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Commit Graph

13226 Commits

Author SHA1 Message Date
Bartłomiej Dach
cb7540564a
Merge pull request #22504 from peppy/fix-editor-positional-nudge-undo
Fix beatmap editor positional nudging not being undoable
2023-02-04 15:52:34 +01:00
mk56-spn
88872cf1cf Use ``GetTrueGameplayRate()`` to remove need for jank 2023-02-04 00:53:54 +01:00
mk56-spn
d9bee958dd Stop ``BPMCounter.cs``'s value from going to 0 after failing. 2023-02-03 23:56:34 +01:00
Bartłomiej Dach
97afb83394
Merge branch 'master' into carousel 2023-02-03 22:15:44 +01:00
Bartłomiej Dach
63f7d326c2
Merge branch 'master' into fix-editor-positional-nudge-undo 2023-02-03 21:31:05 +01:00
Bartłomiej Dach
4bd43171e8
Merge branch 'master' into fix-skin-editor-padding-weirdness 2023-02-03 20:28:47 +01:00
Dean Herbert
2cda277c09 Add a basic change handler to the skin editor 2023-02-03 18:57:50 +09:00
Dean Herbert
3345e34544 Move beatmap specific logic out of EditorChangeHandler 2023-02-03 17:53:54 +09:00
Joseph Madamba
5a76c1ab9c Refactor HoverSampleDebounceComponent to inherit Component 2023-02-03 00:29:25 -08:00
Dean Herbert
b437501b0f Fix beatmap editor positional nudging not being undoable 2023-02-03 17:28:58 +09:00
Dean Herbert
554f14151c Apply NRT to EditorChangeHandler 2023-02-03 17:13:24 +09:00
Dean Herbert
b19047b90b Fix skin editor component list having uneven padding 2023-02-03 16:55:51 +09:00
Dean Herbert
4ec46c7476
Merge branch 'master' into footer_V2_implementation 2023-02-03 16:30:16 +09:00
Dean Herbert
48f7e0163c Adjust comments and formatting of comments 2023-02-03 16:27:20 +09:00
Dean Herbert
4248453616 Use FinishTransforms rather than manual duplication of background colour logic 2023-02-03 16:27:20 +09:00
Dean Herbert
a1200b8fe8 Adjust footer button colour handling to read better and take into account mouse down 2023-02-03 16:27:20 +09:00
Dean Herbert
cf8cfe0d2c Move skin component localisations to namespaces 2023-02-03 15:34:57 +09:00
Dean Herbert
50559643bb Fix incorrectly applied enum localisation 2023-02-03 15:27:11 +09:00
Dean Herbert
32207dc9dd Merge branch 'master' into locale/skin-editor-components 2023-02-03 15:24:00 +09:00
Dean Herbert
f7094567d7 Rename and document method to limit scope 2023-02-03 15:04:47 +09:00
mk56-spn
80fd1a0bc7 Remove leftover comment regarding X axis offsets 2023-02-02 18:29:12 +01:00
mk56-spn
3f0ce75bf5 Rename NormalSliderBar.cs to RoundedSliderBar.cs 2023-02-02 17:24:45 +01:00
Dean Herbert
edecd2ee25 Merge branch 'master' into middle-click-replay-pause 2023-02-02 15:25:51 +09:00
Dean Herbert
91fbf388da Use localisation strings from ButtonSystem for better consistency 2023-02-02 15:00:24 +09:00
Dean Herbert
500e9c7944 Refactor into a method rather than property 2023-02-02 14:53:58 +09:00
Dean Herbert
942e7729f3 Merge branch 'master' into carousel 2023-02-02 14:41:55 +09:00
tsrk
0fb6a63709
refactor: change namespacing to allow osu-localisation-analyzer to process all strings 2023-02-02 00:46:14 +00:00
tsrk
8645e705fd
feat: add localisation for Skin editor components 2023-02-01 23:48:05 +00:00
Ruki
96bd79a6f5
Merge branch 'ppy:master' into hud/avatar-thing 2023-01-30 15:43:29 +01:00
mk56-spn
f5d579144b Remove free mods button 2023-01-30 12:57:24 +01:00
mk56-spn
41f5e5143a Remove ``onclick` and `mousedown`` override 2023-01-30 12:56:39 +01:00
mk56-spn
091cc155d3 Fix nub naming in OsuCheckbox.cs and associated classes 2023-01-26 16:10:02 +01:00
mk56-spn
a630f1113f Rename nub object in NormalSliderBar.cs class 2023-01-26 15:03:51 +01:00
mk56-spn
374c3b56f6 Rename Nub.cs to NormalNub.cs 2023-01-26 15:03:11 +01:00
mk56-spn
3988131475 Rename OsuSliderBar.cs as NormalSliderBar.cs 2023-01-26 12:12:56 +01:00
Dean Herbert
e5d4979bc3 Fix default health bar having a very weird anchor point in the skin editor 2023-01-26 16:56:37 +09:00
Dean Herbert
e333e12b2e Fix typo in settings enum (seriously) 2023-01-25 16:32:00 +09:00
Dean Herbert
3faab66f39 Merge branch 'master' into beatmapSelectionBlur 2023-01-25 16:32:00 +09:00
Dean Herbert
1a9ed1ac3f Remove unnecessary IgnoreUserSettings value change 2023-01-25 16:28:06 +09:00
Jérémiah DÉCOMBE
e0a7559d85 variable naming + loc 2023-01-24 09:55:08 +01:00
Jérémiah DÉCOMBE
7ca2a431e6 changing song select background blur setting to boolean 2023-01-24 09:19:53 +01:00
Jérémiah DÉCOMBE
d783998c81 using BindValueChanged and IsCurrentScreen for setting binding 2023-01-24 09:09:05 +01:00
Dean Herbert
bb15ee50e0 Fix beatmap leaderboard potentially showing incorrect leaderboard 2023-01-24 13:52:59 +09:00
Jeremiah DECOMBE
c1876aac88 removing parameter name abbreviations 2023-01-24 00:36:38 +01:00
Jeremiah DECOMBE
b573e42cc2 BeatmapSelectionBackgroundBlurLevel renamed to SongSelectBackgroundBlurLevel 2023-01-24 00:08:11 +01:00
Jeremiah DECOMBE
26adc28943 missing blank line between methods 2023-01-23 23:15:37 +01:00
Jeremiah DECOMBE
f13a5465ba variable naming and loc modifications 2023-01-23 23:07:50 +01:00
Bartłomiej Dach
7483967157
Merge branch 'master' into SliderEnd-Snap 2023-01-23 21:33:16 +01:00
Bartłomiej Dach
1f40b2daf6
Clean up xmldocs 2023-01-23 21:22:18 +01:00
Jérémiah DÉCOMBE
6daa364779 adding setting to adjust blur of the background of the song select screen 2023-01-23 13:53:31 +01:00
Dean Herbert
e3932c077b
Merge pull request #22032 from frenzibyte/fix-potential-difficulty-failure-alt
Fix advanced statistics display potentially performing invalid difficulty calculation
2023-01-23 15:39:47 +09:00
Bartłomiej Dach
06aa3f7798
Rename Stop{SampleAndRemoveFilters -> }()
Now that just one method for stopping samples is left, let's just
repurpose st as the general "stop global effects" method rather than
have it there with a hyperspecific name. It also has good symmetry, as
there already was a `Start()` method in the class.
2023-01-22 09:29:22 +01:00
Bartłomiej Dach
9e4e85e3e3
Inline StopSample() into StopSampleAndRemoveFilters()
The first method no longer has any callers except for the second one.
2023-01-22 09:26:01 +01:00
Bartłomiej Dach
0edfd24410
Remove unnecessary sample stop in Restart()
It is unnecessary, as a successful restart will exit the current player
screen, and `OnExiting()` has another `StopSampleAndRemoveFilters()`
call, which means that in the restart flow the sample was actually
getting stopped twice.

Standard exit flow is fine, it only stopped the sample once.
2023-01-22 09:24:12 +01:00
Matheus Filipe dos Santos Reinert
5b1a23c697 Replace RemoveFilters call with StopSampleAndRemoveFilters 2023-01-22 01:44:16 -03:00
Matheus Filipe dos Santos Reinert
2e1ba6ef49 Create StopSampleAndRemoveFilters method and change RemoveFilters to private 2023-01-22 01:43:40 -03:00
Matheus Filipe dos Santos Reinert
a746cbc6ed Fix failSample still playing after player left FailOverlay 2023-01-22 01:14:33 -03:00
Dean Herbert
2ce32e3209 Refactor update logic to be easier to follow 2023-01-19 19:27:05 +09:00
mk56-spn
b22363ed8c Fix JudgementCounterDisplay.cs max judgement always showing upon changing display mode 2023-01-19 10:31:02 +01:00
Dean Herbert
e58abf7d1a
Merge pull request #22284 from bdach/judgement-counter-broken
Fix "show max judgement" setting not applying initially on judgement counter display
2023-01-19 09:09:06 +09:00
Bartłomiej Dach
b62ff8d644
Merge branch 'master' into skin/argon-song-progress-cleaner 2023-01-18 23:52:12 +01:00
Bartłomiej Dach
b8b7442eb8
Make SongProgressInfo.ShowProgress init-only (and remove duplicate init) 2023-01-18 23:35:40 +01:00
Wleter
f8d8a627b8 change property name 2023-01-18 22:00:39 +01:00
Bartłomiej Dach
769f8c6190
Fix ShowMaxJudgement callback conflicting with JudgementCounter.Pop{In,Out}
Both `JudgementCounterDisplay` (via the `ShowMaxJudgement` callback)
and the `JudgementCounter.Pop{In,Out}` methods were operating on the
alpha of the `JudgementCounter`. This meant that if the counter display
was created with max judgement initially hidden, it would be hidden
by the `ShowMaxJudgement` callback first, but then _unhidden_
by `PopIn()`.
2023-01-18 21:46:28 +01:00
Wleter
40e99069fc fix typos and newlines 2023-01-18 21:43:09 +01:00
Wleter
ab78dd0436 add collection of selection points. 2023-01-18 21:34:23 +01:00
Bartłomiej Dach
4a6f6300c5
Merge branch 'master' into fix-carousel-sort-change-after-play 2023-01-18 17:15:20 +01:00
Bartłomiej Dach
7ba448b13c
Update comment to match implementation 2023-01-18 17:12:57 +01:00
Wleter
c9375c056e revert back name change 2023-01-18 15:54:24 +01:00
Salman Ahmed
12fc5da143
Merge branch 'master' into frame-stable-cache 2023-01-18 14:16:46 +03:00
Dean Herbert
3b27774561 Remove OnlineID sort consideration 2023-01-18 19:21:02 +09:00
Dean Herbert
43a037c189
Merge pull request #21620 from mk56-spn/JudgementCounter
Add a judgement counter to skin components
2023-01-18 18:43:49 +09:00
Dean Herbert
ecb4727aec Fix formatting issues 2023-01-18 17:33:14 +09:00
Dean Herbert
4cfb059170 Merge branch 'frame-stable-cache' into skin/argon-song-progress-cleaner 2023-01-18 17:21:08 +09:00
Dean Herbert
04705504c5 Move cache to more appropriate location 2023-01-18 17:19:57 +09:00
Dean Herbert
67b40dd234 Adjust the seek effect to feel better 2023-01-18 17:09:39 +09:00
Dean Herbert
01558a9199 Tidy up height logic and allow hovering above bar for easier interaction 2023-01-18 17:09:29 +09:00
Dean Herbert
f3677ab33d Simplify depth change logic 2023-01-18 16:38:21 +09:00
Dean Herbert
7d0388c55c Cache IFrameStableClock in Player for easier access
Allows directly referencing rather than going through `DrawableRuleset`.
Helps with testing and implementation of the new song progress display
(#22144).
2023-01-18 16:31:58 +09:00
Dean Herbert
42e9b2b48c Tidy up clock logic in all SongProgress classes 2023-01-18 16:29:42 +09:00
Dean Herbert
8bfd853889 Fix missing comment 2023-01-18 16:11:14 +09:00
Dean Herbert
bfb75730a9 Prefix subclasses of DefaultSongProgress with Default 2023-01-18 15:45:16 +09:00
Dean Herbert
7266d8e10d Move "show difficulty graph" settings back to respective implementations to avoid legacy version showing it 2023-01-18 15:31:55 +09:00
Dean Herbert
5a272b4bd6
Merge branch 'master' into skin/argon-song-progress-cleaner 2023-01-18 15:25:02 +09:00
Dean Herbert
742a026077 Add comment mentioning why reference clock fallback logic is required 2023-01-18 15:24:35 +09:00
Dean Herbert
e8770b84cd Remove no longer necessary interface type 2023-01-18 15:23:55 +09:00
Dean Herbert
5429979049 Combine common code into SongProgress base class 2023-01-18 15:23:55 +09:00
Dean Herbert
afc12e0b83 Tidy up ISongProgressBar interface 2023-01-18 14:43:20 +09:00
Dean Herbert
4ad79a8a0a Move IsLoaded check inside BeatmapCarousel 2023-01-18 12:00:47 +09:00
mk56-spn
92a755c5da adjust colourbar to position itself in a more simple fashion 2023-01-17 22:16:59 +01:00
Wleter
788033e1b8 fix unnecessary newline 2023-01-17 21:13:54 +01:00
Bartłomiej Dach
6f11fbdeed
Merge branch 'master' into fix-carousel-sort-change-after-play 2023-01-17 20:46:06 +01:00
Wleter
b8e6a2d87b filter currentEndPointPositions 2023-01-17 20:41:49 +01:00
tsrk
f1989ba24d
quality: remove unused Darken bindable boolean 2023-01-17 17:26:05 +00:00
Dean Herbert
8e1002b744 Fix song select potentially operating on Carousel before it is fully loaded
Should fix test failures like
https://github.com/ppy/osu/actions/runs/3939620830/jobs/6739690253.
2023-01-18 01:56:18 +09:00
tsrk
d91aa341e5
refactor(ArgonSongProgress): reorder layering and make density graph visible for past time 2023-01-17 13:16:56 +00:00
Dean Herbert
14649160e1 Adjust transform delay to make things feel more snappy 2023-01-17 18:39:21 +09:00
Dean Herbert
81aa7feeb5 Fix using FadeTo on a visibility container 2023-01-17 18:39:21 +09:00
Dean Herbert
48959c0212 Start name not visible to avoid pop out when hidden on startup 2023-01-17 18:35:19 +09:00
Dean Herbert
7d1fd24ab4 Start all counters hidden to fix pop out animation when some portions are hidden 2023-01-17 18:31:25 +09:00
Dean Herbert
448abf897a Tidy up direction assignment 2023-01-17 18:31:08 +09:00
Dean Herbert
ca17993769 Don't use OverlayContainer (what) 2023-01-17 18:30:50 +09:00
Dean Herbert
181473c5fc Rename flow to better match its purpose 2023-01-17 18:28:08 +09:00
Dean Herbert
35ad66eef9 Give flow container a type to avoid locally casting in every location 2023-01-17 18:27:33 +09:00
Dean Herbert
09c7ab3af6 Rename exposed settings to make more sense 2023-01-17 18:27:15 +09:00
Dean Herbert
f923dc5009 Use framework Direction instead of local enum
It should be stable enough to use.
2023-01-17 18:27:15 +09:00
Dean Herbert
0a7d6948ca Nest model class 2023-01-17 18:19:04 +09:00
Dean Herbert
b62b5714e8 Fix TierColours assignment 2023-01-17 18:07:11 +09:00
Dean Herbert
65bd2e74fd Merge branch 'master' into skin/argon-song-progress-cleaner 2023-01-17 18:00:42 +09:00
MK56
a55ce9b586
Merge branch 'master' into JudgementCounter 2023-01-17 09:55:45 +01:00
Dean Herbert
53e7873f6c
Merge branch 'master' into fix-pause-gameplay-action-not-closing 2023-01-17 17:41:16 +09:00
Joseph Madamba
da0eb9b0cb Simplify TriggerClicks in gameplay menu overlays 2023-01-17 00:34:52 -08:00
Dean Herbert
a9ac28b504 Add fallback sorts to CarouselBeatmapSet to ensure stable sorting 2023-01-17 16:40:25 +09:00
Joseph Madamba
8f7cb18217 Use TriggerClick() instead of calling BackButton action for pause gameplay 2023-01-16 23:36:28 -08:00
Dean Herbert
9acf22b2b1
Merge branch 'master' into song_select_nullability 2023-01-17 15:29:37 +09:00
Dean Herbert
ef35493864 Avoid need for weird null check by reordering initialisation process 2023-01-17 15:27:21 +09:00
Dean Herbert
a02556d2fa Move hover logic to SettingsToolboxGroup to avoid expanded state clash 2023-01-17 14:43:22 +09:00
Dean Herbert
6a0bf89401 Merge branch 'master' into replay-menu-expanded-state-memory 2023-01-17 14:30:23 +09:00
Dean Herbert
4224907f08
Merge pull request #22208 from Feodor0090/editor-loc
Localise most visible parts of editor
2023-01-16 23:05:17 +09:00
OliBomby
832d033777 Fix merge issues 2023-01-16 01:09:04 +01:00
OliBomby
ab6bf6e1dc Merge remote-tracking branch 'upstream/master' into carousel 2023-01-16 00:27:56 +01:00
OliBomby
1c0a650575 Fix typo 2023-01-16 00:17:26 +01:00
OliBomby
87ee9ab813 Added custom menu items in DrawableCarouselBeatmap 2023-01-16 00:13:12 +01:00
ansel
00acea59fc Move some strings to common 2023-01-15 19:37:40 +03:00
mk56-spn
9a29c9ae26 remove hacky method to check if carousel is null 2023-01-15 15:32:53 +01:00
Dean Herbert
c5775aa452
Merge branch 'master' into song_select_nullability 2023-01-15 22:44:13 +09:00
Dean Herbert
4cf4a66858 Make MusicController a required dependency of SongSelect 2023-01-15 22:43:30 +09:00
Dean Herbert
f7af5a8115 Revert some formatting changes 2023-01-15 22:39:00 +09:00
ansel
5d2e09137c Remove text padding in editor menu for now 2023-01-15 14:40:53 +03:00
ansel
8777d5349b Use existing strings 2023-01-15 14:39:34 +03:00
ansel
87650044bb Localise create/save dialog 2023-01-15 01:50:47 +03:00
ansel
78e562903d Localise part of editor 2023-01-15 01:50:47 +03:00
ansel
24df23f420 Localise background header 2023-01-15 01:49:19 +03:00
ansel
76eefc7573 Add support for localisation where it was missing 2023-01-15 01:46:11 +03:00
integer
a68d4fe5d1 make expansion to not use scheduler 2023-01-14 21:18:51 +00:00
Dean Herbert
4906f37109
Merge pull request #22181 from frenzibyte/attempt-fix-song-select-test-failure
Fix intermittent failure in beatmap carousel tests
2023-01-15 02:35:36 +09:00
integer
2831db53f7 fix wrong control flow on hover lost 2023-01-14 14:19:02 +00:00
ekrctb
e610d19d55
Merge branch 'master' into 18469 2023-01-14 19:53:08 +09:00
Dean Herbert
cfc8fd0aa1
Merge pull request #22188 from Feodor0090/nofs-locale
Localise some notifications
2023-01-14 18:12:54 +09:00
ansel
77e8315ee2 Adjust naming 2023-01-14 02:30:10 +03:00
ansel
f70dedfd17 Enable nullability for design screen 2023-01-14 02:24:48 +03:00
ansel
4b42240fba Enable nullability for setup screen 2023-01-14 02:24:28 +03:00
ansel
78adaa9b03 Enable nullability for timing screen 2023-01-14 02:23:21 +03:00
integer
c3c1d77e8e make PlayerSettingsGroup expand on hover 2023-01-13 23:07:59 +00:00
integer
0b5c89d01f revert additions to SessionStatics 2023-01-13 23:07:21 +00:00
ansel
515ada6815 Remove CanBeNull where it's no longer requered 2023-01-13 23:11:50 +03:00
ansel
a41a031909 Localise some notifications 2023-01-13 23:11:25 +03:00
Salman Ahmed
112cf403ec Fix intermittent failure in certain beatmap carousel tests 2023-01-13 19:41:44 +03:00
Dylan Nantz
6028abff39 Code Quality 2023-01-13 10:16:52 -05:00
Dylan Nantz
5dd0aaccef Merge branch 'master' of https://github.com/ppy/osu into 18469 2023-01-13 09:54:29 -05:00
Dylan Nantz
e38075c4ef Use PlacementState to check juice stream placement 2023-01-13 09:37:23 -05:00
mk56-spn
a6b6fb864e Make carousel non nullable and ensure pre load usages of methods that reference it are protected against failure 2023-01-13 13:10:29 +01:00
mk56-spn
403ca05e5e Enable nullability for song select 2023-01-13 00:52:14 +01:00
ansel
2365b065a4 Enable nullability for editor components 2023-01-12 18:07:54 +03:00
Ruki
4439698867
Update osu.Game/Screens/Play/HUD/ArgonSongProgress.cs 2023-01-12 13:19:03 +01:00
Dean Herbert
d2309feec2
Merge branch 'master' into skin/argon-song-progress-cleaner 2023-01-12 19:49:27 +09:00
MK56
1597bcbb6f
Merge branch 'master' into JudgementCounter 2023-01-11 11:04:37 +01:00
Dean Herbert
df54410075 Fix skin fail sound not correctly playing
Closes #21719. Tested using skin in issue thread.
2023-01-11 17:31:30 +09:00
Wleter
98ffcd33c7
Merge branch 'ppy:master' into SliderEnd-Snap 2023-01-10 21:22:13 +01:00
Wleter
88060a3ea0 add snapping for slider's end 2023-01-10 21:21:09 +01:00
Bartłomiej Dach
1eaabb5ca8
Merge branch 'master' into carousel_nullability_disabling_removal 2023-01-10 18:39:42 +01:00
Bartłomiej Dach
aab84d50eb
Remove boxing overhead in CarouselItem comparator 2023-01-10 18:35:06 +01:00
Dean Herbert
3210586eb6
Merge pull request #21519 from mk56-spn/variable_BPM_counter
Add dynamic BPM counter to SkinEditor
2023-01-10 18:43:50 +09:00
Dean Herbert
60eeb4607c
Merge pull request #19528 from Joehuu/fix-op-non-current-onexiting
Fix online play screen only accounting for current sub screen onexiting blocks
2023-01-10 18:43:19 +09:00
Dean Herbert
37d219a8ad Fix comments, remove fixed width on "bpm" text and adjust baseline adjust slightly 2023-01-10 18:20:39 +09:00
Dean Herbert
85f542c3a8 Make GameplayClock private 2023-01-10 18:15:10 +09:00
Dean Herbert
3c93d0551c Move setting up to be in line with other toggle 2023-01-10 18:07:15 +09:00
Dean Herbert
63ce5787e7 Start bars invisible 2023-01-10 18:06:45 +09:00
Dean Herbert
b7e845201f Fix whitespace around Debug.Assert 2023-01-10 18:03:17 +09:00
Dean Herbert
d53dafa29f Revert Debug.Assert 2023-01-10 17:52:28 +09:00
Dean Herbert
93038ce496 Use OfType instead of forceful nullability 2023-01-10 17:52:21 +09:00
tsrk
91cde5ffbf
feat(hud/gameplay): implement Argon variant of SongProgress 2023-01-09 21:59:48 +01:00
tsrk
5952cd08a2
feat(hud/gameplay): implement Argon song progress density graph (SegmentedGraph) 2023-01-09 21:58:53 +01:00
tsrk
28d2d766eb
refactor(hud/gameplay/SongProgressInfo): minor changes to text positioning, font and colour 2023-01-09 21:57:32 +01:00
tsrk
f6265197e8
feat(hud/gameplay): Add Argon variant of SongProgressBar 2023-01-09 21:56:29 +01:00
tsrk
0f1fe1d683
refactor(hud/gameplay/SongProgress): Add interface to designate SongProgressBars 2023-01-09 21:48:53 +01:00
mk56-spn
602062f011 Address unclear naming issue 2023-01-09 21:04:51 +01:00
mk56-spn
6abbc7dc28 Further fix nullability 2023-01-09 20:59:28 +01:00
mk56-spn
d6f60db234 Add the ability to toggle the visibility of the main bar in BarHitErrorMeter.cs 2023-01-09 18:51:51 +01:00
mk56-spn
69260ca3c3 remove unnecessary usages of nullable forgiveness, add asserts for debugging 2023-01-09 18:36:55 +01:00
Dean Herbert
9d97c1a0bd
Merge branch 'master' into variable_BPM_counter 2023-01-09 19:26:34 +09:00
Dean Herbert
54b2fe9df3
Merge branch 'master' into fix-op-non-current-onexiting 2023-01-09 19:12:42 +09:00
Joseph Madamba
c2dd822e4a Make pause overlay close with pause gameplay action 2023-01-08 14:12:09 -08:00
Bartłomiej Dach
2803c98612
Merge pull request #22047 from Feodor0090/wcd-length-fix
Fix `WaveformComparisonDisplay` does not take into account start time of control points
2023-01-08 20:36:35 +01:00
Salman Ahmed
f2609820c1
Merge branch 'master' into fix-player-loader-logo-drag 2023-01-08 21:48:07 +03:00
Bartłomiej Dach
e08b7c615b
Merge branch 'master' into wcd-length-fix 2023-01-08 19:44:12 +01:00
Salman Ahmed
7dd0f892c8
Merge branch 'master' into fix-player-loader-logo-drag 2023-01-08 21:29:03 +03:00
mk56-spn
47fb467012 Remove nullable disabling in carousel 2023-01-08 19:02:48 +01:00
Bartłomiej Dach
9fd305a970
Merge branch 'master' into editor-bg-refresh 2023-01-08 18:57:04 +01:00
Dean Herbert
750b55d9b7 Update other events to have matching return types (and animate more) 2023-01-08 22:28:19 +09:00
Joseph Madamba
45bae5d424 Add middle mouse to toggle pause replay instead of using pause gameplay keybinds 2023-01-07 11:30:02 -08:00
Joseph Madamba
bae3a6851b Block hover events behind logo even if action is null 2023-01-07 11:15:51 -08:00
ansel
aaeb43fbb2 Return older file if new one is null 2023-01-07 18:15:57 +03:00
Salman Ahmed
a65466bdac
Merge branch 'master' into previewTime 2023-01-07 15:07:09 +03:00
Salman Ahmed
abca13eb6c Rewrite visualisation piece to bind once and without potential event leak 2023-01-07 14:40:15 +03:00
Salman Ahmed
904c76e437 Use sane BeatmapInfo for preview time mutation
`EditorBeatmap.BeatmapInfo` is usually the correct instance for mutating
properties that should persist in the database.
2023-01-07 14:23:36 +03:00
ansel
b47cef838c Nullability 2023-01-07 03:08:02 +03:00
ansel
167ac8b5dd Fix editor object being requered 2023-01-07 03:03:52 +03:00
Joseph Madamba
53d7dcefe5 Fix osu! logo not being draggable on player loader 2023-01-06 09:30:25 -08:00
ansel
9364c7775d Refresh background on file change in editor 2023-01-06 19:26:30 +03:00
ansel
e90c698e62 Fix WCD does not take into account start time of control points 2023-01-06 16:35:39 +03:00
Dean Herbert
c0cfa66510
Merge pull request #21754 from Feodor0090/waveform-invalidate
Reload waveform on track replacement in editor
2023-01-06 19:57:27 +08:00
Dean Herbert
938658649e
Merge pull request #22043 from frenzibyte/fix-solo-leaderboard-hyphen
Fix gameplay leaderboard showing "-" on non-tracked scores
2023-01-06 18:12:00 +08:00
Dean Herbert
464f251c0c
Merge branch 'master' into beatmap-set-link-genre-language 2023-01-06 17:09:06 +08:00
Salman Ahmed
408356d05e Fix gameplay leaderboard showing "-" on non-tracked scores 2023-01-06 12:06:47 +03:00
ansel
c6e2104ec2 Refresh waveforms instead of recreating the whole component 2023-01-06 03:46:49 +03:00
Salman Ahmed
88148567c0
Merge branch 'master' into fix-playlist-item-regressions 2023-01-05 15:31:27 +03:00
Salman Ahmed
8f37e69dc4 Schedule difficulty calculation to avoid performing with incomplete state updates 2023-01-05 12:52:08 +03:00
Salman Ahmed
39221a52da Fix advanced statistics display using decoupled ruleset bindable for difficulty calculation 2023-01-05 12:52:08 +03:00
Joseph Madamba
5fb6f220e6 Fix playlist items not animating when rearranging 2023-01-03 11:10:02 -08:00
Joseph Madamba
5dfd4180c8 Fix playlist selecting random item when not allowed after deleting 2023-01-03 11:10:02 -08:00
Dean Herbert
beb3b96aca Harden request equality checks 2023-01-04 01:44:00 +08:00
Dean Herbert
8f7ae0395a Fix song select leaderboard potentially showing wrong scores on quick beatmap changes
Closes #22002.
2023-01-03 00:55:09 +08:00
Joseph Madamba
d79ee29f29 Make replays pause with middle mouse button instead of exiting 2023-01-01 21:01:12 -08:00
Bartłomiej Dach
b689ad6d80
Fix changing preview point not prompting for save 2023-01-01 19:54:26 +01:00
Bartłomiej Dach
efdd557f3b
Adjust binding logic 2023-01-01 19:45:23 +01:00
Bartłomiej Dach
452ebddfd2
Adjust visual appearance of preview time part
- Use slightly different hue of green to distinguish from difficulty
  control points. The colour is still not ideal, but picking
  a distinctive enough hue is pretty hard.

- Place the preview time part at the bottom rather at the top.
  Not sure why it was at the top; not only could it overlap with the
  control points, but it also looked quite badly misaligned there
  when bookmarks were displayed at the bottom.
2023-01-01 19:42:55 +01:00
Bartłomiej Dach
a82f1a6abd
Adjust method naming and copy 2023-01-01 18:50:47 +01:00
Bartłomiej Dach
0e59b55a12
Merge branch 'master' into previewTime 2023-01-01 18:38:19 +01:00
Bartłomiej Dach
6509d3538c
Fix counter initially rolling down from 100% to 0% in minimum achievable mode 2022-12-30 21:13:41 +01:00
Bartłomiej Dach
7580ab78be
Move binding to LoadComplete() 2022-12-30 21:08:48 +01:00
Bartłomiej Dach
6d42cc5a36
Naming pass 2022-12-30 20:30:58 +01:00
cdwcgt
d60349c7c6
add description 2022-12-30 23:24:41 +09:00
cdwcgt
8beb168be9
remove nullable disabled 2022-12-30 23:24:20 +09:00
cdwcgt
784fe7ecf2
rename AccType to AccuracyDisplay 2022-12-30 23:06:10 +09:00
cdwcgt
23c485c763
readonly 2022-12-30 22:59:56 +09:00
cdwcgt
a91da2284d
safe way to pass bindable 2022-12-30 22:58:46 +09:00
cdwcgt
3c32a50c12
add new accuracy counter display 2022-12-30 21:19:46 +09:00
mk56-spn
680646d3a6 Make offsetting of bottom bar more readable 2022-12-29 12:02:08 +01:00
Bartłomiej Dach
3c0b8af8f1
Allow unsubscribing from solo statistics updates
This is more of a safety item. To avoid potential duplicate key in
dictionary errors (and also avoid being slightly memory-leaky), allow
`SoloStatisticsWatcher` consumers to dispose of the subscriptions they
take out.
2022-12-28 08:07:48 +01:00
Bartłomiej Dach
04f9a354c3
Convert SoloResultsScreen to NRT 2022-12-28 07:54:36 +01:00
Bartłomiej Dach
e90619244d
Fix incorrect accuracy display on overall ranking view 2022-12-27 19:51:51 +01:00
Dean Herbert
df6f2ad0a1
Merge pull request #21804 from bdach/hide-global-rankings-when-presenting-scores
Only show global rankings on solo results screen when progressing from gameplay
2022-12-27 16:39:26 +08:00
integer
a0690e7ffb replay menus remembers expanded state
no messing with readonly fields
2022-12-27 00:13:46 +00:00
Bartłomiej Dach
01cf96e240
Only show global rankings on results screen when progressing from gameplay 2022-12-26 23:35:45 +01:00
Berkan Diler
c7ca4bbba5 Use generic Enum methods 2022-12-26 20:36:39 +01:00
Joseph Madamba
0dba25e0ab Refactor to just exit sub screens until lounge sub screen
Co-Authored-By: Salman Ahmed <frenzibyte@gmail.com>
2022-12-25 21:56:22 -08:00
Joseph Madamba
5232588a1f Use PerformFromScreen to exit sub screens instead 2022-12-24 20:04:45 -08:00
Joseph Madamba
00ed5d6f92 Merge remote-tracking branch 'upstream/master' into fix-op-non-current-onexiting 2022-12-24 14:01:11 -08:00
Bartłomiej Dach
36a6f3685e
Don't show global rankings display when not logged in 2022-12-24 14:35:11 +01:00
Bartłomiej Dach
da519acb20
Add overall ranking display to solo results 2022-12-24 14:35:04 +01:00
Bartłomiej Dach
3abdf557ea
Add protected method for customising statistics panel rows 2022-12-24 14:35:00 +01:00
Bartłomiej Dach
600ada46be
Add protected method for customising statistics panel 2022-12-24 14:34:54 +01:00
Bartłomiej Dach
cf0b3ec879
Merge branch 'master' into score-stats-display 2022-12-24 14:32:08 +01:00
Bartłomiej Dach
83a50816b6
Remove unused constructor param 2022-12-24 10:44:38 +01:00
Bartłomiej Dach
4e5109a649
Use plain bindable flow instead of binding to watcher directly 2022-12-24 10:27:28 +01:00
Bartłomiej Dach
c7f248e13c
Implement overall ranking display for solo results screen 2022-12-24 00:30:38 +01:00
Joseph Madamba
494886ef92 Rename Text to Metadata 2022-12-23 11:11:15 -08:00
ansel
f25439e359 Move track change subscription to LoadComplete 2022-12-23 01:54:49 +03:00
Bartłomiej Dach
676d4a0d6d
Merge branch 'master' into fix-waveform-zoom-reload 2022-12-22 23:48:50 +01:00
Salman Ahmed
0cb9b79834 Fix ZoomableScrollContainer potentially not updating content width on setup 2022-12-23 00:56:38 +03:00
Salman Ahmed
30de9ba795 Dispose previous waveform on track reload 2022-12-23 00:35:59 +03:00
Berkan Diler
08d2fbeb8e Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
ansel
20370bd5ae Invalidate waveform on track load 2022-12-22 20:49:09 +03:00
ansel
d0645ce151 Rewrite waveform invalidation 2022-12-22 15:59:51 +03:00
ansel
f2e8776529 Bind to clock instead of music controller 2022-12-22 15:35:53 +03:00
ansel
a18ece8610 Listen for track reload in timing screen 2022-12-22 01:24:23 +03:00
ansel
7089bb6c23 Listen for track reload in timeline 2022-12-22 01:23:59 +03:00
ansel
66a02374da Clear cached waveform on track change in editor 2022-12-22 01:23:24 +03:00
Bartłomiej Dach
6948035a3c
Ensure score submission attempt completion before notifying spectator server when exiting play early
When a `SubmittingPlayer` gameplay session ends with the successful
completion of a beatmap, `PrepareScoreForResultsAsync()` ensures that
the score submission request is sent to and responded to by osu-web
before calling `ISpectatorClient.EndPlaying()`.

While previously this was mostly an implementation detail, this becomes
important when considering that more and more server-side flows (replay
upload, notifying about score processing completion) hook into
`EndPlaying()`, and assume that by the point that message arrives at
osu-spectator-server, the score has already been submitted and has been
assigned a score ID that corresponds to the score submission token.

As it turns out, in the early-exit path (when the user exits the play
midway through, retries, or just fails), the same ordering guarantees
were not provided. The score's submission ran concurrently to the
spectator client `EndPlaying()` call, therefore creating a network
race. osu-server-spectator components that implciitly relied on the
ordering provided by the happy path, could therefore fail to unmap the
score submission token to a score ID.

Note that as written, the osu-server-spectator replay upload flow is
not really affected by this, as it self-corrects by essentially polling
the database and trying to unmap the score submission token to a score
ID for up to 30 seconds. However, this change would have the benefit of
reducing the polls required in such cases to just one DB retrieval.
2022-12-21 22:23:26 +01:00
Joseph Madamba
1d39e8d0ce Refactor MetadataSection to use generics and inheritance 2022-12-21 10:18:47 -08:00
mk56-spn
626f4b0dfd fix test failures, improve button logic 2022-12-19 16:35:20 +01:00
MK56
878e2f24c4
Merge branch 'master' into footer_V2_implementation 2022-12-19 13:19:23 +01:00
mk56-spn
407b0a0ad3 Address issues from Joehuu review 2022-12-19 11:30:23 +01:00
Dean Herbert
4a7d7c6ed9 Use MaxBy in all locations that can and update inspection level to match dotnet-build 2022-12-19 16:47:10 +09:00
Dean Herbert
b64a5cbda6 Merge branch 'master' into guard-url-protocols 2022-12-19 15:46:45 +09:00
Bartłomiej Dach
fea0895f16
Call spectator EndPlaying() immediately after score submission
As it turns out, in current `master`, if a gameplay session ends
normally (i.e. by the player completing the beatmap in full), then
the spectator server `EndPlaying()` method will not be called until
`SubmittingPlayer.OnExiting()`, which in practice turns out to be
the moment where the user exits from the post-gameplay results screen
back to song select.

There is seemingly no reasonable cause for not calling this earlier. In
fact the solo spectator flow looks more broken without this call than
with, because without it the spectator view just hangs until the
spectated player exits gameplay, and *only then* shows results, rather
than do it upon normal gameplay completion.
2022-12-17 21:35:43 +01:00
mk56-spn
f3873b73e3 Clean up syntax for readability 2022-12-16 20:56:34 +01:00
Dean Herbert
ba54551313 Merge branch 'master' into guard-url-protocols 2022-12-16 18:23:16 +09:00
Dean Herbert
27c497145f Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
Jamie Taylor
d5b2c7dfe9
Clamp SFX panning on results screen 2022-12-16 17:19:07 +09:00
Dan Balasescu
cbee72897a
Merge pull request #21654 from Susko3/use-localisable-strings-for-dates-and-times
Use `LocalisableString`s for date and time formats
2022-12-16 16:17:14 +09:00
Dean Herbert
232f590ba3
Merge pull request #21628 from peppy/go-hard-file-writes
Use hard links on windows when importing beatmaps from a legacy osu! install
2022-12-16 14:52:57 +09:00
cdwcgt
a4d28aff6d
fix typo 2022-12-16 10:48:56 +09:00
cdwcgt
79e27c2d9d
PreviewTimePart will not show if preview time is -1 2022-12-16 10:44:07 +09:00
cdwcgt
f0246df1a9
only get; 2022-12-16 09:58:58 +09:00
Susko3
0f34d908c7 Use LocalisableStrings for date and time formats 2022-12-16 00:05:47 +01:00
cdwcgt
c164744064
Add ability to set preview time 2022-12-16 01:03:30 +09:00
mk56-spn
0c177aa7de Improve tests, simplify "updateDisplay" method 2022-12-15 16:12:34 +01:00
mk56-spn
9a235b3213 remove rolling duration, fix issue with loading 2022-12-15 15:21:03 +01:00
Dean Herbert
50dc76d579
Merge pull request #21618 from smoogipoo/multi-spec-only-local-results
Only show local results in multi-spectator results screen
2022-12-14 14:00:02 +09:00
Dean Herbert
b8904fe747 Move ImportParameters to better home 2022-12-13 21:41:26 +09:00
Dean Herbert
cb16d62700 Hook up ImportParameter flow with IModelImporter caller methods 2022-12-13 21:29:32 +09:00
mk56-spn
edb46e422c Fix "using" name in HUD overlay 2022-12-12 15:15:30 +01:00
mk56-spn
99d83315c1 change settings order 2022-12-12 15:10:45 +01:00
mk56-spn
8efe7528e3 change ruleset source to avoid issues with converted beatmaps 2022-12-12 15:10:10 +01:00
mk56-spn
4d592184ca temp cmt 2022-12-12 11:53:07 +01:00
Dan Balasescu
7b48c91fe2 Only show local results in multi-spectator results screen 2022-12-12 18:56:43 +09:00
mk56-spn
58bf081096 Fix judgement counter not loading after first attempt in gameplay, Fix typo in Display 2022-12-12 10:52:55 +01:00
Dan Balasescu
caa0b7c290 Move score token to BeginPlaying 2022-12-12 13:59:27 +09:00
mk56-spn
f0c780f1f6 Fix tally header 2022-12-12 00:48:35 +01:00
mk56-spn
a107fca5d0 Hide "Full" option from counter flow directions 2022-12-12 00:33:28 +01:00
mk56-spn
161894da3b Add more test checks and fix deserialisation test 2022-12-11 23:58:10 +01:00
mk56-spn
4c17b27273 Add Display, Counter, Tests 2022-12-11 23:47:17 +01:00
mk56-spn
f798951f09 Create Judgement Info struct 2022-12-11 22:09:14 +01:00
mk56-spn
ffbe68bd26 Add judgementTally to HUD overlay 2022-12-11 22:08:48 +01:00
cdwcgt
e02b8cb199
Group export methods into their respective managers 2022-12-11 18:30:24 +09:00
cdwcgt
a1fc33668c
Merge branch 'master' into export 2022-12-09 23:40:26 +09:00
Dan Balasescu
4a65f5c864 Add score token to spectator state 2022-12-09 19:09:51 +09:00
Loreos7
0aeee8d6ab
fix typo in today's tip 2022-12-07 17:47:37 +03:00
Dean Herbert
eea7984ba9 Remove triangle effect from latency certifier buttons 2022-12-07 14:53:56 +09:00
mk56-spn
fc630165fd Adjust formatting of BPM text 2022-12-06 15:08:21 +01:00
Dan Balasescu
9ddc2f4804
Merge pull request #21523 from Feodor0090/rewind-click-fix
Perform rewind with right click only if cursor didn't leave the button
2022-12-06 13:38:20 +09:00
ansel
b66409bd37 Perform rewind with right click only if cursor didn't leave the button 2022-12-05 23:38:45 +03:00
mk56-spn
f69c084969 Add roll duration 2022-12-05 17:08:00 +01:00
mk56-spn
b6a6db1160 Add dynamic BPM counter to SkinEditor 2022-12-05 12:29:23 +01:00
Andrei Zavatski
41f7dad8e9 Delete SmoothCircularProgress.cs 2022-12-03 16:40:41 +03:00
Andrei Zavatski
97b6d88f00 Remove SmoothCircularProgress usage in AccuracyCircle 2022-12-03 16:39:44 +03:00
mk56-spn
7373d79ba6 Use OsuColour instead of hex for button accent colour 2022-12-02 19:16:25 +01:00
mk56-spn
c5bad816db Add button colouring whilst corresponding overlay is present 2022-12-02 18:44:21 +01:00
Dean Herbert
5a69656764
Merge pull request #21496 from peppy/fix-zero-length-spinners
Fix being able to place zero-length spinners
2022-12-02 19:25:00 +09:00
Dan Balasescu
850931120d
Merge pull request #21479 from peppy/fix-wrong-last-hit-object-time
Fix some components not accounting for final hold notes in osu!mania beatmaps
2022-12-02 18:12:00 +09:00
Dean Herbert
d1296a22ce Update timeline blueprint's end time logic to better match new blueprint implementation 2022-12-02 17:57:15 +09:00
Dan Balasescu
a39bd634c4
Merge pull request #21405 from LumpBloom7/Editor-DrawableRuleset-Dependencies
Provide DrawableRulesetDependencies from HitObjectComposer
2022-12-02 17:31:31 +09:00
Dan Balasescu
d684aa75b8
Merge pull request #21477 from peppy/fix-mania-timeline-blueprint-colour
Fix osu!mania editor timeline showing bright-white blueprints
2022-12-02 16:55:29 +09:00
Dean Herbert
a2db0afe19 Avoid querying GetLastObjectTime twice in editor seek flow 2022-12-02 16:07:24 +09:00
Dean Herbert
8cf89fcb81 Use Highlight1 instead of dull grey 2022-12-02 15:30:47 +09:00
mk56-spn
ea882f6874 Add disabled button dimming. 2022-12-01 22:31:14 +01:00
mk56-spn
55a21a75a4 Add hover lightening 2022-12-01 22:07:28 +01:00
mk56-spn
d7cea51551 Add functionality of Random button 2022-12-01 16:29:52 +01:00
mk56-spn
1530495e7c Add button "accent" colour, bottom bar, icon, text 2022-12-01 15:34:09 +01:00
mk56-spn
774eb178a1 Add basic button design and footer button addition flow 2022-12-01 13:13:37 +01:00
mk56-spn
18b4317e99 Create Basic V2 footer and test 2022-12-01 11:57:50 +01:00
Dean Herbert
896f2d8f74 Fix multiple instances of last hitobject time being calculated incorrectly 2022-12-01 18:04:06 +09:00
Dean Herbert
f34a79b1a9 Set a better default colour for timeline blueprints when no colour information is available 2022-12-01 17:03:53 +09:00
Dean Herbert
bbf023cf68 Fix incorrect culture used when parsing timeline popup textbox content 2022-12-01 16:12:29 +09:00
Derrick Timmermans
5c8fce1c08
Remove extra blank line 2022-11-30 13:05:14 +01:00
Derrick Timmermans
6a61e70766
Expose Ruleset from HitObjectComposer instead 2022-11-30 12:17:58 +01:00
Dean Herbert
4215f4f5d7 Merge branch 'master' into Editor-DrawableRuleset-Dependencies 2022-11-30 17:42:46 +09:00
Dean Herbert
2a3b24d058 Avoid need for implicit null casting 2022-11-30 14:21:04 +09:00
Dean Herbert
0659c84341 Rename method to be more in line with project naming 2022-11-30 14:17:49 +09:00
Dean Herbert
63ba40ff39
Merge branch 'master' into control-point-scroll-into-view 2022-11-30 14:12:19 +09:00
Jai Sharma
7dbf379351 Don't use verbatim string literals 2022-11-29 18:22:07 +00:00
Derrick Timmermans
70c320b2e8
Provide ruleset dependencies only to Compose Placement Blueprints 2022-11-27 21:43:33 +01:00
mk56-spn
0aba119056 Merge remote-tracking branch 'origin/RangeSlider_implementation' into RangeSlider_implementation
# Conflicts:
#	osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs
#	osu.Game/Screens/Select/DifficultyRangeFilterControl.cs
2022-11-27 10:40:29 +01:00
Jai Sharma
218c04c174 Code quality 2022-11-27 03:23:08 +00:00
Jai Sharma
6000e14668 Correctly select issue row 2022-11-27 03:08:54 +00:00
Jai Sharma
3c56b9c93a Add OnRowSelected event to EditorTable 2022-11-27 02:47:54 +00:00
Jai Sharma
792334a190 Move Control Group timing data into it's own component 2022-11-27 02:47:02 +00:00
Jai Sharma
b6d7bec240 Remove #nullable disabled from EditorTable and it's derived classes 2022-11-27 02:45:56 +00:00
Jai Sharma
1a914d0df7 Remove #nullable disable from TimingScreen 2022-11-27 02:43:22 +00:00
Bartłomiej Dach
894ef15e79
Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
mk56-spn
92ed2ed4ef Refactor star "DifficultyRangeFilterControl" into generic range slider class 2022-11-26 12:19:08 +01:00
Bartłomiej Dach
73176a1315
Merge branch 'master' into triangle-button-v2 2022-11-25 18:35:59 +01:00
Bartłomiej Dach
bbbc1d0428
Darken colour of playlists create button
To match d0c4637683.
2022-11-25 18:23:28 +01:00
Dean Herbert
d0c4637683 Lighten colour of multiplayer create game button 2022-11-25 20:18:21 +09:00
Bartłomiej Dach
fca3e7e39f
Merge branch 'master' into editor-seek-control-points 2022-11-24 21:53:47 +01:00
Dean Herbert
2b2beadd06 Merge branch 'master' into update-framework 2022-11-25 01:00:08 +09:00
Dean Herbert
6ad432b311 Use RoundedButton in more places 2022-11-24 16:33:01 +09:00
Dean Herbert
53b03df93d Combine TriangleButton and RoundedButton classes 2022-11-24 16:26:57 +09:00
Dean Herbert
bea2acc60e Remove local specifications of triangle colouring 2022-11-24 16:18:15 +09:00
Dean Herbert
37f725bfa2 Reverse directionality of up/down traversal keys to match scroll 2022-11-24 13:55:58 +09:00
Dean Herbert
b381b4fd2d Merge branch 'master' into update-framework 2022-11-24 01:27:58 +09:00
Bartłomiej Dach
30f9cc46a7
Protect offset and bpm adjustments from null selection too 2022-11-23 17:25:43 +01:00
Dean Herbert
9b9b8a5977 Add ability to seek between control points in editor using down/up arrows
Matches stable. Addresses #21376.
2022-11-23 15:59:32 +09:00
Dean Herbert
d146f86511 Fix crash when hitting 'T' to tap timing while no timing point is selected 2022-11-23 15:39:56 +09:00
Dean Herbert
de163b2bb5 Change song select to only allow volume adjusting if alt is held while scrolling 2022-11-22 19:48:55 +09:00
cdwcgt
e37d30a373
refactor based on reviews
removed LegacyExportManager

Separated the method of CreateZip method and the default export method
2022-11-21 18:58:01 +09:00
Dean Herbert
4a79141824
Merge pull request #21338 from RATCM/fix-leaderboard-filter
Match leaderboard filter behaviour to web
2022-11-21 14:01:55 +09:00
Dean Herbert
dfa92b3de9
Merge pull request #21326 from bdach/fix-phantom-beatmap-sets
Fix phantom beatmap sets appearing on carousel after delete/update
2022-11-21 13:25:14 +09:00
RATCM
f5fbb7c8de Changed comments 2022-11-20 19:27:40 +01:00
RATCM
d20a357c0e Fixed ordering bug 2022-11-20 19:24:51 +01:00
RATCM
9040dfbd4e Match leaderboard filter behaviour to web 2022-11-20 17:39:46 +01:00
Bartłomiej Dach
1269afd0c5
Merge pull request #21307 from frenzibyte/disable-scroll-speed-on-osu
Hide scroll speed control from effects section on rulesets which don't support it
2022-11-20 16:17:55 +01:00
Bartłomiej Dach
7b274083d3
Fix phantom beatmap sets appearing on carousel after delete/update
Regressed in c40c70509e.

As it turns out, `item.Item.Filtered.Value` is not the only condition
that should be checked to determine if a carousel item should be hidden
or not - `item.Item.State.Value != CarouselItemState.Collapsed` should
also be true. This was even available as the `item.Item.Visible`
convenience property, which is used in this commit.

Failing to check `item.Item.State.Value` led to setting non-zero alpha
on collapsed carousel items, leading to phantom beatmap sets appearing,
as the alpha was set in the entire carousel's `Update()` method, thus
firing every frame.
2022-11-20 10:08:34 +01:00
Salman Ahmed
4b0ba86bd0 Identify scrolling rulesets using temporary DrawableRuleset instances 2022-11-20 04:12:52 +03:00
Bartłomiej Dach
c05c1625f2
Merge branch 'master' into editor-test-play-dont-retain-test-time 2022-11-19 12:09:04 +01:00
Salman Ahmed
60c424837b
Merge branch 'master' into disable-scroll-speed-on-osu 2022-11-19 12:13:45 +03:00
Salman Ahmed
2e3af97892 Remove unused using 2022-11-19 12:13:36 +03:00
Salman Ahmed
290369db47 Hide scroll speed slider on rulesets which don't support it 2022-11-19 06:42:27 +03:00
Salman Ahmed
016de2f5a0 Fix editor not always playing hitsounds with clock offsets applied 2022-11-19 05:15:22 +03:00
cdwcgt
4e457871f3
impossible null and remove storage 2022-11-19 01:03:22 +09:00
Dawid Sośnia
9ad484a0f4
Merge branch 'ppy:master' into gameplay-leaderboard-fix 2022-11-18 12:11:22 +01:00
cdwcgt
4b29941b47
add LegacyExportManager 2022-11-18 20:00:00 +09:00
Dean Herbert
06ce8130c2 Apply changes in line with framework NRT updates 2022-11-18 18:13:15 +09:00
Dan Balasescu
d8e99d811d
Merge pull request #21293 from frenzibyte/fix-timeline-extent-scrolling
Fix timeline potentially scrolling at extents while not dragging
2022-11-18 16:19:30 +09:00
Dean Herbert
d59befc9d3 Fix initial visual state of positions before sort runs 2022-11-18 16:08:27 +09:00
Dean Herbert
aff218dfd5 Redirect through validity function rather than overriding Sort 2022-11-18 16:03:40 +09:00
Dean Herbert
20af8217f4 Tidy up bindable flow 2022-11-18 15:50:41 +09:00
Dean Herbert
e4f522aad1 Fix inspections / typos 2022-11-18 15:47:37 +09:00
Dean Herbert
d17c091d63 Move constant to a better location 2022-11-18 15:47:31 +09:00
Dean Herbert
3faa7f5f74
Merge branch 'master' into gameplay-leaderboard-fix 2022-11-18 15:44:30 +09:00
Salman Ahmed
90cd386323 Fix timeline potentially scrolling at extents while not dragging 2022-11-18 09:43:16 +03:00
Dan Balasescu
219d049edf
Merge pull request #21140 from maromalo/long-standard
Standardise scores to `long` type
2022-11-18 15:26:33 +09:00
Dan Balasescu
57b8495c7a Merge branch 'master' into long-standard 2022-11-18 14:24:04 +09:00
Dean Herbert
e4d134a820 Reduce time waited on a score submission token from 60 to 30s 2022-11-18 14:07:40 +09:00
Dean Herbert
1ff1738988
Merge pull request #21244 from nanashi-1/beatmapoptions-disabled
Disable certain beatmap option buttons when there are no beatmaps selected
2022-11-18 12:55:07 +09:00
Dawid Sośnia
0dbf491872
Merge branch 'master' into gameplay-leaderboard-fix 2022-11-17 22:06:51 +01:00
Piggey
eb691266c1 cleanup 2022-11-17 21:50:39 +01:00
Dean Herbert
20d87fbed4 Eagerly dispose of triangles intro textures to avoid holding for full length of game session 2022-11-17 23:05:34 +09:00
Piggey
fa00fc5c6d change scoresType to be a bindable 2022-11-17 13:27:56 +01:00
Piggey
dea2a6ed8d override sort() function in SoloGameplayLeaderboard 2022-11-17 12:12:36 +01:00
nanashi-1
4773979e52 add condition 2022-11-17 16:15:34 +08:00
Dean Herbert
a4e713a61f When returning to the editor after test play, use the original editor time rather than the point of exit 2022-11-17 12:36:24 +09:00
Dean Herbert
bfcd9e0f45 Don't seek to current editor location when location is close to (or before) the first object 2022-11-17 12:32:35 +09:00
Salman Ahmed
87b4fee10f Remove leftover constant 2022-11-17 04:05:21 +03:00
Salman Ahmed
55beaf5d93 Revert buttons order change 2022-11-17 04:05:15 +03:00
Salman Ahmed
039ab83a46 Disable beatmap options button when none selected 2022-11-17 04:00:23 +03:00
Salman Ahmed
0e46614c57 Revert beatmap option button state changes 2022-11-17 03:57:01 +03:00
Salman Ahmed
7a28a7f2a0 Move IGameplaySettings override to compose screen to keep test mode unaffected 2022-11-17 01:45:16 +03:00
cdwcgt
e1a21e0cf9
create a task to export to avoid block main thread
Code quality and remove some #nullable disable
2022-11-17 01:08:06 +09:00
Dean Herbert
ee6fffec5f Fix combo colour normalisation setting not applying to editor test play 2022-11-16 17:54:49 +09:00
nanashi-1
5d8d8ffce5 fix naming 2022-11-16 10:09:51 +08:00
nanashi-1
55edd6c907 add space 2022-11-16 09:58:49 +08:00
nanashi-1
1fb8357e93 change disabledAlpha from readonly to const 2022-11-16 09:58:32 +08:00
nanashi-1
9101ad0cbd fixed naming 2022-11-16 09:42:40 +08:00
nanashi-1
5973bb1956 AddButton now returns the button 2022-11-15 20:57:31 +08:00
nanashi-1
1186ed3e32 add disable 2022-11-15 20:56:18 +08:00
nanashi-1
e8d170e772 disable certain options when no beatmap is selected 2022-11-15 20:55:55 +08:00
Dean Herbert
489dca79a1 Remove upper limit for pooling 2022-11-15 12:31:25 +09:00
Dean Herbert
308ed1abd1 Fix number of judgements shown potentially exceeding upper limit 2022-11-15 12:31:25 +09:00
Dean Herbert
59a8603728 Ensure flowing animation starts correctly from zero 2022-11-15 12:04:40 +09:00
Dean Herbert
aef6ee23eb Apply pooling support to ColourHitErrorMeter 2022-11-15 12:04:40 +09:00
Dean Herbert
a86b50d62a Apply nullability to BarHitErrorMeter 2022-11-15 11:33:27 +09:00
Dean Herbert
576f462f59 Add pooling support to BarHitErrorMeter 2022-11-15 11:33:27 +09:00
maromalo
1911120afe
Merge branch 'master' into long-standard 2022-11-12 09:52:11 -03:00
Thomas Müller-Höhne
fa8e38d9d6 Target rounded fragment shader
Compatibility with osu-framework change https://github.com/ppy/osu-framework/pull/5512
2022-11-12 17:18:23 +09:00
Dan Balasescu
db25e9e9c8 Merge branch 'master' into combo-colour-brightness-limit 2022-11-11 15:31:28 +09:00
Dan Balasescu
94772a9cda
Merge pull request #21147 from peppy/fix-timeline-editor-crash
Fix editor hard crash when beatmap file specified out-of-range timeline zoom value
2022-11-10 22:59:55 +09:00
Dan Balasescu
606d42c679
Merge pull request #21184 from peppy/skinnable-things-cleanup
Skinnable class naming pass
2022-11-10 12:52:08 +09:00
Dan Balasescu
051f7f4c68
Merge pull request #21173 from peppy/toggle-hit-markers
Add the ability to toggle off hit marker displays in the editor
2022-11-10 12:23:53 +09:00
Dean Herbert
3547c04002
Merge branch 'master' into skinnable-things-cleanup 2022-11-10 12:09:32 +09:00
Piggey
0011f4e7be fix comment lol 2022-11-09 19:59:04 +01:00
Piggey
4fbc240aa1 Merge remote-tracking branch 'origin/gameplay-leaderboard-fix' into gameplay-leaderboard-fix 2022-11-09 19:53:56 +01:00
Piggey
ab53fb17d3 change displayed text from #? to - 2022-11-09 19:53:36 +01:00
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
e75c3b3f94 Rename SkinnableTarget to GlobalSkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
4457648b1c Fix editor playing too many sounds when user performs a manual seek during playback 2022-11-09 17:42:33 +09:00
Dawid Sośnia
9549e55ef8
Merge branch 'ppy:master' into gameplay-leaderboard-fix 2022-11-08 20:04:13 +01:00
Piggey
d48c56818f change positionText to display "#?" if tracked score is being 51st on the leaderboard 2022-11-08 20:02:21 +01:00
Dean Herbert
4448fcb3c8 Override combo colour brightness normalisation setting only in editor 2022-11-08 18:29:10 +09:00
Dean Herbert
ada039151b Add the ability to toggle off hit marker displays in the editor 2022-11-08 18:07:06 +09:00
Dean Herbert
9650ae1329 Limit editor background dim to 75% maximum 2022-11-08 17:20:37 +09:00
Dean Herbert
349d262c18 Remove commented unbind 2022-11-08 17:19:48 +09:00
Dean Herbert
b166e477c2
Merge branch 'master' into editor-background 2022-11-08 17:18:34 +09:00
Salman Ahmed
1465d043f4
Merge branch 'master' into song-select-transition-improvement 2022-11-08 03:36:19 +03:00
Dean Herbert
f6d93fcd5a Fix editor hard crash when beatmap file specified out-of-range timeline zoom value 2022-11-07 12:54:02 +09:00
Dean Herbert
391840404d Play exiting transition in both directions 2022-11-07 11:59:43 +09:00
maromalo
8eef2ba8de quality shenanigans 2022-11-06 20:12:26 -03:00
maromalo
b7ef9b176d Make score type consistent 2022-11-06 19:59:27 -03:00
Bartłomiej Dach
84179fb087
Merge branch 'master' into combo-colour-brightness-limit 2022-11-05 16:48:56 +01:00
Dean Herbert
4f14ae4e34 Adjust transition effect for main menu backgrounds 2022-11-04 17:45:14 +09:00
Dean Herbert
2b934e0bea Increase delay for changing background on returning to main menu 2022-11-04 17:45:13 +09:00
Dean Herbert
c40c70509e Improve song select transition to gameplay 2022-11-04 15:24:37 +09:00
Dean Herbert
486515ed90
Merge pull request #20758 from frenzibyte/maintain-common-mod-selection
Maintain selection of common mods when switching rulesets
2022-11-03 20:08:32 +09:00
Dean Herbert
e336d486a6
Merge pull request #21093 from peppy/auto-skip-multiple-times
Fix automated skip not skipping more than once when required
2022-11-03 15:46:56 +09:00
Dean Herbert
20dd405c2b
Merge branch 'master' into maintain-common-mod-selection 2022-11-03 15:32:40 +09:00
Dan Balasescu
fc191807c6 Fix velocity test failing with no audio device 2022-11-03 13:59:22 +09:00
Dean Herbert
4154be6cda Adjust auto-skip to skip multiple times if necessary 2022-11-03 13:52:29 +09:00
Dean Herbert
aef3c7918c Add total skip count to SkipOverlay 2022-11-03 13:52:24 +09:00
Dean Herbert
3ec9686e58 Fix test failures and rename configuration value to match better 2022-11-02 18:15:18 +09:00
Dean Herbert
0e502de8b4 Rename field to match usage 2022-11-02 18:04:42 +09:00
Dean Herbert
c3eb0c6330 Merge branch 'master' into editor-background 2022-11-02 17:43:38 +09:00
cdwcgt
9884618290
rename editorDim to editorBackgroundDim 2022-11-02 15:12:15 +09:00
cdwcgt
d6b8439121
add xmldoc for DimAmount 2022-11-02 15:11:49 +09:00
Dean Herbert
37300ba9e2 Standardise "Visual Settings" components to fix mismatched paddings and labels 2022-11-02 14:01:57 +09:00
Dean Herbert
50b6fe4acb Localise new label 2022-11-02 14:01:03 +09:00
Dean Herbert
61fc3c8cc0 Add setting to visual settings toolbox 2022-11-02 13:58:34 +09:00
Dean Herbert
d8aa06ea92 Standardise "Visual Settings" components to fix mismatched paddings and labels 2022-11-02 13:55:56 +09:00
Dean Herbert
2a88409dfe Fix time snap of sliders not matching when SV is not 1.0x
This regressed with https://github.com/ppy/osu/pull/20850 because the
function was used in other places which expect it to factor slider
velocity into the equation.

Rather than reverting, I've added a new argument, as based on the method
naming alone it was hard to discern whether SV should actually be
considered.

The reason for the change in #20850 was to avoid the SV coming in from a
reference object which may not have a correct SV in the first place. In
such cases, passing `false` to the function will give the expected
behaviour.
2022-11-01 15:12:58 +09:00
Dean Herbert
9ea2bd84bd
Merge pull request #21018 from andy840119/reuse-the-function-in-timeline-class
Reuse function in the timeline class
2022-10-30 23:49:02 +09:00
Dean Herbert
1035b5fb19 Fix hold to pause button not working when HUD is hidden 2022-10-30 21:38:45 +09:00
andy840119
a753369d3e Reuse function TimeAtPosition() and PositionAtTime(). 2022-10-30 17:21:50 +08:00
D.Headley
21d68bfb84 Delete unused button 2022-10-28 16:40:21 +02:00
Joseph Madamba
87328dd1f5 Fix bar hit error meter labels not clearing when setting to none 2022-10-27 23:59:01 -07:00
Dan Balasescu
51d8392e7f
Merge pull request #20982 from peppy/remove-obsoleted-simple
Clean up various obsoleted code
2022-10-28 14:36:04 +09:00
Dean Herbert
42eafe318c Remove various simple obsoletions 2022-10-28 13:20:58 +09:00
Dean Herbert
71970d83cf Remove obsoleted ShowProgressGraph global setting
This was moved to the component itself.
2022-10-28 12:47:45 +09:00
Joseph Madamba
0efbae6e70 Fix osu! logo drag area being a square 2022-10-26 18:33:07 -07:00
cdwcgt
6991195d69
let editor dim different from gameplay dim 2022-10-26 15:22:57 +09:00
Dean Herbert
2016d33055 Offset start of distance snap grid drawing if reference object's start time doesn't align
Closes #20938.
2022-10-26 13:11:26 +09:00
Dean Herbert
7249542167
Merge pull request #20912 from LittleEndu/carousel-do-not-select-random
Make beatmap carousel select nearest to selection when selection was filtered
2022-10-26 11:40:56 +09:00
Dean Herbert
d9d083752a Clamp backwards index to total current items to fix edge case of item removal 2022-10-26 11:03:11 +09:00
Bartłomiej Dach
f5ca447b8e
Rename one more "{duplicate -> clone}" reference 2022-10-25 21:34:41 +02:00
Bartłomiej Dach
bcdf24b972
Merge branch 'master' into add-editor-object-clone 2022-10-25 21:33:52 +02:00
Dean Herbert
cf3bf41b49 Harden and simplify logic to avoid weird issues 2022-10-25 18:57:15 +09:00
Dean Herbert
22ea9a8ab4 Add early return of carousel group has no items 2022-10-25 13:34:22 +09:00
cdwcgt
f9c6190426
Add DimAmount for UserDimContainer 2022-10-25 13:00:53 +09:00
Dean Herbert
2456a18bc1 Rewrite implementation to avoid duplicated LINQ returns 2022-10-25 12:48:17 +09:00
Dean Herbert
4d4f6e25ba Rename to "clone" instead of "duplicate" 2022-10-25 11:43:23 +09:00
Dean Herbert
1e579e06f8 Fix duplicate working incorrectly if there is no selection currently made 2022-10-25 11:42:12 +09:00
Endrik Tombak
5a118cfdc3 Merge branch 'master' of https://github.com/ppy/osu into carousel-perform-selection
 Conflicts:
	osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
2022-10-24 21:40:48 +03:00
cdwcgt
a2682b3ce3
background dim settings for editor
View -> Background Dim

follow `DimLevel` and `BlurLevel`

Co-Authored-By: Dead_Bush_Sanpai <DeadBushSanpai@yandex.com>
2022-10-24 23:55:33 +09:00
cdwcgt
de881cc5cb
useless #nullable disable 2022-10-24 23:17:28 +09:00
Dean Herbert
1d5df15027 Add ability to use Shift+Number to set current beat divisor in editor 2022-10-24 15:20:15 +09:00
Dean Herbert
e72a71a28e Add simple editor "duplicate objects" key binding 2022-10-24 14:01:34 +09:00
Dean Herbert
849b50a38f
Use ToUpperInvariant for added safety
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-21 00:16:33 +09:00
Dean Herbert
6b26547d03
Merge pull request #20835 from frenzibyte/improve-hide-mouse-on-keyboard
Improve automatic cursor hiding logic and limit to gameplay screen
2022-10-20 11:44:20 +09:00
Dean Herbert
2f8a4fd2d0
Merge branch 'master' into remove-current-item 2022-10-20 10:02:09 +09:00
Dean Herbert
77b25c4a5c
Merge pull request #20788 from frenzibyte/handle-submitting-player-request-timeout
Fix potential exception in `SubmittingPlayer` token retrieval on request timeout
2022-10-20 09:51:57 +09:00
Salman Ahmed
4bf4938b72 Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
Dean Herbert
372a655be1 Ensure placement uses currently selected bank 2022-10-19 21:39:51 +09:00
Dean Herbert
50e24ddd87 Add icon and radio button logic 2022-10-19 21:35:08 +09:00
Dean Herbert
9222cb379f Add sample bank suport to editor selection handler 2022-10-19 20:53:18 +09:00
Dean Herbert
fbad33bef7 Adjust durations and make start off screen 2022-10-18 15:01:53 +09:00
Dean Herbert
84688b53a1 Merge branch 'fix-editor-padding' into player-loader-improvements 2022-10-18 14:52:59 +09:00
Dean Herbert
6a7f6c76ff Fix osu! editor padding being applied to toolboxes
The result of https://github.com/ppy/osu/pull/20739 and https://github.com/ppy/osu/pull/20738 having unintended side effects when applied together.
2022-10-18 14:32:00 +09:00
Dean Herbert
0f809dcaa7 Merge branch 'master' into player-loader-improvements 2022-10-18 14:22:55 +09:00
Dean Herbert
516320edd9
Merge branch 'master' into handle-submitting-player-request-timeout 2022-10-17 18:51:13 +09:00
Dan Balasescu
4220d6b3fc
Merge pull request #20780 from outfoxxed/fix-hiterror-icons
Fix hit error bar icon orientation
2022-10-17 18:48:31 +09:00
Dean Herbert
1e7b8cd227 Fix formatting issues 2022-10-17 13:22:06 +09:00
Salman Ahmed
ae05f374a2 Fix potential invalid operation exception in SubmittingPlayer token retrieval 2022-10-17 03:26:29 +03:00
outfoxxed
85de802793
Only create hit error bar icon containers once
Move icon container creation to BDL, and only recreate the contained
icon when `recreateLabels` is called
2022-10-16 11:47:21 -07:00
outfoxxed
d6030891a2
Reuse existing code in hit error bar fix
Use `UprightAspectMaintainingContainer` instead of a local fix for
hit error bar orientation
2022-10-16 10:06:38 -07:00
outfoxxed
cd1885a17b
Fix hit error bar icon orientation
Icons now keep their original orientation when the hit error bar is
flipped
2022-10-16 02:55:10 -07:00
Salman Ahmed
324c749383
Merge branch 'master' into player-loader-improvements 2022-10-15 03:07:15 +03:00
Salman Ahmed
ba72f13f54 Merge branch 'master' into hide-mouse-on-keyboard-input 2022-10-14 22:26:30 +03:00
Dan Balasescu
10aabfc650
Merge pull request #20739 from peppy/settings-toolbox
Adjust visuals of settings toolboxes (gameplay loading screen and editor)
2022-10-14 20:31:05 +09:00
Dan Balasescu
dcb6357964 Add ability to remove the current item in multiplayer 2022-10-14 20:23:55 +09:00
Dan Balasescu
525f98c158 Fix max combo missing from playlists results screen 2022-10-14 18:01:54 +09:00
Salman Ahmed
01c65d3cc1 Remove seemingly unnecessary/leftover code 2022-10-14 02:16:36 +03:00
Dean Herbert
3645269108 Improve logo transition and reduce delay of exiting player loader in optimal conditions 2022-10-13 17:29:47 +09:00
Dean Herbert
b33935e392 Fix player loading screen settings scaling in
This always looked weird, and from the looks of the structure was
probably unintentional from the start (it is in the logo tracking
container for whatever reason).
2022-10-13 17:12:36 +09:00
Dean Herbert
15f9697c9f Roughly update design of editor buttons 2022-10-13 16:57:25 +09:00
Dean Herbert
0f4a2a6059 Improve feel of settings toolbox group 2022-10-13 16:36:19 +09:00
Dean Herbert
c3902728f6 Reorganise beatmap snap control to work better in compact mode 2022-10-13 15:47:54 +09:00
Dean Herbert
a525b3f9f8 Reorder and rename toggle checkboxes to fit better 2022-10-13 15:44:33 +09:00
Dean Herbert
f6f5d33f53 Add slight padding to playfield (roughly matches stable) 2022-10-13 15:44:23 +09:00
Dean Herbert
ebc1088457
Merge pull request #20729 from frenzibyte/update-local-confirmation-dialog
Request user confirmation on updating locally-modified beatmaps
2022-10-13 12:36:37 +09:00
Dean Herbert
c9b4cacc20
Merge pull request #20724 from mk56-spn/Highest_Combo_Counter
Add "longest combo" counter to HUD components.
2022-10-13 12:26:49 +09:00
Salman Ahmed
964ed01abb Add confirmation dialog for updating locally modified beatmaps 2022-10-13 02:40:15 +03:00
Dean Herbert
19f3810020 Revert namespace change
Let's not
2022-10-12 18:50:47 +09:00
Dan Balasescu
9473c350b5
Merge pull request #20266 from cdwcgt/catch-combo-hide
Fade out CatchComboDisplay when hide HUD
2022-10-12 16:59:07 +09:00
Dario Headley
b72c8970eb Max Combo Counter added 2022-10-12 09:50:01 +02:00
Dan Balasescu
300888b423
Merge pull request #20720 from peppy/fix-welcome-intro-delay
Fix incorrect delay for non-theme music on "welcome" intro
2022-10-12 16:15:54 +09:00
Dean Herbert
d2d589a156 Expose HUD state via Player 2022-10-12 15:11:52 +09:00
Dean Herbert
1d6d047a69
Merge branch 'master' into master 2022-10-12 14:52:07 +09:00
Dean Herbert
d6998c810c Fix incorrect delay for non-theme music on "welcome" intro 2022-10-12 14:51:14 +09:00
Dean Herbert
db148d145b Fix incorrect offset logic for beatmaps without a preview point specified 2022-10-12 14:47:37 +09:00
Dean Herbert
ab24e87013
Merge branch 'master' into improve-drag-selection 2022-10-12 13:20:17 +09:00
Dean Herbert
a5948e7680
Merge pull request #20704 from ekrctb/scrolling-drag-box
Anchor editor drag box on time (catch, mania)
2022-10-12 11:48:05 +09:00
ekrctb
fcb9e2cc00 Refactor blueprint container drag code 2022-10-11 22:39:53 +09:00
Salman Ahmed
9b45a9cf76 Rename various cursor symbols
- `IProvideCursor.MenuCursor` -> `IProvideCursor.Cursor`
 - `MenuCursor` -> `MenuCursorContainer
2022-10-11 16:21:01 +03:00
Dan Balasescu
cc0ca470f1
Merge pull request #20702 from peppy/update-prefer-no-video
Fix beatmap update button not respecting user "prefer no video" setting
2022-10-11 19:36:14 +09:00
Dan Balasescu
88e82d3154
Merge pull request #20681 from peppy/fix-hidden-hud-interaction
Fix HUD components being interactive even when the HUD is visually hidden
2022-10-11 17:19:27 +09:00
NotGumballer91
d18466d740
Fix delay inconsistency in IntroCircles.cs 2022-10-11 16:16:57 +08:00
NotGumballer91
5baad52a9e
Fix unintended delay on osu!theme 2022-10-11 16:15:56 +08:00
Dean Herbert
f41b79688f Avoid casting by accepting all Playfields but throwing on a bad choice 2022-10-11 16:54:41 +09:00
Dean Herbert
a44ba579c5 Fix beatmap update button not respecting user "prefer no video" setting
Closes #20701.
2022-10-11 14:27:40 +09:00
ekrctb
6ab29a62d0 Anchor drag box on time (catch, mania)
Not done for taiko because I cannot figure out how it should work with the overlapping scroll algorithm.
2022-10-11 14:23:17 +09:00
ekrctb
1a24762f9b Improve drag box selection logic
`AllowDeselectionDuringDrag` is remove.
Instead, selected hit objects are not automatically deselected
when clock is seeked to a later time (the hit object is dead).
Update drag box selection even if mouse is not moved
(in case clock is running or scroll wheel is used).
2022-10-11 14:11:45 +09:00
Dean Herbert
cb21126623
Merge pull request #20586 from ekrctb/time-based-selection
Use hit object time for timeline drag selection instead of relying on blueprint
2022-10-11 13:20:15 +09:00
NotGumballer91
ef840e98cf
Update IntroCircles.cs 2022-10-11 01:49:53 +08:00
NotGumballer91
8a4f2efa14
Update IntroScreen.cs 2022-10-11 01:49:49 +08:00
NotGumballer91
9a3689b6e9
Update IntroCircles.cs 2022-10-10 21:04:14 +08:00
Dean Herbert
20adc522b9 Fix HUD components being interactive even when the HUD is visually hidden 2022-10-10 16:05:41 +09:00
Dan Balasescu
c18d4afdcc Merge branch 'master' into fix-leaderboard-first-place-fade 2022-10-07 19:55:16 +09:00
Dan Balasescu
57e4d6cc4a
Merge pull request #20562 from peppy/fix-score-submission-crash
Fix potential crash when score submission token retrival fails
2022-10-07 19:24:35 +09:00