mirror of
https://github.com/ppy/osu.git
synced 2025-02-28 16:15:37 +08:00
Use Highlight1
instead of dull grey
This commit is contained in:
parent
f34a79b1a9
commit
8cf89fcb81
@ -18,6 +18,7 @@ using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
@ -54,6 +55,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
[Resolved]
|
||||
private ISkinSource skin { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||
|
||||
public TimelineHitObjectBlueprint(HitObject item)
|
||||
: base(item)
|
||||
{
|
||||
@ -165,7 +169,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
break;
|
||||
|
||||
default:
|
||||
colour = Color4.Gray;
|
||||
colour = colourProvider.Highlight1;
|
||||
break;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user