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Don't update count twice immediately
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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@ -41,7 +41,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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{
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base.LoadComplete();
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PlaylistItemStats.BindValueChanged(_ => updateCount(), true);
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PlaylistItemStats.BindValueChanged(_ => updateCount());
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Playlist.BindCollectionChanged((_, __) => updateCount(), true);
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}
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