1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 11:47:24 +08:00
Commit Graph

8862 Commits

Author SHA1 Message Date
smoogipoo
a7aa3cb263 Merge branch 'gcc-abstraction' into multiplayer-spectator-screen 2021-04-16 20:16:26 +09:00
smoogipoo
f98ffbb1b3 Remove ClockToProcess, always process underlying clock 2021-04-16 20:15:42 +09:00
smoogipoo
5e82f40d67 Merge branch 'master' into gcc-abstraction 2021-04-16 20:14:53 +09:00
smoogipoo
65a6f9f8a4 Merge branch 'fix-initial-spectator-state-callback' into multiplayer-spectator-screen 2021-04-16 18:26:46 +09:00
smoogipoo
274e33184b Fix SpectatorScreen potentially missing user playing callbacks 2021-04-16 18:22:22 +09:00
Dean Herbert
d9d50f0e88 Add border showing selected blueprints in timeline 2021-04-16 18:16:22 +09:00
Dan Balasescu
3c8e2b8b32
Merge branch 'master' into fix-potential-deselection-crash 2021-04-16 16:27:47 +09:00
Dan Balasescu
d3acbcced7
Merge pull request #12437 from peppy/fix-editor-placement-commit-false
Fix placement blueprints not being correctly removed after a rolled back placement
2021-04-16 16:25:05 +09:00
Dean Herbert
c59906e925 Fix an occasional crash when deleting a HitObject via internal means 2021-04-16 15:55:33 +09:00
Dean Herbert
119c9b4294 Fix placement blueprints not being correctly removed after a rolled back placement 2021-04-16 14:11:33 +09:00
Christine Chen
33a665224e Clean up skipOutroOverlay if skipping is disabled 2021-04-16 01:03:15 -04:00
Christine Chen
b15838b220 Move storyboard outro logic to DrawableStoryboard 2021-04-16 00:59:10 -04:00
Dean Herbert
42c066e6f2 Fix slider not displaying in timeline during zero-duration placement 2021-04-16 13:38:55 +09:00
smoogipoo
1c086d99de Add loading spinner 2021-04-16 13:28:32 +09:00
smoogipoo
5ac0eb02cd Always add player instances at first, populate later 2021-04-16 12:25:29 +09:00
Christine Chen
45c2b72a25
Merge branch 'master' into play-storyboard-outro 2021-04-15 15:11:35 -04:00
Christine Chen
25b8c2f257 Allow skipping storyboard outro
Reuses SkipOverlay by calculating the endtime of the storyboard and using that as a "start point". Upon skipping the outro the score is instantly shown.
When the end of the storyboard is reached the score screen automatically shows up. If the player holds ESC (pause) during the outro, the score is displayed

The storyboard endtime is calculated by getting the latest endtime of the storyboard's elements, or simply returning 0 if there is no storyboard.

Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-15 13:20:40 -04:00
Dean Herbert
c2340f1fe8 Move zoom settings back to run in a non-loaded state 2021-04-16 01:01:03 +09:00
Dean Herbert
15d48a924b Set the timeline's height to a sane non-zero default
This isn't required but makes the initial appearance animation nicer.
2021-04-16 00:58:32 +09:00
Dan Balasescu
a19f3bac35
Merge pull request #12408 from peppy/hide-top-right-elements-as-part-of-hud
Hide top-right HUD overlay elements as part of HUD visibility
2021-04-15 23:29:55 +09:00
Dean Herbert
7cf15fe729
Merge pull request #12412 from peppy/timeline-adjustments
Update timeline control point display
2021-04-15 22:43:26 +09:00
Andrei Zavatski
71b06d7e61 Simplify ExtendableCircle even more 2021-04-15 15:53:21 +03:00
Dan Balasescu
7beaf0ce55
Merge branch 'master' into timeline-adjustments 2021-04-15 21:51:00 +09:00
Dean Herbert
ad671ee07a
Merge branch 'master' into timeline-adjustments 2021-04-15 20:42:38 +09:00
Dan Balasescu
e3bf5f1bbb
Merge branch 'master' into summary-timeline-kiai-display 2021-04-15 20:41:31 +09:00
Dan Balasescu
6f17c19a48
Merge branch 'master' into summary-timeline-design-refactors 2021-04-15 20:11:39 +09:00
Dan Balasescu
b70dae7cf1
Merge pull request #12420 from peppy/round-timeline-ticks
Add rounded corners to timeline ticks display
2021-04-15 20:11:20 +09:00
smoogipoo
b391a8f94e Properly bind WaitingOnFrames 2021-04-15 19:37:45 +09:00
smoogipoo
33cc5c5cb3 A few more xmldocs 2021-04-15 19:35:57 +09:00
smoogipoo
82fcabb8f0 More refactorings/renamespacings/xmldocs 2021-04-15 19:32:55 +09:00
Dean Herbert
5b06a68b93
Merge pull request #12330 from Cublibre/master
Send a warning notification if device is unplugged and at low battery
2021-04-15 19:21:04 +09:00
smoogipoo
df4fce2c57 Rename classes 2021-04-15 19:16:00 +09:00
smoogipoo
1705d472b5 Reimplement multiplayer syncing using new master/slave clocks 2021-04-15 19:12:52 +09:00
smoogipoo
fe3ba2b80e Implement IAdjustableClock on GameplayClockContainer 2021-04-15 19:07:25 +09:00
Dean Herbert
0dc1577f68 Split out control point visualisation logic and add special kiai duration handling 2021-04-15 18:42:30 +09:00
Dean Herbert
153ee25510 Update base specifications to a more sane default 2021-04-15 18:42:07 +09:00
Dean Herbert
bf5af3310a Update break colour to not look like kiai time 2021-04-15 17:04:11 +09:00
Dean Herbert
18e8682f39 Remove unused using statements 2021-04-15 17:01:25 +09:00
smoogipoo
33ad7850cb Remove LastFrameTime 2021-04-15 16:45:59 +09:00
Dean Herbert
757475e6d4 Use correct representation colours 2021-04-15 16:39:20 +09:00
Dean Herbert
da6f9060fa Centre end circles to avoid visual gaps 2021-04-15 16:39:20 +09:00
Dean Herbert
73821beb1d Fix break display looking bad on very long beatmaps due to fixed corner radius 2021-04-15 16:39:20 +09:00
smoogipoo
6fc7488a67 Reimplement syncing logic as a new component 2021-04-15 16:33:59 +09:00
Dean Herbert
bc3b2af39d Add rounded corners to timeline ticks display 2021-04-15 15:29:22 +09:00
smoogipoo
7993c2b880 Merge branch 'gcc-abstraction' into multiplayer-spectator-screen 2021-04-15 14:23:12 +09:00
Salman Ahmed
6c5234f8da Move default IgnoreUserSettings value to construction 2021-04-15 08:04:03 +03:00
Salman Ahmed
92fd34cea9 Revert "Inverse ignore user settings bindable to "apply user settings" instead"
This reverts commit 175b8da2b2.
2021-04-15 08:02:12 +03:00
Salman Ahmed
175b8da2b2 Inverse ignore user settings bindable to "apply user settings" instead 2021-04-15 07:34:20 +03:00
Salman Ahmed
a5fa14ac4a Ignore user settings on background screen beatmap by default 2021-04-14 23:35:42 +03:00
smoogipoo
f56125bd68 Update clock from base class 2021-04-14 21:15:14 +09:00
Dean Herbert
d1c68cb92b Simplify content creation of Timeline / TimelineArea 2021-04-14 21:03:52 +09:00
Dean Herbert
be08b9d1ef Combine logic of Difficulty and Timing pieces where feasible 2021-04-14 20:55:34 +09:00
Dean Herbert
afbb674e52 TopLeft align check buttons so they don't move while interacting with them 2021-04-14 20:54:35 +09:00
Dean Herbert
99f05253fd Adjust timeline sizing to closer match designs (but not 1:1 yet) 2021-04-14 20:54:35 +09:00
Dean Herbert
f9b1b7fe25 Update SamplePointPiece design 2021-04-14 20:54:35 +09:00
smoogipoo
774cca38c4 Make spectating instances use custom GCC 2021-04-14 20:39:14 +09:00
Dean Herbert
a8df2388eb Update design for TimingControlPoint 2021-04-14 20:11:47 +09:00
Dean Herbert
1209c9fa32 Allow timeline to expand in height when control points are to be displayed 2021-04-14 20:10:50 +09:00
smoogipoo
54643f53e3 Merge branch 'gcc-abstraction' into multiplayer-spectator-screen 2021-04-14 19:56:58 +09:00
smoogipoo
18c69cdaf7 Split out files 2021-04-14 19:50:22 +09:00
smoogipoo
b53b30c1a9 Fix incorrect offset due to another intermediate Decoupleable clock 2021-04-14 19:33:55 +09:00
smoogipoo
2935f87e70 Fix IsPaused not being bound 2021-04-14 18:29:34 +09:00
Dean Herbert
26110cd777 Fix timeline not receiving input (being eaten by composer) 2021-04-14 18:17:27 +09:00
Dean Herbert
a314f90d37 Allow timeline to govern the size of the rest of the editor content 2021-04-14 18:17:27 +09:00
smoogipoo
1aa36818df Abstractify GameplayClockContainer 2021-04-14 17:47:11 +09:00
Dean Herbert
e543db9bee Use additive blending for background box
Doesn't make a huge difference but this was intended.
2021-04-14 14:56:28 +09:00
Dean Herbert
b7d2821b55 Display the centre marker above the waveform
Gives it a bit more visibility. This is where it was meant to sit, but
didn't consider using a proxy drawable to make it work previously.
2021-04-14 14:52:48 +09:00
Dean Herbert
7654df94f6
Merge pull request #12395 from frenzibyte/fix-cinema-ignore-settings
Fix beatmap background displayed if storyboard is hidden on "Cinema" mod
2021-04-14 14:31:03 +09:00
Dean Herbert
6044083cf7 Speed up the fade of the HUD a touch 2021-04-14 14:25:16 +09:00
Dean Herbert
65a1270f9a Hide top-right HUD overlay elements as part of HUD visibility 2021-04-14 14:16:18 +09:00
smoogipoo
69b01e7270 Add some debugging 2021-04-14 00:58:03 +09:00
smoogipoo
77830527e7 Fix spectate button being disabled during play 2021-04-13 23:57:16 +09:00
Dean Herbert
21e8e5fbca Move common table layout logic into EditorTable abstract class 2021-04-13 23:26:19 +09:00
smoogipoo
d49b90877e Fix operation remaining in progress 2021-04-13 23:21:48 +09:00
Dean Herbert
0edc1a850d Split out common EditorTable base class 2021-04-13 23:05:58 +09:00
Dean Herbert
1ff4e2076f Merge branch 'master' into verify-tab 2021-04-13 23:05:48 +09:00
smoogipoo
3039b7b0f9 Make tests a bit more resilient 2021-04-13 22:40:24 +09:00
smoogipoo
20823abb30 Make resyncing a bit more resilient 2021-04-13 22:10:35 +09:00
Andrei Zavatski
e601141be2 Simplify ExtendableCircle component 2021-04-13 14:57:02 +03:00
smoogipoo
627dd960b0 Disable player input for now 2021-04-13 20:52:20 +09:00
Dan Balasescu
1505a38164
Merge pull request #12396 from peppy/update-timeline-slider-apperance
Update timeline slider/spinner apperance
2021-04-13 20:47:44 +09:00
Dan Balasescu
b2aa46690d
Merge pull request #12389 from peppy/fix-editor-ctrl-drag-deselection
Fix ctrl-dragging on an existing selection unexpectedly causing deselection
2021-04-13 20:38:29 +09:00
smoogipoo
5b53a2b211 Merge branch 'master' into multiplayer-spectator-screen 2021-04-13 20:07:56 +09:00
Dean Herbert
464fc02875 Fix some styling issues with the verify screen layout 2021-04-13 19:55:17 +09:00
Dean Herbert
03ba04e8ce Split out general checks into its own verifier class (and remove static usage) 2021-04-13 19:50:22 +09:00
Dean Herbert
2c1f20a38f Merge branch 'master' into fix-editor-alt-scroll 2021-04-13 19:36:25 +09:00
Dean Herbert
e7b0042a60 Remove unnecessary hover / shadow logic 2021-04-13 19:30:20 +09:00
Dean Herbert
b2c17979de Update colours of all overlay components in one swoop (based off combo colour) 2021-04-13 19:26:20 +09:00
Dean Herbert
495fdd8d65 Update drag area display to match new design logic 2021-04-13 19:26:20 +09:00
Dean Herbert
109ee395bf Fix input and remove outdated hover logic 2021-04-13 19:26:20 +09:00
Dean Herbert
00f235760d Update visual appearance of timeline blueprints to close match new designs 2021-04-13 19:26:20 +09:00
Dean Herbert
2884ed3ab9
Merge pull request #12350 from smoogipoo/multiplayer-spectator-player-grid
Add the multiplayer spectator player grid
2021-04-13 19:25:32 +09:00
Dan Balasescu
fd32c7d7df
Merge pull request #12393 from peppy/update-timeline-design-a-bit
Update timeline tick display to differentiate tick type using width
2021-04-13 18:14:58 +09:00
Salman Ahmed
7c53bebfd4 Fix beatmap background not hiding when user settings ignored and storyboard replaces background 2021-04-13 12:00:13 +03:00
Naxess
60c2494b31 Make BeatmapVerifier an interface 2021-04-13 10:40:56 +02:00
Salman Ahmed
36510309d1 Merge EnableUserDim and IgnoreUserSettings to one bindable 2021-04-13 10:58:56 +03:00
Dean Herbert
27e851c2ee Also adjust height 2021-04-13 16:43:29 +09:00
Dean Herbert
ebf97ff48f Update timeline ticks to use width as a differentiation method, rather than height 2021-04-13 16:29:35 +09:00
Dean Herbert
273099d53c Don't store online IDs from score submission responses for now
Closes remaining portion of https://github.com/ppy/osu/issues/12372.
2021-04-13 14:31:44 +09:00
Dean Herbert
66e74da2b7 Fix regression in quick delete mouse action blocking 2021-04-13 13:03:14 +09:00
Christine Chen
f66306a81a Remove IsLowBattery 2021-04-12 11:15:24 -04:00
Christine Chen
43b97fe0ad Refactor PowerStatus (now called BatteryInfo) 2021-04-12 10:52:52 -04:00
Naxess
008dbc7dd6 Reverse IssueType ordering
Reversed both in the enum and where it's displayed, so ends up the same in the end.
2021-04-12 15:49:13 +02:00
Naxess
1c69829ad4 Fix Template.Origin -> Check 2021-04-12 15:47:58 +02:00
smoogipoo
c531e38a36 Rework to create a derived tracked user data instead 2021-04-12 22:00:27 +09:00
smoogipoo
27660265b5 Merge branch 'master' into multiplayer-spectator-leaderboard 2021-04-12 21:02:18 +09:00
Dean Herbert
cc2acf5e54 Fix ctrl-dragging on an existing selection causing deselection of the hovered object 2021-04-12 19:05:23 +09:00
Dean Herbert
b5954a55ad Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
Naxess
a2fc9c398f Rename CreateChecker -> CreateBeatmapVerifier 2021-04-12 10:08:30 +02:00
Naxess
65ebdd8f7a Move check origin from IssueTemplate to Issue
As a result we can also make check an interface, and need to provide the check itself when constructing an issue.
2021-04-12 10:08:08 +02:00
Dean Herbert
0eab9daf13 Update existing overlay containers to not block scroll input 2021-04-12 16:41:36 +09:00
Dean Herbert
8bf85d737c Change Metadata into a get property 2021-04-12 15:52:29 +09:00
Dean Herbert
3551322f1d Fix formatting of colour getter 2021-04-12 15:52:18 +09:00
Dean Herbert
1c553b5d48 Checker -> BeatmapVerifier 2021-04-12 15:29:05 +09:00
Dean Herbert
14bd5bdc77 Merge branch 'master' into verify-tab 2021-04-12 15:14:37 +09:00
Dean Herbert
dd1925aaed Remove temporary input ignore 2021-04-12 14:29:27 +09:00
Dean Herbert
9be3163592 Merge branch 'master' into multiplayer-spectator-player-grid 2021-04-12 14:14:13 +09:00
Salman Ahmed
1fd4cb8963
Merge branch 'master' into master 2021-04-11 10:19:16 +03:00
Naxess
7d40b01722 Remove old todo 2021-04-10 15:18:15 +02:00
Naxess
747e0f00dc Improve table formatting 2021-04-10 13:10:05 +02:00
Naxess
3a4f2e3d7e Show table even if no issues 2021-04-10 13:09:16 +02:00
Naxess
c995eca029 Remove todo
Doesn't really matter in the end, as only one checker will run at a time in this case.
2021-04-10 13:05:24 +02:00
Naxess
6d3cf78e4a Add issue selection
This mainly helps with keeping track of which issue was clicked, since doing so switches tab.
2021-04-10 13:04:39 +02:00
Naxess
d1007ff26a Move components to more appropriate spot 2021-04-10 13:02:22 +02:00
Naxess
43174b708c Remove visibility settings
Can look into this later, not really important for a first iteration.
2021-04-10 12:58:40 +02:00
Christine Chen
08311abc5e Remove setters, cache CreatePowerStatus() and use a dummy LocalPowerStatus class in test scene 2021-04-10 00:00:21 -04:00
Dean Herbert
dfe3240b45
Merge pull request #12353 from nekodex/songselect-hoversamples
Add a hover sample type for SongSelect buttons
2021-04-10 01:45:47 +09:00
Jamie Taylor
ffacd38e57 Reduce the randomised pitch range of hover sounds 2021-04-09 23:03:14 +09:00
Jamie Taylor
8a0da06e89 Add a hover sample type for SongSelect buttons 2021-04-09 23:00:40 +09:00
smoogipoo
4409c1a36f Increase sync offset to prevent constant catchups 2021-04-09 22:01:21 +09:00
smoogipoo
6eddc6c59e Enable spectating multiplayer matches 2021-04-09 21:03:50 +09:00
smoogipoo
3e46d6401e Remove some unnecessary code 2021-04-09 20:23:11 +09:00
smoogipoo
eccd269cce Implement maximum start delay 2021-04-09 20:17:57 +09:00
smoogipoo
49b7519c53 Refactor gameplay starting logic 2021-04-09 20:03:34 +09:00
smoogipoo
c93ce73123 Move catchup logic inside PlayerInstance, fixup some edge cases 2021-04-09 19:59:34 +09:00
smoogipoo
f8dfb9544b Merge branch 'multiplayer-spectator-leaderboard' into multiplayer-spectator-screen 2021-04-09 18:42:04 +09:00
smoogipoo
d2c37e6cf8 Remove unnecessary parameter 2021-04-09 18:41:58 +09:00
smoogipoo
4fa51d5ec8 Add leaderboard to multiplayer spectate screen 2021-04-09 18:41:48 +09:00
smoogipoo
8005f146a9 Fix inspection 2021-04-09 18:37:11 +09:00
smoogipoo
950e4e05ef Merge branch 'multiplayer-spectator-leaderboard' into multiplayer-spectator-screen 2021-04-09 18:30:21 +09:00
smoogipoo
7cbc8f2695 Add some xmldocs 2021-04-09 18:29:02 +09:00
smoogipoo
90e243eea5 Rename methods 2021-04-09 18:15:27 +09:00
smoogipoo
3b86f0eb2f Fix exception with 0 frames 2021-04-09 18:15:23 +09:00
smoogipoo
bb15baf118 Add initial multiplayer spectator leaderboard 2021-04-09 17:31:14 +09:00
Dean Herbert
51fee79ef1 Fix scores not being accepted due to missing ruleset ID 2021-04-09 15:18:02 +09:00
Christine Chen
59d13b0dd3 Fixed indentation
sorry about the style fixes... I'm using JetBrains Rider from now on.
2021-04-08 21:53:42 -04:00
Christine Chen
493c095535 Fixed code style 2021-04-08 20:28:23 -04:00
Christine Chen
6bccb3aab6 Use DI to implement battery detection, add BatteryCutoff property
- Removed the Xamarin.Essentials package from osu.Game and added it to osu.iOS and osu.Android only.
- iOS and Android implementations use Xamarin.Essentials.Battery, while the Desktop implementation
only returns 100% battery for now.
- Added a BatteryCutoff property to PowerStatus so it can be different for each platform (default 20%, 25% on iOS)
2021-04-08 19:55:11 -04:00
smoogipoo
ecd0b84d94 Use max_sync_offset constant 2021-04-08 22:15:07 +09:00
smoogipoo
1b5679b0d7 Refactor ctor 2021-04-08 22:14:26 +09:00
smoogipoo
7d276144b8 Fix player sizing + masking 2021-04-08 22:13:54 +09:00
smoogipoo
709016f0d6 Add initial multiplayer screen implementation 2021-04-08 22:07:00 +09:00
smoogipoo
d64b236f86 Add a container that provides an isolated gameplay context 2021-04-08 21:27:16 +09:00
smoogipoo
125358158b Merge branch 'master' into multiplayer-spectator-screen 2021-04-08 21:13:37 +09:00
Dean Herbert
1e23f671fa
Merge pull request #12321 from smoogipoo/add-spectate-button-and-state
Add multiplayer spectating user state and button
2021-04-08 19:48:58 +09:00
smoogipoo
fd2a14a0bf Only set button state once 2021-04-08 16:31:40 +09:00
Dean Herbert
a55e62188e Change state icon to binoculars so the eye isn't staring at me 2021-04-08 15:54:58 +09:00
Dean Herbert
b73860cb5f Slightly alter button colour scheme to make text more legible and reduce saturation 2021-04-08 15:47:55 +09:00
Christine Chen
0a6baf670e Send a warning notification if device is unplugged and low battery
- Uses Xamarin.Essentials in osu.Game.PlayerLoader to check battery level
- Encapsulated battery checking in the public BatteryManager class so battery level and plugged in status can be accessed and edited in TestPlayerLoader
- When checking battery level, catch NotImplementedException thrown by Xamarin.Essentials.Battery on non-mobile platforms
- Added visual unit tests for battery notification
  To mock battery status and level, we had to define a batteryManager object in TestPlayerLoader and add a new function ResetPlayerWithBattery()

Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-07 15:56:50 -04:00
smoogipoo
72a42ceaf7 Merge branch 'multiplayer-spectator-player-grid' into multiplayer-spectator-screen 2021-04-08 00:19:00 +09:00
smoogipoo
5dc939c2f3 More documentation 2021-04-08 00:12:21 +09:00
smoogipoo
024adb699c Add test and fix several issues 2021-04-08 00:12:21 +09:00
smoogipoo
648a9d5258 Add multiplayer spectator player grid 2021-04-08 00:12:21 +09:00
smoogipoo
65014d9596 Merge branch 'apply-screen-suspension-changes' into multiplayer-spectator-screen 2021-04-07 22:28:44 +09:00
smoogipoo
99bee73ac1 Merge branch 'master' into add-spectate-button-and-state 2021-04-07 22:07:52 +09:00
Naxess
bab36e529a Update UI with new components 2021-04-07 14:38:43 +02:00
Naxess
b24ce66a0d Add check/issue classes 2021-04-07 14:35:33 +02:00
smoogipoo
1f4c17b8f8 Apply changes to AllowScreenSuspension bindable 2021-04-07 21:20:44 +09:00
Dan Balasescu
6eb809f4c4
Merge pull request #9194 from boswelja/rebind-song-select
Allow rebinding Song Select mods/random/options keys
2021-04-07 20:55:45 +09:00
smoogipoo
93c5935ebc Add match subscreen support + test 2021-04-07 20:46:30 +09:00
Dean Herbert
0f2c03d54b Add back "rewind" text, showing temporarily after a rewind occurs 2021-04-07 18:29:45 +09:00
smoogipoo
abd637ffaa Add button to footer 2021-04-07 17:35:18 +09:00
Dean Herbert
afc745f999 Merge branch 'master' into rebind-song-select 2021-04-07 17:13:25 +09:00
smoogipoo
56c13148f1 Fix typo in class name 2021-04-07 16:45:10 +09:00
smoogipoo
c744f77cfa Add participant panel state 2021-04-07 16:40:24 +09:00
smoogipoo
6be9c9f0f4 Link up ready button to spectate state 2021-04-07 16:35:50 +09:00
smoogipoo
6de91d7b6b Add spectate button + test 2021-04-06 21:37:27 +09:00
Dean Herbert
d4c55070e7
Merge pull request #12283 from bdach/setup-screen-design-refresh
Refresh setup screen appearance to be closer to design
2021-04-06 18:33:34 +09:00
Dan Balasescu
ba3689b5b9
Merge pull request #12269 from PercyDan54/beatmap-details
Use OnlineViewContainer for BeatmapDetails
2021-04-06 17:52:32 +09:00
Dean Herbert
3113eefcf6 Don't attempt to load content when not online 2021-04-06 17:12:00 +09:00
Dean Herbert
899d708dac Move loading layer up one level to correct padding 2021-04-06 17:09:51 +09:00
Dean Herbert
1934e8e1fe Fix loading layer being in the wrong place 2021-04-06 16:30:47 +09:00
Dean Herbert
59e6c46644 Remove unnecessary online state logic 2021-04-06 16:23:27 +09:00
Dean Herbert
dafa8bbe4e Refactor BeatmapDetails to use GridContainer to keep a consistent layout 2021-04-06 16:21:20 +09:00
Dean Herbert
9d0839be8f Remove no longer necessary FinishTranforms call 2021-04-06 15:35:07 +09:00
Dean Herbert
316a557a99 Split select area background into own class to reduce hover state complexity 2021-04-06 15:34:34 +09:00
Dean Herbert
7d301a6336 Improve timeline hover display before time zero with a gradient fade 2021-04-06 14:34:16 +09:00
Dean Herbert
35dd1c68aa Fix drag/selection events not propagating correctly to TimelineBlueprintContainer when before time zero 2021-04-06 14:34:16 +09:00
Dean Herbert
8ff13845d1 Add marker showing where 00:00:000 is 2021-04-06 14:24:22 +09:00
Bartłomiej Dach
0a1417bc67 Swap order of background/audio track changing methods
Mostly for quality of reviewing (restores previous order) and more
consistency overall.
2021-04-04 13:10:12 +02:00
Bartłomiej Dach
a0f0ae7979 Adjust spacings in resources section 2021-04-04 12:53:51 +02:00
Bartłomiej Dach
f2d4ca7676 Add background chooser text box 2021-04-04 12:50:50 +02:00
Bartłomiej Dach
9394af32f5 Move drag & drop support logic to chooser component 2021-04-04 12:34:52 +02:00
Bartłomiej Dach
294d911426 Move background chooser to header 2021-04-03 20:53:07 +02:00
Bartłomiej Dach
61f9eb51c4 Split background chooser to own component 2021-04-03 20:36:30 +02:00
Bartłomiej Dach
3572178bdc Add tab control to setup screen header 2021-04-03 20:13:20 +02:00
Bartłomiej Dach
95d7e6c74b Explicitly associate setup sections with titles 2021-04-03 19:58:49 +02:00
Bartłomiej Dach
bdd1072dce Adjust colours and spacing to be closer to design 2021-04-03 18:52:50 +02:00
Bartłomiej Dach
4df7ff21c7 Fix editor arrow seek snapping not updating after control point changes
The editor clock, which is responsible for performing the seek, was not
aware of changes in control points due to reading from the wrong
beatmap. `loadableBeatmap` is not actually changed by any of the editor
components; `playableBeatmap` and `editorBeatmap` are.

For now this is changed to use `playableBeatmap`. A better follow-up
would be to use `editorBeatmap`, but it would probably be best to move
the beat snap bindable into `EditorBeatmap` first.
2021-04-03 14:02:46 +02:00
Dean Herbert
eb1e850f99
Merge pull request #12254 from smoogipoo/spectator-refactor
Move frame-handling spectator logic into abstract base class
2021-04-03 17:23:33 +09:00
hbnrmx
824fb9f398 reopen FileSelector in the directory of the previous selection 2021-04-02 18:01:26 +02:00
hbnrmx
438f3e6349 move fallback text to PlaceholderText 2021-04-02 17:57:21 +02:00
PercyDan54
a5a19319cc
Fix code style 2021-04-02 21:15:28 +08:00
smoogipoo
cd53074941 Schedule spectator callbacks 2021-04-02 21:27:20 +09:00
PercyDan54
1ff77754fd
Use OnlineViewContainer 2021-04-02 20:14:31 +08:00
smoogipoo
d2950105fb Add comment explaining use of lock 2021-04-02 20:31:34 +09:00
Dean Herbert
45d16fb916 Rename event parameter for clarity 2021-04-02 16:56:47 +09:00
smoogipoo
9bc2a486e0 Make SoloSpectator use the new SpectatorScreen class 2021-04-01 22:10:17 +09:00
smoogipoo
9e95441aa6 Rename Spectator -> SoloSpectator 2021-04-01 22:08:52 +09:00
smoogipoo
af478fb2eb Add abstract spectator screen class 2021-04-01 22:02:32 +09:00
Dan Balasescu
f8c1dfe57f
Merge branch 'master' into editor-fix-speed-multiplier-precision 2021-03-31 17:17:25 +09:00
Dean Herbert
0c53b4eb93 Fix wrong counting and add test 2021-03-31 14:09:39 +09:00
Dean Herbert
e0c61f4dc5 Fix retry count not updating correctly
Regressed with changes to player reference retention logic. Could add a
test but the logic is so local now it seems quite redundant.
2021-03-31 13:57:58 +09:00
Dean Herbert
90c75a64cf Fix legacy control point precision having an adverse effect on the editor 2021-03-30 15:24:11 +09:00
Dan Balasescu
d2ef0ba644
Merge branch 'master' into add-editor-nudging-support 2021-03-30 14:34:43 +09:00
Dan Balasescu
1bb9f018a0
Merge branch 'master' into fix-timeline-depth-ordering 2021-03-29 20:47:47 +09:00
Dan Balasescu
3cf6a3f56d
Merge pull request #12076 from peppy/add-timeline-stacking-support
Implement editor timeline stacking support
2021-03-29 20:44:52 +09:00
Dean Herbert
690debe507
Merge pull request #12030 from LeNitrous/editor-platform-clipboard-copy 2021-03-29 19:31:16 +09:00
Dean Herbert
3909eda095 Avoid using a StringBuilder 2021-03-29 18:51:28 +09:00
Dean Herbert
90ab765cf5 Reorder methods and surround with region 2021-03-29 18:46:32 +09:00
Dan Balasescu
4a5fc82388
Merge branch 'master' into add-timeline-stacking-support 2021-03-29 18:42:59 +09:00
Nathan Alo
cdb779f764 move copy logic inside ComposeScreen 2021-03-29 17:30:23 +08:00
Naxess
d58ef5310b Add verify tab
Currently empty, but works.
2021-03-28 17:36:22 +02:00
Dean Herbert
16e184e531
Merge pull request #12183 from frenzibyte/legacy-sprite-text-fonts
Improve code quality of constructing legacy sprite texts
2021-03-27 20:39:33 +09:00
Nathan Alo
21398e25b5 null check composer and ensure the correct start time from selected hit objects 2021-03-27 10:02:21 +08:00
Nathan Alo
c96321206a fix appveyor complaints 2021-03-26 16:17:24 +08:00
Nathan Alo
71a0616861 remove extra semi colons 2021-03-26 15:34:45 +08:00
Nathan Alo
374f8c5e22 move to compose namespace and add license header 2021-03-26 15:33:28 +08:00
Dean Herbert
cb48e5f158 Fix timeline not visually ordering hitobjects in a stable way 2021-03-26 16:33:18 +09:00
Nathan Alo
b8b7eb4c4b refactor logic to its own component and handle hit object to string conversion to its ruleset-specific composers 2021-03-26 15:25:20 +08:00
Nathan Alo
2bea69456e remove implementations 2021-03-26 15:24:33 +08:00
Dean Herbert
77969bb223 Merge branch 'master' into add-timeline-stacking-support 2021-03-26 16:17:10 +09:00
Dean Herbert
6a4157d193 Remove unused using statement 2021-03-26 16:13:43 +09:00
Dean Herbert
7faca766e4 Fix crash on attempting to join lobby using key press during a pending join
Closes https://github.com/ppy/osu/issues/12040.
2021-03-26 14:49:05 +09:00
Salman Ahmed
6aa0c9d8fd Merge branch 'master' into legacy-sprite-text-fonts 2021-03-25 14:52:01 +03:00
Dean Herbert
f6647de769 Add support for nudging objects in the editor using ctrl+arrow keys
Closes #12042.
2021-03-25 19:56:28 +09:00
Dean Herbert
8d4ff867bf Fix barlines showing up in the osu!mania editor's timeline 2021-03-25 16:30:31 +09:00
Dean Herbert
9fdd23b134 Fix various issues with stacking 2021-03-25 16:28:30 +09:00
Dean Herbert
bdc783b55f Merge branch 'master' into add-timeline-stacking-support 2021-03-25 15:28:30 +09:00
Dean Herbert
7b3336783f
Stabilise ordering instead of simple reversing
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-25 15:24:59 +09:00
Dean Herbert
4269cb7124 Extract majority of token retrieval code out of LoadComponentAsync for legibility 2021-03-25 13:48:41 +09:00
Dean Herbert
d55324585d Change RoomSubmittingPlayer's request implementation to return null on RoomID missing, rather than silently succeeding 2021-03-24 13:23:23 +09:00
Dean Herbert
84b2f9a848 Make token private 2021-03-24 13:20:44 +09:00
Dean Herbert
a0c6c4da35 Rename and refactor token request process to be easier to understand 2021-03-24 13:17:29 +09:00
Dean Herbert
e372e355ef Reorder overrides in SoloPlayer to better follow chronological request order 2021-03-24 13:12:51 +09:00
Dean Herbert
8bed7748d6 Rename token request method to avoid double Request terminology 2021-03-24 13:02:37 +09:00
Dean Herbert
a1c35677ef Add more xmldoc 2021-03-24 13:02:17 +09:00
Dean Herbert
e649a330a4 Implement SoloPlayer's request construction 2021-03-23 18:23:25 +09:00
Dean Herbert
242b847516 Add flow for allowing gameplay to continue even when an error occurs with token retrieval 2021-03-23 18:23:25 +09:00
Dean Herbert
3cd8bf2d7f Move token request construction to LoadAsyncComplete to better allow DI usage 2021-03-23 18:20:55 +09:00
Dean Herbert
571124669d Remove all references to "score submission" from Player 2021-03-23 18:20:55 +09:00
Dean Herbert
194b2d05d3 Update SoloPlayer to derive SubmittingPlayer 2021-03-23 18:20:55 +09:00
Dean Herbert
12f050264a Further split out a player class which submits to "rooms" 2021-03-23 18:20:55 +09:00
Dean Herbert
7045fce555 Move score submission logic in general out to its own Player type 2021-03-23 18:20:55 +09:00
Dean Herbert
6cb14e91c9 Make Player abstract and introduce SoloPlayer 2021-03-23 18:18:49 +09:00
Dean Herbert
9c690f9545 Fix second usage 2021-03-23 14:08:00 +09:00
Bartłomiej Dach
dd48b68f8a Ensure selected blueprints are given selection priority 2021-03-19 22:44:33 +01:00
Dean Herbert
71a361337d
Add comment regarding usage of Reverse()
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-03-19 21:57:48 +09:00
Dan Balasescu
e72205eea2
Merge pull request #12080 from peppy/add-25-playback-editor
Change editor speed adjust to adjust frequency (and restore 25% option)
2021-03-19 21:04:12 +09:00
Dean Herbert
8955071703 Change editor speed adjust to adjust frequency 2021-03-19 20:01:45 +09:00
Dean Herbert
9be7981e0d Adjust timeline ticks to be more visible 2021-03-19 19:45:00 +09:00
Dean Herbert
563a0584d5 Implement editor timeline stacking support 2021-03-19 18:48:51 +09:00
Dean Herbert
32c571fc94 Adjust keyboard step to be something sensible 2021-03-19 17:13:30 +09:00
Dean Herbert
711d895a04
Merge pull request #8238 from voidedWarranties/editor-song-end 2021-03-19 16:32:23 +09:00
voidedWarranties
b9761c8196 Further simplify logic 2021-03-18 16:20:31 -07:00
voidedWarranties
df6570ebf5 Improve logic and add previously failing test
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-17 15:48:55 -07:00
Bartłomiej Dach
2e63c2ce20 Fix selection box operation hotkeys not registering in change handler
Could lead to crashes after reversing a note cluster and playing it
back.

The root cause of the crash was that the hotkey operations were not ran
inside of an editor change handler operation. This, in turn, caused the
autoplay replay to not be regenerated after flipping an object cluster,
therefore finally manifesting as a hard crash due to negative time
offsets appearing in judgement results, which interfered with the
default implementation of note lock.

Note that this incidentally also fixes the fact that selection box
hotkey operations (reverse and flip) did not handle undo/redo.
2021-03-17 22:17:42 +01:00
Bartłomiej Dach
a691291ae8 Merge branch 'master' into editor-song-end 2021-03-17 18:18:19 +01:00
Dan Balasescu
5a7e416495
Merge pull request #12027 from peppy/new-beatmap-empty-fields
Don't fill beatmap metadata with template values on creating a new beatmap
2021-03-17 19:36:21 +09:00
Nathan Alo
51e0304c54 properly format strings per ruleset 2021-03-17 18:31:09 +08:00
Nathan Alo
133ff085a5 refactor code 2021-03-17 18:06:40 +08:00
Nathan Alo
8046b5a818 set text to platform clipboard on copy 2021-03-17 17:35:49 +08:00
Dean Herbert
d0e61e5b4d Put back the label 2021-03-17 17:14:04 +09:00
Dean Herbert
3b6a1180b6 Remove non-accessed field 2021-03-17 17:02:11 +09:00
Dean Herbert
5adc675862 Focus artist textbox on entering song setup if fields are empty 2021-03-17 16:57:14 +09:00
Dean Herbert
eda891223c Start the editor with empty artist/creator/difficulty name fields 2021-03-17 16:47:12 +09:00
Dean Herbert
c7740d1181 Fix opening the editor occasionally causing a hard crash due to incorrect threading logic
Setting one of the global screen `Bindable`s (in this case, `Beatmap`)
is not valid from anywhere but the update thread. This changes the order
in which things happen during the editor startup process to ensure
correctness.

Closes #11968.
2021-03-17 15:52:25 +09:00
Salman Ahmed
43c1e1d217 Update existing usages
Resolve post-conflict issues
2021-03-13 06:09:07 +03:00
Dean Herbert
9b5d11f2a5
Merge pull request #11958 from bdach/ruleset-filter-v3
Allow rulesets to specify custom song select filtering criteria
2021-03-08 23:23:24 +09:00
Dan Balasescu
ff2327ffac
Merge branch 'master' into configure-await-false 2021-03-08 22:24:29 +09:00
Dean Herbert
b1cd01ceb8 Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Dean Herbert
765cc5cf37 Remove iOS multiplayer blocking code 2021-03-08 14:35:22 +09:00
Dean Herbert
f46880f68a Merge branch 'master' into intro-triangles-background-access 2021-03-08 13:31:09 +09:00
Dean Herbert
74fc5d5b8c Fix potential cross-thread drawable mutation in IntroTriangles 2021-03-08 13:30:07 +09:00
Dean Herbert
503f29609a Also set additive mode to match stable 2021-03-07 23:40:09 +09:00
Joehu
3e4dfdb675 Fix pop out count being above displayed count on legacy combo counter 2021-03-06 20:37:27 -08:00
Bartłomiej Dach
12b7d9e06d Simplify custom filter criteria retrieval 2021-03-06 12:16:01 +01:00
Bartłomiej Dach
f00089846b Merge branch 'master' into ruleset-filter-v3 2021-03-06 12:14:53 +01:00
Bartłomiej Dach
f733d1ec1f Expose and document query parser and helpers 2021-03-03 22:03:01 +01:00
Bartłomiej Dach
f9148eec20 Refactor filter query parsing helper methods
In preparation for exposition as public.
2021-03-03 21:34:14 +01:00
Dean Herbert
23a46819dc
Merge branch 'master' into multiplayer-confirm-on-exit 2021-03-03 20:35:31 +09:00
Dean Herbert
0f5bce70ad Split confirmation dialog classes apart 2021-03-03 20:34:37 +09:00
smoogipoo
012b48dbe5 Remove explicit public definition
Interface members are public by default.
2021-03-03 19:03:45 +09:00
Dean Herbert
0ede28da2f Fix test failures due to missing dependency 2021-03-03 15:24:55 +09:00
Dean Herbert
cb4c3503a0 Confirm exiting a multiplayer match 2021-03-03 14:54:18 +09:00
Dean Herbert
d332fd2414 Handle case where local user tries to change beatmap while not the host 2021-03-03 14:53:47 +09:00
Dean Herbert
7dce9b04fa Add a more basic ConfirmDialog implementation 2021-03-03 14:50:45 +09:00
Dean Herbert
fcea900a53 Move main menu (song select) presentation logic to a local implementation
Reduces cross-dependencies between OsuGame and MainMenu.
2021-03-03 14:13:51 +09:00
Dean Herbert
36e1fb6da8 Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00
Dean Herbert
6e75ebbb06 Add interface to handle local beatmap presentation logic 2021-03-03 14:13:48 +09:00
Bartłomiej Dach
42c3309d49 Use ruleset criteria in parsing and filtering 2021-03-02 20:11:21 +01:00
Bartłomiej Dach
c375be6b07 Instantiate ruleset criteria 2021-03-02 20:10:03 +01:00
Bartłomiej Dach
e46543a4a9 Constrain operator parsing better 2021-03-02 19:56:36 +01:00
Bartłomiej Dach
26736d990f Enable filter parsing extensibility 2021-03-02 19:42:47 +01:00
Dean Herbert
4fd8501c86 Remove unnecessary using (underlying enumerator change) 2021-02-26 20:03:03 +09:00
Dean Herbert
cd1c1bf534 Centralise cases of performing actions on the current selection
By moving this to a central location, we can avoid invoking the
EditorChangeHandler when there is no selection made. This helps
alleviate the issue pointed out in
https://github.com/ppy/osu/issues/11901, but not fix it completely.
2021-02-26 14:15:13 +09:00
Bartłomiej Dach
d0decc73be Merge branch 'master' into beatmap-difficulty-cache-nullable 2021-02-25 19:40:38 +01:00
Dean Herbert
a792c3f13c
Merge pull request #11900 from peppy/update-bpm-with-mods
Update the displayed BPM at song select with rate adjust mods
2021-02-26 00:25:55 +09:00
smoogipoo
01a4815412 Make labels disappear on null beatmap/no hitobjects 2021-02-25 23:36:02 +09:00
Dan Balasescu
46ea0f44eb
Merge branch 'master' into beatmap-difficulty-cache-nullable 2021-02-25 22:52:15 +09:00
smoogipoo
c1f27ba938 Merge branch 'master' into fix-song-select-star-rating-display-zero-flashing 2021-02-25 22:13:48 +09:00
smoogipoo
c3eb44137b Move ValueChanged bind back to load() 2021-02-25 22:09:41 +09:00
smoogipoo
649ce20e35 Fix up super weird and super wrong DI 2021-02-25 22:01:53 +09:00
smoogipoo
b090a82b35 Merge branch 'master' into update-bpm-with-mods 2021-02-25 21:58:54 +09:00
smoogipoo
de417a660d Make BPM update with changes in mod settings 2021-02-25 21:51:32 +09:00
smoogipoo
98313a98bf DI mods in parent class and pass them down 2021-02-25 21:48:02 +09:00
Dean Herbert
90e8308716 Merge branch 'master' into localisation-refactor-framework 2021-02-25 17:28:55 +09:00
Dean Herbert
2db4b793d7 Also handle most common BPM display 2021-02-25 17:05:00 +09:00
Dean Herbert
31c52bd585 Update the displayed BPM at song select with rate adjust mods
This only covers constant rate rate adjust mods. Mods like wind up/wind
down will need a more complex implementation which we haven't really
planned yet.
2021-02-25 17:00:44 +09:00
Dean Herbert
03771ce8ec Allow determining a BeatmapDifficultyCache's bindable return's completion state via nullability 2021-02-25 16:19:01 +09:00
Dean Herbert
9f3ceb99eb Fix the star rating display at song select flashing to zero when changing mods
Due to the use of bindable flow provided by `BeatmapDifficultyCache` in
this usage, the display would briefly flash to zero while difficulty
calculation was still running (as there is no way for a consumer of the
provided bindable to know whether the returned 0 is an actual 0 SR or a
"pending" calculation).

While I hope to fix this by making the bindable flow return nullable
values, I think this particular use case works better with non-bindable
flow so have switched across to that.
2021-02-25 16:05:13 +09:00
Dean Herbert
e82eaffaed Flip order back to original for romanisable strings 2021-02-25 14:14:07 +09:00
Dean Herbert
a362382d38 Add back more correct null checks 2021-02-25 14:06:21 +09:00
Dan Balasescu
a7d10630e0
Merge pull request #11893 from peppy/fix-request-queue-reference-holding
Fix requests being indefinitely queued when user is offline
2021-02-24 23:07:02 +09:00
Dean Herbert
fa6d797adf Remove redundant prefix 2021-02-24 20:30:17 +09:00
Dean Herbert
5dc0aefb2b Cancel request on leaving results screen 2021-02-24 19:54:52 +09:00
Dan Balasescu
c0f21c8cbe
Merge branch 'master' into fix-selecting-incompatible-freemods 2021-02-24 15:10:48 +09:00
Dan Balasescu
cfea4c7d4d
Merge pull request #11881 from peppy/disable-hub-connections-on-ios
Disable multiplayer/spectator on iOS until it can be supported again
2021-02-24 13:09:03 +09:00
Dean Herbert
e1f71038e3 Remove unncessary action 2021-02-24 12:13:55 +09:00
Dean Herbert
71182347d6 Also add a notifiation when trying to enter the multiplayer screen
Turns out the only check required to get into this screen was that the
API was online, which it always is even if the multiplayer component
isn't.

This provides a better end-user experience.
2021-02-24 11:30:14 +09:00
Dean Herbert
6a5c6febc5 Add inline comment explaining the retry loop 2021-02-23 13:23:32 +09:00
Salman Ahmed
5493c55da7 Fix silly mistake 2021-02-22 16:59:35 +03:00
Salman Ahmed
5e9040c291 Use "pausing supported" conditional instead 2021-02-22 16:26:35 +03:00
Dean Herbert
8a97e2e28d Update LocalisedString usages to RomanisedString 2021-02-22 19:01:42 +09:00
Dean Herbert
1fd76ea3fb Apply changes to UI components overriding functions with changing signatures 2021-02-22 19:01:42 +09:00
Salman Ahmed
6bac83964a Merge branch 'master' into fix-pofl-on-cooldown 2021-02-22 10:03:27 +03:00
smoogipoo
ccb83ef3a3 Fix checkbox not being updated 2021-02-22 15:47:47 +09:00
smoogipoo
8d463987dd Fix being able to select incompatible freemods 2021-02-22 13:24:24 +09:00
Dan Balasescu
8037b101cb
Merge branch 'master' into perform-from-subscreen-support 2021-02-22 11:55:51 +09:00
Dean Herbert
38a2124921 Support instant exit if pausing is not allowed in the current game mode 2021-02-20 14:26:50 +09:00
Dan Balasescu
52372fe50d
Merge pull request #11713 from peppy/fix-error-exit-during-results-transition
Fix a potential crash when exiting play during the results screen transition
2021-02-19 18:39:21 +09:00
Dan Balasescu
9fc57b2145
Merge pull request #11832 from peppy/leaderboard-compact-mode
Show compact leaderboard during gameplay to reduce distractions
2021-02-19 18:17:46 +09:00
Dean Herbert
362e4802f7 Add the ability for PerformFromMenuRunner to inspect nested screen stacks 2021-02-19 17:58:04 +09:00
Salman Ahmed
0771154dd2 Make PauseCooldownActive protected and expose on test class 2021-02-19 11:42:30 +03:00
Salman Ahmed
ddd1dcff88 Attempt pausing every single frame 2021-02-19 11:33:26 +03:00
Dean Herbert
82cc06ca57 Fix new logic not considering fail overlay correctly 2021-02-19 17:26:54 +09:00
Dean Herbert
4c214b74ce Merge branch 'master' into fix-error-exit-during-results-transition 2021-02-19 17:13:55 +09:00
Dean Herbert
b8c1e8ed7a
Merge pull request #11708 from frenzibyte/multiplayer-participant-rank
Display user global rank for multiplayer room participants
2021-02-19 16:57:30 +09:00
Dean Herbert
9d02f589fe Compact leaderboard during gameplay 2021-02-19 16:51:39 +09:00
Salman Ahmed
4436585aa4 Keep attempting to pause gameplay while window not active 2021-02-19 10:46:32 +03:00
Salman Ahmed
772471a6d8 Add failing test case 2021-02-19 10:46:31 +03:00
Dean Herbert
691cfa5bc3 Add expanded/compact display modes for GameplayLeaderboard 2021-02-19 16:46:30 +09:00
Dean Herbert
ee9e6fff40 Add bindable flow for expanded leaderboard state 2021-02-19 15:09:41 +09:00
Dean Herbert
484968d797
Fix weird bool check
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-02-19 14:46:10 +09:00
Dean Herbert
4504023a23 Merge branch 'master' into playlists-freemod-support 2021-02-19 14:43:59 +09:00
Dean Herbert
39059ed82d Remove unnecessary null coalesce check 2021-02-19 14:36:51 +09:00
Dean Herbert
df05c57f44 Merge branch 'master' into playlists-freemod-support 2021-02-19 14:35:20 +09:00
Dean Herbert
a2aec6bcdc
Merge pull request #11808 from smoogipoo/multiplayer-no-playlist-mangling
Rework multiplayer playlist handling to support multiple items
2021-02-19 14:33:53 +09:00
smoogipoo
bc10fcafae Remove now unnecessary schedule 2021-02-19 13:23:51 +09:00
Dean Herbert
b68dbbceff
Merge branch 'master' into multiplayer-participant-rank 2021-02-19 13:16:44 +09:00
Dan Balasescu
6240d3964c
Merge pull request #11817 from peppy/fix-collection-dropdown-cross-thread-manipulation
Fix potential crash from cross-thread drawable manipulation in CollectionFilterDropdown
2021-02-19 10:06:42 +09:00
Salman Ahmed
e14a59f272 Fix creating ruleset instances per LINQ select 2021-02-18 15:26:59 +03:00
Dan Balasescu
46b67dd7bc
Merge pull request #11821 from peppy/fix-carousel-border-additive-alplha
Fix carousel items' borders getting blown out when selected and hovered
2021-02-18 17:45:58 +09:00
Dean Herbert
b713eb2eae Make field readonly 2021-02-18 17:13:48 +09:00
Dean Herbert
c3a98b6ad1 Fix carousel items' borders getting blown out when selected and hovered
I tried restructuring the hierarchy to avoid needing this added property
(moving the hover layer out of the border container) but this leads to
some subpixel leakage outside the borders which looks even worse.

Closes #6915.
2021-02-18 16:59:44 +09:00
smoogipoo
e911760318 Split OnlinePlayComposite to remove if-statement 2021-02-18 15:47:33 +09:00
Dean Herbert
421cdb6650 Consume new method in existing usages (and remove some unnecessary set/unset code) 2021-02-18 15:01:11 +09:00
Dean Herbert
49589b64c3 Intro track should not restart from preview point 2021-02-18 14:55:15 +09:00
Dean Herbert
90dce52042 Fix potential crash from cross-thread drawable manipulation in CollectionFilterDropdown 2021-02-18 14:10:28 +09:00
Dan Balasescu
e30fb72ee2
Merge pull request #11811 from peppy/fix-mod-display-thread-safety
Fix ModDisplay potentially being operated on before loaded completely
2021-02-18 00:05:31 +09:00
Dean Herbert
3208b2c5bf Fix potential nullref if mods are never set 2021-02-17 23:13:51 +09:00
smoogipoo
6ef235c4c5 Fix beatmap panel flickering multiple times 2021-02-17 21:54:43 +09:00
smoogipoo
2a1bb2f578 Fix selected item potentially changing during gameplay 2021-02-17 21:40:21 +09:00
Dean Herbert
403536ef80 Fix ModDisplay potentially being operated on before loaded completely
Closes https://github.com/ppy/osu/issues/11810.
2021-02-17 21:11:46 +09:00
Dean Herbert
9c298fac4a
Merge pull request #11801 from peppy/fix-import-always-importing
Fix intro beatmap always being imported even if already in a good state
2021-02-17 20:59:33 +09:00
smoogipoo
8930ff4465 Merge branch 'master' into multiplayer-no-playlist-mangling 2021-02-17 19:29:01 +09:00
Dean Herbert
c1620ce21b Fix intro beatmap always being imported even if already in a good state 2021-02-17 19:19:49 +09:00
smoogipoo
604add04e4 Fix song select mods being reset incorrectly 2021-02-17 19:06:37 +09:00
smoogipoo
70a995919c Update comments 2021-02-17 17:58:24 +09:00
Dan Balasescu
57ede6eb37
Merge branch 'master' into fix-multiplayer-mod-propagation-race 2021-02-17 16:22:51 +09:00
Dean Herbert
86faa7f465
Merge pull request #11798 from smoogipoo/multiplayer-long-types
Use long type where required in multiplayer
2021-02-17 15:50:12 +09:00
Salman Ahmed
a845e96b7a Replace Ranks.Global completely with a GlobalRank property 2021-02-17 08:52:04 +03:00
Salman Ahmed
d7c91a7c6f Merge branch 'fix-tournament-user-population' into multiplayer-participant-rank 2021-02-17 08:42:59 +03:00
Bartłomiej Dach
8f72631c31 Fix typo in comment 2021-02-16 21:48:19 +01:00
smoogipoo
100097d78f Fix playlist not being handled correctly for non-joined cases 2021-02-16 21:32:35 +09:00
Dan Balasescu
bef0e5cfa1
Merge pull request #11790 from peppy/playlists-show-remaining-attempts
Display remaining attempts for playlist rooms with room-level attempt limits
2021-02-16 21:10:19 +09:00
Dan Balasescu
ffa90c1a23
Remove whitespace 2021-02-16 20:23:19 +09:00
Dan Balasescu
8e077c2857
Merge pull request #11791 from peppy/rooms-container-fix-click-deselection
Add the ability to deselect the currently selected room via clicking away
2021-02-16 20:22:24 +09:00
smoogipoo
379393fe10 Merge branch 'multiplayer-long-types' into multiplayer-no-playlist-mangling 2021-02-16 19:37:55 +09:00
smoogipoo
3e802531d3 Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
smoogipoo
e24a5949c5 Fix resolve 2021-02-16 19:26:51 +09:00
smoogipoo
2a1096a3c8 Make BeatmapSelectionControl use the selected item 2021-02-16 19:02:16 +09:00
smoogipoo
3ff9e14e35 Make StatefulMultiplayerClient control current playlist item 2021-02-16 18:56:13 +09:00
smoogipoo
855d24dce7 Cache selected item bindable from RoomSubScreen 2021-02-16 17:38:33 +09:00
smoogipoo
f25b5147ef Select last playlist item in match subscreen 2021-02-16 15:37:45 +09:00
Dean Herbert
fdcb6384cb Add user mod selection to playlists room screen 2021-02-16 15:14:56 +09:00
Dean Herbert
97a7572cb8 Move UserModSelectOverlay to RoomSubScreen for Playlists consumption 2021-02-16 15:14:48 +09:00
Dean Herbert
fff1cb0b35 Fix allowed mods not being copied when populating playlist items 2021-02-16 15:14:21 +09:00
Dean Herbert
da42c6d282 Expose FreeMods from OnlinePlaySongSelect 2021-02-16 15:14:21 +09:00
Dean Herbert
52e544aa67 Revert "Remove redundant double call to ValueChanged on UserMods change"
This reverts commit 9ed45ce1ca.
2021-02-16 14:42:31 +09:00
Dean Herbert
9ed45ce1ca Remove redundant double call to ValueChanged on UserMods change 2021-02-16 14:31:00 +09:00
Dean Herbert
0ca747b39f Merge branch 'master' into fix-multiplayer-mod-propagation-race 2021-02-16 14:25:27 +09:00
Dean Herbert
31a5cdd8ac Fix current selection not updating visually after creating a new playlist 2021-02-16 14:02:21 +09:00
Dean Herbert
e969ca8974 Remove unused using statement that rider could not identify 2021-02-16 13:52:42 +09:00
Dean Herbert
e82922f8c5 Add the ability to deselect the currently selected room via clicking away
Always felt wrong that you couldn't do this until now.
2021-02-16 13:44:37 +09:00
Salman Ahmed
0e7f52b5cc Always use JSON property global_rank for global ranks instead 2021-02-16 07:33:16 +03:00
Salman Ahmed
5b4999e8af Update user statistics retrieval with API changes 2021-02-16 07:33:13 +03:00
Dean Herbert
02417697e9 Display remaining attempts for playlist rooms with room-level attempt limits 2021-02-16 13:32:14 +09:00
Salman Ahmed
d15ffff9a5 Simplifiy user statistics retrieval to one-time on deserialization 2021-02-16 04:48:36 +03:00
Salman Ahmed
a1496cd8f3 Remove necessity of using CurrentModeRank as a fallback 2021-02-16 04:48:36 +03:00
Salman Ahmed
90aa6256d7 Merge branch 'master' into multiplayer-participant-rank 2021-02-16 04:44:57 +03:00
Dean Herbert
2e646882fa Merge branch 'master' into non-concurrent-sample-playback 2021-02-15 21:22:21 +09:00
Dan Balasescu
6bfc7da671
Fix sample potentially playing at the wrong frequency
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-02-15 18:10:45 +09:00
Dean Herbert
de52b8a5ba Fix test failures in PerformFromScreen tests 2021-02-15 17:14:41 +09:00
Dean Herbert
9cba350337 Refactor again to better cover cases where the pause dialog should definitely be shown 2021-02-15 15:57:36 +09:00
Dean Herbert
1aea840504 Add missing return in early exit scenario (MakeCurrent isn't compatible with the following Exit) 2021-02-15 15:03:12 +09:00
smoogipoo
c6ed3efa4a Merge branch 'master' into non-concurrent-sample-playback 2021-02-15 14:47:32 +09:00
Dean Herbert
2b69c7b325 Fix incorrect order of operation in pause blocking logic 2021-02-15 14:24:08 +09:00
Joehu
b28a906197 Fix extra mod settings overflowing from screen 2021-02-12 10:29:29 -08:00
Joehu
52975c5185 Remove hardcoded padding from main content 2021-02-12 10:23:33 -08:00
smoogipoo
d3f0c0730d Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
Dean Herbert
4ab16694d1 Fix classic "welcome" intro not looping as expected 2021-02-12 16:22:19 +09:00
Dan Balasescu
cb4d119f23
Merge pull request #11740 from peppy/editor-fix-slider-samples-new-placement
Fix newly placed sliders in the editor not playing hitsounds
2021-02-12 13:31:00 +09:00
Dean Herbert
cd01591dda Consume new debounce logic in carousel header 2021-02-12 12:22:35 +09:00
Dean Herbert
e9730d4782 Move default sample addition to inside PlacementBlueprint
This isn't actually required to fix the behaviour but it does feel like
a better place to put this logic.
2021-02-11 17:16:18 +09:00
Dean Herbert
98c5b0220c
Merge pull request #11725 from smoogipoo/freemods-user-settings
Add local user customisation for freemod mod settings
2021-02-11 16:02:24 +09:00
Dean Herbert
889a99c49c Use AddOnce everywhere to reduce potential call count 2021-02-11 16:00:52 +09:00
Dean Herbert
549e7520c5 Move scheduler logic to client callback rather than inside the update method 2021-02-11 16:00:52 +09:00
Dean Herbert
21f66a19fd Make server authoritative in which mods the client should be using when gameplay starts 2021-02-11 15:55:18 +09:00
Dean Herbert
3344e9f27f
Merge pull request #11720 from nekodex/new-buttonsystem-edit-sound
Use unique sample for edit button click (ButtonSystem)
2021-02-11 15:10:35 +09:00
Dean Herbert
eaa7b4cb93 Rename second usage variable name to match 2021-02-11 14:54:50 +09:00
Dean Herbert
2afea88a25 Merge branch 'new-carousel-sounds' into update-resources 2021-02-11 14:20:20 +09:00
smoogipoo
86682cdb34 Add client/room null check 2021-02-10 20:16:26 +09:00
smoogipoo
6fff7c39da Ensure tracker is disposed 2021-02-10 20:09:45 +09:00
smoogipoo
822c66033f Add local-user freemod configuration 2021-02-10 19:56:59 +09:00
smoogipoo
393cd6c74a Add helper class for tracking changes to mod settings 2021-02-10 19:40:07 +09:00
Jamie Taylor
996f1098f6 Use alternate sample on the downbeat while hovering OsuLogo 2021-02-10 18:17:48 +09:00
Jamie Taylor
bc7f4a4f88 Use a single sample for CarouselHeader on-hover with randomised pitch instead of multiple samples 2021-02-10 17:53:47 +09:00
Jamie Taylor
22995c216d Use unique sample for edit button click (ButtonSystem) 2021-02-10 17:23:55 +09:00
Dan Balasescu
92599aa02b
Merge branch 'master' into user-beatmap-downloading-states-2 2021-02-09 21:06:09 +09:00
Dean Herbert
2c052d70e8 Only trigger pause cooldown on pause (not exit) 2021-02-09 17:29:18 +09:00
Dean Herbert
cba116ff09 Fix incorrect call parameter for quick exit 2021-02-09 17:28:57 +09:00
Dean Herbert
61b9539864 Fix regression in quick exit logic 2021-02-09 17:14:16 +09:00
Dean Herbert
5bd4f74ddf Fix a potential crash when exiting play during the results screen transition 2021-02-09 16:24:29 +09:00
smoogipoo
3ce605b5e5 Small refactoring to use .Trim() instead 2021-02-09 12:00:03 +09:00
Salman Ahmed
d101add159 Display user global rank for selected ruleset in participants panel 2021-02-08 21:25:50 +03:00
Joehu
414e05affd Fix editor effect attribute tooltip having unnecessary whitespace when only one is enabled 2021-02-08 10:16:16 -08:00
Dean Herbert
2cac373365
Merge pull request #11706 from smoogipoo/fix-failing-test
Fix failing test
2021-02-08 20:57:38 +09:00
Dean Herbert
0dd1b1026c
Merge pull request #11495 from smoogipoo/more-accurate-most-common-bpm
Make most common BPM more accurate
2021-02-08 20:08:58 +09:00
Dean Herbert
156f5bd5df
Add newline between statements 2021-02-08 20:05:16 +09:00
smoogipoo
19368f87fb Fix failing test 2021-02-08 19:59:07 +09:00
Dan Balasescu
7bc6010d90
Merge pull request #11703 from Joehuu/fix-timing-editor-attribute-column
Fix attributes header not being aligned with content in editor timing mode
2021-02-08 19:38:59 +09:00
Dean Herbert
5fbed05d04
Merge pull request #11551 from smoogipoo/fix-leave-room-race-2
Fix client potentially not leaving a room on exiting multiplayer
2021-02-08 19:23:14 +09:00
smoogipoo
a08c51f213 Remove duplicate code 2021-02-08 19:23:10 +09:00
smoogipoo
6e34e7d750 Merge branch 'master' into user-beatmap-downloading-states-2 2021-02-08 19:08:53 +09:00
smoogipoo
69ca440ae5 Merge branch 'master' into more-accurate-most-common-bpm 2021-02-08 18:40:58 +09:00
Joehu
5e7823b289 Fix attributes content being zero size and disappearing after being half off-screen 2021-02-08 01:37:34 -08:00
Joehu
6b26a18a23 Fix attributes header not being aligned with content in editor timing mode 2021-02-08 01:34:32 -08:00
Dean Herbert
59dc148a48
Merge pull request #11680 from frenzibyte/instant-pause-on-focus-loss
Make pausing on window focus loss instantaneous
2021-02-08 17:00:17 +09:00
Dean Herbert
9e0724b138 Remove unnecessary double resolution of OsuGame 2021-02-08 15:58:41 +09:00
Dan Balasescu
e8f08b09dc
Merge pull request #11552 from vmaggioli/zero-spinner-slider
Fix being able to set zero or negative hitobject duration via timeline
2021-02-08 14:52:35 +09:00
Dean Herbert
93f1a3c1bf
Merge branch 'master' into instant-pause-on-focus-loss 2021-02-08 14:31:40 +09:00
Joehu
d74a1437be Fix player loader metadata not being centred 2021-02-07 15:14:08 -08:00
Salman Ahmed
d0ca2b99a8 Remove unnecessary injected dependency 2021-02-06 20:57:01 +03:00
Salman Ahmed
40ddccf0c7 Do not consider replays for "pause on focus lost"
Replays are not pausable as can be seen in the `canPause` check.
2021-02-06 20:56:08 +03:00
Salman Ahmed
c9db0bf886 Call break time update when loaded 2021-02-06 20:54:13 +03:00
Salman Ahmed
f29938e15d Make last binding game activity more sensible 2021-02-05 20:39:57 +03:00
Dean Herbert
34a1918d03
Merge branch 'master' into user-beatmap-downloading-states-2 2021-02-06 00:27:55 +09:00
Vincent Maggioli
96652e07cd
Merge branch 'master' into zero-spinner-slider 2021-02-05 09:40:55 -05:00
Dean Herbert
dd4207cb4e
Merge pull request #11661 from peppy/playlist-max-room-attempts
Add support for setting the maximum attempt count for a playlist
2021-02-05 23:40:38 +09:00
vmaggioli
5061231e59
Switch to beat length 2021-02-05 09:39:14 -05:00
Dean Herbert
7f82a06a61 Remove no longer used using directive 2021-02-05 23:08:31 +09:00
Dean Herbert
0679901e4d Update error handling 2021-02-05 22:53:40 +09:00
Dean Herbert
3ca64a1cb2 Merge branch 'master' into playlist-max-room-attempts 2021-02-05 22:13:13 +09:00
smoogipoo
95ad7ea8f7 Fix mods on participant panels flashing when changed 2021-02-05 18:44:33 +09:00
Dean Herbert
f338fa114b
Merge branch 'master' into user-beatmap-downloading-states-2 2021-02-05 18:02:40 +09:00
Dean Herbert
791cbb7f03 Don't reset ready state if the map is locally available 2021-02-05 17:17:29 +09:00
Dean Herbert
3e750feaa4 Subclass LocalPlayerModSelectOverlay to correctly deselect incompatible mods on free mod selection 2021-02-05 16:42:35 +09:00
Salman Ahmed
8d18c7e929 Fix BreakTracker.IsBreakTime not updated properly on breaks set
Causes a pause from focus lose when playing a beatmap that has a break section at the beginning, due to `IsBreakTime` incorrectly set to `false`
2021-02-05 10:28:35 +03:00
Salman Ahmed
e1789c29b1 Use Pause() instead of performUserRequestedExit() to avoid unexpected operations 2021-02-05 10:28:13 +03:00
Dean Herbert
be91f54349 Add back edge case with comment 2021-02-05 16:19:45 +09:00
Dean Herbert
9ba5ae3db7 Remove lots of unnecessary client side logic 2021-02-05 16:17:02 +09:00
Dean Herbert
1b6a052798 Refactor logic to suck a bit less 2021-02-05 15:46:03 +09:00
Dean Herbert
d1f9aa52a4 Inline variable 2021-02-05 15:33:48 +09:00
Dean Herbert
9e9e382bee Merge branch 'master' into user-beatmap-downloading-states-2 2021-02-05 15:27:17 +09:00
Dean Herbert
2fc3a97f56
Merge pull request #11516 from frenzibyte/ready-button-clean-up
Replace ready button beatmap logic with using `MultiplayerBeatmapTracker` instead
2021-02-05 15:09:25 +09:00
Salman Ahmed
730e66f0ee Make pausing on window focus lose instant 2021-02-05 09:07:59 +03:00
Dean Herbert
de8724b1f6 Use AddRangeInternal for simplicity, but disallow ClearInternal for safety 2021-02-05 14:39:25 +09:00
Dean Herbert
fc37d8b7df Refactor content redirection logic to be easier to parse 2021-02-05 14:25:19 +09:00
Dean Herbert
9258836f10
Merge pull request #11641 from smoogipoo/freemods
Add support for optional per-user mods in multiplayer (aka freemod)
2021-02-05 13:59:30 +09:00
Salman Ahmed
78ea2d50bb Merge branch 'master' into ready-button-clean-up 2021-02-05 07:23:11 +03:00
smoogipoo
df2da5950f Add back vertical spacer 2021-02-05 13:09:13 +09:00
smoogipoo
2e85ce5b82 Rename UserMods -> Mods for MultiplayerRoomUser 2021-02-05 12:40:16 +09:00
Dan Balasescu
a71d6a4c97
Merge branch 'master' into multiplayer-beatmap-tracker 2021-02-05 12:25:36 +09:00
smoogipoo
a2fdba3e51 Rename to OnlinePlayBeatmapAvailabilityTracker 2021-02-05 12:24:38 +09:00
smoogipoo
cf5233c6ab Merge branch 'master' into freemods 2021-02-05 00:27:14 +09:00
Dean Herbert
f23ca7c7cf Centralise selection animation logic 2021-02-04 18:10:55 +09:00
Dean Herbert
daf7ab9422 Apply the expected font to the checkbox's label 2021-02-04 16:58:15 +09:00
Dean Herbert
48a58e790e Don't specify arbitrary width 2021-02-04 16:57:39 +09:00
Bartłomiej Dach
cb87da2bb8
Merge branch 'master' into freemod-select-overlay 2021-02-03 22:19:35 +01:00
Dean Herbert
b06f4ee124
Merge branch 'master' into solo-mod-select-overlay 2021-02-03 23:44:08 +09:00
Dean Herbert
17072a5dda
Merge pull request #11664 from smoogipoo/modselect-dynamic-isvalid
Make it possible to change IsValidMod in mod selection
2021-02-03 23:43:36 +09:00
Dean Herbert
2a52851e68
Merge branch 'master' into modselect-dynamic-isvalid 2021-02-03 22:11:33 +09:00
Dean Herbert
9d7164816c Add reverse binding for max attempts (currently unused but good for safety) 2021-02-03 22:02:40 +09:00
Dean Herbert
3fe190cfbe Show original error message on web exceptions (or is no message is returned) 2021-02-03 22:00:16 +09:00
Dan Balasescu
f24a6178bc
Merge branch 'master' into ongoing-tracker-fix-more 2021-02-03 21:00:45 +09:00
smoogipoo
21d5f842fc Re-layout to reduce movement 2021-02-03 14:53:55 +09:00
Dan Balasescu
2a4488c11b
Merge branch 'master' into freemods 2021-02-03 14:12:39 +09:00
Bartłomiej Dach
fc84ec1313 Move anchor specification to central place 2021-02-02 22:18:14 +01:00
Bartłomiej Dach
181d2c672b Fix outdated comment 2021-02-02 22:05:25 +01:00
Bartłomiej Dach
fe7f4f7222
Merge branch 'master' into playlists-item-visual-improvements 2021-02-02 21:26:16 +01:00
Salman Ahmed
50d57a3931 Move tracker loading into BDL 2021-02-02 17:22:48 +03:00
smoogipoo
aeb3ed8bb3 Renamespace footer button 2021-02-02 21:46:22 +09:00
smoogipoo
6453367a9c Merge branch 'freemod-select-overlay' into freemods 2021-02-02 21:43:35 +09:00
smoogipoo
097ce37e96 Merge branch 'fix-mod-icon' into freemods 2021-02-02 21:37:24 +09:00
smoogipoo
6ff8e8dd37 Disable a few mods by default 2021-02-02 21:29:08 +09:00
smoogipoo
5a56e2ba4b Fix sound duplication due to checkbox 2021-02-02 21:29:00 +09:00
smoogipoo
643c0605d8 Implement the freemod selection overlay 2021-02-02 21:14:38 +09:00
smoogipoo
e58ece9e10 Make ModSelectOverlay abstract 2021-02-02 21:06:04 +09:00
smoogipoo
10ceddf3ff Make IsValidMod adjustable 2021-02-02 20:47:50 +09:00
smoogipoo
a2e3b1c0e4 Move Mods reset code to OnlinePlaySongSelect 2021-02-02 19:02:39 +09:00
Dean Herbert
fc3adaf612 Show maximum attempt count in room display (when not unlimited) 2021-02-02 18:45:05 +09:00
Dean Herbert
9b209d67dc Match size of participants text with host display 2021-02-02 18:45:05 +09:00
Dean Herbert
96d20bf607 Reduce height of ModeTypeInfo to match adjacent text sections 2021-02-02 18:45:05 +09:00
Dean Herbert
90acdd4361 Display the correct error message on score submission failure
The server will return a valid error message in most cases here. We may
eventually want to add some fallback message for cases an error may
occur that isn't of
[InvariantException](3169b33ccc/app/Exceptions/InvariantException.php (L9-L10)) type, but I'm not 100% sure
how to identify these just yet.
2021-02-02 18:45:05 +09:00
Dean Herbert
6fdaf02518 Hook up room-level max attempts to UI 2021-02-02 18:45:05 +09:00
Dean Herbert
40233fb47c Make font bolder 2021-02-02 17:09:59 +09:00
Dean Herbert
6d9ac4d0f0 Increase darkness of gradient on buttons to make text readability (slightly) better 2021-02-02 16:57:27 +09:00
Dean Herbert
fb52ac8c69 Share remove from playlist button design with adjacent download button 2021-02-02 16:57:08 +09:00
Dean Herbert
bdc05af4b7 Make playlist settings area taller to better match screen aspect ratio 2021-02-02 16:30:45 +09:00
smoogipoo
0bce9d6833 Clear freemods when ruleset is changed 2021-02-02 13:54:58 +09:00
smoogipoo
173e20938c Revert changes to ModDisplay 2021-02-02 13:49:58 +09:00
smoogipoo
1d3dff8c75 Refactor ModDisplay flag usage 2021-02-02 13:41:01 +09:00
smoogipoo
87f9e46b16 Add option to select all 2021-02-02 13:37:25 +09:00
smoogipoo
9c3c0895cf Hide customise button + multiplier label 2021-02-02 13:36:58 +09:00
smoogipoo
7a14e14e67 Refactor condition
This won't make any noticeable difference, but is the more correct way
to handle MultiMod because flattening works through infinite recursion levels.
2021-02-02 12:54:26 +09:00
smoogipoo
b54f65c282 Exclude more mods from multiplayer 2021-02-02 12:48:15 +09:00
smoogipoo
4cf52077b6 Make checkbox also respond to all mods selected 2021-02-02 11:11:28 +09:00
Dan Balasescu
c70dd2edfc
Merge pull request #11569 from peppy/fix-editor-new-beatmap-crash
Fix a potential crash when exiting the editor before a new beatmap is added to the database
2021-02-01 21:01:51 +09:00
smoogipoo
97e3023df9 Renamespace/rename MatchSongSelect -> PlaylistsSongSelect 2021-02-01 20:16:58 +09:00
smoogipoo
e5ca9b1e50 Remove usage of removed method 2021-02-01 19:28:33 +09:00
smoogipoo
9c4c47599f Merge branch 'master' into freemods 2021-02-01 19:28:10 +09:00
smoogipoo
ee92ec0a5c Disallow local user mod customisation 2021-02-01 18:54:47 +09:00
smoogipoo
89a42d60fb General cleanup 2021-02-01 18:50:32 +09:00
smoogipoo
3a906a89fc Pin mod position in participant panels 2021-02-01 18:27:15 +09:00
smoogipoo
51cb288717 Reduce mod selection height 2021-02-01 18:18:59 +09:00
smoogipoo
e134af82f5 Stack freemods for the local user 2021-02-01 18:16:38 +09:00
smoogipoo
3e74f8fd9e Disable customisation of freemods, move stacking to property 2021-02-01 18:11:20 +09:00
smoogipoo
3cd30d284e Renamespace 2021-02-01 18:08:49 +09:00
smoogipoo
f538963607 Extra mods -> user mods 2021-02-01 17:57:32 +09:00