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Backgrounds
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Merge branch 'master' into editor-background
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2022-11-08 17:18:34 +09:00 |
Edit
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Provide ruleset dependencies only to Compose Placement Blueprints
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2022-11-27 21:43:33 +01:00 |
Import
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Menu
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Eagerly dispose of triangles intro textures to avoid holding for full length of game session
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2022-11-17 23:05:34 +09:00 |
OnlinePlay
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Make score type consistent
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2022-11-06 19:59:27 -03:00 |
Play
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Fix initial visual state of positions before sort runs
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2022-11-18 16:08:27 +09:00 |
Ranking
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Remove various simple obsoletions
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2022-10-28 13:20:58 +09:00 |
Select
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Change song select to only allow volume adjusting if alt is held while scrolling
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2022-11-22 19:48:55 +09:00 |
Spectate
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Remove no longer necessary switch case
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2022-08-24 10:50:40 +03:00 |
Utility
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Rename various cursor symbols
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2022-10-11 16:21:01 +03:00 |
BackgroundScreen.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
BackgroundScreenStack.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IHandlePresentBeatmap.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IHasSubScreenStack.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IOsuScreen.cs
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Keep cursor hiding feature to gameplay screens for now
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2022-10-20 03:44:58 +03:00 |
IPerformFromScreenRunner.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
Loader.cs
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Target rounded fragment shader
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2022-11-12 17:18:23 +09:00 |
OsuScreen.cs
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Keep cursor hiding feature to gameplay screens for now
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2022-10-20 03:44:58 +03:00 |
OsuScreenDependencies.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
OsuScreenStack.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ScorePresentType.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ScreenWhiteBox.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
StartupScreen.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |