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Merge pull request #21754 from Feodor0090/waveform-invalidate

Reload waveform on track replacement in editor
This commit is contained in:
Dean Herbert 2023-01-06 19:57:27 +08:00 committed by GitHub
commit c0cfa66510
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 38 additions and 14 deletions

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@ -34,8 +34,6 @@ namespace osu.Game.Beatmaps
// TODO: remove once the fallback lookup is not required (and access via `working.BeatmapInfo.Metadata` directly).
public BeatmapMetadata Metadata => BeatmapInfo.Metadata;
public Waveform Waveform => waveform.Value;
public Storyboard Storyboard => storyboard.Value;
public Texture Background => GetBackground(); // Texture uses ref counting, so we want to return a new instance every usage.
@ -48,10 +46,11 @@ namespace osu.Game.Beatmaps
private readonly object beatmapFetchLock = new object();
private readonly Lazy<Waveform> waveform;
private readonly Lazy<Storyboard> storyboard;
private readonly Lazy<ISkin> skin;
private Track track; // track is not Lazy as we allow transferring and loading multiple times.
private Waveform waveform; // waveform is also not Lazy as the track may change.
protected WorkingBeatmap(BeatmapInfo beatmapInfo, AudioManager audioManager)
{
@ -60,7 +59,6 @@ namespace osu.Game.Beatmaps
BeatmapInfo = beatmapInfo;
BeatmapSetInfo = beatmapInfo.BeatmapSet ?? new BeatmapSetInfo();
waveform = new Lazy<Waveform>(GetWaveform);
storyboard = new Lazy<Storyboard>(GetStoryboard);
skin = new Lazy<ISkin>(GetSkin);
}
@ -108,7 +106,16 @@ namespace osu.Game.Beatmaps
public virtual bool TrackLoaded => track != null;
public Track LoadTrack() => track = GetBeatmapTrack() ?? GetVirtualTrack(1000);
public Track LoadTrack()
{
track = GetBeatmapTrack() ?? GetVirtualTrack(1000);
// the track may have changed, recycle the current waveform.
waveform?.Dispose();
waveform = null;
return track;
}
public void PrepareTrackForPreview(bool looping, double offsetFromPreviewPoint = 0)
{
@ -171,6 +178,12 @@ namespace osu.Game.Beatmaps
#endregion
#region Waveform
public Waveform Waveform => waveform ??= GetWaveform();
#endregion
#region Beatmap
public virtual bool BeatmapLoaded => beatmapLoadTask?.IsCompleted ?? false;

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@ -5,6 +5,7 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@ -35,8 +36,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
public readonly Bindable<bool> TicksVisible = new Bindable<bool>();
public readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
[Resolved]
private EditorClock editorClock { get; set; }
@ -92,6 +91,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
private double trackLengthForZoom;
private readonly IBindable<Track> track = new Bindable<Track>();
[BackgroundDependencyLoader]
private void load(IBindable<WorkingBeatmap> beatmap, OsuColour colours, OsuConfigManager config)
{
@ -139,11 +140,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
waveformOpacity = config.GetBindable<float>(OsuSetting.EditorWaveformOpacity);
Beatmap.BindTo(beatmap);
Beatmap.BindValueChanged(b =>
{
waveform.Waveform = b.NewValue.Waveform;
}, true);
track.BindTo(editorClock.Track);
track.BindValueChanged(_ => waveform.Waveform = beatmap.Value.Waveform, true);
Zoom = (float)(defaultTimelineZoom * editorBeatmap.BeatmapInfo.TimelineZoom);
}

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@ -88,7 +88,7 @@ namespace osu.Game.Screens.Edit.Timing
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
new WaveformComparisonDisplay(),
new WaveformComparisonDisplay()
}
},
}

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@ -4,6 +4,7 @@
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Audio;
@ -294,13 +295,18 @@ namespace osu.Game.Screens.Edit.Timing
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
[Resolved]
private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
private readonly IBindable<Track> track = new Bindable<Track>();
public WaveformRow(bool isMainRow)
{
this.isMainRow = isMainRow;
}
[BackgroundDependencyLoader]
private void load(IBindable<WorkingBeatmap> beatmap)
private void load(EditorClock clock)
{
InternalChildren = new Drawable[]
{
@ -330,6 +336,13 @@ namespace osu.Game.Screens.Edit.Timing
Colour = colourProvider.Content2
}
};
track.BindTo(clock.Track);
}
protected override void LoadComplete()
{
track.ValueChanged += _ => waveformGraph.Waveform = beatmap.Value.Waveform;
}
public int BeatIndex { set => beatIndexText.Text = value.ToString(); }