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Fix pop out count being above displayed count on legacy combo counter
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@ -84,14 +84,14 @@ namespace osu.Game.Screens.Play.HUD
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{
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InternalChildren = new[]
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{
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displayedCountSpriteText = createSpriteText().With(s =>
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{
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s.Alpha = 0;
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}),
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popOutCount = createSpriteText().With(s =>
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{
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s.Alpha = 0;
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s.Margin = new MarginPadding(0.05f);
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}),
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displayedCountSpriteText = createSpriteText().With(s =>
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{
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s.Alpha = 0;
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})
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};
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