1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 16:06:06 +08:00

Implement SoloPlayer's request construction

This commit is contained in:
Dean Herbert 2021-03-23 16:41:52 +09:00
parent 242b847516
commit e649a330a4

View File

@ -1,22 +1,34 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using osu.Game.Online.API;
using osu.Game.Online.Rooms;
using osu.Game.Online.Solo;
using osu.Game.Scoring;
namespace osu.Game.Screens.Play
{
public class SoloPlayer : SubmittingPlayer
{
public override APIRequest<MultiplayerScore> CreateSubmissionRequest(Score score, int token)
protected override APIRequest<MultiplayerScore> CreateSubmissionRequest(Score score, long token)
{
throw new System.NotImplementedException();
Debug.Assert(Beatmap.Value.BeatmapInfo.OnlineBeatmapID != null);
int beatmapId = Beatmap.Value.BeatmapInfo.OnlineBeatmapID.Value;
return new SubmitSoloScoreRequest(beatmapId, token, score.ScoreInfo);
}
protected override APIRequest<APIScoreToken> CreateTokenRequestRequest()
{
throw new System.NotImplementedException();
if (!(Beatmap.Value.BeatmapInfo.OnlineBeatmapID is int beatmapId))
return null;
return new CreateSoloScoreRequest(beatmapId, Game.VersionHash);
}
protected override bool HandleTokenRetrievalFailure(Exception exception) => false;
}
}