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Remove temporary input ignore
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@@ -89,9 +89,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
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private Vector2 getFinalSize() => facade.DrawSize;
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// Todo: Temporary?
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protected override bool ShouldBeConsideredForInput(Drawable child) => false;
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protected override bool OnClick(ClickEvent e)
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{
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ToggleMaximisationState(this);
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