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mirror of https://github.com/ppy/osu.git synced 2024-09-23 06:47:24 +08:00
osu-lazer/osu.Game/Screens
2022-11-18 16:03:40 +09:00
..
Backgrounds Merge branch 'master' into editor-background 2022-11-08 17:18:34 +09:00
Edit Don't seek to current editor location when location is close to (or before) the first object 2022-11-17 12:32:35 +09:00
Import Automated #nullable processing 2022-06-17 16:37:17 +09:00
Menu Eagerly dispose of triangles intro textures to avoid holding for full length of game session 2022-11-17 23:05:34 +09:00
OnlinePlay Make score type consistent 2022-11-06 19:59:27 -03:00
Play Redirect through validity function rather than overriding Sort 2022-11-18 16:03:40 +09:00
Ranking Remove various simple obsoletions 2022-10-28 13:20:58 +09:00
Select add condition 2022-11-17 16:15:34 +08:00
Spectate Remove no longer necessary switch case 2022-08-24 10:50:40 +03:00
Utility Rename various cursor symbols 2022-10-11 16:21:01 +03:00
BackgroundScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BackgroundScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IHandlePresentBeatmap.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IHasSubScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IOsuScreen.cs Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Target rounded fragment shader 2022-11-12 17:18:23 +09:00
OsuScreen.cs Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScorePresentType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScreenWhiteBox.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
StartupScreen.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00