mirror of
https://github.com/ppy/osu.git
synced 2024-09-22 01:27:29 +08:00
Don't store online IDs from score submission responses for now
Closes remaining portion of https://github.com/ppy/osu/issues/12372.
This commit is contained in:
parent
84e1ff79a0
commit
273099d53c
@ -109,7 +109,12 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
request.Success += s =>
|
||||
{
|
||||
score.ScoreInfo.OnlineScoreID = s.ID;
|
||||
// For the time being, online ID responses are not really useful for anything.
|
||||
// In addition, the IDs provided via new (lazer) endpoints are based on a different autoincrement from legacy (stable) scores.
|
||||
//
|
||||
// Until we better define the server-side logic behind this, let's not store the online ID to avoid potential unique constraint
|
||||
// conflicts across various systems (ie. solo and multiplayer).
|
||||
// score.ScoreInfo.OnlineScoreID = s.ID;
|
||||
tcs.SetResult(true);
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user