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mirror of https://github.com/ppy/osu.git synced 2024-11-11 17:47:29 +08:00
osu-lazer/osu.Game/Screens
Dean Herbert 71182347d6 Also add a notifiation when trying to enter the multiplayer screen
Turns out the only check required to get into this screen was that the
API was online, which it always is even if the multiplayer component
isn't.

This provides a better end-user experience.
2021-02-24 11:30:14 +09:00
..
Backgrounds Make IAPIProvider read-only bindables into IBindables 2020-12-18 15:16:36 +09:00
Edit Move default sample addition to inside PlacementBlueprint 2021-02-11 17:16:18 +09:00
Import Reorder functions and simplify transform logic 2020-12-15 13:04:11 +09:00
Menu Also add a notifiation when trying to enter the multiplayer screen 2021-02-24 11:30:14 +09:00
OnlinePlay Merge branch 'master' into perform-from-subscreen-support 2021-02-22 11:55:51 +09:00
Play Support instant exit if pausing is not allowed in the current game mode 2021-02-20 14:26:50 +09:00
Ranking Rename download state Downloaded to Importing 2021-01-13 18:04:53 +03:00
Select Merge pull request #11817 from peppy/fix-collection-dropdown-cross-thread-manipulation 2021-02-19 10:06:42 +09:00
BackgroundScreen.cs Fix test failures in PerformFromScreen tests 2021-02-15 17:14:41 +09:00
BackgroundScreenStack.cs Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
IHasSubScreenStack.cs Add the ability for PerformFromMenuRunner to inspect nested screen stacks 2021-02-19 17:58:04 +09:00
IOsuScreen.cs Extract UserActivity logic to OsuGame. 2020-11-08 12:29:52 +01:00
Loader.cs Add original sprite and visualiser 2020-06-02 21:06:41 +02:00
OsuScreen.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
OsuScreenDependencies.cs Fix OsuScreenDependencies not caching non-leased versions 2019-12-13 20:05:54 +09:00
OsuScreenStack.cs Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
ScorePresentType.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
ScreenWhiteBox.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
StartupScreen.cs Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected 2020-08-31 11:26:55 +02:00