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Backgrounds
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Add DimAmount for UserDimContainer
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2022-10-25 13:00:53 +09:00 |
Edit
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let editor dim different from gameplay dim
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2022-10-26 15:22:57 +09:00 |
Import
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Menu
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Merge pull request #20720 from peppy/fix-welcome-intro-delay
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2022-10-12 16:15:54 +09:00 |
OnlinePlay
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Add ability to remove the current item in multiplayer
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2022-10-14 20:23:55 +09:00 |
Play
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Merge pull request #20835 from frenzibyte/improve-hide-mouse-on-keyboard
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2022-10-20 11:44:20 +09:00 |
Ranking
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Refactor to avoid passing around bindables
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2022-09-16 13:14:25 +09:00 |
Select
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Add confirmation dialog for updating locally modified beatmaps
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2022-10-13 02:40:15 +03:00 |
Spectate
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Remove no longer necessary switch case
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2022-08-24 10:50:40 +03:00 |
Utility
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Rename various cursor symbols
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2022-10-11 16:21:01 +03:00 |
BackgroundScreen.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
BackgroundScreenStack.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IHandlePresentBeatmap.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IHasSubScreenStack.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IOsuScreen.cs
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Keep cursor hiding feature to gameplay screens for now
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2022-10-20 03:44:58 +03:00 |
IPerformFromScreenRunner.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Loader.cs
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Remove all entity framework code and migrations
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2022-09-15 16:58:58 +09:00 |
OsuScreen.cs
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Keep cursor hiding feature to gameplay screens for now
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2022-10-20 03:44:58 +03:00 |
OsuScreenDependencies.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
OsuScreenStack.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ScorePresentType.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ScreenWhiteBox.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
StartupScreen.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |