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Fix beatmap background not hiding when user settings ignored and storyboard replaces background
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@ -166,7 +166,9 @@ namespace osu.Game.Screens.Backgrounds
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BlurAmount.ValueChanged += _ => UpdateVisuals();
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}
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protected override bool ShowDimContent => !ShowStoryboard.Value || !StoryboardReplacesBackground.Value; // The background needs to be hidden in the case of it being replaced by the storyboard
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protected override bool ShowDimContent
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// The background needs to be hidden in the case of it being replaced by the storyboard
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=> (!ShowStoryboard.Value && !IgnoreUserSettings.Value) || !StoryboardReplacesBackground.Value;
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protected override void UpdateVisuals()
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{
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