1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00

Localise background header

This commit is contained in:
ansel 2023-01-15 01:49:19 +03:00
parent 76eefc7573
commit 24df23f420
2 changed files with 21 additions and 8 deletions

View File

@ -42,7 +42,8 @@ namespace osu.Game.Localisation
/// <summary>
/// "If enabled, an &quot;Are you ready? 3, 2, 1, GO!&quot; countdown will be inserted at the beginning of the beatmap, assuming there is enough time to do so."
/// </summary>
public static LocalisableString CountdownDescription => new TranslatableString(getKey(@"countdown_description"), @"If enabled, an ""Are you ready? 3, 2, 1, GO!"" countdown will be inserted at the beginning of the beatmap, assuming there is enough time to do so.");
public static LocalisableString CountdownDescription => new TranslatableString(getKey(@"countdown_description"),
@"If enabled, an ""Are you ready? 3, 2, 1, GO!"" countdown will be inserted at the beginning of the beatmap, assuming there is enough time to do so.");
/// <summary>
/// "Countdown speed"
@ -52,7 +53,8 @@ namespace osu.Game.Localisation
/// <summary>
/// "If the countdown sounds off-time, use this to make it appear one or more beats early."
/// </summary>
public static LocalisableString CountdownOffsetDescription => new TranslatableString(getKey(@"countdown_offset_description"), @"If the countdown sounds off-time, use this to make it appear one or more beats early.");
public static LocalisableString CountdownOffsetDescription =>
new TranslatableString(getKey(@"countdown_offset_description"), @"If the countdown sounds off-time, use this to make it appear one or more beats early.");
/// <summary>
/// "Countdown offset"
@ -67,7 +69,8 @@ namespace osu.Game.Localisation
/// <summary>
/// "Allows storyboards to use the full screen space, rather than be confined to a 4:3 area."
/// </summary>
public static LocalisableString WidescreenSupportDescription => new TranslatableString(getKey(@"widescreen_support_description"), @"Allows storyboards to use the full screen space, rather than be confined to a 4:3 area.");
public static LocalisableString WidescreenSupportDescription =>
new TranslatableString(getKey(@"widescreen_support_description"), @"Allows storyboards to use the full screen space, rather than be confined to a 4:3 area.");
/// <summary>
/// "Epilepsy warning"
@ -77,7 +80,8 @@ namespace osu.Game.Localisation
/// <summary>
/// "Recommended if the storyboard or video contain scenes with rapidly flashing colours."
/// </summary>
public static LocalisableString EpilepsyWarningDescription => new TranslatableString(getKey(@"epilepsy_warning_description"), @"Recommended if the storyboard or video contain scenes with rapidly flashing colours.");
public static LocalisableString EpilepsyWarningDescription =>
new TranslatableString(getKey(@"epilepsy_warning_description"), @"Recommended if the storyboard or video contain scenes with rapidly flashing colours.");
/// <summary>
/// "Letterbox during breaks"
@ -87,7 +91,8 @@ namespace osu.Game.Localisation
/// <summary>
/// "Adds horizontal letterboxing to give a cinematic look during breaks."
/// </summary>
public static LocalisableString LetterboxDuringBreaksDescription => new TranslatableString(getKey(@"letterbox_during_breaks_description"), @"Adds horizontal letterboxing to give a cinematic look during breaks.");
public static LocalisableString LetterboxDuringBreaksDescription =>
new TranslatableString(getKey(@"letterbox_during_breaks_description"), @"Adds horizontal letterboxing to give a cinematic look during breaks.");
/// <summary>
/// "Samples match playback rate"
@ -97,7 +102,8 @@ namespace osu.Game.Localisation
/// <summary>
/// "When enabled, all samples will speed up or slow down when rate-changing mods are enabled."
/// </summary>
public static LocalisableString SamplesMatchPlaybackRateDescription => new TranslatableString(getKey(@"samples_match_playback_rate_description"), @"When enabled, all samples will speed up or slow down when rate-changing mods are enabled.");
public static LocalisableString SamplesMatchPlaybackRateDescription => new TranslatableString(getKey(@"samples_match_playback_rate_description"),
@"When enabled, all samples will speed up or slow down when rate-changing mods are enabled.");
/// <summary>
/// "The size of all hit objects"
@ -117,7 +123,8 @@ namespace osu.Game.Localisation
/// <summary>
/// "The harshness of hit windows and difficulty of special objects (ie. spinners)"
/// </summary>
public static LocalisableString OverallDifficultyDescription => new TranslatableString(getKey(@"overall_difficulty_description"), @"The harshness of hit windows and difficulty of special objects (ie. spinners)");
public static LocalisableString OverallDifficultyDescription =>
new TranslatableString(getKey(@"overall_difficulty_description"), @"The harshness of hit windows and difficulty of special objects (ie. spinners)");
/// <summary>
/// "Metadata"
@ -199,6 +206,11 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString DifficultyHeader => new TranslatableString(getKey(@"difficulty_header"), @"Difficulty");
/// <summary>
/// "Drag image here to set beatmap background!"
/// </summary>
public static LocalisableString DragToSetBackground => new TranslatableString(getKey(@"drag_to_set_background"), @"Drag image here to set beatmap background!");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

View File

@ -10,6 +10,7 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Localisation;
namespace osu.Game.Screens.Edit.Setup
{
@ -61,7 +62,7 @@ namespace osu.Game.Screens.Edit.Setup
},
new OsuTextFlowContainer(t => t.Font = OsuFont.Default.With(size: 24))
{
Text = "Drag image here to set beatmap background!",
Text = EditorSetupStrings.DragToSetBackground,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both