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Also set additive mode to match stable

This commit is contained in:
Dean Herbert 2021-03-07 23:40:09 +09:00
parent 3e4dfdb675
commit 503f29609a

View File

@ -88,6 +88,7 @@ namespace osu.Game.Screens.Play.HUD
{
s.Alpha = 0;
s.Margin = new MarginPadding(0.05f);
s.Blending = BlendingParameters.Additive;
}),
displayedCountSpriteText = createSpriteText().With(s =>
{