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mirror of https://github.com/ppy/osu.git synced 2024-12-16 00:52:59 +08:00
osu-lazer/osu.Game/Screens
2022-10-26 15:22:57 +09:00
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Backgrounds Add DimAmount for UserDimContainer 2022-10-25 13:00:53 +09:00
Edit let editor dim different from gameplay dim 2022-10-26 15:22:57 +09:00
Import Automated #nullable processing 2022-06-17 16:37:17 +09:00
Menu Merge pull request #20720 from peppy/fix-welcome-intro-delay 2022-10-12 16:15:54 +09:00
OnlinePlay Add ability to remove the current item in multiplayer 2022-10-14 20:23:55 +09:00
Play Merge pull request #20835 from frenzibyte/improve-hide-mouse-on-keyboard 2022-10-20 11:44:20 +09:00
Ranking Refactor to avoid passing around bindables 2022-09-16 13:14:25 +09:00
Select Add confirmation dialog for updating locally modified beatmaps 2022-10-13 02:40:15 +03:00
Spectate Remove no longer necessary switch case 2022-08-24 10:50:40 +03:00
Utility Rename various cursor symbols 2022-10-11 16:21:01 +03:00
BackgroundScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BackgroundScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IHandlePresentBeatmap.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IHasSubScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IOsuScreen.cs Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Remove all entity framework code and migrations 2022-09-15 16:58:58 +09:00
OsuScreen.cs Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScorePresentType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScreenWhiteBox.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
StartupScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00