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osu-lazer/osu.Game/Screens/Menu
Dean Herbert 71182347d6 Also add a notifiation when trying to enter the multiplayer screen
Turns out the only check required to get into this screen was that the
API was online, which it always is even if the multiplayer component
isn't.

This provides a better end-user experience.
2021-02-24 11:30:14 +09:00
..
Button.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
ButtonArea.cs Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
ButtonSystem.cs Also add a notifiation when trying to enter the multiplayer screen 2021-02-24 11:30:14 +09:00
ConfirmExitDialog.cs Move dialog classes to own file 2020-07-06 23:44:26 +09:00
Disclaimer.cs Remove "osu!direct" button 2021-01-06 22:56:10 +09:00
ExitConfirmOverlay.cs Reduce final fill alpha of main menu confirm-to-exit 2021-01-18 18:22:21 +09:00
FlowContainerWithOrigin.cs Apply reviews 2019-04-08 15:24:09 +09:00
IntroCircles.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
IntroScreen.cs Intro track should not restart from preview point 2021-02-18 14:55:15 +09:00
IntroSequence.cs Update osu.Game/Screens/Menu/IntroSequence.cs 2020-08-26 12:52:39 -04:00
IntroTriangles.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
IntroWelcome.cs Merge branch 'master' into non-concurrent-sample-playback 2021-02-15 14:47:32 +09:00
LogoVisualisation.cs Restore kiai time flashing behaviour 2020-11-23 14:27:02 +09:00
MainMenu.cs Consume new method in existing usages (and remove some unnecessary set/unset code) 2021-02-18 15:01:11 +09:00
MenuLogoVisualisation.cs Make IAPIProvider read-only bindables into IBindables 2020-12-18 15:16:36 +09:00
MenuSideFlashes.cs Make IAPIProvider read-only bindables into IBindables 2020-12-18 15:16:36 +09:00
OsuLogo.cs Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
SongTicker.cs Adjust fade 2020-01-24 16:32:39 +09:00
StorageErrorDialog.cs Minor reshuffling / recolouring 2020-07-06 23:51:16 +09:00