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feat(hud/gameplay): implement Argon variant of SongProgress
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osu.Game/Screens/Play/HUD/ArgonSongProgress.cs
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139
osu.Game/Screens/Play/HUD/ArgonSongProgress.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Timing;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Screens.Play.HUD
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{
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public partial class ArgonSongProgress : SongProgress
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{
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private readonly SongProgressInfo info;
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private readonly ArgonSongProgressGraph graph;
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private readonly ArgonSongProgressBar bar;
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private const float bar_height = 10;
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public readonly Bindable<bool> AllowSeeking = new BindableBool();
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[SettingSource("Show difficulty graph", "Whether a graph displaying difficulty throughout the beatmap should be shown")]
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public Bindable<bool> ShowGraph { get; } = new BindableBool(true);
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[Resolved]
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private DrawableRuleset? drawableRuleset { get; set; }
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private IClock referenceClock => drawableRuleset?.FrameStableClock ?? GameplayClock;
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[Resolved]
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private Player? player { get; set; }
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public ArgonSongProgress()
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{
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Anchor = Anchor.BottomCentre;
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Origin = Anchor.BottomCentre;
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Children = new Drawable[]
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{
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info = new SongProgressInfo
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{
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Origin = Anchor.TopLeft,
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Name = "Info",
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Anchor = Anchor.TopLeft,
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RelativeSizeAxes = Axes.X,
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ShowProgress = false
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},
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graph = new ArgonSongProgressGraph
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{
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Name = "Difficulty graph",
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.X,
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Masking = true,
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CornerRadius = 5,
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},
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bar = new ArgonSongProgressBar(bar_height)
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{
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Name = "Seek bar",
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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OnSeek = time => player?.Seek(time),
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}
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};
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RelativeSizeAxes = Axes.X;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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base.LoadComplete();
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if (drawableRuleset != null)
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{
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if (player?.Configuration.AllowUserInteraction == true)
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((IBindable<bool>)AllowSeeking).BindTo(drawableRuleset.HasReplayLoaded);
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}
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info.ShowProgress = false;
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info.TextColour = Colour4.White;
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info.Font = OsuFont.Torus.With(size: 18, weight: FontWeight.Bold);
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}
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protected override void LoadComplete()
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{
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AllowSeeking.BindValueChanged(_ => updateBarVisibility(), true);
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ShowGraph.BindValueChanged(_ => updateGraphVisibility(), true);
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}
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protected override void UpdateObjects(IEnumerable<HitObject> objects)
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{
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graph.Objects = objects;
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info.StartTime = bar.StartTime = FirstHitTime;
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info.EndTime = bar.EndTime = LastHitTime;
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}
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private void updateBarVisibility()
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{
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bar.Interactive = AllowSeeking.Value;
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}
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private void updateGraphVisibility()
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{
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graph.FadeTo(ShowGraph.Value ? 1 : 0, 200, Easing.In);
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bar.ShowBackground = !ShowGraph.Value;
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}
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protected override void Update()
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{
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base.Update();
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Height = bar.Height + bar_height + info.Height;
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graph.Height = bar.Height;
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}
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protected override void PopIn()
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{
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this.FadeIn(500, Easing.OutQuint);
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}
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protected override void PopOut()
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{
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this.FadeOut(100);
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}
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protected override void UpdateProgress(double progress, bool isIntro)
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{
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bar.ReferenceTime = GameplayClock.CurrentTime;
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if (isIntro)
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bar.CurrentTime = 0;
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else
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bar.CurrentTime = referenceClock.CurrentTime;
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}
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}
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}
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@ -108,6 +108,7 @@ namespace osu.Game.Skinning
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var accuracy = container.OfType<DefaultAccuracyCounter>().FirstOrDefault();
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var combo = container.OfType<DefaultComboCounter>().FirstOrDefault();
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var ppCounter = container.OfType<PerformancePointsCounter>().FirstOrDefault();
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var songProgress = container.OfType<ArgonSongProgress>().FirstOrDefault();
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if (score != null)
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{
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@ -158,6 +159,12 @@ namespace osu.Game.Skinning
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// origin flipped to match scale above.
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hitError2.Origin = Anchor.CentreLeft;
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}
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if (songProgress != null)
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{
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songProgress.Position = new Vector2(0, -10);
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songProgress.Scale = new Vector2(0.9f, 1);
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}
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}
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})
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{
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@ -167,7 +174,7 @@ namespace osu.Game.Skinning
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new DefaultScoreCounter(),
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new DefaultAccuracyCounter(),
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new DefaultHealthDisplay(),
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new DefaultSongProgress(),
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new ArgonSongProgress(),
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new BarHitErrorMeter(),
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new BarHitErrorMeter(),
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new PerformancePointsCounter()
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