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Merge pull request #17042 from peppy/ruleset-leaderboard-unavailable
Improve leaderboard messaging when using a custom ruleset (and add localisation support)
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commit
1d7d6a1b65
@ -10,6 +10,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Logging;
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using osu.Game.Configuration;
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using osu.Game.Extensions;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets;
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@ -108,10 +109,7 @@ namespace osu.Desktop
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presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty);
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// update ruleset
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int onlineID = ruleset.Value.OnlineID;
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bool isLegacyRuleset = onlineID >= 0 && onlineID <= ILegacyRuleset.MAX_LEGACY_RULESET_ID;
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presence.Assets.SmallImageKey = isLegacyRuleset ? $"mode_{onlineID}" : "mode_custom";
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presence.Assets.SmallImageKey = ruleset.Value.IsLegacyRuleset() ? $"mode_{ruleset.Value.OnlineID}" : "mode_custom";
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presence.Assets.SmallImageText = ruleset.Value.Name;
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client.SetPresence(presence);
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@ -119,7 +119,8 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddStep(@"Network failure", () => leaderboard.SetErrorState(LeaderboardState.NetworkFailure));
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AddStep(@"No supporter", () => leaderboard.SetErrorState(LeaderboardState.NotSupporter));
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AddStep(@"Not logged in", () => leaderboard.SetErrorState(LeaderboardState.NotLoggedIn));
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AddStep(@"Unavailable", () => leaderboard.SetErrorState(LeaderboardState.Unavailable));
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AddStep(@"Ruleset unavailable", () => leaderboard.SetErrorState(LeaderboardState.RulesetUnavailable));
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AddStep(@"Beatmap unavailable", () => leaderboard.SetErrorState(LeaderboardState.BeatmapUnavailable));
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AddStep(@"None selected", () => leaderboard.SetErrorState(LeaderboardState.NoneSelected));
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}
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@ -9,6 +9,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Game.Extensions;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Rulesets;
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@ -83,7 +84,7 @@ namespace osu.Game.Beatmaps
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requestedUserId = api.LocalUser.Value.Id;
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// only query API for built-in rulesets
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rulesets.AvailableRulesets.Where(ruleset => ruleset.OnlineID >= 0 && ruleset.OnlineID <= ILegacyRuleset.MAX_LEGACY_RULESET_ID).ForEach(rulesetInfo =>
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rulesets.AvailableRulesets.Where(ruleset => ruleset.IsLegacyRuleset()).ForEach(rulesetInfo =>
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{
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var req = new GetUserRequest(api.LocalUser.Value.Id, rulesetInfo);
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@ -72,6 +72,11 @@ namespace osu.Game.Extensions
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return result;
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}
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/// <summary>
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/// Check whether this <see cref="IRulesetInfo"/>'s online ID is within the range that defines it as a legacy ruleset (ie. either osu!, osu!taiko, osu!catch or osu!mania).
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/// </summary>
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public static bool IsLegacyRuleset(this IRulesetInfo ruleset) => ruleset.OnlineID >= 0 && ruleset.OnlineID <= ILegacyRuleset.MAX_LEGACY_RULESET_ID;
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/// <summary>
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/// Check whether the online ID of two <see cref="IBeatmapSetInfo"/>s match.
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/// </summary>
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49
osu.Game/Localisation/LeaderboardStrings.cs
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49
osu.Game/Localisation/LeaderboardStrings.cs
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@ -0,0 +1,49 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class LeaderboardStrings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.Leaderboard";
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/// <summary>
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/// "Couldn't fetch scores!"
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/// </summary>
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public static LocalisableString CouldntFetchScores => new TranslatableString(getKey(@"couldnt_fetch_scores"), @"Couldn't fetch scores!");
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/// <summary>
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/// "Please select a beatmap!"
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/// </summary>
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public static LocalisableString PleaseSelectABeatmap => new TranslatableString(getKey(@"please_select_a_beatmap"), @"Please select a beatmap!");
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/// <summary>
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/// "Leaderboards are not available for this ruleset!"
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/// </summary>
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public static LocalisableString LeaderboardsAreNotAvailableForThisRuleset => new TranslatableString(getKey(@"leaderboards_are_not_available_for_this_ruleset"), @"Leaderboards are not available for this ruleset!");
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/// <summary>
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/// "Leaderboards are not available for this beatmap!"
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/// </summary>
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public static LocalisableString LeaderboardsAreNotAvailableForThisBeatmap => new TranslatableString(getKey(@"leaderboards_are_not_available_for_this_beatmap"), @"Leaderboards are not available for this beatmap!");
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/// <summary>
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/// "No records yet!"
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/// </summary>
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public static LocalisableString NoRecordsYet => new TranslatableString(getKey(@"no_records_yet"), @"No records yet!");
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/// <summary>
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/// "Please sign in to view online leaderboards!"
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/// </summary>
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public static LocalisableString PleaseSignInToViewOnlineLeaderboards => new TranslatableString(getKey(@"please_sign_in_to_view_online_leaderboards"), @"Please sign in to view online leaderboards!");
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/// <summary>
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/// "Please invest in an osu!supporter tag to view this leaderboard!"
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/// </summary>
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public static LocalisableString PleaseInvestInAnOsuSupporterTagToViewThisLeaderboard => new TranslatableString(getKey(@"please_invest_in_an_osu_supporter_tag_to_view_this_leaderboard"), @"Please invest in an osu!supporter tag to view this leaderboard!");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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@ -22,6 +22,7 @@ using osu.Game.Online.API;
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using osu.Game.Online.Placeholders;
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using osuTK;
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using osuTK.Graphics;
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using osu.Game.Localisation;
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namespace osu.Game.Online.Leaderboards
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{
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@ -311,25 +312,28 @@ namespace osu.Game.Online.Leaderboards
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switch (state)
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{
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case LeaderboardState.NetworkFailure:
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return new ClickablePlaceholder(@"Couldn't fetch scores!", FontAwesome.Solid.Sync)
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return new ClickablePlaceholder(LeaderboardStrings.CouldntFetchScores, FontAwesome.Solid.Sync)
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{
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Action = RefetchScores
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};
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case LeaderboardState.NoneSelected:
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return new MessagePlaceholder(@"Please select a beatmap!");
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return new MessagePlaceholder(LeaderboardStrings.PleaseSelectABeatmap);
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case LeaderboardState.Unavailable:
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return new MessagePlaceholder(@"Leaderboards are not available for this beatmap!");
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case LeaderboardState.RulesetUnavailable:
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return new MessagePlaceholder(LeaderboardStrings.LeaderboardsAreNotAvailableForThisRuleset);
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case LeaderboardState.BeatmapUnavailable:
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return new MessagePlaceholder(LeaderboardStrings.LeaderboardsAreNotAvailableForThisBeatmap);
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case LeaderboardState.NoScores:
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return new MessagePlaceholder(@"No records yet!");
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return new MessagePlaceholder(LeaderboardStrings.NoRecordsYet);
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case LeaderboardState.NotLoggedIn:
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return new LoginPlaceholder(@"Please sign in to view online leaderboards!");
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return new LoginPlaceholder(LeaderboardStrings.PleaseSignInToViewOnlineLeaderboards);
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case LeaderboardState.NotSupporter:
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return new MessagePlaceholder(@"Please invest in an osu!supporter tag to view this leaderboard!");
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return new MessagePlaceholder(LeaderboardStrings.PleaseInvestInAnOsuSupporterTagToViewThisLeaderboard);
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case LeaderboardState.Retrieving:
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return null;
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@ -8,7 +8,8 @@ namespace osu.Game.Online.Leaderboards
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Success,
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Retrieving,
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NetworkFailure,
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Unavailable,
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BeatmapUnavailable,
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RulesetUnavailable,
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NoneSelected,
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NoScores,
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NotLoggedIn,
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@ -3,6 +3,7 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Overlays;
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namespace osu.Game.Online.Placeholders
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@ -12,7 +13,7 @@ namespace osu.Game.Online.Placeholders
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[Resolved(CanBeNull = true)]
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private LoginOverlay login { get; set; }
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public LoginPlaceholder(string actionMessage)
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public LoginPlaceholder(LocalisableString actionMessage)
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: base(actionMessage, FontAwesome.Solid.UserLock)
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{
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Action = () => login?.Show();
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@ -7,9 +7,9 @@ using System.Linq;
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using System.Text;
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using osu.Framework.Extensions;
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using osu.Game.Beatmaps;
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using osu.Game.Extensions;
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using osu.Game.IO.Legacy;
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using osu.Game.Replays.Legacy;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays.Types;
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using SharpCompress.Compressors.LZMA;
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@ -48,7 +48,7 @@ namespace osu.Game.Scoring.Legacy
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if (beatmap == null && !score.Replay.Frames.All(f => f is LegacyReplayFrame))
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throw new ArgumentException(@"Beatmap must be provided if frames are not already legacy frames.", nameof(beatmap));
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if (score.ScoreInfo.Ruleset.OnlineID < 0 || score.ScoreInfo.Ruleset.OnlineID > ILegacyRuleset.MAX_LEGACY_RULESET_ID)
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if (!score.ScoreInfo.Ruleset.IsLegacyRuleset())
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throw new ArgumentException(@"Only scores in the osu, taiko, catch, or mania rulesets can be encoded to the legacy score format.", nameof(score));
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}
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@ -4,10 +4,10 @@
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using System;
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using System.Diagnostics;
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using osu.Game.Beatmaps;
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using osu.Game.Extensions;
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using osu.Game.Online.API;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Solo;
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using osu.Game.Rulesets;
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using osu.Game.Scoring;
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namespace osu.Game.Screens.Play
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@ -32,7 +32,7 @@ namespace osu.Game.Screens.Play
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if (beatmapId <= 0)
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return null;
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if (rulesetId < 0 || rulesetId > ILegacyRuleset.MAX_LEGACY_RULESET_ID)
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if (!Ruleset.Value.IsLegacyRuleset())
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return null;
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return new CreateSoloScoreRequest(beatmapId, rulesetId, Game.VersionHash);
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@ -11,6 +11,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Extensions;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Leaderboards;
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@ -98,6 +99,7 @@ namespace osu.Game.Screens.Select.Leaderboards
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protected override APIRequest FetchScores(CancellationToken cancellationToken)
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{
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var fetchBeatmapInfo = BeatmapInfo;
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var fetchRuleset = ruleset.Value ?? fetchBeatmapInfo.Ruleset;
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if (fetchBeatmapInfo == null)
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{
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@ -117,9 +119,15 @@ namespace osu.Game.Screens.Select.Leaderboards
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return null;
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}
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if (!fetchRuleset.IsLegacyRuleset())
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{
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SetErrorState(LeaderboardState.RulesetUnavailable);
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return null;
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}
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if (fetchBeatmapInfo.OnlineID <= 0 || fetchBeatmapInfo.Status <= BeatmapOnlineStatus.Pending)
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{
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SetErrorState(LeaderboardState.Unavailable);
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SetErrorState(LeaderboardState.BeatmapUnavailable);
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return null;
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}
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@ -137,7 +145,7 @@ namespace osu.Game.Screens.Select.Leaderboards
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else if (filterMods)
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requestMods = mods.Value;
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var req = new GetScoresRequest(fetchBeatmapInfo, ruleset.Value ?? fetchBeatmapInfo.Ruleset, Scope, requestMods);
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var req = new GetScoresRequest(fetchBeatmapInfo, fetchRuleset, Scope, requestMods);
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req.Success += r =>
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{
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