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cleanup
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@ -39,13 +39,13 @@ namespace osu.Game.Screens.Play.HUD
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/// </summary>
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public readonly Bindable<bool> AlwaysVisible = new Bindable<bool>(true);
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private Bindable<PlayBeatmapDetailArea.TabType> scoresType = new Bindable<PlayBeatmapDetailArea.TabType>();
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public SoloGameplayLeaderboard(IUser trackingUser)
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{
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this.trackingUser = trackingUser;
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}
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private Bindable<PlayBeatmapDetailArea.TabType> scoresType = new Bindable<PlayBeatmapDetailArea.TabType>();
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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