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71182347d6
Turns out the only check required to get into this screen was that the API was online, which it always is even if the multiplayer component isn't. This provides a better end-user experience. |
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Button.cs | ||
ButtonArea.cs | ||
ButtonSystem.cs | ||
ConfirmExitDialog.cs | ||
Disclaimer.cs | ||
ExitConfirmOverlay.cs | ||
FlowContainerWithOrigin.cs | ||
IntroCircles.cs | ||
IntroScreen.cs | ||
IntroSequence.cs | ||
IntroTriangles.cs | ||
IntroWelcome.cs | ||
LogoVisualisation.cs | ||
MainMenu.cs | ||
MenuLogoVisualisation.cs | ||
MenuSideFlashes.cs | ||
OsuLogo.cs | ||
SongTicker.cs | ||
StorageErrorDialog.cs |