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Fix comments, remove fixed width on "bpm" text and adjust baseline adjust slightly
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@ -37,7 +37,7 @@ namespace osu.Game.Screens.Play.HUD
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{
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base.Update();
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//We dont want it going to 0 when we pause. so we block the updates
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//We don't want it going to 0 when we pause. so we block the updates
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if (gameplayClock.IsPaused.Value) return;
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// We want to check Rate every update to cover windup/down
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@ -84,9 +84,9 @@ namespace osu.Game.Screens.Play.HUD
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Font = OsuFont.Numeric.With(size: 8, fixedWidth: true),
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Font = OsuFont.Numeric.With(size: 8),
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Text = @"BPM",
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Padding = new MarginPadding { Bottom = 1.5f }, // align baseline better
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Padding = new MarginPadding { Bottom = 2f }, // align baseline better
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}
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}
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};
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