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642 Commits

447 changed files with 7613 additions and 19643 deletions
@@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.EmptyFreeform.Tests
[STAThread]
public static int Main(string[] args)
{
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
using (DesktopGameHost host = Host.GetSuitableDesktopHost(@"osu", new HostOptions { BindIPC = true }))
{
host.Run(new OsuTestBrowser());
return 0;
@@ -12,7 +12,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<ItemGroup>
@@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
[STAThread]
public static int Main(string[] args)
{
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
using (DesktopGameHost host = Host.GetSuitableDesktopHost(@"osu", new HostOptions { BindIPC = true }))
{
host.Run(new OsuTestBrowser());
return 0;
@@ -12,7 +12,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<ItemGroup>
@@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.EmptyScrolling.Tests
[STAThread]
public static int Main(string[] args)
{
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
using (DesktopGameHost host = Host.GetSuitableDesktopHost(@"osu", new HostOptions { BindIPC = true }))
{
host.Run(new OsuTestBrowser());
return 0;
@@ -12,7 +12,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<ItemGroup>
@@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Pippidon.Tests
[STAThread]
public static int Main(string[] args)
{
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
using (DesktopGameHost host = Host.GetSuitableDesktopHost(@"osu", new HostOptions { BindIPC = true }))
{
host.Run(new OsuTestBrowser());
return 0;
@@ -12,7 +12,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<ItemGroup>
+1 -1
View File
@@ -52,7 +52,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.115.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.118.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.126.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
+1 -1
View File
@@ -55,7 +55,7 @@ namespace osu.Desktop
}
}
using (DesktopGameHost host = Host.GetSuitableHost(gameName, true))
using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, new HostOptions { BindIPC = true }))
{
host.ExceptionThrown += handleException;
+141
View File
@@ -0,0 +1,141 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using System.Threading;
using BenchmarkDotNet.Attributes;
using osu.Framework.Testing;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets.Osu;
using osu.Game.Tests.Resources;
namespace osu.Game.Benchmarks
{
public class BenchmarkRealmReads : BenchmarkTest
{
private TemporaryNativeStorage storage;
private RealmAccess realm;
private UpdateThread updateThread;
[Params(1, 100, 1000)]
public int ReadsPerFetch { get; set; }
public override void SetUp()
{
storage = new TemporaryNativeStorage("realm-benchmark");
storage.DeleteDirectory(string.Empty);
realm = new RealmAccess(storage, "client");
realm.Run(r =>
{
realm.Write(c => c.Add(TestResources.CreateTestBeatmapSetInfo(rulesets: new[] { new OsuRuleset().RulesetInfo })));
});
updateThread = new UpdateThread(() => { }, null);
updateThread.Start();
}
[Benchmark]
public void BenchmarkDirectPropertyRead()
{
realm.Run(r =>
{
var beatmapSet = r.All<BeatmapSetInfo>().First();
for (int i = 0; i < ReadsPerFetch; i++)
{
string _ = beatmapSet.Beatmaps.First().Hash;
}
});
}
[Benchmark]
public void BenchmarkDirectPropertyReadUpdateThread()
{
var done = new ManualResetEventSlim();
updateThread.Scheduler.Add(() =>
{
try
{
var beatmapSet = realm.Realm.All<BeatmapSetInfo>().First();
for (int i = 0; i < ReadsPerFetch; i++)
{
string _ = beatmapSet.Beatmaps.First().Hash;
}
}
finally
{
done.Set();
}
});
done.Wait();
}
[Benchmark]
public void BenchmarkRealmLivePropertyRead()
{
realm.Run(r =>
{
var beatmapSet = r.All<BeatmapSetInfo>().First().ToLive(realm);
for (int i = 0; i < ReadsPerFetch; i++)
{
string _ = beatmapSet.PerformRead(b => b.Beatmaps.First().Hash);
}
});
}
[Benchmark]
public void BenchmarkRealmLivePropertyReadUpdateThread()
{
var done = new ManualResetEventSlim();
updateThread.Scheduler.Add(() =>
{
try
{
var beatmapSet = realm.Realm.All<BeatmapSetInfo>().First().ToLive(realm);
for (int i = 0; i < ReadsPerFetch; i++)
{
string _ = beatmapSet.PerformRead(b => b.Beatmaps.First().Hash);
}
}
finally
{
done.Set();
}
});
done.Wait();
}
[Benchmark]
public void BenchmarkDetachedPropertyRead()
{
realm.Run(r =>
{
var beatmapSet = r.All<BeatmapSetInfo>().First().Detach();
for (int i = 0; i < ReadsPerFetch; i++)
{
string _ = beatmapSet.Beatmaps.First().Hash;
}
});
}
[GlobalCleanup]
public void Cleanup()
{
realm?.Dispose();
storage?.Dispose();
updateThread?.Exit();
}
}
}
@@ -9,7 +9,7 @@
<ItemGroup>
<PackageReference Include="BenchmarkDotNet" Version="0.13.1" />
<PackageReference Include="nunit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
</ItemGroup>
<ItemGroup>
@@ -29,7 +29,13 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
protected CatchSelectionBlueprintTestScene()
{
EditorBeatmap = new EditorBeatmap(new CatchBeatmap()) { Difficulty = { CircleSize = 0 } };
EditorBeatmap = new EditorBeatmap(new CatchBeatmap
{
BeatmapInfo =
{
Ruleset = new CatchRuleset().RulesetInfo,
}
}) { Difficulty = { CircleSize = 0 } };
EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint
{
BeatLength = 100
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 },
Difficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 },
Ruleset = ruleset
}
};
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Difficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset
}
};
@@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Difficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset
}
};
@@ -35,12 +35,12 @@ namespace osu.Game.Rulesets.Catch.Tests
HitObjects = new List<HitObject> { new Fruit() },
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty(),
Difficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"You're breathtaking",
AuthorString = @"Everyone",
Author = { Username = @"Everyone" },
},
Ruleset = new CatchRuleset().RulesetInfo
},
@@ -63,7 +63,7 @@ namespace osu.Game.Rulesets.Catch.Tests
BeatmapInfo =
{
Ruleset = ruleset,
BaseDifficulty = new BeatmapDifficulty { CircleSize = 3.6f }
Difficulty = new BeatmapDifficulty { CircleSize = 3.6f }
}
};
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Tests
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 5, SliderMultiplier = 2 },
Difficulty = new BeatmapDifficulty { CircleSize = 5, SliderMultiplier = 2 },
Ruleset = ruleset
},
HitObjects = new List<HitObject>
@@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">
@@ -3,6 +3,7 @@
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
@@ -15,9 +16,26 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public override double ScoreMultiplier => 1.12;
private const float default_flashlight_size = 350;
[SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
public override BindableNumber<float> SizeMultiplier { get; } = new BindableNumber<float>
{
MinValue = 0.5f,
MaxValue = 1.5f,
Default = 1f,
Value = 1f,
Precision = 0.1f
};
public override Flashlight CreateFlashlight() => new CatchFlashlight(playfield);
[SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
public override BindableBool ComboBasedSize { get; } = new BindableBool
{
Default = true,
Value = true
};
public override float DefaultFlashlightSize => 350;
protected override Flashlight CreateFlashlight() => new CatchFlashlight(this, playfield);
private CatchPlayfield playfield;
@@ -31,10 +49,11 @@ namespace osu.Game.Rulesets.Catch.Mods
{
private readonly CatchPlayfield playfield;
public CatchFlashlight(CatchPlayfield playfield)
public CatchFlashlight(CatchModFlashlight modFlashlight, CatchPlayfield playfield)
: base(modFlashlight)
{
this.playfield = playfield;
FlashlightSize = new Vector2(0, getSizeFor(0));
FlashlightSize = new Vector2(0, GetSizeFor(0));
}
protected override void Update()
@@ -44,19 +63,9 @@ namespace osu.Game.Rulesets.Catch.Mods
FlashlightPosition = playfield.CatcherArea.ToSpaceOfOtherDrawable(playfield.Catcher.DrawPosition, this);
}
private float getSizeFor(int combo)
{
if (combo > 200)
return default_flashlight_size * 0.8f;
else if (combo > 100)
return default_flashlight_size * 0.9f;
else
return default_flashlight_size;
}
protected override void OnComboChange(ValueChangedEvent<int> e)
{
this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
this.TransformTo(nameof(FlashlightSize), new Vector2(0, GetSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
}
protected override string FragmentShader => "CircularFlashlight";
@@ -29,7 +29,13 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
private ScrollingTestContainer.TestScrollingInfo scrollingInfo = new ScrollingTestContainer.TestScrollingInfo();
[Cached(typeof(EditorBeatmap))]
private EditorBeatmap editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition()));
private EditorBeatmap editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition())
{
BeatmapInfo =
{
Ruleset = new ManiaRuleset().RulesetInfo
}
});
private readonly ManiaBeatSnapGrid beatSnapGrid;
@@ -31,10 +31,10 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{
AddStep("setup compose screen", () =>
{
var editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 }))
var editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })
{
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
};
});
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
@@ -203,10 +203,10 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
{
InternalChildren = new Drawable[]
{
EditorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 }))
EditorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })
{
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo }
},
}),
Composer = new ManiaHitObjectComposer(new ManiaRuleset())
};
@@ -264,7 +264,7 @@ namespace osu.Game.Rulesets.Mania.Tests
},
BeatmapInfo =
{
BaseDifficulty = new BeatmapDifficulty
Difficulty = new BeatmapDifficulty
{
SliderTickRate = 4,
OverallDifficulty = 10,
@@ -306,7 +306,7 @@ namespace osu.Game.Rulesets.Mania.Tests
},
BeatmapInfo =
{
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = tick_rate },
Difficulty = new BeatmapDifficulty { SliderTickRate = tick_rate },
Ruleset = new ManiaRuleset().RulesetInfo
},
};
@@ -383,7 +383,7 @@ namespace osu.Game.Rulesets.Mania.Tests
},
BeatmapInfo =
{
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 4 },
Difficulty = new BeatmapDifficulty { SliderTickRate = 4 },
Ruleset = new ManiaRuleset().RulesetInfo
},
};
@@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">
@@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
public static int GetColumnCountForNonConvert(BeatmapInfo beatmapInfo)
{
double roundedCircleSize = Math.Round(beatmapInfo.BaseDifficulty.CircleSize);
double roundedCircleSize = Math.Round(beatmapInfo.Difficulty.CircleSize);
return (int)Math.Max(1, roundedCircleSize);
}
@@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania
public bool Matches(BeatmapInfo beatmapInfo)
{
return !keys.HasFilter || (beatmapInfo.RulesetID == new ManiaRuleset().LegacyID && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmapInfo)));
return !keys.HasFilter || (beatmapInfo.Ruleset.OnlineID == new ManiaRuleset().LegacyID && keys.IsInRange(ManiaBeatmapConverter.GetColumnCountForNonConvert(beatmapInfo)));
}
public bool TryParseCustomKeywordCriteria(string key, Operator op, string value)
@@ -5,6 +5,7 @@ using System;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Layout;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods;
using osuTK;
@@ -16,17 +17,35 @@ namespace osu.Game.Rulesets.Mania.Mods
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => new[] { typeof(ModHidden) };
private const float default_flashlight_size = 180;
[SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
public override BindableNumber<float> SizeMultiplier { get; } = new BindableNumber<float>
{
MinValue = 0.5f,
MaxValue = 3f,
Default = 1f,
Value = 1f,
Precision = 0.1f
};
public override Flashlight CreateFlashlight() => new ManiaFlashlight();
[SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
public override BindableBool ComboBasedSize { get; } = new BindableBool
{
Default = false,
Value = false
};
public override float DefaultFlashlightSize => 50;
protected override Flashlight CreateFlashlight() => new ManiaFlashlight(this);
private class ManiaFlashlight : Flashlight
{
private readonly LayoutValue flashlightProperties = new LayoutValue(Invalidation.DrawSize);
public ManiaFlashlight()
public ManiaFlashlight(ManiaModFlashlight modFlashlight)
: base(modFlashlight)
{
FlashlightSize = new Vector2(0, default_flashlight_size);
FlashlightSize = new Vector2(DrawWidth, GetSizeFor(0));
AddLayout(flashlightProperties);
}
@@ -46,6 +65,7 @@ namespace osu.Game.Rulesets.Mania.Mods
protected override void OnComboChange(ValueChangedEvent<int> e)
{
this.TransformTo(nameof(FlashlightSize), new Vector2(DrawWidth, GetSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
}
protected override string FragmentShader => "RectangularFlashlight";
@@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor.Checks
var beatmap = new Beatmap<HitObject>
{
HitObjects = hitObjects,
BeatmapInfo = new BeatmapInfo { BaseDifficulty = new BeatmapDifficulty(beatmapDifficulty) }
BeatmapInfo = new BeatmapInfo { Difficulty = new BeatmapDifficulty(beatmapDifficulty) }
};
return new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
@@ -40,7 +40,13 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
public TestSceneOsuDistanceSnapGrid()
{
editorBeatmap = new EditorBeatmap(new OsuBeatmap());
editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
}
});
}
[SetUp]
@@ -0,0 +1,98 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Input;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
using osu.Game.Screens.Edit.Timing;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Visual;
using osuTK;
using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Tests.Editor
{
public class TestSceneSliderVelocityAdjust : OsuGameTestScene
{
private Screens.Edit.Editor editor => Game.ScreenStack.CurrentScreen as Screens.Edit.Editor;
private EditorBeatmap editorBeatmap => editor.ChildrenOfType<EditorBeatmap>().FirstOrDefault();
private EditorClock editorClock => editor.ChildrenOfType<EditorClock>().FirstOrDefault();
private Slider slider => editorBeatmap.HitObjects.OfType<Slider>().FirstOrDefault();
private TimelineHitObjectBlueprint blueprint => editor.ChildrenOfType<TimelineHitObjectBlueprint>().FirstOrDefault();
private DifficultyPointPiece difficultyPointPiece => blueprint.ChildrenOfType<DifficultyPointPiece>().First();
private IndeterminateSliderWithTextBoxInput<double> velocityTextBox => Game.ChildrenOfType<DifficultyPointPiece.DifficultyEditPopover>().First().ChildrenOfType<IndeterminateSliderWithTextBoxInput<double>>().First();
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
private bool editorComponentsReady => editor.ChildrenOfType<HitObjectComposer>().FirstOrDefault()?.IsLoaded == true
&& editor.ChildrenOfType<TimelineArea>().FirstOrDefault()?.IsLoaded == true
&& editor?.ChildrenOfType<Playfield>().FirstOrDefault()?.IsLoaded == true;
[TestCase(true)]
[TestCase(false)]
public void TestVelocityChangeSavesCorrectly(bool adjustVelocity)
{
double? velocity = null;
AddStep("enter editor", () => Game.ScreenStack.Push(new EditorLoader()));
AddUntilStep("wait for editor load", () => editorComponentsReady);
AddStep("seek to first control point", () => editorClock.Seek(editorBeatmap.ControlPointInfo.TimingPoints.First().Time));
AddStep("enter slider placement mode", () => InputManager.Key(Key.Number3));
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(editor.ChildrenOfType<Playfield>().First().ScreenSpaceDrawQuad.Centre));
AddStep("start placement", () => InputManager.Click(MouseButton.Left));
AddStep("move mouse to bottom right", () => InputManager.MoveMouseTo(editor.ChildrenOfType<Playfield>().First().ScreenSpaceDrawQuad.BottomRight - new Vector2(10)));
AddStep("end placement", () => InputManager.Click(MouseButton.Right));
AddStep("exit placement mode", () => InputManager.Key(Key.Number1));
AddAssert("slider placed", () => slider != null);
AddStep("select slider", () => editorBeatmap.SelectedHitObjects.Add(slider));
AddAssert("ensure one slider placed", () => slider != null);
AddStep("store velocity", () => velocity = slider.Velocity);
if (adjustVelocity)
{
AddStep("open velocity adjust panel", () => difficultyPointPiece.TriggerClick());
AddStep("change velocity", () => velocityTextBox.Current.Value = 2);
AddAssert("velocity adjusted", () =>
{
Debug.Assert(velocity != null);
return Precision.AlmostEquals(velocity.Value * 2, slider.Velocity);
});
AddStep("store velocity", () => velocity = slider.Velocity);
}
AddStep("save", () => InputManager.Keys(PlatformAction.Save));
AddStep("exit", () => InputManager.Key(Key.Escape));
AddStep("enter editor (again)", () => Game.ScreenStack.Push(new EditorLoader()));
AddUntilStep("wait for editor load", () => editorComponentsReady);
AddStep("seek to slider", () => editorClock.Seek(slider.StartTime));
AddAssert("slider has correct velocity", () => slider.Velocity == velocity);
}
}
}
@@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty
Difficulty = new BeatmapDifficulty
{
CircleSize = 8
}
@@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Difficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset
}
};
@@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty { OverallDifficulty = 10 },
Difficulty = new BeatmapDifficulty { OverallDifficulty = 10 },
Ruleset = ruleset
}
};
@@ -358,7 +358,7 @@ namespace osu.Game.Rulesets.Osu.Tests
},
BeatmapInfo =
{
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 3 },
Difficulty = new BeatmapDifficulty { SliderTickRate = 3 },
Ruleset = new OsuRuleset().RulesetInfo
},
});
@@ -364,7 +364,7 @@ namespace osu.Game.Rulesets.Osu.Tests
HitObjects = hitObjects,
BeatmapInfo =
{
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 3 },
Difficulty = new BeatmapDifficulty { SliderTickRate = 3 },
Ruleset = new OsuRuleset().RulesetInfo
},
});
@@ -5,7 +5,7 @@
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="Moq" Version="4.16.1" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">
@@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
private int countMeh;
private int countMiss;
private int effectiveMissCount;
private double effectiveMissCount;
public OsuPerformanceCalculator(Ruleset ruleset, DifficultyAttributes attributes, ScoreInfo score)
: base(ruleset, attributes, score)
@@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
if (effectiveMissCount > 0)
aimValue *= 0.97 * Math.Pow(1 - Math.Pow((double)effectiveMissCount / totalHits, 0.775), effectiveMissCount);
aimValue *= 0.97 * Math.Pow(1 - Math.Pow(effectiveMissCount / totalHits, 0.775), effectiveMissCount);
aimValue *= getComboScalingFactor();
@@ -144,7 +144,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
if (effectiveMissCount > 0)
speedValue *= 0.97 * Math.Pow(1 - Math.Pow((double)effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875));
speedValue *= 0.97 * Math.Pow(1 - Math.Pow(effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875));
speedValue *= getComboScalingFactor();
@@ -228,7 +228,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
// Penalize misses by assessing # of misses relative to the total # of objects. Default a 3% reduction for any # of misses.
if (effectiveMissCount > 0)
flashlightValue *= 0.97 * Math.Pow(1 - Math.Pow((double)effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875));
flashlightValue *= 0.97 * Math.Pow(1 - Math.Pow(effectiveMissCount / totalHits, 0.775), Math.Pow(effectiveMissCount, .875));
flashlightValue *= getComboScalingFactor();
@@ -244,7 +244,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
return flashlightValue;
}
private int calculateEffectiveMissCount()
private double calculateEffectiveMissCount()
{
// Guess the number of misses + slider breaks from combo
double comboBasedMissCount = 0.0;
@@ -256,10 +256,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty
comboBasedMissCount = fullComboThreshold / Math.Max(1.0, scoreMaxCombo);
}
// Clamp misscount since it's derived from combo and can be higher than total hits and that breaks some calculations
// Clamp miss count since it's derived from combo and can be higher than total hits and that breaks some calculations
comboBasedMissCount = Math.Min(comboBasedMissCount, totalHits);
return Math.Max(countMiss, (int)Math.Floor(comboBasedMissCount));
return Math.Max(countMiss, comboBasedMissCount);
}
private double getComboScalingFactor() => Attributes.MaxCombo <= 0 ? 1.0 : Math.Min(Math.Pow(scoreMaxCombo, 0.8) / Math.Pow(Attributes.MaxCombo, 0.8), 1.0);
+37 -35
View File
@@ -12,7 +12,6 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Rulesets.Osu.Mods
@@ -21,27 +20,8 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override double ScoreMultiplier => 1.12;
private const float default_flashlight_size = 180;
private const double default_follow_delay = 120;
private OsuFlashlight flashlight;
public override Flashlight CreateFlashlight() => flashlight = new OsuFlashlight();
public void ApplyToDrawableHitObject(DrawableHitObject drawable)
{
if (drawable is DrawableSlider s)
s.Tracking.ValueChanged += flashlight.OnSliderTrackingChange;
}
public override void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
{
base.ApplyToDrawableRuleset(drawableRuleset);
flashlight.FollowDelay = FollowDelay.Value;
}
[SettingSource("Follow delay", "Milliseconds until the flashlight reaches the cursor")]
public BindableNumber<double> FollowDelay { get; } = new BindableDouble(default_follow_delay)
{
@@ -50,13 +30,45 @@ namespace osu.Game.Rulesets.Osu.Mods
Precision = default_follow_delay,
};
[SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
public override BindableNumber<float> SizeMultiplier { get; } = new BindableNumber<float>
{
MinValue = 0.5f,
MaxValue = 2f,
Default = 1f,
Value = 1f,
Precision = 0.1f
};
[SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
public override BindableBool ComboBasedSize { get; } = new BindableBool
{
Default = true,
Value = true
};
public override float DefaultFlashlightSize => 180;
private OsuFlashlight flashlight;
protected override Flashlight CreateFlashlight() => flashlight = new OsuFlashlight(this);
public void ApplyToDrawableHitObject(DrawableHitObject drawable)
{
if (drawable is DrawableSlider s)
s.Tracking.ValueChanged += flashlight.OnSliderTrackingChange;
}
private class OsuFlashlight : Flashlight, IRequireHighFrequencyMousePosition
{
public double FollowDelay { private get; set; }
private readonly double followDelay;
public OsuFlashlight()
public OsuFlashlight(OsuModFlashlight modFlashlight)
: base(modFlashlight)
{
FlashlightSize = new Vector2(0, getSizeFor(0));
followDelay = modFlashlight.FollowDelay.Value;
FlashlightSize = new Vector2(0, GetSizeFor(0));
}
public void OnSliderTrackingChange(ValueChangedEvent<bool> e)
@@ -71,24 +83,14 @@ namespace osu.Game.Rulesets.Osu.Mods
var destination = e.MousePosition;
FlashlightPosition = Interpolation.ValueAt(
Math.Min(Math.Abs(Clock.ElapsedFrameTime), FollowDelay), position, destination, 0, FollowDelay, Easing.Out);
Math.Min(Math.Abs(Clock.ElapsedFrameTime), followDelay), position, destination, 0, followDelay, Easing.Out);
return base.OnMouseMove(e);
}
private float getSizeFor(int combo)
{
if (combo > 200)
return default_flashlight_size * 0.8f;
else if (combo > 100)
return default_flashlight_size * 0.9f;
else
return default_flashlight_size;
}
protected override void OnComboChange(ValueChangedEvent<int> e)
{
this.TransformTo(nameof(FlashlightSize), new Vector2(0, getSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
this.TransformTo(nameof(FlashlightSize), new Vector2(0, GetSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
}
protected override string FragmentShader => "CircularFlashlight";
@@ -174,7 +174,7 @@ namespace osu.Game.Rulesets.Osu.Statistics
pointGrid.Content = points;
if (score.HitEvents == null || score.HitEvents.Count == 0)
if (score.HitEvents.Count == 0)
return;
// Todo: This should probably not be done like this.
@@ -32,12 +32,12 @@ namespace osu.Game.Rulesets.Taiko.Tests
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty(),
Difficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"Sample Beatmap",
AuthorString = @"peppy",
Author = { Username = @"peppy" },
},
Ruleset = new TaikoRuleset().RulesetInfo
},
@@ -1,91 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Input;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Taiko.Beatmaps;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Setup;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Select;
using osu.Game.Tests.Visual;
using osuTK.Input;
namespace osu.Game.Rulesets.Taiko.Tests.Editor
{
public class TestSceneEditorSaving : OsuGameTestScene
{
private Screens.Edit.Editor editor => Game.ChildrenOfType<Screens.Edit.Editor>().FirstOrDefault();
private EditorBeatmap editorBeatmap => (EditorBeatmap)editor.Dependencies.Get(typeof(EditorBeatmap));
/// <summary>
/// Tests the general expected flow of creating a new beatmap, saving it, then loading it back from song select.
/// Emphasis is placed on <see cref="BeatmapDifficulty.SliderMultiplier"/>, since taiko has special handling for it to keep compatibility with stable.
/// </summary>
[Test]
public void TestNewBeatmapSaveThenLoad()
{
AddStep("set default beatmap", () => Game.Beatmap.SetDefault());
AddStep("set taiko ruleset", () => Ruleset.Value = new TaikoRuleset().RulesetInfo);
PushAndConfirm(() => new EditorLoader());
AddUntilStep("wait for editor load", () => editor?.IsLoaded == true);
AddUntilStep("wait for metadata screen load", () => editor.ChildrenOfType<MetadataSection>().FirstOrDefault()?.IsLoaded == true);
// We intentionally switch away from the metadata screen, else there is a feedback loop with the textbox handling which causes metadata changes below to get overwritten.
AddStep("Enter compose mode", () => InputManager.Key(Key.F1));
AddUntilStep("Wait for compose mode load", () => editor.ChildrenOfType<HitObjectComposer>().FirstOrDefault()?.IsLoaded == true);
AddStep("Set slider multiplier", () => editorBeatmap.Difficulty.SliderMultiplier = 2);
AddStep("Set artist and title", () =>
{
editorBeatmap.BeatmapInfo.Metadata.Artist = "artist";
editorBeatmap.BeatmapInfo.Metadata.Title = "title";
});
AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName = "difficulty");
checkMutations();
AddStep("Save", () => InputManager.Keys(PlatformAction.Save));
checkMutations();
AddStep("Exit", () => InputManager.Key(Key.Escape));
AddUntilStep("Wait for main menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
PushAndConfirm(() => new PlaySongSelect());
AddUntilStep("Wait for beatmap selected", () => !Game.Beatmap.IsDefault);
AddStep("Open options", () => InputManager.Key(Key.F3));
AddStep("Enter editor", () => InputManager.Key(Key.Number5));
AddUntilStep("Wait for editor load", () => editor != null);
checkMutations();
}
private void checkMutations()
{
AddAssert("Beatmap has correct slider multiplier", () =>
{
// we can only assert value correctness on TaikoMultiplierAppliedDifficulty, because that is the final difficulty converted taiko beatmaps use.
// therefore, ensure that we have that difficulty type by calling .CopyFrom(), which is a no-op if the type is already correct.
var taikoDifficulty = new TaikoBeatmapConverter.TaikoMultiplierAppliedDifficulty();
taikoDifficulty.CopyFrom(editorBeatmap.Difficulty);
return Precision.AlmostEquals(taikoDifficulty.SliderMultiplier, 2);
});
AddAssert("Beatmap has correct metadata", () => editorBeatmap.BeatmapInfo.Metadata.Artist == "artist" && editorBeatmap.BeatmapInfo.Metadata.Title == "title");
AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName == "difficulty");
}
}
}
@@ -0,0 +1,38 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Utils;
using osu.Game.Rulesets.Taiko.Beatmaps;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Taiko.Tests.Editor
{
public class TestSceneTaikoEditorSaving : EditorSavingTestScene
{
protected override Ruleset CreateRuleset() => new TaikoRuleset();
[Test]
public void TestTaikoSliderMultiplier()
{
AddStep("Set slider multiplier", () => EditorBeatmap.Difficulty.SliderMultiplier = 2);
SaveEditor();
AddAssert("Beatmap has correct slider multiplier", assertTaikoSliderMulitplier);
ReloadEditorToSameBeatmap();
AddAssert("Beatmap still has correct slider multiplier", assertTaikoSliderMulitplier);
bool assertTaikoSliderMulitplier()
{
// we can only assert value correctness on TaikoMultiplierAppliedDifficulty, because that is the final difficulty converted taiko beatmaps use.
// therefore, ensure that we have that difficulty type by calling .CopyFrom(), which is a no-op if the type is already correct.
var taikoDifficulty = new TaikoBeatmapConverter.TaikoMultiplierAppliedDifficulty();
taikoDifficulty.CopyFrom(EditorBeatmap.Difficulty);
return Precision.AlmostEquals(taikoDifficulty.SliderMultiplier, 2);
}
}
}
}
@@ -40,10 +40,10 @@ namespace osu.Game.Rulesets.Taiko.Tests.Editor
{
InternalChildren = new Drawable[]
{
EditorBeatmap = new EditorBeatmap(new TaikoBeatmap())
EditorBeatmap = new EditorBeatmap(new TaikoBeatmap
{
BeatmapInfo = { Ruleset = new TaikoRuleset().RulesetInfo }
},
}),
new TaikoHitObjectComposer(new TaikoRuleset())
};
@@ -158,12 +158,12 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
HitObjects = new List<HitObject> { new Hit { Type = HitType.Centre } },
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty(),
Difficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata
{
Artist = "Unknown",
Title = "Sample Beatmap",
AuthorString = "Craftplacer",
Author = { Username = "Craftplacer" },
},
Ruleset = new TaikoRuleset().RulesetInfo
},
@@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">
@@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original, cancellationToken);
if (original.BeatmapInfo.RulesetID == 3)
if (original.BeatmapInfo.Ruleset.OnlineID == 3)
{
// Post processing step to transform mania hit objects with the same start time into strong hits
converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>
@@ -191,6 +191,9 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
protected override Beatmap<TaikoHitObject> CreateBeatmap() => new TaikoBeatmap();
// Important to note that this is subclassing a realm object.
// Realm doesn't allow this, but for now this can work since we aren't (in theory?) persisting this to the database.
// It is only used during beatmap conversion and processing.
internal class TaikoMultiplierAppliedDifficulty : BeatmapDifficulty
{
public TaikoMultiplierAppliedDifficulty(IBeatmapDifficultyInfo difficulty)
@@ -205,6 +208,8 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
#region Overrides of BeatmapDifficulty
public override BeatmapDifficulty Clone() => new TaikoMultiplierAppliedDifficulty(this);
public override void CopyTo(BeatmapDifficulty other)
{
base.CopyTo(other);
@@ -4,6 +4,7 @@
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Layout;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.UI;
@@ -16,9 +17,26 @@ namespace osu.Game.Rulesets.Taiko.Mods
{
public override double ScoreMultiplier => 1.12;
private const float default_flashlight_size = 250;
[SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
public override BindableNumber<float> SizeMultiplier { get; } = new BindableNumber<float>
{
MinValue = 0.5f,
MaxValue = 1.5f,
Default = 1f,
Value = 1f,
Precision = 0.1f
};
public override Flashlight CreateFlashlight() => new TaikoFlashlight(playfield);
[SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
public override BindableBool ComboBasedSize { get; } = new BindableBool
{
Default = true,
Value = true
};
public override float DefaultFlashlightSize => 250;
protected override Flashlight CreateFlashlight() => new TaikoFlashlight(this, playfield);
private TaikoPlayfield playfield;
@@ -33,7 +51,8 @@ namespace osu.Game.Rulesets.Taiko.Mods
private readonly LayoutValue flashlightProperties = new LayoutValue(Invalidation.DrawSize);
private readonly TaikoPlayfield taikoPlayfield;
public TaikoFlashlight(TaikoPlayfield taikoPlayfield)
public TaikoFlashlight(TaikoModFlashlight modFlashlight, TaikoPlayfield taikoPlayfield)
: base(modFlashlight)
{
this.taikoPlayfield = taikoPlayfield;
FlashlightSize = getSizeFor(0);
@@ -43,15 +62,8 @@ namespace osu.Game.Rulesets.Taiko.Mods
private Vector2 getSizeFor(int combo)
{
float size = default_flashlight_size;
if (combo > 200)
size *= 0.8f;
else if (combo > 100)
size *= 0.9f;
// Preserve flashlight size through the playfield's aspect adjustment.
return new Vector2(0, size * taikoPlayfield.DrawHeight / TaikoPlayfield.DEFAULT_HEIGHT);
return new Vector2(0, GetSizeFor(combo) * taikoPlayfield.DrawHeight / TaikoPlayfield.DEFAULT_HEIGHT);
}
protected override void OnComboChange(ValueChangedEvent<int> e)
@@ -153,7 +153,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
if (!effectPoint.KiaiMode)
return;
if (beatIndex % (int)timingPoint.TimeSignature != 0)
if (beatIndex % timingPoint.TimeSignature.Numerator != 0)
return;
double duration = timingPoint.BeatLength * 2;
@@ -60,7 +60,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
Assert.AreEqual(164471, metadata.PreviewTime);
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
Assert.IsTrue(beatmapInfo.RulesetID == 0);
Assert.IsTrue(beatmapInfo.Ruleset.OnlineID == 0);
Assert.IsFalse(beatmapInfo.LetterboxInBreaks);
Assert.IsFalse(beatmapInfo.SpecialStyle);
Assert.IsFalse(beatmapInfo.WidescreenStoryboard);
@@ -117,7 +117,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(string.Empty, metadata.Source);
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", metadata.Tags);
Assert.AreEqual(557821, beatmapInfo.OnlineID);
Assert.AreEqual(241526, beatmapInfo.BeatmapSet.OnlineID);
Assert.AreEqual(241526, beatmapInfo.BeatmapSet?.OnlineID);
}
}
@@ -178,17 +178,17 @@ namespace osu.Game.Tests.Beatmaps.Formats
var timingPoint = controlPoints.TimingPointAt(0);
Assert.AreEqual(956, timingPoint.Time);
Assert.AreEqual(329.67032967033, timingPoint.BeatLength);
Assert.AreEqual(TimeSignatures.SimpleQuadruple, timingPoint.TimeSignature);
Assert.AreEqual(TimeSignature.SimpleQuadruple, timingPoint.TimeSignature);
timingPoint = controlPoints.TimingPointAt(48428);
Assert.AreEqual(956, timingPoint.Time);
Assert.AreEqual(329.67032967033d, timingPoint.BeatLength);
Assert.AreEqual(TimeSignatures.SimpleQuadruple, timingPoint.TimeSignature);
Assert.AreEqual(TimeSignature.SimpleQuadruple, timingPoint.TimeSignature);
timingPoint = controlPoints.TimingPointAt(119637);
Assert.AreEqual(119637, timingPoint.Time);
Assert.AreEqual(659.340659340659, timingPoint.BeatLength);
Assert.AreEqual(TimeSignatures.SimpleQuadruple, timingPoint.TimeSignature);
Assert.AreEqual(TimeSignature.SimpleQuadruple, timingPoint.TimeSignature);
var difficultyPoint = controlPoints.DifficultyPointAt(0);
Assert.AreEqual(0, difficultyPoint.Time);
@@ -195,7 +195,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
private IBeatmap convert(IBeatmap beatmap)
{
switch (beatmap.BeatmapInfo.RulesetID)
switch (beatmap.BeatmapInfo.Ruleset.OnlineID)
{
case 0:
beatmap.BeatmapInfo.Ruleset = new OsuRuleset().RulesetInfo;
@@ -12,6 +12,7 @@ using osu.Game.Replays;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Osu.UI;
@@ -51,6 +52,11 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(829_931, score.ScoreInfo.TotalScore);
Assert.AreEqual(3, score.ScoreInfo.MaxCombo);
Assert.IsTrue(score.ScoreInfo.Mods.Any(m => m is ManiaModClassic));
Assert.IsTrue(score.ScoreInfo.APIMods.Any(m => m.Acronym == "CL"));
Assert.IsTrue(score.ScoreInfo.ModsJson.Contains("CL"));
Assert.IsTrue(Precision.AlmostEquals(0.8889, score.ScoreInfo.Accuracy, 0.0001));
Assert.AreEqual(ScoreRank.B, score.ScoreInfo.Rank);
@@ -128,7 +134,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
{
MD5Hash = md5Hash,
Ruleset = new OsuRuleset().RulesetInfo,
BaseDifficulty = new BeatmapDifficulty()
Difficulty = new BeatmapDifficulty()
}
});
}
@@ -31,7 +31,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
{
var beatmap = decodeAsJson(normal);
var meta = beatmap.BeatmapInfo.Metadata;
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineID);
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet?.OnlineID);
Assert.AreEqual("Soleily", meta.Artist);
Assert.AreEqual("Soleily", meta.ArtistUnicode);
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
@@ -52,7 +52,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
Assert.AreEqual(false, beatmapInfo.SpecialStyle);
Assert.IsTrue(beatmapInfo.RulesetID == 0);
Assert.IsTrue(beatmapInfo.Ruleset.OnlineID == 0);
Assert.AreEqual(false, beatmapInfo.LetterboxInBreaks);
Assert.AreEqual(false, beatmapInfo.WidescreenStoryboard);
Assert.AreEqual(CountdownType.None, beatmapInfo.Countdown);
@@ -0,0 +1,85 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Tests.Database;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Beatmaps.IO
{
public static class BeatmapImportHelper
{
public static async Task<BeatmapSetInfo> LoadQuickOszIntoOsu(OsuGameBase osu)
{
string temp = TestResources.GetQuickTestBeatmapForImport();
var manager = osu.Dependencies.Get<BeatmapManager>();
var importedSet = await manager.Import(new ImportTask(temp)).ConfigureAwait(false);
Debug.Assert(importedSet != null);
ensureLoaded(osu);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.ID);
}
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
{
string temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
var manager = osu.Dependencies.Get<BeatmapManager>();
var importedSet = await manager.Import(new ImportTask(temp)).ConfigureAwait(false);
Debug.Assert(importedSet != null);
ensureLoaded(osu);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.ID);
}
private static void ensureLoaded(OsuGameBase osu, int timeout = 60000)
{
var realm = osu.Dependencies.Get<RealmAccess>();
realm.Run(r => BeatmapImporterTests.EnsureLoaded(r, timeout));
// TODO: add back some extra checks outside of the realm ones?
// var set = queryBeatmapSets().First();
// foreach (BeatmapInfo b in set.Beatmaps)
// Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID));
// Assert.IsTrue(set.Beatmaps.Count > 0);
// var beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 0))?.Beatmap;
// Assert.IsTrue(beatmap?.HitObjects.Any() == true);
// beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 1))?.Beatmap;
// Assert.IsTrue(beatmap?.HitObjects.Any() == true);
// beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 2))?.Beatmap;
// Assert.IsTrue(beatmap?.HitObjects.Any() == true);
// beatmap = store.GetWorkingBeatmap(set.Beatmaps.First(b => b.RulesetID == 3))?.Beatmap;
// Assert.IsTrue(beatmap?.HitObjects.Any() == true);
}
private static void waitForOrAssert(Func<bool> result, string failureMessage, int timeout = 60000)
{
Task task = Task.Run(() =>
{
while (!result()) Thread.Sleep(200);
});
Assert.IsTrue(task.Wait(timeout), failureMessage);
}
}
}
File diff suppressed because it is too large Load Diff
@@ -56,7 +56,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var meta = beatmap.Metadata;
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet.OnlineID);
Assert.AreEqual(241526, beatmap.BeatmapInfo.BeatmapSet?.OnlineID);
Assert.AreEqual("Soleily", meta.Artist);
Assert.AreEqual("Soleily", meta.ArtistUnicode);
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
@@ -24,6 +24,8 @@ namespace osu.Game.Tests.Beatmaps
{
public const double BASE_STARS = 5.55;
private static readonly Guid guid = Guid.NewGuid();
private BeatmapSetInfo importedSet;
private TestBeatmapDifficultyCache difficultyCache;
@@ -33,7 +35,7 @@ namespace osu.Game.Tests.Beatmaps
[BackgroundDependencyLoader]
private void load(OsuGameBase osu)
{
importedSet = ImportBeatmapTest.LoadQuickOszIntoOsu(osu).GetResultSafely();
importedSet = BeatmapImportHelper.LoadQuickOszIntoOsu(osu).GetResultSafely();
}
[SetUpSteps]
@@ -98,8 +100,8 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestKeyEqualsWithDifferentModInstances()
{
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
Assert.That(key1, Is.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
@@ -108,8 +110,8 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestKeyEqualsWithDifferentModOrder()
{
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHidden(), new OsuModHardRock() });
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHidden(), new OsuModHardRock() });
Assert.That(key1, Is.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
@@ -118,8 +120,8 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestKeyDoesntEqualWithDifferentModSettings()
{
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } });
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } });
Assert.That(key1, Is.Not.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.Not.EqualTo(key2.GetHashCode()));
@@ -128,8 +130,8 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestKeyEqualWithMatchingModSettings()
{
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = guid }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
Assert.That(key1, Is.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
@@ -7,6 +7,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit;
@@ -30,7 +31,13 @@ namespace osu.Game.Tests.Beatmaps
AddStep("add beatmap", () =>
{
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap());
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
});
editorBeatmap.HitObjectAdded += h => addedObject = h;
});
@@ -49,7 +56,14 @@ namespace osu.Game.Tests.Beatmaps
EditorBeatmap editorBeatmap = null;
AddStep("add beatmap", () =>
{
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects = { hitCircle }
});
editorBeatmap.HitObjectRemoved += h => removedObject = h;
});
AddStep("remove hitobject", () => editorBeatmap.Remove(editorBeatmap.HitObjects.First()));
@@ -71,7 +85,14 @@ namespace osu.Game.Tests.Beatmaps
{
EditorBeatmap editorBeatmap;
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects = { hitCircle }
});
editorBeatmap.HitObjectUpdated += h => changedObject = h;
});
@@ -91,7 +112,13 @@ namespace osu.Game.Tests.Beatmaps
AddStep("add beatmap", () =>
{
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap());
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
});
editorBeatmap.HitObjectUpdated += h => changedObject = h;
});
@@ -111,7 +138,14 @@ namespace osu.Game.Tests.Beatmaps
public void TestRemovedHitObjectStartTimeChangeEvent()
{
var hitCircle = new HitCircle();
var editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
var editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects = { hitCircle }
});
HitObject changedObject = null;
editorBeatmap.HitObjectUpdated += h => changedObject = h;
@@ -131,6 +165,10 @@ namespace osu.Game.Tests.Beatmaps
{
var editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects =
{
new HitCircle(),
@@ -156,6 +194,10 @@ namespace osu.Game.Tests.Beatmaps
var editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
HitObjects =
{
new HitCircle(),
@@ -185,7 +227,13 @@ namespace osu.Game.Tests.Beatmaps
{
updatedObjects.Clear();
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap());
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
});
for (int i = 0; i < 10; i++)
{
@@ -220,7 +268,13 @@ namespace osu.Game.Tests.Beatmaps
{
updatedObjects.Clear();
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap());
Child = editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
});
editorBeatmap.Add(new HitCircle());
});
@@ -3,7 +3,7 @@
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Models;
namespace osu.Game.Tests.Beatmaps
{
@@ -34,7 +34,7 @@ namespace osu.Game.Tests.Beatmaps
{
Artist = "artist",
Title = "title",
Author = new APIUser { Username = "creator" }
Author = new RealmUser { Username = "creator" }
}
};
@@ -50,7 +50,7 @@ namespace osu.Game.Tests.Beatmaps
{
Artist = "artist",
Title = "title",
Author = new APIUser { Username = "creator" }
Author = new RealmUser { Username = "creator" }
},
DifficultyName = "difficulty"
};
@@ -155,7 +155,7 @@ namespace osu.Game.Tests.Collections.IO
}
// Name matches the automatically chosen name from `CleanRunHeadlessGameHost` above, so we end up using the same storage location.
using (HeadlessGameHost host = new TestRunHeadlessGameHost(firstRunName))
using (HeadlessGameHost host = new TestRunHeadlessGameHost(firstRunName, null))
{
try
{
+285 -152
View File
@@ -19,6 +19,7 @@ using osu.Game.Extensions;
using osu.Game.IO.Archives;
using osu.Game.Models;
using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets;
using osu.Game.Stores;
using osu.Game.Tests.Resources;
using Realms;
@@ -34,56 +35,157 @@ namespace osu.Game.Tests.Database
[TestFixture]
public class BeatmapImporterTests : RealmTest
{
[Test]
public void TestDetachBeatmapSet()
{
RunTestWithRealmAsync(async (realm, storage) =>
{
using (var importer = new BeatmapModelManager(realm, storage))
using (new RulesetStore(realm, storage))
{
Live<BeatmapSetInfo>? beatmapSet;
using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
beatmapSet = await importer.Import(reader);
Assert.NotNull(beatmapSet);
Debug.Assert(beatmapSet != null);
BeatmapSetInfo? detachedBeatmapSet = null;
beatmapSet.PerformRead(live =>
{
detachedBeatmapSet = live.Detach();
// files are omitted
Assert.AreEqual(0, detachedBeatmapSet.Files.Count);
Assert.AreEqual(live.Beatmaps.Count, detachedBeatmapSet.Beatmaps.Count);
Assert.AreEqual(live.Beatmaps.Select(f => f.Difficulty).Count(), detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count());
Assert.AreEqual(live.Metadata, detachedBeatmapSet.Metadata);
});
Debug.Assert(detachedBeatmapSet != null);
// Check detached instances can all be accessed without throwing.
Assert.AreEqual(0, detachedBeatmapSet.Files.Count);
Assert.NotNull(detachedBeatmapSet.Beatmaps.Count);
Assert.NotZero(detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count());
Assert.NotNull(detachedBeatmapSet.Metadata);
// Check cyclic reference to beatmap set
Assert.AreEqual(detachedBeatmapSet, detachedBeatmapSet.Beatmaps.First().BeatmapSet);
}
});
}
[Test]
public void TestUpdateDetachedBeatmapSet()
{
RunTestWithRealmAsync(async (realm, storage) =>
{
using (var importer = new BeatmapModelManager(realm, storage))
using (new RulesetStore(realm, storage))
{
Live<BeatmapSetInfo>? beatmapSet;
using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
beatmapSet = await importer.Import(reader);
Assert.NotNull(beatmapSet);
Debug.Assert(beatmapSet != null);
// Detach at the BeatmapInfo point, similar to what GetWorkingBeatmap does.
BeatmapInfo? detachedBeatmap = null;
beatmapSet.PerformRead(s => detachedBeatmap = s.Beatmaps.First().Detach());
BeatmapSetInfo? detachedBeatmapSet = detachedBeatmap?.BeatmapSet;
Debug.Assert(detachedBeatmapSet != null);
var newUser = new RealmUser { Username = "peppy", OnlineID = 2 };
detachedBeatmapSet.Beatmaps.First().Metadata.Artist = "New Artist";
detachedBeatmapSet.Beatmaps.First().Metadata.Author = newUser;
Assert.AreNotEqual(detachedBeatmapSet.Status, BeatmapOnlineStatus.Ranked);
detachedBeatmapSet.Status = BeatmapOnlineStatus.Ranked;
beatmapSet.PerformWrite(s =>
{
detachedBeatmapSet.CopyChangesToRealm(s);
});
beatmapSet.PerformRead(s =>
{
// Check above changes explicitly.
Assert.AreEqual(BeatmapOnlineStatus.Ranked, s.Status);
Assert.AreEqual("New Artist", s.Beatmaps.First().Metadata.Artist);
Assert.AreEqual(newUser, s.Beatmaps.First().Metadata.Author);
Assert.NotZero(s.Files.Count);
// Check nothing was lost in the copy operation.
Assert.AreEqual(s.Files.Count, detachedBeatmapSet.Files.Count);
Assert.AreEqual(s.Files.Select(f => f.File).Count(), detachedBeatmapSet.Files.Select(f => f.File).Count());
Assert.AreEqual(s.Beatmaps.Count, detachedBeatmapSet.Beatmaps.Count);
Assert.AreEqual(s.Beatmaps.Select(f => f.Difficulty).Count(), detachedBeatmapSet.Beatmaps.Select(f => f.Difficulty).Count());
Assert.AreEqual(s.Metadata, detachedBeatmapSet.Metadata);
});
}
});
}
[Test]
public void TestImportBeatmapThenCleanup()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using (var importer = new BeatmapImporter(realmFactory, storage))
using (new RealmRulesetStore(realmFactory, storage))
using (var importer = new BeatmapModelManager(realm, storage))
using (new RulesetStore(realm, storage))
{
ILive<RealmBeatmapSet>? imported;
Live<BeatmapSetInfo>? imported;
using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
imported = await importer.Import(reader);
Assert.AreEqual(1, realmFactory.Context.All<RealmBeatmapSet>().Count());
Assert.AreEqual(1, realm.Realm.All<BeatmapSetInfo>().Count());
Assert.NotNull(imported);
Debug.Assert(imported != null);
imported.PerformWrite(s => s.DeletePending = true);
Assert.AreEqual(1, realmFactory.Context.All<RealmBeatmapSet>().Count(s => s.DeletePending));
Assert.AreEqual(1, realm.Realm.All<BeatmapSetInfo>().Count(s => s.DeletePending));
}
});
Logger.Log("Running with no work to purge pending deletions");
RunTestWithRealm((realmFactory, _) => { Assert.AreEqual(0, realmFactory.Context.All<RealmBeatmapSet>().Count()); });
RunTestWithRealm((realm, _) => { Assert.AreEqual(0, realm.Realm.All<BeatmapSetInfo>().Count()); });
}
[Test]
public void TestImportWhenClosed()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
await LoadOszIntoStore(importer, realmFactory.Context);
await LoadOszIntoStore(importer, realm.Realm);
});
}
[Test]
public void TestAccessFileAfterImport()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
var imported = await LoadOszIntoStore(importer, realm.Realm);
var beatmap = imported.Beatmaps.First();
var file = beatmap.File;
@@ -96,33 +198,33 @@ namespace osu.Game.Tests.Database
[Test]
public void TestImportThenDelete()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
var imported = await LoadOszIntoStore(importer, realm.Realm);
deleteBeatmapSet(imported, realmFactory.Context);
deleteBeatmapSet(imported, realm.Realm);
});
}
[Test]
public void TestImportThenDeleteFromStream()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
string? tempPath = TestResources.GetTestBeatmapForImport();
ILive<RealmBeatmapSet>? importedSet;
Live<BeatmapSetInfo>? importedSet;
using (var stream = File.OpenRead(tempPath))
{
importedSet = await importer.Import(new ImportTask(stream, Path.GetFileName(tempPath)));
ensureLoaded(realmFactory.Context);
EnsureLoaded(realm.Realm);
}
Assert.NotNull(importedSet);
@@ -131,39 +233,39 @@ namespace osu.Game.Tests.Database
Assert.IsTrue(File.Exists(tempPath), "Stream source file somehow went missing");
File.Delete(tempPath);
var imported = realmFactory.Context.All<RealmBeatmapSet>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
var imported = realm.Realm.All<BeatmapSetInfo>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
deleteBeatmapSet(imported, realmFactory.Context);
deleteBeatmapSet(imported, realm.Realm);
});
}
[Test]
public void TestImportThenImport()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
var imported = await LoadOszIntoStore(importer, realm.Realm);
var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
checkBeatmapSetCount(realmFactory.Context, 1);
checkSingleReferencedFileCount(realmFactory.Context, 18);
checkBeatmapSetCount(realm.Realm, 1);
checkSingleReferencedFileCount(realm.Realm, 18);
});
}
[Test]
public void TestImportThenImportWithReZip()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@@ -172,7 +274,7 @@ namespace osu.Game.Tests.Database
try
{
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
var imported = await LoadOszIntoStore(importer, realm.Realm);
string hashBefore = hashFile(temp);
@@ -190,7 +292,7 @@ namespace osu.Game.Tests.Database
var importedSecondTime = await importer.Import(new ImportTask(temp));
ensureLoaded(realmFactory.Context);
EnsureLoaded(realm.Realm);
Assert.NotNull(importedSecondTime);
Debug.Assert(importedSecondTime != null);
@@ -209,10 +311,10 @@ namespace osu.Game.Tests.Database
[Test]
public void TestImportThenImportWithChangedHashedFile()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@@ -221,9 +323,9 @@ namespace osu.Game.Tests.Database
try
{
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
var imported = await LoadOszIntoStore(importer, realm.Realm);
await createScoreForBeatmap(realmFactory.Context, imported.Beatmaps.First());
await createScoreForBeatmap(realm.Realm, imported.Beatmaps.First());
using (var zip = ZipArchive.Open(temp))
zip.WriteToDirectory(extractedFolder);
@@ -241,7 +343,7 @@ namespace osu.Game.Tests.Database
var importedSecondTime = await importer.Import(new ImportTask(temp));
ensureLoaded(realmFactory.Context);
EnsureLoaded(realm.Realm);
// check the newly "imported" beatmap is not the original.
Assert.NotNull(importedSecondTime);
@@ -261,10 +363,10 @@ namespace osu.Game.Tests.Database
[Ignore("intentionally broken by import optimisations")]
public void TestImportThenImportWithChangedFile()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@@ -273,7 +375,7 @@ namespace osu.Game.Tests.Database
try
{
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
var imported = await LoadOszIntoStore(importer, realm.Realm);
using (var zip = ZipArchive.Open(temp))
zip.WriteToDirectory(extractedFolder);
@@ -290,7 +392,7 @@ namespace osu.Game.Tests.Database
var importedSecondTime = await importer.Import(new ImportTask(temp));
ensureLoaded(realmFactory.Context);
EnsureLoaded(realm.Realm);
Assert.NotNull(importedSecondTime);
Debug.Assert(importedSecondTime != null);
@@ -309,10 +411,10 @@ namespace osu.Game.Tests.Database
[Test]
public void TestImportThenImportWithDifferentFilename()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@@ -321,7 +423,7 @@ namespace osu.Game.Tests.Database
try
{
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
var imported = await LoadOszIntoStore(importer, realm.Realm);
using (var zip = ZipArchive.Open(temp))
zip.WriteToDirectory(extractedFolder);
@@ -338,7 +440,7 @@ namespace osu.Game.Tests.Database
var importedSecondTime = await importer.Import(new ImportTask(temp));
ensureLoaded(realmFactory.Context);
EnsureLoaded(realm.Realm);
Assert.NotNull(importedSecondTime);
Debug.Assert(importedSecondTime != null);
@@ -358,12 +460,12 @@ namespace osu.Game.Tests.Database
[Ignore("intentionally broken by import optimisations")]
public void TestImportCorruptThenImport()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
var imported = await LoadOszIntoStore(importer, realm.Realm);
var firstFile = imported.Files.First();
@@ -374,7 +476,7 @@ namespace osu.Game.Tests.Database
using (var stream = storage.GetStream(firstFile.File.GetStoragePath(), FileAccess.Write, FileMode.Create))
stream.WriteByte(0);
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
using (var stream = storage.GetStream(firstFile.File.GetStoragePath()))
Assert.AreEqual(stream.Length, originalLength, "Corruption was not fixed on second import");
@@ -383,18 +485,18 @@ namespace osu.Game.Tests.Database
Assert.IsTrue(imported.ID == importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
checkBeatmapSetCount(realmFactory.Context, 1);
checkSingleReferencedFileCount(realmFactory.Context, 18);
checkBeatmapSetCount(realm.Realm, 1);
checkSingleReferencedFileCount(realm.Realm, 18);
});
}
[Test]
public void TestModelCreationFailureDoesntReturn()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
var progressNotification = new ImportProgressNotification();
@@ -408,8 +510,8 @@ namespace osu.Game.Tests.Database
new ImportTask(zipStream, string.Empty)
);
checkBeatmapSetCount(realmFactory.Context, 0);
checkBeatmapCount(realmFactory.Context, 0);
checkBeatmapSetCount(realm.Realm, 0);
checkBeatmapCount(realm.Realm, 0);
Assert.IsEmpty(imported);
Assert.AreEqual(ProgressNotificationState.Cancelled, progressNotification.State);
@@ -419,7 +521,7 @@ namespace osu.Game.Tests.Database
[Test]
public void TestRollbackOnFailure()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
int loggedExceptionCount = 0;
@@ -429,16 +531,16 @@ namespace osu.Game.Tests.Database
Interlocked.Increment(ref loggedExceptionCount);
};
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
var imported = await LoadOszIntoStore(importer, realm.Realm);
realmFactory.Context.Write(() => imported.Hash += "-changed");
realm.Realm.Write(() => imported.Hash += "-changed");
checkBeatmapSetCount(realmFactory.Context, 1);
checkBeatmapCount(realmFactory.Context, 12);
checkSingleReferencedFileCount(realmFactory.Context, 18);
checkBeatmapSetCount(realm.Realm, 1);
checkBeatmapCount(realm.Realm, 12);
checkSingleReferencedFileCount(realm.Realm, 18);
string? brokenTempFilename = TestResources.GetTestBeatmapForImport();
@@ -463,10 +565,10 @@ namespace osu.Game.Tests.Database
{
}
checkBeatmapSetCount(realmFactory.Context, 1);
checkBeatmapCount(realmFactory.Context, 12);
checkBeatmapSetCount(realm.Realm, 1);
checkBeatmapCount(realm.Realm, 12);
checkSingleReferencedFileCount(realmFactory.Context, 18);
checkSingleReferencedFileCount(realm.Realm, 18);
Assert.AreEqual(1, loggedExceptionCount);
@@ -477,18 +579,18 @@ namespace osu.Game.Tests.Database
[Test]
public void TestImportThenDeleteThenImportOptimisedPath()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
var imported = await LoadOszIntoStore(importer, realm.Realm);
deleteBeatmapSet(imported, realmFactory.Context);
deleteBeatmapSet(imported, realm.Realm);
Assert.IsTrue(imported.DeletePending);
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID);
@@ -499,20 +601,52 @@ namespace osu.Game.Tests.Database
}
[Test]
public void TestImportThenDeleteThenImportNonOptimisedPath()
public void TestImportThenReimportAfterMissingFiles()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
{
using var importer = new NonOptimisedBeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realmFactory, storage);
using var store = new RulesetStore(realmFactory, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
var imported = await LoadOszIntoStore(importer, realmFactory.Realm);
deleteBeatmapSet(imported, realmFactory.Context);
deleteBeatmapSet(imported, realmFactory.Realm);
Assert.IsTrue(imported.DeletePending);
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
// intentionally nuke all files
storage.DeleteDirectory("files");
Assert.That(imported.Files.All(f => !storage.GetStorageForDirectory("files").Exists(f.File.GetStoragePath())));
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Realm);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID);
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
Assert.IsFalse(imported.DeletePending);
Assert.IsFalse(importedSecondTime.DeletePending);
// check that the files now exist, even though they were deleted above.
Assert.That(importedSecondTime.Files.All(f => storage.GetStorageForDirectory("files").Exists(f.File.GetStoragePath())));
});
}
[Test]
public void TestImportThenDeleteThenImportNonOptimisedPath()
{
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new NonOptimisedBeatmapImporter(realm, storage);
using var store = new RulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realm.Realm);
deleteBeatmapSet(imported, realm.Realm);
Assert.IsTrue(imported.DeletePending);
var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
Assert.IsTrue(imported.ID == importedSecondTime.ID);
@@ -525,22 +659,22 @@ namespace osu.Game.Tests.Database
[Test]
public void TestImportThenDeleteThenImportWithOnlineIDsMissing()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
var imported = await LoadOszIntoStore(importer, realmFactory.Context);
var imported = await LoadOszIntoStore(importer, realm.Realm);
realmFactory.Context.Write(() =>
realm.Realm.Write(() =>
{
foreach (var b in imported.Beatmaps)
b.OnlineID = -1;
});
deleteBeatmapSet(imported, realmFactory.Context);
deleteBeatmapSet(imported, realm.Realm);
var importedSecondTime = await LoadOszIntoStore(importer, realmFactory.Context);
var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
// check the newly "imported" beatmap has been reimported due to mismatch (even though hashes matched)
Assert.IsTrue(imported.ID != importedSecondTime.ID);
@@ -551,12 +685,12 @@ namespace osu.Game.Tests.Database
[Test]
public void TestImportWithDuplicateBeatmapIDs()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealm((realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
var metadata = new RealmBeatmapMetadata
var metadata = new BeatmapMetadata
{
Artist = "SomeArtist",
Author =
@@ -565,18 +699,18 @@ namespace osu.Game.Tests.Database
}
};
var ruleset = realmFactory.Context.All<RealmRuleset>().First();
var ruleset = realm.Realm.All<RulesetInfo>().First();
var toImport = new RealmBeatmapSet
var toImport = new BeatmapSetInfo
{
OnlineID = 1,
Beatmaps =
{
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata)
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata)
{
OnlineID = 2,
},
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata)
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata)
{
OnlineID = 2,
Status = BeatmapOnlineStatus.Loved,
@@ -584,7 +718,7 @@ namespace osu.Game.Tests.Database
}
};
var imported = await importer.Import(toImport);
var imported = importer.Import(toImport);
Assert.NotNull(imported);
Debug.Assert(imported != null);
@@ -597,15 +731,15 @@ namespace osu.Game.Tests.Database
[Test]
public void TestImportWhenFileOpen()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
using (File.OpenRead(temp))
await importer.Import(temp);
ensureLoaded(realmFactory.Context);
EnsureLoaded(realm.Realm);
File.Delete(temp);
Assert.IsFalse(File.Exists(temp), "We likely held a read lock on the file when we shouldn't");
});
@@ -614,10 +748,10 @@ namespace osu.Game.Tests.Database
[Test]
public void TestImportWithDuplicateHashes()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@@ -638,7 +772,7 @@ namespace osu.Game.Tests.Database
await importer.Import(temp);
ensureLoaded(realmFactory.Context);
EnsureLoaded(realm.Realm);
}
finally
{
@@ -650,10 +784,10 @@ namespace osu.Game.Tests.Database
[Test]
public void TestImportNestedStructure()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@@ -678,7 +812,7 @@ namespace osu.Game.Tests.Database
Assert.NotNull(imported);
Debug.Assert(imported != null);
ensureLoaded(realmFactory.Context);
EnsureLoaded(realm.Realm);
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("subfolder"))), "Files contain common subfolder");
}
@@ -692,10 +826,10 @@ namespace osu.Game.Tests.Database
[Test]
public void TestImportWithIgnoredDirectoryInArchive()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
@@ -728,7 +862,7 @@ namespace osu.Game.Tests.Database
Assert.NotNull(imported);
Debug.Assert(imported != null);
ensureLoaded(realmFactory.Context);
EnsureLoaded(realm.Realm);
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("__MACOSX"))), "Files contain resource fork folder, which should be ignored");
Assert.IsFalse(imported.PerformRead(s => s.Files.Any(f => f.Filename.Contains("actual_data"))), "Files contain common subfolder");
@@ -743,27 +877,27 @@ namespace osu.Game.Tests.Database
[Test]
public void TestUpdateBeatmapInfo()
{
RunTestWithRealmAsync(async (realmFactory, storage) =>
RunTestWithRealmAsync(async (realm, storage) =>
{
using var importer = new BeatmapImporter(realmFactory, storage);
using var store = new RealmRulesetStore(realmFactory, storage);
using var importer = new BeatmapModelManager(realm, storage);
using var store = new RulesetStore(realm, storage);
string? temp = TestResources.GetTestBeatmapForImport();
await importer.Import(temp);
// Update via the beatmap, not the beatmap info, to ensure correct linking
RealmBeatmapSet setToUpdate = realmFactory.Context.All<RealmBeatmapSet>().First();
BeatmapSetInfo setToUpdate = realm.Realm.All<BeatmapSetInfo>().First();
var beatmapToUpdate = setToUpdate.Beatmaps.First();
realmFactory.Context.Write(() => beatmapToUpdate.DifficultyName = "updated");
realm.Realm.Write(() => beatmapToUpdate.DifficultyName = "updated");
RealmBeatmap updatedInfo = realmFactory.Context.All<RealmBeatmap>().First(b => b.ID == beatmapToUpdate.ID);
BeatmapInfo updatedInfo = realm.Realm.All<BeatmapInfo>().First(b => b.ID == beatmapToUpdate.ID);
Assert.That(updatedInfo.DifficultyName, Is.EqualTo("updated"));
});
}
public static async Task<RealmBeatmapSet?> LoadQuickOszIntoOsu(BeatmapImporter importer, Realm realm)
public static async Task<BeatmapSetInfo?> LoadQuickOszIntoOsu(BeatmapImporter importer, Realm realm)
{
string? temp = TestResources.GetQuickTestBeatmapForImport();
@@ -771,14 +905,14 @@ namespace osu.Game.Tests.Database
Assert.NotNull(importedSet);
ensureLoaded(realm);
EnsureLoaded(realm);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return realm.All<RealmBeatmapSet>().FirstOrDefault(beatmapSet => beatmapSet.ID == importedSet!.ID);
return realm.All<BeatmapSetInfo>().FirstOrDefault(beatmapSet => beatmapSet.ID == importedSet!.ID);
}
public static async Task<RealmBeatmapSet> LoadOszIntoStore(BeatmapImporter importer, Realm realm, string? path = null, bool virtualTrack = false)
public static async Task<BeatmapSetInfo> LoadOszIntoStore(BeatmapImporter importer, Realm realm, string? path = null, bool virtualTrack = false)
{
string? temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
@@ -787,24 +921,24 @@ namespace osu.Game.Tests.Database
Assert.NotNull(importedSet);
Debug.Assert(importedSet != null);
ensureLoaded(realm);
EnsureLoaded(realm);
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return realm.All<RealmBeatmapSet>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
return realm.All<BeatmapSetInfo>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
}
private void deleteBeatmapSet(RealmBeatmapSet imported, Realm realm)
private void deleteBeatmapSet(BeatmapSetInfo imported, Realm realm)
{
realm.Write(() => imported.DeletePending = true);
checkBeatmapSetCount(realm, 0);
checkBeatmapSetCount(realm, 1, true);
Assert.IsTrue(realm.All<RealmBeatmapSet>().First(_ => true).DeletePending);
Assert.IsTrue(realm.All<BeatmapSetInfo>().First(_ => true).DeletePending);
}
private static Task createScoreForBeatmap(Realm realm, RealmBeatmap beatmap)
private static Task createScoreForBeatmap(Realm realm, BeatmapInfo beatmap)
{
// TODO: reimplement when we have score support in realm.
// return ImportScoreTest.LoadScoreIntoOsu(osu, new ScoreInfo
@@ -820,8 +954,8 @@ namespace osu.Game.Tests.Database
private static void checkBeatmapSetCount(Realm realm, int expected, bool includeDeletePending = false)
{
Assert.AreEqual(expected, includeDeletePending
? realm.All<RealmBeatmapSet>().Count()
: realm.All<RealmBeatmapSet>().Count(s => !s.DeletePending));
? realm.All<BeatmapSetInfo>().Count()
: realm.All<BeatmapSetInfo>().Count(s => !s.DeletePending));
}
private static string hashFile(string filename)
@@ -832,7 +966,7 @@ namespace osu.Game.Tests.Database
private static void checkBeatmapCount(Realm realm, int expected)
{
Assert.AreEqual(expected, realm.All<RealmBeatmap>().Where(_ => true).ToList().Count);
Assert.AreEqual(expected, realm.All<BeatmapInfo>().Where(_ => true).ToList().Count);
}
private static void checkSingleReferencedFileCount(Realm realm, int expected)
@@ -848,26 +982,25 @@ namespace osu.Game.Tests.Database
Assert.AreEqual(expected, singleReferencedCount);
}
private static void ensureLoaded(Realm realm, int timeout = 60000)
internal static void EnsureLoaded(Realm realm, int timeout = 60000)
{
IQueryable<RealmBeatmapSet>? resultSets = null;
IQueryable<BeatmapSetInfo>? resultSets = null;
waitForOrAssert(() =>
{
realm.Refresh();
return (resultSets = realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any();
},
@"BeatmapSet did not import to the database in allocated time.", timeout);
{
realm.Refresh();
return (resultSets = realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any();
}, @"BeatmapSet did not import to the database in allocated time.", timeout);
// ensure we were stored to beatmap database backing...
Assert.IsTrue(resultSets?.Count() == 1, $@"Incorrect result count found ({resultSets?.Count()} but should be 1).");
IEnumerable<RealmBeatmapSet> queryBeatmapSets() => realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526);
IEnumerable<BeatmapSetInfo> queryBeatmapSets() => realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending && s.OnlineID == 241526);
var set = queryBeatmapSets().First();
// ReSharper disable once PossibleUnintendedReferenceComparison
IEnumerable<RealmBeatmap> queryBeatmaps() => realm.All<RealmBeatmap>().Where(s => s.BeatmapSet != null && s.BeatmapSet == set);
IEnumerable<BeatmapInfo> queryBeatmaps() => realm.All<BeatmapInfo>().Where(s => s.BeatmapSet != null && s.BeatmapSet == set);
Assert.AreEqual(12, queryBeatmaps().Count(), @"Beatmap count was not correct");
Assert.AreEqual(1, queryBeatmapSets().Count(), @"Beatmapset count was not correct");
@@ -880,7 +1013,7 @@ namespace osu.Game.Tests.Database
countBeatmaps = queryBeatmaps().Count(),
$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).");
foreach (RealmBeatmap b in set.Beatmaps)
foreach (BeatmapInfo b in set.Beatmaps)
Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID));
Assert.IsTrue(set.Beatmaps.Count > 0);
}
@@ -903,8 +1036,8 @@ namespace osu.Game.Tests.Database
public class NonOptimisedBeatmapImporter : BeatmapImporter
{
public NonOptimisedBeatmapImporter(RealmContextFactory realmFactory, Storage storage)
: base(realmFactory, storage)
public NonOptimisedBeatmapImporter(RealmAccess realm, Storage storage)
: base(realm, storage)
{
}
+12 -12
View File
@@ -19,10 +19,10 @@ namespace osu.Game.Tests.Database
[Test]
public void TestImportFile()
{
RunTestWithRealm((realmFactory, storage) =>
RunTestWithRealm((realmAccess, storage) =>
{
var realm = realmFactory.Context;
var files = new RealmFileStore(realmFactory, storage);
var realm = realmAccess.Realm;
var files = new RealmFileStore(realmAccess, storage);
var testData = new MemoryStream(new byte[] { 0, 1, 2, 3 });
@@ -36,10 +36,10 @@ namespace osu.Game.Tests.Database
[Test]
public void TestImportSameFileTwice()
{
RunTestWithRealm((realmFactory, storage) =>
RunTestWithRealm((realmAccess, storage) =>
{
var realm = realmFactory.Context;
var files = new RealmFileStore(realmFactory, storage);
var realm = realmAccess.Realm;
var files = new RealmFileStore(realmAccess, storage);
var testData = new MemoryStream(new byte[] { 0, 1, 2, 3 });
@@ -53,10 +53,10 @@ namespace osu.Game.Tests.Database
[Test]
public void TestDontPurgeReferenced()
{
RunTestWithRealm((realmFactory, storage) =>
RunTestWithRealm((realmAccess, storage) =>
{
var realm = realmFactory.Context;
var files = new RealmFileStore(realmFactory, storage);
var realm = realmAccess.Realm;
var files = new RealmFileStore(realmAccess, storage);
var file = realm.Write(() => files.Add(new MemoryStream(new byte[] { 0, 1, 2, 3 }), realm));
@@ -92,10 +92,10 @@ namespace osu.Game.Tests.Database
[Test]
public void TestPurgeUnreferenced()
{
RunTestWithRealm((realmFactory, storage) =>
RunTestWithRealm((realmAccess, storage) =>
{
var realm = realmFactory.Context;
var files = new RealmFileStore(realmFactory, storage);
var realm = realmAccess.Realm;
var files = new RealmFileStore(realmAccess, storage);
var file = realm.Write(() => files.Add(new MemoryStream(new byte[] { 0, 1, 2, 3 }), realm));
+21 -17
View File
@@ -5,8 +5,8 @@ using System;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Models;
#nullable enable
@@ -21,15 +21,15 @@ namespace osu.Game.Tests.Database
[Test]
public void TestConstructRealm()
{
RunTestWithRealm((realmFactory, _) => { realmFactory.CreateContext().Refresh(); });
RunTestWithRealm((realm, _) => { realm.Run(r => r.Refresh()); });
}
[Test]
public void TestBlockOperations()
{
RunTestWithRealm((realmFactory, _) =>
RunTestWithRealm((realm, _) =>
{
using (realmFactory.BlockAllOperations())
using (realm.BlockAllOperations())
{
}
});
@@ -42,27 +42,26 @@ namespace osu.Game.Tests.Database
[Test]
public void TestNestedContextCreationWithSubscription()
{
RunTestWithRealm((realmFactory, _) =>
RunTestWithRealm((realm, _) =>
{
bool callbackRan = false;
using (var context = realmFactory.CreateContext())
realm.RegisterCustomSubscription(r =>
{
var subscription = context.All<RealmBeatmap>().QueryAsyncWithNotifications((sender, changes, error) =>
var subscription = r.All<BeatmapInfo>().QueryAsyncWithNotifications((sender, changes, error) =>
{
using (realmFactory.CreateContext())
realm.Run(_ =>
{
callbackRan = true;
}
});
});
// Force the callback above to run.
using (realmFactory.CreateContext())
{
}
realm.Run(rr => rr.Refresh());
subscription?.Dispose();
}
return null;
});
Assert.IsTrue(callbackRan);
});
@@ -71,31 +70,36 @@ namespace osu.Game.Tests.Database
[Test]
public void TestBlockOperationsWithContention()
{
RunTestWithRealm((realmFactory, _) =>
RunTestWithRealm((realm, _) =>
{
ManualResetEventSlim stopThreadedUsage = new ManualResetEventSlim();
ManualResetEventSlim hasThreadedUsage = new ManualResetEventSlim();
Task.Factory.StartNew(() =>
{
using (realmFactory.CreateContext())
realm.Run(_ =>
{
hasThreadedUsage.Set();
stopThreadedUsage.Wait();
}
});
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler);
hasThreadedUsage.Wait();
Assert.Throws<TimeoutException>(() =>
{
using (realmFactory.BlockAllOperations())
using (realm.BlockAllOperations())
{
}
});
stopThreadedUsage.Set();
// Ensure we can block a second time after the usage has ended.
using (realm.BlockAllOperations())
{
}
});
}
}
+66 -62
View File
@@ -8,8 +8,8 @@ using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Models;
using Realms;
#nullable enable
@@ -21,11 +21,11 @@ namespace osu.Game.Tests.Database
[Test]
public void TestLiveEquality()
{
RunTestWithRealm((realmFactory, _) =>
RunTestWithRealm((realm, _) =>
{
ILive<RealmBeatmap> beatmap = realmFactory.CreateContext().Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata()))).ToLive(realmFactory);
Live<BeatmapInfo> beatmap = realm.Run(r => r.Write(_ => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata()))).ToLive(realm));
ILive<RealmBeatmap> beatmap2 = realmFactory.CreateContext().All<RealmBeatmap>().First().ToLive(realmFactory);
Live<BeatmapInfo> beatmap2 = realm.Run(r => r.All<BeatmapInfo>().First().ToLive(realm));
Assert.AreEqual(beatmap, beatmap2);
});
@@ -34,26 +34,29 @@ namespace osu.Game.Tests.Database
[Test]
public void TestAccessAfterStorageMigrate()
{
RunTestWithRealm((realmFactory, storage) =>
RunTestWithRealm((realm, storage) =>
{
var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
var beatmap = new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata());
ILive<RealmBeatmap> liveBeatmap;
Live<BeatmapInfo>? liveBeatmap = null;
using (var context = realmFactory.CreateContext())
realm.Run(r =>
{
context.Write(r => r.Add(beatmap));
r.Write(_ => r.Add(beatmap));
liveBeatmap = beatmap.ToLive(realmFactory);
}
liveBeatmap = beatmap.ToLive(realm);
});
using (var migratedStorage = new TemporaryNativeStorage("realm-test-migration-target"))
{
migratedStorage.DeleteDirectory(string.Empty);
storage.Migrate(migratedStorage);
using (realm.BlockAllOperations())
{
storage.Migrate(migratedStorage);
}
Assert.IsFalse(liveBeatmap.PerformRead(l => l.Hidden));
Assert.IsFalse(liveBeatmap?.PerformRead(l => l.Hidden));
}
});
}
@@ -61,14 +64,13 @@ namespace osu.Game.Tests.Database
[Test]
public void TestAccessAfterAttach()
{
RunTestWithRealm((realmFactory, _) =>
RunTestWithRealm((realm, _) =>
{
var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
var beatmap = new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata());
var liveBeatmap = beatmap.ToLive(realmFactory);
var liveBeatmap = beatmap.ToLive(realm);
using (var context = realmFactory.CreateContext())
context.Write(r => r.Add(beatmap));
realm.Run(r => r.Write(_ => r.Add(beatmap)));
Assert.IsFalse(liveBeatmap.PerformRead(l => l.Hidden));
});
@@ -77,7 +79,7 @@ namespace osu.Game.Tests.Database
[Test]
public void TestAccessNonManaged()
{
var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
var beatmap = new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata());
var liveBeatmap = beatmap.ToLiveUnmanaged();
Assert.IsFalse(beatmap.Hidden);
@@ -94,17 +96,17 @@ namespace osu.Game.Tests.Database
[Test]
public void TestScopedReadWithoutContext()
{
RunTestWithRealm((realmFactory, _) =>
RunTestWithRealm((realm, _) =>
{
ILive<RealmBeatmap>? liveBeatmap = null;
Live<BeatmapInfo>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
realm.Run(threadContext =>
{
var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
var beatmap = threadContext.Write(r => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata())));
liveBeatmap = beatmap.ToLive(realmFactory);
}
liveBeatmap = beatmap.ToLive(realm);
});
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).WaitSafely();
Debug.Assert(liveBeatmap != null);
@@ -123,17 +125,17 @@ namespace osu.Game.Tests.Database
[Test]
public void TestScopedWriteWithoutContext()
{
RunTestWithRealm((realmFactory, _) =>
RunTestWithRealm((realm, _) =>
{
ILive<RealmBeatmap>? liveBeatmap = null;
Live<BeatmapInfo>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
realm.Run(threadContext =>
{
var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
var beatmap = threadContext.Write(r => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata())));
liveBeatmap = beatmap.ToLive(realmFactory);
}
liveBeatmap = beatmap.ToLive(realm);
});
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).WaitSafely();
Debug.Assert(liveBeatmap != null);
@@ -149,10 +151,10 @@ namespace osu.Game.Tests.Database
[Test]
public void TestValueAccessNonManaged()
{
RunTestWithRealm((realmFactory, _) =>
RunTestWithRealm((realm, _) =>
{
var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
var liveBeatmap = beatmap.ToLive(realmFactory);
var beatmap = new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata());
var liveBeatmap = beatmap.ToLive(realm);
Assert.DoesNotThrow(() =>
{
@@ -164,18 +166,18 @@ namespace osu.Game.Tests.Database
[Test]
public void TestValueAccessWithOpenContextFails()
{
RunTestWithRealm((realmFactory, _) =>
RunTestWithRealm((realm, _) =>
{
ILive<RealmBeatmap>? liveBeatmap = null;
Live<BeatmapInfo>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
realm.Run(threadContext =>
{
var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
var beatmap = threadContext.Write(r => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata())));
liveBeatmap = beatmap.ToLive(realmFactory);
}
liveBeatmap = beatmap.ToLive(realm);
});
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).WaitSafely();
Debug.Assert(liveBeatmap != null);
@@ -189,13 +191,13 @@ namespace osu.Game.Tests.Database
});
// Can't be used, even from within a valid context.
using (realmFactory.CreateContext())
realm.Run(threadContext =>
{
Assert.Throws<InvalidOperationException>(() =>
{
var __ = liveBeatmap.Value;
});
}
});
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).WaitSafely();
});
}
@@ -203,17 +205,17 @@ namespace osu.Game.Tests.Database
[Test]
public void TestValueAccessWithoutOpenContextFails()
{
RunTestWithRealm((realmFactory, _) =>
RunTestWithRealm((realm, _) =>
{
ILive<RealmBeatmap>? liveBeatmap = null;
Live<BeatmapInfo>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
realm.Run(threadContext =>
{
var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
var beatmap = threadContext.Write(r => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata())));
liveBeatmap = beatmap.ToLive(realmFactory);
}
liveBeatmap = beatmap.ToLive(realm);
});
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).WaitSafely();
Debug.Assert(liveBeatmap != null);
@@ -231,56 +233,58 @@ namespace osu.Game.Tests.Database
[Test]
public void TestLiveAssumptions()
{
RunTestWithRealm((realmFactory, _) =>
RunTestWithRealm((realm, _) =>
{
int changesTriggered = 0;
using (var updateThreadContext = realmFactory.CreateContext())
realm.RegisterCustomSubscription(outerRealm =>
{
updateThreadContext.All<RealmBeatmap>().QueryAsyncWithNotifications(gotChange);
ILive<RealmBeatmap>? liveBeatmap = null;
outerRealm.All<BeatmapInfo>().QueryAsyncWithNotifications(gotChange);
Live<BeatmapInfo>? liveBeatmap = null;
Task.Factory.StartNew(() =>
{
using (var threadContext = realmFactory.CreateContext())
realm.Run(innerRealm =>
{
var ruleset = CreateRuleset();
var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
var beatmap = innerRealm.Write(r => r.Add(new BeatmapInfo(ruleset, new BeatmapDifficulty(), new BeatmapMetadata())));
// add a second beatmap to ensure that a full refresh occurs below.
// not just a refresh from the resolved Live.
threadContext.Write(r => r.Add(new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
innerRealm.Write(r => r.Add(new BeatmapInfo(ruleset, new BeatmapDifficulty(), new BeatmapMetadata())));
liveBeatmap = beatmap.ToLive(realmFactory);
}
liveBeatmap = beatmap.ToLive(realm);
});
}, TaskCreationOptions.LongRunning | TaskCreationOptions.HideScheduler).WaitSafely();
Debug.Assert(liveBeatmap != null);
// not yet seen by main context
Assert.AreEqual(0, updateThreadContext.All<RealmBeatmap>().Count());
Assert.AreEqual(0, outerRealm.All<BeatmapInfo>().Count());
Assert.AreEqual(0, changesTriggered);
liveBeatmap.PerformRead(resolved =>
{
// retrieval causes an implicit refresh. even changes that aren't related to the retrieval are fired at this point.
// ReSharper disable once AccessToDisposedClosure
Assert.AreEqual(2, updateThreadContext.All<RealmBeatmap>().Count());
Assert.AreEqual(2, outerRealm.All<BeatmapInfo>().Count());
Assert.AreEqual(1, changesTriggered);
// can access properties without a crash.
Assert.IsFalse(resolved.Hidden);
// ReSharper disable once AccessToDisposedClosure
updateThreadContext.Write(r =>
outerRealm.Write(r =>
{
// can use with the main context.
r.Remove(resolved);
});
});
}
void gotChange(IRealmCollection<RealmBeatmap> sender, ChangeSet changes, Exception error)
return null;
});
void gotChange(IRealmCollection<BeatmapInfo> sender, ChangeSet changes, Exception error)
{
changesTriggered++;
}
@@ -0,0 +1,138 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Tests.Resources;
using Realms;
#nullable enable
namespace osu.Game.Tests.Database
{
[TestFixture]
public class RealmSubscriptionRegistrationTests : RealmTest
{
[Test]
public void TestSubscriptionWithContextLoss()
{
IEnumerable<BeatmapSetInfo>? resolvedItems = null;
ChangeSet? lastChanges = null;
RunTestWithRealm((realm, _) =>
{
realm.Write(r => r.Add(TestResources.CreateTestBeatmapSetInfo()));
var registration = realm.RegisterForNotifications(r => r.All<BeatmapSetInfo>(), onChanged);
testEventsArriving(true);
// All normal until here.
// Now let's yank the main realm context.
resolvedItems = null;
lastChanges = null;
using (realm.BlockAllOperations())
Assert.That(resolvedItems, Is.Empty);
realm.Write(r => r.Add(TestResources.CreateTestBeatmapSetInfo()));
testEventsArriving(true);
// Now let's try unsubscribing.
resolvedItems = null;
lastChanges = null;
registration.Dispose();
realm.Write(r => r.Add(TestResources.CreateTestBeatmapSetInfo()));
testEventsArriving(false);
// And make sure even after another context loss we don't get firings.
using (realm.BlockAllOperations())
Assert.That(resolvedItems, Is.Null);
realm.Write(r => r.Add(TestResources.CreateTestBeatmapSetInfo()));
testEventsArriving(false);
void testEventsArriving(bool shouldArrive)
{
realm.Run(r => r.Refresh());
if (shouldArrive)
Assert.That(resolvedItems, Has.One.Items);
else
Assert.That(resolvedItems, Is.Null);
realm.Write(r =>
{
r.RemoveAll<BeatmapSetInfo>();
r.RemoveAll<RulesetInfo>();
});
realm.Run(r => r.Refresh());
if (shouldArrive)
Assert.That(lastChanges?.DeletedIndices, Has.One.Items);
else
Assert.That(lastChanges, Is.Null);
}
});
void onChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet? changes, Exception error)
{
if (changes == null)
resolvedItems = sender;
lastChanges = changes;
}
}
[Test]
public void TestCustomRegisterWithContextLoss()
{
RunTestWithRealm((realm, _) =>
{
BeatmapSetInfo? beatmapSetInfo = null;
realm.Write(r => r.Add(TestResources.CreateTestBeatmapSetInfo()));
var subscription = realm.RegisterCustomSubscription(r =>
{
beatmapSetInfo = r.All<BeatmapSetInfo>().First();
return new InvokeOnDisposal(() => beatmapSetInfo = null);
});
Assert.That(beatmapSetInfo, Is.Not.Null);
using (realm.BlockAllOperations())
{
// custom disposal action fired when context lost.
Assert.That(beatmapSetInfo, Is.Null);
}
// re-registration after context restore.
realm.Run(r => r.Refresh());
Assert.That(beatmapSetInfo, Is.Not.Null);
subscription.Dispose();
Assert.That(beatmapSetInfo, Is.Null);
using (realm.BlockAllOperations())
Assert.That(beatmapSetInfo, Is.Null);
realm.Run(r => r.Refresh());
Assert.That(beatmapSetInfo, Is.Null);
});
}
}
}
+28 -26
View File
@@ -9,9 +9,11 @@ using osu.Framework.Extensions;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.IO;
using osu.Game.Models;
using osu.Game.Rulesets;
#nullable enable
@@ -28,7 +30,7 @@ namespace osu.Game.Tests.Database
storage.DeleteDirectory(string.Empty);
}
protected void RunTestWithRealm(Action<RealmContextFactory, OsuStorage> testAction, [CallerMemberName] string caller = "")
protected void RunTestWithRealm(Action<RealmAccess, OsuStorage> testAction, [CallerMemberName] string caller = "")
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(callingMethodName: caller))
{
@@ -37,22 +39,22 @@ namespace osu.Game.Tests.Database
// ReSharper disable once AccessToDisposedClosure
var testStorage = new OsuStorage(host, storage.GetStorageForDirectory(caller));
using (var realmFactory = new RealmContextFactory(testStorage, "client"))
using (var realm = new RealmAccess(testStorage, "client"))
{
Logger.Log($"Running test using realm file {testStorage.GetFullPath(realmFactory.Filename)}");
testAction(realmFactory, testStorage);
Logger.Log($"Running test using realm file {testStorage.GetFullPath(realm.Filename)}");
testAction(realm, testStorage);
realmFactory.Dispose();
realm.Dispose();
Logger.Log($"Final database size: {getFileSize(testStorage, realmFactory)}");
realmFactory.Compact();
Logger.Log($"Final database size after compact: {getFileSize(testStorage, realmFactory)}");
Logger.Log($"Final database size: {getFileSize(testStorage, realm)}");
realm.Compact();
Logger.Log($"Final database size after compact: {getFileSize(testStorage, realm)}");
}
}));
}
}
protected void RunTestWithRealmAsync(Func<RealmContextFactory, Storage, Task> testAction, [CallerMemberName] string caller = "")
protected void RunTestWithRealmAsync(Func<RealmAccess, Storage, Task> testAction, [CallerMemberName] string caller = "")
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(callingMethodName: caller))
{
@@ -60,38 +62,38 @@ namespace osu.Game.Tests.Database
{
var testStorage = storage.GetStorageForDirectory(caller);
using (var realmFactory = new RealmContextFactory(testStorage, "client"))
using (var realm = new RealmAccess(testStorage, "client"))
{
Logger.Log($"Running test using realm file {testStorage.GetFullPath(realmFactory.Filename)}");
await testAction(realmFactory, testStorage);
Logger.Log($"Running test using realm file {testStorage.GetFullPath(realm.Filename)}");
await testAction(realm, testStorage);
realmFactory.Dispose();
realm.Dispose();
Logger.Log($"Final database size: {getFileSize(testStorage, realmFactory)}");
realmFactory.Compact();
Logger.Log($"Final database size: {getFileSize(testStorage, realm)}");
realm.Compact();
}
}));
}
}
protected static RealmBeatmapSet CreateBeatmapSet(RealmRuleset ruleset)
protected static BeatmapSetInfo CreateBeatmapSet(RulesetInfo ruleset)
{
RealmFile createRealmFile() => new RealmFile { Hash = Guid.NewGuid().ToString().ComputeSHA2Hash() };
var metadata = new RealmBeatmapMetadata
var metadata = new BeatmapMetadata
{
Title = "My Love",
Artist = "Kuba Oms"
};
var beatmapSet = new RealmBeatmapSet
var beatmapSet = new BeatmapSetInfo
{
Beatmaps =
{
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata) { DifficultyName = "Easy", },
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata) { DifficultyName = "Normal", },
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata) { DifficultyName = "Hard", },
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata) { DifficultyName = "Insane", }
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata) { DifficultyName = "Easy", },
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata) { DifficultyName = "Normal", },
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata) { DifficultyName = "Hard", },
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata) { DifficultyName = "Insane", }
},
Files =
{
@@ -111,8 +113,8 @@ namespace osu.Game.Tests.Database
return beatmapSet;
}
protected static RealmRuleset CreateRuleset() =>
new RealmRuleset(0, "osu!", "osu", true);
protected static RulesetInfo CreateRuleset() =>
new RulesetInfo("osu", "osu!", string.Empty, 0) { Available = true };
private class RealmTestGame : Framework.Game
{
@@ -136,11 +138,11 @@ namespace osu.Game.Tests.Database
}
}
private static long getFileSize(Storage testStorage, RealmContextFactory realmFactory)
private static long getFileSize(Storage testStorage, RealmAccess realm)
{
try
{
using (var stream = testStorage.GetStream(realmFactory.Filename))
using (var stream = testStorage.GetStream(realm.Filename))
return stream?.Length ?? 0;
}
catch
+10 -11
View File
@@ -3,8 +3,7 @@
using System.Linq;
using NUnit.Framework;
using osu.Game.Models;
using osu.Game.Stores;
using osu.Game.Rulesets;
namespace osu.Game.Tests.Database
{
@@ -13,37 +12,37 @@ namespace osu.Game.Tests.Database
[Test]
public void TestCreateStore()
{
RunTestWithRealm((realmFactory, storage) =>
RunTestWithRealm((realm, storage) =>
{
var rulesets = new RealmRulesetStore(realmFactory, storage);
var rulesets = new RulesetStore(realm, storage);
Assert.AreEqual(4, rulesets.AvailableRulesets.Count());
Assert.AreEqual(4, realmFactory.Context.All<RealmRuleset>().Count());
Assert.AreEqual(4, realm.Realm.All<RulesetInfo>().Count());
});
}
[Test]
public void TestCreateStoreTwiceDoesntAddRulesetsAgain()
{
RunTestWithRealm((realmFactory, storage) =>
RunTestWithRealm((realm, storage) =>
{
var rulesets = new RealmRulesetStore(realmFactory, storage);
var rulesets2 = new RealmRulesetStore(realmFactory, storage);
var rulesets = new RulesetStore(realm, storage);
var rulesets2 = new RulesetStore(realm, storage);
Assert.AreEqual(4, rulesets.AvailableRulesets.Count());
Assert.AreEqual(4, rulesets2.AvailableRulesets.Count());
Assert.AreEqual(rulesets.AvailableRulesets.First(), rulesets2.AvailableRulesets.First());
Assert.AreEqual(4, realmFactory.Context.All<RealmRuleset>().Count());
Assert.AreEqual(4, realm.Realm.All<RulesetInfo>().Count());
});
}
[Test]
public void TestRetrievedRulesetsAreDetached()
{
RunTestWithRealm((realmFactory, storage) =>
RunTestWithRealm((realm, storage) =>
{
var rulesets = new RealmRulesetStore(realmFactory, storage);
var rulesets = new RulesetStore(realm, storage);
Assert.IsFalse(rulesets.AvailableRulesets.First().IsManaged);
Assert.IsFalse(rulesets.GetRuleset(0)?.IsManaged);
@@ -24,7 +24,7 @@ namespace osu.Game.Tests.Database
private RealmKeyBindingStore keyBindingStore;
private RealmContextFactory realmContextFactory;
private RealmAccess realm;
[SetUp]
public void SetUp()
@@ -33,8 +33,8 @@ namespace osu.Game.Tests.Database
storage = new NativeStorage(directory.FullName);
realmContextFactory = new RealmContextFactory(storage, "test");
keyBindingStore = new RealmKeyBindingStore(realmContextFactory, new ReadableKeyCombinationProvider());
realm = new RealmAccess(storage, "test");
keyBindingStore = new RealmKeyBindingStore(realm, new ReadableKeyCombinationProvider());
}
[Test]
@@ -60,29 +60,12 @@ namespace osu.Game.Tests.Database
KeyBindingContainer testContainer = new TestKeyBindingContainer();
// Add some excess bindings for an action which only supports 1.
using (var realm = realmContextFactory.CreateContext())
using (var transaction = realm.BeginWrite())
realm.Write(r =>
{
realm.Add(new RealmKeyBinding
{
Action = GlobalAction.Back,
KeyCombination = new KeyCombination(InputKey.A)
});
realm.Add(new RealmKeyBinding
{
Action = GlobalAction.Back,
KeyCombination = new KeyCombination(InputKey.S)
});
realm.Add(new RealmKeyBinding
{
Action = GlobalAction.Back,
KeyCombination = new KeyCombination(InputKey.D)
});
transaction.Commit();
}
r.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.A)));
r.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.S)));
r.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.D)));
});
Assert.That(queryCount(GlobalAction.Back), Is.EqualTo(3));
@@ -93,13 +76,13 @@ namespace osu.Game.Tests.Database
private int queryCount(GlobalAction? match = null)
{
using (var realm = realmContextFactory.CreateContext())
return realm.Run(r =>
{
var results = realm.All<RealmKeyBinding>();
var results = r.All<RealmKeyBinding>();
if (match.HasValue)
results = results.Where(k => k.ActionInt == (int)match.Value);
return results.Count();
}
});
}
[Test]
@@ -109,32 +92,32 @@ namespace osu.Game.Tests.Database
keyBindingStore.Register(testContainer, Enumerable.Empty<RulesetInfo>());
using (var primaryRealm = realmContextFactory.CreateContext())
realm.Run(outerRealm =>
{
var backBinding = primaryRealm.All<RealmKeyBinding>().Single(k => k.ActionInt == (int)GlobalAction.Back);
var backBinding = outerRealm.All<RealmKeyBinding>().Single(k => k.ActionInt == (int)GlobalAction.Back);
Assert.That(backBinding.KeyCombination.Keys, Is.EquivalentTo(new[] { InputKey.Escape }));
var tsr = ThreadSafeReference.Create(backBinding);
using (var threadedContext = realmContextFactory.CreateContext())
realm.Run(innerRealm =>
{
var binding = threadedContext.ResolveReference(tsr);
threadedContext.Write(() => binding.KeyCombination = new KeyCombination(InputKey.BackSpace));
}
var binding = innerRealm.ResolveReference(tsr);
innerRealm.Write(() => binding.KeyCombination = new KeyCombination(InputKey.BackSpace));
});
Assert.That(backBinding.KeyCombination.Keys, Is.EquivalentTo(new[] { InputKey.BackSpace }));
// check still correct after re-query.
backBinding = primaryRealm.All<RealmKeyBinding>().Single(k => k.ActionInt == (int)GlobalAction.Back);
backBinding = outerRealm.All<RealmKeyBinding>().Single(k => k.ActionInt == (int)GlobalAction.Back);
Assert.That(backBinding.KeyCombination.Keys, Is.EquivalentTo(new[] { InputKey.BackSpace }));
}
});
}
[TearDown]
public void TearDown()
{
realmContextFactory.Dispose();
realm.Dispose();
storage.DeleteDirectory(string.Empty);
}
@@ -74,7 +74,7 @@ namespace osu.Game.Tests.Editing.Checks
[Test]
public void TestMissingFile()
{
beatmap.BeatmapInfo.BeatmapSet.Files.Clear();
beatmap.BeatmapInfo.BeatmapSet?.Files.Clear();
var issues = check.Run(getContext(null)).ToList();
@@ -46,7 +46,7 @@ namespace osu.Game.Tests.Editing.Checks
[Test]
public void TestBackgroundSetAndNotInFiles()
{
beatmap.BeatmapInfo.BeatmapSet.Files.Clear();
beatmap.BeatmapInfo.BeatmapSet?.Files.Clear();
var context = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
var issues = check.Run(context).ToList();
@@ -1,18 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.IO;
using osu.Game.Models;
namespace osu.Game.Tests.Editing.Checks
{
public static class CheckTestHelpers
{
public static BeatmapSetFileInfo CreateMockFile(string extension) =>
new BeatmapSetFileInfo
{
Filename = $"abc123.{extension}",
FileInfo = new FileInfo { Hash = "abcdef" }
};
public static RealmNamedFileUsage CreateMockFile(string extension) =>
new RealmNamedFileUsage(new RealmFile { Hash = "abcdef" }, $"abc123.{extension}");
}
}
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using System.IO;
using System.Linq;
using ManagedBass;
@@ -45,6 +46,8 @@ namespace osu.Game.Tests.Editing.Checks
[Test]
public void TestDifferentExtension()
{
Debug.Assert(beatmap.BeatmapInfo.BeatmapSet != null);
beatmap.BeatmapInfo.BeatmapSet.Files.Clear();
beatmap.BeatmapInfo.BeatmapSet.Files.Add(CheckTestHelpers.CreateMockFile("jpg"));
@@ -2,7 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit;
@@ -158,7 +159,13 @@ namespace osu.Game.Tests.Editing
private (EditorChangeHandler, EditorBeatmap) createChangeHandler()
{
var beatmap = new EditorBeatmap(new Beatmap());
var beatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
});
var changeHandler = new EditorChangeHandler(beatmap);
@@ -35,7 +35,13 @@ namespace osu.Game.Tests.Editing
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
editorBeatmap = new EditorBeatmap(new OsuBeatmap()),
editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo,
},
}),
Content = new Container
{
RelativeSizeAxes = Axes.Both,
@@ -261,7 +261,7 @@ namespace osu.Game.Tests.Gameplay
public AudioManager AudioManager => Audio;
public IResourceStore<byte[]> Files => null;
public new IResourceStore<byte[]> Resources => base.Resources;
public RealmContextFactory RealmContextFactory => null;
public RealmAccess RealmAccess => null;
public IResourceStore<TextureUpload> CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => null;
#endregion
@@ -26,7 +26,7 @@ namespace osu.Game.Tests.NonVisual
const int beat_length_numerator = 2000;
const int beat_length_denominator = 7;
const TimeSignatures signature = TimeSignatures.SimpleQuadruple;
TimeSignature signature = TimeSignature.SimpleQuadruple;
var beatmap = new Beatmap
{
@@ -49,7 +49,7 @@ namespace osu.Game.Tests.NonVisual
for (int i = 0; i * beat_length_denominator < barLines.Count; i++)
{
var barLine = barLines[i * beat_length_denominator];
int expectedTime = beat_length_numerator * (int)signature * i;
int expectedTime = beat_length_numerator * signature.Numerator * i;
// every seventh bar's start time should be at least greater than the whole number we expect.
// It cannot be less, as that can affect overlapping scroll algorithms
@@ -60,7 +60,7 @@ namespace osu.Game.Tests.NonVisual
Assert.IsTrue(Precision.AlmostEquals(barLine.StartTime, expectedTime));
// check major/minor lines for good measure too
Assert.AreEqual(i % (int)signature == 0, barLine.Major);
Assert.AreEqual(i % signature.Numerator == 0, barLine.Major);
}
}
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
@@ -23,8 +24,10 @@ namespace osu.Game.Tests.NonVisual
[Test]
public void TestDatabasedWithDatabased()
{
var ourInfo = new BeatmapSetInfo { ID = 123 };
var otherInfo = new BeatmapSetInfo { ID = 123 };
var guid = Guid.NewGuid();
var ourInfo = new BeatmapSetInfo { ID = guid };
var otherInfo = new BeatmapSetInfo { ID = guid };
Assert.AreEqual(ourInfo, otherInfo);
}
@@ -32,7 +35,7 @@ namespace osu.Game.Tests.NonVisual
[Test]
public void TestDatabasedWithOnline()
{
var ourInfo = new BeatmapSetInfo { ID = 123, OnlineID = 12 };
var ourInfo = new BeatmapSetInfo { ID = Guid.NewGuid(), OnlineID = 12 };
var otherInfo = new BeatmapSetInfo { OnlineID = 12 };
Assert.AreNotEqual(ourInfo, otherInfo);
@@ -142,19 +142,28 @@ namespace osu.Game.Tests.NonVisual
Assert.That(osuStorage, Is.Not.Null);
// In the following tests, realm files are ignored as
// - in the case of checking the source, interacting with the pipe files (client.realm.note) may
// lead to unexpected behaviour.
// - in the case of checking the destination, the files may have already been recreated by the game
// as part of the standard migration flow.
foreach (string file in osuStorage.IgnoreFiles)
{
// avoid touching realm files which may be a pipe and break everything.
// this is also done locally inside OsuStorage via the IgnoreFiles list.
if (file.EndsWith(".ini", StringComparison.Ordinal))
if (!file.Contains("realm", StringComparison.Ordinal))
{
Assert.That(File.Exists(Path.Combine(originalDirectory, file)));
Assert.That(storage.Exists(file), Is.False);
Assert.That(storage.Exists(file), Is.False, () => $"{file} exists in destination when it was expected to be ignored");
}
}
foreach (string dir in osuStorage.IgnoreDirectories)
{
Assert.That(Directory.Exists(Path.Combine(originalDirectory, dir)));
Assert.That(storage.ExistsDirectory(dir), Is.False);
if (!dir.Contains("realm", StringComparison.Ordinal))
{
Assert.That(Directory.Exists(Path.Combine(originalDirectory, dir)));
Assert.That(storage.Exists(dir), Is.False, () => $"{dir} exists in destination when it was expected to be ignored");
}
}
Assert.That(new StreamReader(Path.Combine(originalDirectory, "storage.ini")).ReadToEnd().Contains($"FullPath = {customPath}"));
@@ -179,7 +188,7 @@ namespace osu.Game.Tests.NonVisual
{
var osu = LoadOsuIntoHost(host);
const string database_filename = "client.db";
const string database_filename = "client.realm";
Assert.DoesNotThrow(() => osu.Migrate(customPath));
Assert.That(File.Exists(Path.Combine(customPath, database_filename)));
@@ -16,10 +16,13 @@ namespace osu.Game.Tests.NonVisual.Filtering
{
private BeatmapInfo getExampleBeatmap() => new BeatmapInfo
{
Ruleset = new RulesetInfo { OnlineID = 0 },
RulesetID = 0,
Ruleset = new RulesetInfo
{
ShortName = "osu",
OnlineID = 0
},
StarRating = 4.0d,
BaseDifficulty = new BeatmapDifficulty
Difficulty = new BeatmapDifficulty
{
ApproachRate = 5.0f,
DrainRate = 3.0f,
@@ -31,7 +34,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
ArtistUnicode = "check unicode too",
Title = "Title goes here",
TitleUnicode = "Title goes here",
AuthorString = "The Author",
Author = { Username = "The Author" },
Source = "unit tests",
Tags = "look for tags too",
},
@@ -58,7 +61,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
var exampleBeatmapInfo = getExampleBeatmap();
var criteria = new FilterCriteria
{
Ruleset = new RulesetInfo { OnlineID = 6 }
Ruleset = new RulesetInfo { ShortName = "catch" }
};
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
carouselItem.Filter(criteria);
@@ -79,6 +82,20 @@ namespace osu.Game.Tests.NonVisual.Filtering
Assert.IsFalse(carouselItem.Filtered.Value);
}
[Test]
public void TestCriteriaMatchingConvertedBeatmapsForCustomRulesets()
{
var exampleBeatmapInfo = getExampleBeatmap();
var criteria = new FilterCriteria
{
Ruleset = new RulesetInfo { OnlineID = -1 },
AllowConvertedBeatmaps = true
};
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
carouselItem.Filter(criteria);
Assert.IsFalse(carouselItem.Filtered.Value);
}
[Test]
[TestCase(true)]
[TestCase(false)]
@@ -0,0 +1,38 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Osu;
namespace osu.Game.Tests.NonVisual
{
[TestFixture]
public class RulesetInfoOrderingTest
{
[Test]
public void TestOrdering()
{
var rulesets = new[]
{
new RulesetInfo("custom2", "Custom Ruleset 2", string.Empty, -1),
new OsuRuleset().RulesetInfo,
new RulesetInfo("custom3", "Custom Ruleset 3", string.Empty, -1),
new RulesetInfo("custom2", "Custom Ruleset 2", string.Empty, -1),
new CatchRuleset().RulesetInfo,
new RulesetInfo("custom3", "Custom Ruleset 3", string.Empty, -1),
};
var orderedRulesets = rulesets.OrderBy(r => r);
// Ensure all customs are after official.
Assert.That(orderedRulesets.Select(r => r.OnlineID), Is.EqualTo(new[] { 0, 2, -1, -1, -1, -1 }));
// Ensure customs are grouped next to each other (ie. stably sorted).
Assert.That(orderedRulesets.SkipWhile(r => r.ShortName != "custom2").Skip(1).First().ShortName, Is.EqualTo("custom2"));
Assert.That(orderedRulesets.SkipWhile(r => r.ShortName != "custom3").Skip(1).First().ShortName, Is.EqualTo("custom3"));
}
}
}
+44
View File
@@ -2,6 +2,10 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Online.API;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
@@ -22,12 +26,52 @@ namespace osu.Game.Tests.NonVisual
score.Statistics[HitResult.Good]++;
score.Rank = ScoreRank.X;
score.RealmUser.Username = "test";
Assert.That(scoreCopy.Statistics[HitResult.Good], Is.EqualTo(10));
Assert.That(score.Statistics[HitResult.Good], Is.EqualTo(11));
Assert.That(scoreCopy.Rank, Is.EqualTo(ScoreRank.B));
Assert.That(score.Rank, Is.EqualTo(ScoreRank.X));
Assert.That(scoreCopy.RealmUser.Username, Is.Empty);
Assert.That(score.RealmUser.Username, Is.EqualTo("test"));
}
[Test]
public void TestModsInitiallyEmpty()
{
var score = new ScoreInfo();
Assert.That(score.Mods, Is.Empty);
Assert.That(score.APIMods, Is.Empty);
Assert.That(score.ModsJson, Is.Empty);
}
[Test]
public void TestModsUpdatedCorrectly()
{
var score = new ScoreInfo
{
Mods = new Mod[] { new ManiaModClassic() },
Ruleset = new ManiaRuleset().RulesetInfo,
};
Assert.That(score.Mods, Contains.Item(new ManiaModClassic()));
Assert.That(score.APIMods, Contains.Item(new APIMod(new ManiaModClassic())));
Assert.That(score.ModsJson, Contains.Substring("CL"));
score.APIMods = new[] { new APIMod(new ManiaModDoubleTime()) };
Assert.That(score.Mods, Contains.Item(new ManiaModDoubleTime()));
Assert.That(score.APIMods, Contains.Item(new APIMod(new ManiaModDoubleTime())));
Assert.That(score.ModsJson, Contains.Substring("DT"));
score.Mods = new Mod[] { new ManiaModClassic() };
Assert.That(score.Mods, Contains.Item(new ManiaModClassic()));
Assert.That(score.APIMods, Contains.Item(new APIMod(new ManiaModClassic())));
Assert.That(score.ModsJson, Contains.Substring("CL"));
}
}
}
@@ -9,10 +9,12 @@ using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Solo;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
@@ -93,7 +95,11 @@ namespace osu.Game.Tests.Online
[Test]
public void TestDeserialiseSubmittableScoreWithEmptyMods()
{
var score = new SubmittableScore(new ScoreInfo());
var score = new SubmittableScore(new ScoreInfo
{
User = new APIUser(),
Ruleset = new OsuRuleset().RulesetInfo,
});
var deserialised = JsonConvert.DeserializeObject<SubmittableScore>(JsonConvert.SerializeObject(score));
@@ -105,7 +111,9 @@ namespace osu.Game.Tests.Online
{
var score = new SubmittableScore(new ScoreInfo
{
Mods = new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 2 } } }
Mods = new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 2 } } },
User = new APIUser(),
Ruleset = new OsuRuleset().RulesetInfo,
});
var deserialised = JsonConvert.DeserializeObject<SubmittableScore>(JsonConvert.SerializeObject(score));
@@ -5,6 +5,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Models;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Notifications;
using osu.Game.Tests.Visual;
@@ -20,13 +21,19 @@ namespace osu.Game.Tests.Online
private static readonly BeatmapSetInfo test_db_model = new BeatmapSetInfo
{
OnlineID = 1,
Metadata = new BeatmapMetadata
Beatmaps =
{
Artist = "test author",
Title = "test title",
Author = new APIUser
new BeatmapInfo
{
Username = "mapper"
Metadata = new BeatmapMetadata
{
Artist = "test author",
Title = "test title",
Author = new RealmUser
{
Username = "mapper"
}
}
}
}
};
@@ -45,8 +45,8 @@ namespace osu.Game.Tests.Online
[BackgroundDependencyLoader]
private void load(AudioManager audio, GameHost host)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.CacheAs<BeatmapManager>(beatmaps = new TestBeatmapManager(LocalStorage, ContextFactory, rulesets, API, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.CacheAs<BeatmapManager>(beatmaps = new TestBeatmapManager(LocalStorage, Realm, rulesets, API, audio, Resources, host, Beatmap.Default));
Dependencies.CacheAs<BeatmapModelDownloader>(beatmapDownloader = new TestBeatmapModelDownloader(beatmaps, API, host));
}
@@ -60,9 +60,8 @@ namespace osu.Game.Tests.Online
testBeatmapInfo = getTestBeatmapInfo(testBeatmapFile);
testBeatmapSet = testBeatmapInfo.BeatmapSet;
var existing = beatmaps.QueryBeatmapSet(s => s.OnlineID == testBeatmapSet.OnlineID);
if (existing != null)
beatmaps.Delete(existing);
Realm.Write(r => r.RemoveAll<BeatmapSetInfo>());
Realm.Write(r => r.RemoveAll<BeatmapInfo>());
selectedItem.Value = new PlaylistItem
{
@@ -92,7 +91,7 @@ namespace osu.Game.Tests.Online
addAvailabilityCheckStep("state importing", BeatmapAvailability.Importing);
AddStep("allow importing", () => beatmaps.AllowImport.SetResult(true));
AddUntilStep("wait for import", () => beatmaps.CurrentImportTask?.IsCompleted == true);
AddUntilStep("wait for import", () => beatmaps.CurrentImport != null);
addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable);
}
@@ -103,10 +102,10 @@ namespace osu.Game.Tests.Online
AddStep("import beatmap", () => beatmaps.Import(testBeatmapFile).WaitSafely());
addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable);
AddStep("delete beatmap", () => beatmaps.Delete(beatmaps.QueryBeatmapSet(b => b.OnlineID == testBeatmapSet.OnlineID)));
AddStep("delete beatmap", () => beatmaps.Delete(beatmaps.QueryBeatmapSet(b => b.OnlineID == testBeatmapSet.OnlineID)!.Value));
addAvailabilityCheckStep("state not downloaded", BeatmapAvailability.NotDownloaded);
AddStep("undelete beatmap", () => beatmaps.Undelete(beatmaps.QueryBeatmapSet(b => b.OnlineID == testBeatmapSet.OnlineID)));
AddStep("undelete beatmap", () => beatmaps.Undelete(beatmaps.QueryBeatmapSet(b => b.OnlineID == testBeatmapSet.OnlineID)!.Value));
addAvailabilityCheckStep("state locally available", BeatmapAvailability.LocallyAvailable);
}
@@ -154,7 +153,6 @@ namespace osu.Game.Tests.Online
Debug.Assert(info.BeatmapSet != null);
info.BeatmapSet.Beatmaps.Add(info);
info.BeatmapSet.Metadata = info.Metadata;
info.MD5Hash = stream.ComputeMD5Hash();
info.Hash = stream.ComputeSHA2Hash();
}
@@ -166,32 +164,32 @@ namespace osu.Game.Tests.Online
{
public TaskCompletionSource<bool> AllowImport = new TaskCompletionSource<bool>();
public Task<ILive<BeatmapSetInfo>> CurrentImportTask { get; private set; }
public Live<BeatmapSetInfo> CurrentImport { get; private set; }
public TestBeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, IResourceStore<byte[]> resources, GameHost host = null, WorkingBeatmap defaultBeatmap = null)
: base(storage, contextFactory, rulesets, api, audioManager, resources, host, defaultBeatmap)
public TestBeatmapManager(Storage storage, RealmAccess realm, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, IResourceStore<byte[]> resources, GameHost host = null, WorkingBeatmap defaultBeatmap = null)
: base(storage, realm, rulesets, api, audioManager, resources, host, defaultBeatmap)
{
}
protected override BeatmapModelManager CreateBeatmapModelManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, GameHost host)
protected override BeatmapModelManager CreateBeatmapModelManager(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue onlineLookupQueue)
{
return new TestBeatmapModelManager(this, storage, contextFactory, rulesets, api, host);
return new TestBeatmapModelManager(this, storage, realm, rulesets, onlineLookupQueue);
}
internal class TestBeatmapModelManager : BeatmapModelManager
{
private readonly TestBeatmapManager testBeatmapManager;
public TestBeatmapModelManager(TestBeatmapManager testBeatmapManager, Storage storage, IDatabaseContextFactory databaseContextFactory, RulesetStore rulesetStore, IAPIProvider apiProvider, GameHost gameHost)
: base(storage, databaseContextFactory, rulesetStore, gameHost)
public TestBeatmapModelManager(TestBeatmapManager testBeatmapManager, Storage storage, RealmAccess databaseAccess, RulesetStore rulesetStore, BeatmapOnlineLookupQueue beatmapOnlineLookupQueue)
: base(databaseAccess, storage, beatmapOnlineLookupQueue)
{
this.testBeatmapManager = testBeatmapManager;
}
public override async Task<ILive<BeatmapSetInfo>> Import(BeatmapSetInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
public override Live<BeatmapSetInfo> Import(BeatmapSetInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
{
await testBeatmapManager.AllowImport.Task.ConfigureAwait(false);
return await (testBeatmapManager.CurrentImportTask = base.Import(item, archive, lowPriority, cancellationToken)).ConfigureAwait(false);
testBeatmapManager.AllowImport.Task.WaitSafely();
return (testBeatmapManager.CurrentImport = base.Import(item, archive, lowPriority, cancellationToken));
}
}
}
+7 -6
View File
@@ -80,7 +80,10 @@ namespace osu.Game.Tests.Resources
public static BeatmapSetInfo CreateTestBeatmapSetInfo(int? difficultyCount = null, RulesetInfo[] rulesets = null)
{
int j = 0;
RulesetInfo getRuleset() => rulesets?[j++ % rulesets.Length] ?? new OsuRuleset().RulesetInfo;
rulesets ??= new[] { new OsuRuleset().RulesetInfo };
RulesetInfo getRuleset() => rulesets?[j++ % rulesets.Length];
int setId = Interlocked.Increment(ref importId);
@@ -89,7 +92,7 @@ namespace osu.Game.Tests.Resources
// Create random metadata, then we can check if sorting works based on these
Artist = "Some Artist " + RNG.Next(0, 9),
Title = $"Some Song (set id {setId}) {Guid.NewGuid()}",
AuthorString = "Some Guy " + RNG.Next(0, 9),
Author = { Username = "Some Guy " + RNG.Next(0, 9) },
};
var beatmapSet = new BeatmapSetInfo
@@ -97,7 +100,6 @@ namespace osu.Game.Tests.Resources
OnlineID = setId,
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
DateAdded = DateTimeOffset.UtcNow,
Metadata = metadata
};
foreach (var b in getBeatmaps(difficultyCount ?? RNG.Next(1, 20)))
@@ -131,10 +133,10 @@ namespace osu.Game.Tests.Resources
StarRating = diff,
Length = length,
BPM = bpm,
Hash = Guid.NewGuid().ToString().ComputeMD5Hash(),
Ruleset = rulesetInfo,
RulesetID = rulesetInfo.ID ?? -1,
Metadata = metadata,
BaseDifficulty = new BeatmapDifficulty
Difficulty = new BeatmapDifficulty
{
OverallDifficulty = diff,
}
@@ -166,7 +168,6 @@ namespace osu.Game.Tests.Resources
},
BeatmapInfo = beatmap,
Ruleset = beatmap.Ruleset,
RulesetID = beatmap.Ruleset.ID ?? 0,
Mods = new Mod[] { new TestModHardRock(), new TestModDoubleTime() },
TotalScore = 2845370,
Accuracy = 0.95,
+44 -55
View File
@@ -5,11 +5,10 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.IO.Archives;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods;
@@ -17,13 +16,15 @@ using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Tests.Beatmaps.IO;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Scores.IO
{
public class ImportScoreTest : ImportTest
{
[Test]
public async Task TestBasicImport()
public void TestBasicImport()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
{
@@ -31,6 +32,8 @@ namespace osu.Game.Tests.Scores.IO
{
var osu = LoadOsuIntoHost(host, true);
var beatmap = BeatmapImportHelper.LoadOszIntoOsu(osu, TestResources.GetQuickTestBeatmapForImport()).GetResultSafely();
var toImport = new ScoreInfo
{
Rank = ScoreRank.B,
@@ -41,15 +44,16 @@ namespace osu.Game.Tests.Scores.IO
User = new APIUser { Username = "Test user" },
Date = DateTimeOffset.Now,
OnlineID = 12345,
Ruleset = new OsuRuleset().RulesetInfo,
BeatmapInfo = beatmap.Beatmaps.First()
};
var imported = await LoadScoreIntoOsu(osu, toImport);
var imported = LoadScoreIntoOsu(osu, toImport);
Assert.AreEqual(toImport.Rank, imported.Rank);
Assert.AreEqual(toImport.TotalScore, imported.TotalScore);
Assert.AreEqual(toImport.Accuracy, imported.Accuracy);
Assert.AreEqual(toImport.MaxCombo, imported.MaxCombo);
Assert.AreEqual(toImport.Combo, imported.Combo);
Assert.AreEqual(toImport.User.Username, imported.User.Username);
Assert.AreEqual(toImport.Date, imported.Date);
Assert.AreEqual(toImport.OnlineID, imported.OnlineID);
@@ -62,7 +66,7 @@ namespace osu.Game.Tests.Scores.IO
}
[Test]
public async Task TestImportMods()
public void TestImportMods()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
{
@@ -70,12 +74,17 @@ namespace osu.Game.Tests.Scores.IO
{
var osu = LoadOsuIntoHost(host, true);
var beatmap = BeatmapImportHelper.LoadOszIntoOsu(osu, TestResources.GetQuickTestBeatmapForImport()).GetResultSafely();
var toImport = new ScoreInfo
{
User = new APIUser { Username = "Test user" },
BeatmapInfo = beatmap.Beatmaps.First(),
Ruleset = new OsuRuleset().RulesetInfo,
Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() },
};
var imported = await LoadScoreIntoOsu(osu, toImport);
var imported = LoadScoreIntoOsu(osu, toImport);
Assert.IsTrue(imported.Mods.Any(m => m is OsuModHardRock));
Assert.IsTrue(imported.Mods.Any(m => m is OsuModDoubleTime));
@@ -88,7 +97,7 @@ namespace osu.Game.Tests.Scores.IO
}
[Test]
public async Task TestImportStatistics()
public void TestImportStatistics()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
{
@@ -96,8 +105,13 @@ namespace osu.Game.Tests.Scores.IO
{
var osu = LoadOsuIntoHost(host, true);
var beatmap = BeatmapImportHelper.LoadOszIntoOsu(osu, TestResources.GetQuickTestBeatmapForImport()).GetResultSafely();
var toImport = new ScoreInfo
{
User = new APIUser { Username = "Test user" },
BeatmapInfo = beatmap.Beatmaps.First(),
Ruleset = new OsuRuleset().RulesetInfo,
Statistics = new Dictionary<HitResult, int>
{
{ HitResult.Perfect, 100 },
@@ -105,7 +119,7 @@ namespace osu.Game.Tests.Scores.IO
}
};
var imported = await LoadScoreIntoOsu(osu, toImport);
var imported = LoadScoreIntoOsu(osu, toImport);
Assert.AreEqual(toImport.Statistics[HitResult.Perfect], imported.Statistics[HitResult.Perfect]);
Assert.AreEqual(toImport.Statistics[HitResult.Miss], imported.Statistics[HitResult.Miss]);
@@ -118,7 +132,7 @@ namespace osu.Game.Tests.Scores.IO
}
[Test]
public async Task TestImportWithDeletedBeatmapSet()
public void TestOnlineScoreIsAvailableLocally()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
{
@@ -126,49 +140,25 @@ namespace osu.Game.Tests.Scores.IO
{
var osu = LoadOsuIntoHost(host, true);
var toImport = new ScoreInfo
var beatmap = BeatmapImportHelper.LoadOszIntoOsu(osu, TestResources.GetQuickTestBeatmapForImport()).GetResultSafely();
LoadScoreIntoOsu(osu, new ScoreInfo
{
Hash = Guid.NewGuid().ToString(),
Statistics = new Dictionary<HitResult, int>
{
{ HitResult.Perfect, 100 },
{ HitResult.Miss, 50 }
}
};
var imported = await LoadScoreIntoOsu(osu, toImport);
var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
var scoreManager = osu.Dependencies.Get<ScoreManager>();
beatmapManager.Delete(beatmapManager.QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == imported.BeatmapInfo.ID)));
Assert.That(scoreManager.Query(s => s.Equals(imported)).DeletePending, Is.EqualTo(true));
var secondImport = await LoadScoreIntoOsu(osu, imported);
Assert.That(secondImport, Is.Null);
}
finally
{
host.Exit();
}
}
}
[Test]
public async Task TestOnlineScoreIsAvailableLocally()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
{
try
{
var osu = LoadOsuIntoHost(host, true);
await LoadScoreIntoOsu(osu, new ScoreInfo { OnlineID = 2 }, new TestArchiveReader());
User = new APIUser { Username = "Test user" },
BeatmapInfo = beatmap.Beatmaps.First(),
Ruleset = new OsuRuleset().RulesetInfo,
OnlineID = 2
}, new TestArchiveReader());
var scoreManager = osu.Dependencies.Get<ScoreManager>();
// Note: A new score reference is used here since the import process mutates the original object to set an ID
Assert.That(scoreManager.IsAvailableLocally(new ScoreInfo { OnlineID = 2 }));
Assert.That(scoreManager.IsAvailableLocally(new ScoreInfo
{
User = new APIUser { Username = "Test user" },
BeatmapInfo = beatmap.Beatmaps.First(),
OnlineID = 2
}));
}
finally
{
@@ -177,17 +167,16 @@ namespace osu.Game.Tests.Scores.IO
}
}
public static async Task<ScoreInfo> LoadScoreIntoOsu(OsuGameBase osu, ScoreInfo score, ArchiveReader archive = null)
public static ScoreInfo LoadScoreIntoOsu(OsuGameBase osu, ScoreInfo score, ArchiveReader archive = null)
{
var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
score.BeatmapInfo ??= beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps.First();
score.Ruleset ??= new OsuRuleset().RulesetInfo;
// clone to avoid attaching the input score to realm.
score = score.DeepClone();
var scoreManager = osu.Dependencies.Get<ScoreManager>();
await scoreManager.Import(score, archive);
return scoreManager.GetAllUsableScores().FirstOrDefault();
scoreManager.Import(score, archive);
return scoreManager.Query(_ => true);
}
internal class TestArchiveReader : ArchiveReader
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Game.Scoring;
@@ -29,8 +30,8 @@ namespace osu.Game.Tests.Scores.IO
[Test]
public void TestNonMatchingByPrimaryKey()
{
ScoreInfo score1 = new ScoreInfo { ID = 1 };
ScoreInfo score2 = new ScoreInfo { ID = 2 };
ScoreInfo score1 = new ScoreInfo { ID = Guid.NewGuid() };
ScoreInfo score2 = new ScoreInfo { ID = Guid.NewGuid() };
Assert.That(score1, Is.Not.EqualTo(score2));
}
@@ -38,8 +39,10 @@ namespace osu.Game.Tests.Scores.IO
[Test]
public void TestMatchingByPrimaryKey()
{
ScoreInfo score1 = new ScoreInfo { ID = 1 };
ScoreInfo score2 = new ScoreInfo { ID = 1 };
Guid id = Guid.NewGuid();
ScoreInfo score1 = new ScoreInfo { ID = id };
ScoreInfo score2 = new ScoreInfo { ID = id };
Assert.That(score1, Is.EqualTo(score2));
}
+4 -4
View File
@@ -235,7 +235,7 @@ namespace osu.Game.Tests.Skins.IO
#endregion
private void assertCorrectMetadata(ILive<SkinInfo> import1, string name, string creator, OsuGameBase osu)
private void assertCorrectMetadata(Live<SkinInfo> import1, string name, string creator, OsuGameBase osu)
{
import1.PerformRead(i =>
{
@@ -250,7 +250,7 @@ namespace osu.Game.Tests.Skins.IO
});
}
private void assertImportedBoth(ILive<SkinInfo> import1, ILive<SkinInfo> import2)
private void assertImportedBoth(Live<SkinInfo> import1, Live<SkinInfo> import2)
{
import1.PerformRead(i1 => import2.PerformRead(i2 =>
{
@@ -260,7 +260,7 @@ namespace osu.Game.Tests.Skins.IO
}));
}
private void assertImportedOnce(ILive<SkinInfo> import1, ILive<SkinInfo> import2)
private void assertImportedOnce(Live<SkinInfo> import1, Live<SkinInfo> import2)
{
import1.PerformRead(i1 => import2.PerformRead(i2 =>
{
@@ -334,7 +334,7 @@ namespace osu.Game.Tests.Skins.IO
}
}
private async Task<ILive<SkinInfo>> loadSkinIntoOsu(OsuGameBase osu, ArchiveReader archive = null)
private async Task<Live<SkinInfo>> loadSkinIntoOsu(OsuGameBase osu, ArchiveReader archive = null)
{
var skinManager = osu.Dependencies.Get<SkinManager>();
return await skinManager.Import(archive);
@@ -26,8 +26,12 @@ namespace osu.Game.Tests.Skins
private void load()
{
var imported = beatmaps.Import(new ZipArchiveReader(TestResources.OpenResource("Archives/ogg-beatmap.osz"))).GetResultSafely();
beatmap = beatmaps.GetWorkingBeatmap(imported.Value.Beatmaps[0]);
beatmap.LoadTrack();
imported?.PerformRead(s =>
{
beatmap = beatmaps.GetWorkingBeatmap(s.Beatmaps[0]);
beatmap.LoadTrack();
});
}
[Test]
@@ -47,9 +47,10 @@ namespace osu.Game.Tests.Visual.Background
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
Dependencies.Cache(new OsuConfigManager(LocalStorage));
Dependencies.Cache(Realm);
manager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
@@ -387,6 +388,9 @@ namespace osu.Game.Tests.Visual.Background
while (BlockLoad && !token.IsCancellationRequested)
Thread.Sleep(1);
if (!LoadedBeatmapSuccessfully)
return;
StoryboardEnabled = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
DrawableRuleset.IsPaused.BindTo(IsPaused);
}
@@ -204,7 +204,7 @@ namespace osu.Game.Tests.Visual.Beatmaps
{
var beatmap = beatmaps.QueryBeatmapSet(b => b.OnlineID == online_id);
if (beatmap != null) beatmaps.Delete(beatmap);
if (beatmap != null) beatmaps.Delete(beatmap.Value);
});
}
@@ -36,8 +36,9 @@ namespace osu.Game.Tests.Visual.Collections
[BackgroundDependencyLoader]
private void load(GameHost host)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, Resources, host, Beatmap.Default));
Dependencies.Cache(rulesets = new RulesetStore(Realm));
Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, Realm, rulesets, null, Audio, Resources, host, Beatmap.Default));
Dependencies.Cache(Realm);
beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
@@ -29,9 +29,10 @@ namespace osu.Game.Tests.Visual.Editing
[Cached]
private EditorClipboard clipboard = new EditorClipboard();
[BackgroundDependencyLoader]
private void load()
protected override void LoadComplete()
{
base.LoadComplete();
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
Child = new ComposeScreen
@@ -11,6 +11,7 @@ using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Setup;
using osuTK.Input;
@@ -25,7 +26,13 @@ namespace osu.Game.Tests.Visual.Editing
[SetUpSteps]
public void SetUp()
{
AddStep("create blank beatmap", () => editorBeatmap = new EditorBeatmap(new Beatmap()));
AddStep("create blank beatmap", () => editorBeatmap = new EditorBeatmap(new Beatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
}
}));
AddStep("create section", () => Child = new DependencyProvidingContainer
{
RelativeSizeAxes = Axes.Both,
@@ -13,6 +13,7 @@ using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit;
using osu.Game.Storyboards;
using osu.Game.Tests.Beatmaps.IO;
namespace osu.Game.Tests.Visual.Editing
@@ -33,15 +34,12 @@ namespace osu.Game.Tests.Visual.Editing
public override void SetUpSteps()
{
AddStep("import test beatmap", () => importedBeatmapSet = ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely());
AddStep("import test beatmap", () => importedBeatmapSet = BeatmapImportHelper.LoadOszIntoOsu(game, virtualTrack: true).GetResultSafely());
base.SetUpSteps();
}
protected override void LoadEditor()
{
Beatmap.Value = beatmaps.GetWorkingBeatmap(importedBeatmapSet.Beatmaps.First());
base.LoadEditor();
}
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
=> beatmaps.GetWorkingBeatmap(importedBeatmapSet.Beatmaps.First());
[Test]
public void TestBasicSwitch()
@@ -84,8 +82,8 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("set target difficulty", () =>
{
targetDifficulty = sameRuleset
? importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo) && beatmap.RulesetID == Beatmap.Value.BeatmapInfo.RulesetID)
: importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo) && beatmap.RulesetID != Beatmap.Value.BeatmapInfo.RulesetID);
? importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo) && beatmap.Ruleset.ShortName == Beatmap.Value.BeatmapInfo.Ruleset.ShortName)
: importedBeatmapSet.Beatmaps.Last(beatmap => !beatmap.Equals(Beatmap.Value.BeatmapInfo) && beatmap.Ruleset.ShortName != Beatmap.Value.BeatmapInfo.Ruleset.ShortName);
});
switchToDifficulty(() => targetDifficulty);
confirmEditingBeatmap(() => targetDifficulty);
@@ -8,6 +8,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components;
@@ -29,7 +30,13 @@ namespace osu.Game.Tests.Visual.Editing
public TestSceneDistanceSnapGrid()
{
editorBeatmap = new EditorBeatmap(new OsuBeatmap());
editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
}
});
editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = beat_length });
}
@@ -13,6 +13,7 @@ using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Setup;
using osu.Game.Storyboards;
using osu.Game.Tests.Resources;
using SharpCompress.Archives;
using SharpCompress.Archives.Zip;
@@ -39,18 +40,13 @@ namespace osu.Game.Tests.Visual.Editing
AddStep("make new beatmap unique", () => EditorBeatmap.Metadata.Title = Guid.NewGuid().ToString());
}
protected override void LoadEditor()
{
Beatmap.Value = new DummyWorkingBeatmap(Audio, null);
base.LoadEditor();
}
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null) => new DummyWorkingBeatmap(Audio, null);
[Test]
public void TestCreateNewBeatmap()
{
AddStep("save beatmap", () => Editor.Save());
AddAssert("new beatmap persisted", () => EditorBeatmap.BeatmapInfo.IsManaged);
AddAssert("new beatmap in database", () => beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID)?.DeletePending == false);
AddAssert("new beatmap in database", () => beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID)?.Value.DeletePending == false);
}
[Test]
@@ -66,7 +62,7 @@ namespace osu.Game.Tests.Visual.Editing
});
AddUntilStep("wait for exit", () => !Editor.IsCurrentScreen());
AddAssert("new beatmap not persisted", () => beatmapManager.QueryBeatmapSet(s => s.ID == editorBeatmap.BeatmapInfo.BeatmapSet.ID)?.DeletePending == true);
AddAssert("new beatmap not persisted", () => beatmapManager.QueryBeatmapSet(s => s.ID == editorBeatmap.BeatmapInfo.BeatmapSet.ID)?.Value.DeletePending == true);
}
[Test]
@@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Osu;
@@ -37,9 +36,10 @@ namespace osu.Game.Tests.Visual.Editing
});
}
[BackgroundDependencyLoader]
private void load()
protected override void LoadComplete()
{
base.LoadComplete();
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
// ensure that music controller does not change this beatmap due to it
// completing naturally as part of the test.
@@ -3,92 +3,139 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Input;
using osu.Framework.Allocation;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Setup;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
using osu.Game.Screens.Select;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Editing
{
public class TestSceneEditorSaving : OsuGameTestScene
public class TestSceneEditorSaving : EditorSavingTestScene
{
private Editor editor => Game.ChildrenOfType<Editor>().FirstOrDefault();
private EditorBeatmap editorBeatmap => (EditorBeatmap)editor.Dependencies.Get(typeof(EditorBeatmap));
/// <summary>
/// Tests the general expected flow of creating a new beatmap, saving it, then loading it back from song select.
/// </summary>
[Test]
public void TestNewBeatmapSaveThenLoad()
public void TestMetadata()
{
AddStep("set default beatmap", () => Game.Beatmap.SetDefault());
PushAndConfirm(() => new EditorLoader());
AddUntilStep("wait for editor load", () => editor?.IsLoaded == true);
AddUntilStep("wait for metadata screen load", () => editor.ChildrenOfType<MetadataSection>().FirstOrDefault()?.IsLoaded == true);
// We intentionally switch away from the metadata screen, else there is a feedback loop with the textbox handling which causes metadata changes below to get overwritten.
AddStep("Enter compose mode", () => InputManager.Key(Key.F1));
AddUntilStep("Wait for compose mode load", () => editor.ChildrenOfType<HitObjectComposer>().FirstOrDefault()?.IsLoaded == true);
AddStep("Set overall difficulty", () => editorBeatmap.Difficulty.OverallDifficulty = 7);
AddStep("Set artist and title", () =>
{
editorBeatmap.BeatmapInfo.Metadata.Artist = "artist";
editorBeatmap.BeatmapInfo.Metadata.Title = "title";
EditorBeatmap.BeatmapInfo.Metadata.Artist = "artist";
EditorBeatmap.BeatmapInfo.Metadata.Title = "title";
});
AddStep("Set difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName = "difficulty");
AddStep("Set author", () => EditorBeatmap.BeatmapInfo.Metadata.Author.Username = "author");
AddStep("Set difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = "difficulty");
AddStep("Add timing point", () => editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint()));
SaveEditor();
AddAssert("Beatmap has correct metadata", () => EditorBeatmap.BeatmapInfo.Metadata.Artist == "artist" && EditorBeatmap.BeatmapInfo.Metadata.Title == "title");
AddAssert("Beatmap has correct author", () => EditorBeatmap.BeatmapInfo.Metadata.Author.Username == "author");
AddAssert("Beatmap has correct difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName == "difficulty");
AddAssert("Beatmap has correct .osu file path", () => EditorBeatmap.BeatmapInfo.Path == "artist - title (author) [difficulty].osu");
ReloadEditorToSameBeatmap();
AddAssert("Beatmap still has correct metadata", () => EditorBeatmap.BeatmapInfo.Metadata.Artist == "artist" && EditorBeatmap.BeatmapInfo.Metadata.Title == "title");
AddAssert("Beatmap still has correct author", () => EditorBeatmap.BeatmapInfo.Metadata.Author.Username == "author");
AddAssert("Beatmap still has correct difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName == "difficulty");
AddAssert("Beatmap still has correct .osu file path", () => EditorBeatmap.BeatmapInfo.Path == "artist - title (author) [difficulty].osu");
}
[Test]
public void TestConfiguration()
{
double originalTimelineZoom = 0;
double changedTimelineZoom = 0;
AddStep("Set beat divisor", () => Editor.Dependencies.Get<BindableBeatDivisor>().Value = 16);
AddStep("Set timeline zoom", () =>
{
originalTimelineZoom = EditorBeatmap.BeatmapInfo.TimelineZoom;
var timeline = Editor.ChildrenOfType<Timeline>().Single();
InputManager.MoveMouseTo(timeline);
InputManager.PressKey(Key.AltLeft);
InputManager.ScrollVerticalBy(15f);
InputManager.ReleaseKey(Key.AltLeft);
});
AddAssert("Ensure timeline zoom changed", () =>
{
changedTimelineZoom = EditorBeatmap.BeatmapInfo.TimelineZoom;
return !Precision.AlmostEquals(changedTimelineZoom, originalTimelineZoom);
});
SaveEditor();
AddAssert("Beatmap has correct beat divisor", () => EditorBeatmap.BeatmapInfo.BeatDivisor == 16);
AddAssert("Beatmap has correct timeline zoom", () => EditorBeatmap.BeatmapInfo.TimelineZoom == changedTimelineZoom);
ReloadEditorToSameBeatmap();
AddAssert("Beatmap still has correct beat divisor", () => EditorBeatmap.BeatmapInfo.BeatDivisor == 16);
AddAssert("Beatmap still has correct timeline zoom", () => EditorBeatmap.BeatmapInfo.TimelineZoom == changedTimelineZoom);
}
[Test]
public void TestDifficulty()
{
AddStep("Set overall difficulty", () => EditorBeatmap.Difficulty.OverallDifficulty = 7);
SaveEditor();
AddAssert("Beatmap has correct overall difficulty", () => EditorBeatmap.Difficulty.OverallDifficulty == 7);
ReloadEditorToSameBeatmap();
AddAssert("Beatmap still has correct overall difficulty", () => EditorBeatmap.Difficulty.OverallDifficulty == 7);
}
[Test]
public void TestHitObjectPlacement()
{
AddStep("Add timing point", () => EditorBeatmap.ControlPointInfo.Add(500, new TimingControlPoint()));
AddStep("Change to placement mode", () => InputManager.Key(Key.Number2));
AddStep("Move to playfield", () => InputManager.MoveMouseTo(Game.ScreenSpaceDrawQuad.Centre));
AddStep("Place single hitcircle", () => InputManager.Click(MouseButton.Left));
checkMutations();
SaveEditor();
AddAssert("Beatmap has correct timing point", () => EditorBeatmap.ControlPointInfo.TimingPoints.Single().Time == 500);
// After placement these must be non-default as defaults are read-only.
AddAssert("Placed object has non-default control points", () =>
editorBeatmap.HitObjects[0].SampleControlPoint != SampleControlPoint.DEFAULT &&
editorBeatmap.HitObjects[0].DifficultyControlPoint != DifficultyControlPoint.DEFAULT);
EditorBeatmap.HitObjects[0].SampleControlPoint != SampleControlPoint.DEFAULT &&
EditorBeatmap.HitObjects[0].DifficultyControlPoint != DifficultyControlPoint.DEFAULT);
AddStep("Save", () => InputManager.Keys(PlatformAction.Save));
ReloadEditorToSameBeatmap();
checkMutations();
AddAssert("Beatmap still has correct timing point", () => EditorBeatmap.ControlPointInfo.TimingPoints.Single().Time == 500);
AddStep("Exit", () => InputManager.Key(Key.Escape));
AddUntilStep("Wait for main menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
Screens.Select.SongSelect songSelect = null;
PushAndConfirm(() => songSelect = new PlaySongSelect());
AddUntilStep("wait for carousel load", () => songSelect.BeatmapSetsLoaded);
AddUntilStep("Wait for beatmap selected", () => !Game.Beatmap.IsDefault);
AddStep("Open options", () => InputManager.Key(Key.F3));
AddStep("Enter editor", () => InputManager.Key(Key.Number5));
AddUntilStep("Wait for editor load", () => editor != null);
checkMutations();
// After placement these must be non-default as defaults are read-only.
AddAssert("Placed object still has non-default control points", () =>
EditorBeatmap.HitObjects[0].SampleControlPoint != SampleControlPoint.DEFAULT &&
EditorBeatmap.HitObjects[0].DifficultyControlPoint != DifficultyControlPoint.DEFAULT);
}
private void checkMutations()
[Test]
public void TestExitWithoutSaveFromExistingBeatmap()
{
AddAssert("Beatmap contains single hitcircle", () => editorBeatmap.HitObjects.Count == 1);
AddAssert("Beatmap has correct overall difficulty", () => editorBeatmap.Difficulty.OverallDifficulty == 7);
AddAssert("Beatmap has correct metadata", () => editorBeatmap.BeatmapInfo.Metadata.Artist == "artist" && editorBeatmap.BeatmapInfo.Metadata.Title == "title");
AddAssert("Beatmap has correct difficulty name", () => editorBeatmap.BeatmapInfo.DifficultyName == "difficulty");
const string tags_to_save = "these tags will be saved";
const string tags_to_discard = "these tags should be discarded";
AddStep("Set tags", () => EditorBeatmap.BeatmapInfo.Metadata.Tags = tags_to_save);
SaveEditor();
AddAssert("Tags saved correctly", () => EditorBeatmap.BeatmapInfo.Metadata.Tags == tags_to_save);
ReloadEditorToSameBeatmap();
AddAssert("Tags saved correctly", () => EditorBeatmap.BeatmapInfo.Metadata.Tags == tags_to_save);
AddStep("Set tags again", () => EditorBeatmap.BeatmapInfo.Metadata.Tags = tags_to_discard);
AddStep("Exit editor", () => Editor.Exit());
AddUntilStep("Wait for song select", () => Game.ScreenStack.CurrentScreen is PlaySongSelect);
AddAssert("Tags reverted correctly", () => Game.Beatmap.Value.BeatmapInfo.Metadata.Tags == tags_to_save);
}
}
}

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