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https://github.com/ppy/osu.git
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Merge pull request #16619 from peppy/live-no-interface
Remove `ILive<>` interface (and use `abstract Live<>` instead)
This commit is contained in:
commit
8f85f32f2b
@ -43,7 +43,7 @@ namespace osu.Game.Tests.Database
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using (var importer = new BeatmapModelManager(realm, storage))
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using (new RulesetStore(realm, storage))
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{
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ILive<BeatmapSetInfo>? beatmapSet;
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Live<BeatmapSetInfo>? beatmapSet;
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using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
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beatmapSet = await importer.Import(reader);
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@ -87,7 +87,7 @@ namespace osu.Game.Tests.Database
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using (var importer = new BeatmapModelManager(realm, storage))
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using (new RulesetStore(realm, storage))
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{
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ILive<BeatmapSetInfo>? beatmapSet;
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Live<BeatmapSetInfo>? beatmapSet;
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using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
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beatmapSet = await importer.Import(reader);
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@ -144,7 +144,7 @@ namespace osu.Game.Tests.Database
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using (var importer = new BeatmapModelManager(realm, storage))
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using (new RulesetStore(realm, storage))
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{
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ILive<BeatmapSetInfo>? imported;
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Live<BeatmapSetInfo>? imported;
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using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
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imported = await importer.Import(reader);
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@ -219,7 +219,7 @@ namespace osu.Game.Tests.Database
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string? tempPath = TestResources.GetTestBeatmapForImport();
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ILive<BeatmapSetInfo>? importedSet;
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Live<BeatmapSetInfo>? importedSet;
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using (var stream = File.OpenRead(tempPath))
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{
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@ -23,9 +23,9 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealm((realm, _) =>
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{
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ILive<BeatmapInfo> beatmap = realm.Run(r => r.Write(_ => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata()))).ToLive(realm));
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Live<BeatmapInfo> beatmap = realm.Run(r => r.Write(_ => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata()))).ToLive(realm));
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ILive<BeatmapInfo> beatmap2 = realm.Run(r => r.All<BeatmapInfo>().First().ToLive(realm));
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Live<BeatmapInfo> beatmap2 = realm.Run(r => r.All<BeatmapInfo>().First().ToLive(realm));
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Assert.AreEqual(beatmap, beatmap2);
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});
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@ -38,7 +38,7 @@ namespace osu.Game.Tests.Database
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{
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var beatmap = new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata());
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ILive<BeatmapInfo>? liveBeatmap = null;
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Live<BeatmapInfo>? liveBeatmap = null;
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realm.Run(r =>
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{
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@ -100,7 +100,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealm((realm, _) =>
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{
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ILive<BeatmapInfo>? liveBeatmap = null;
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Live<BeatmapInfo>? liveBeatmap = null;
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Task.Factory.StartNew(() =>
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{
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realm.Run(threadContext =>
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@ -129,7 +129,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealm((realm, _) =>
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{
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ILive<BeatmapInfo>? liveBeatmap = null;
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Live<BeatmapInfo>? liveBeatmap = null;
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Task.Factory.StartNew(() =>
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{
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realm.Run(threadContext =>
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@ -170,7 +170,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealm((realm, _) =>
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{
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ILive<BeatmapInfo>? liveBeatmap = null;
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Live<BeatmapInfo>? liveBeatmap = null;
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Task.Factory.StartNew(() =>
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{
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@ -209,7 +209,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealm((realm, _) =>
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{
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ILive<BeatmapInfo>? liveBeatmap = null;
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Live<BeatmapInfo>? liveBeatmap = null;
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Task.Factory.StartNew(() =>
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{
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realm.Run(threadContext =>
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@ -242,7 +242,7 @@ namespace osu.Game.Tests.Database
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realm.RegisterCustomSubscription(outerRealm =>
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{
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outerRealm.All<BeatmapInfo>().QueryAsyncWithNotifications(gotChange);
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ILive<BeatmapInfo>? liveBeatmap = null;
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Live<BeatmapInfo>? liveBeatmap = null;
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Task.Factory.StartNew(() =>
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{
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@ -164,7 +164,7 @@ namespace osu.Game.Tests.Online
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{
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public TaskCompletionSource<bool> AllowImport = new TaskCompletionSource<bool>();
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public ILive<BeatmapSetInfo> CurrentImport { get; private set; }
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public Live<BeatmapSetInfo> CurrentImport { get; private set; }
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public TestBeatmapManager(Storage storage, RealmAccess realm, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, IResourceStore<byte[]> resources, GameHost host = null, WorkingBeatmap defaultBeatmap = null)
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: base(storage, realm, rulesets, api, audioManager, resources, host, defaultBeatmap)
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@ -186,7 +186,7 @@ namespace osu.Game.Tests.Online
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this.testBeatmapManager = testBeatmapManager;
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}
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public override ILive<BeatmapSetInfo> Import(BeatmapSetInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
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public override Live<BeatmapSetInfo> Import(BeatmapSetInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
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{
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testBeatmapManager.AllowImport.Task.WaitSafely();
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return (testBeatmapManager.CurrentImport = base.Import(item, archive, lowPriority, cancellationToken));
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@ -235,7 +235,7 @@ namespace osu.Game.Tests.Skins.IO
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#endregion
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private void assertCorrectMetadata(ILive<SkinInfo> import1, string name, string creator, OsuGameBase osu)
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private void assertCorrectMetadata(Live<SkinInfo> import1, string name, string creator, OsuGameBase osu)
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{
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import1.PerformRead(i =>
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{
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@ -250,7 +250,7 @@ namespace osu.Game.Tests.Skins.IO
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});
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}
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private void assertImportedBoth(ILive<SkinInfo> import1, ILive<SkinInfo> import2)
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private void assertImportedBoth(Live<SkinInfo> import1, Live<SkinInfo> import2)
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{
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import1.PerformRead(i1 => import2.PerformRead(i2 =>
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{
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@ -260,7 +260,7 @@ namespace osu.Game.Tests.Skins.IO
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}));
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}
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private void assertImportedOnce(ILive<SkinInfo> import1, ILive<SkinInfo> import2)
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private void assertImportedOnce(Live<SkinInfo> import1, Live<SkinInfo> import2)
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{
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import1.PerformRead(i1 => import2.PerformRead(i2 =>
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{
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@ -334,7 +334,7 @@ namespace osu.Game.Tests.Skins.IO
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}
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}
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private async Task<ILive<SkinInfo>> loadSkinIntoOsu(OsuGameBase osu, ArchiveReader archive = null)
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private async Task<Live<SkinInfo>> loadSkinIntoOsu(OsuGameBase osu, ArchiveReader archive = null)
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{
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var skinManager = osu.Dependencies.Get<SkinManager>();
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return await skinManager.Import(archive);
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@ -132,7 +132,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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[Test]
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public void TestScoreImportThenDelete()
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{
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ILive<ScoreInfo> imported = null;
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Live<ScoreInfo> imported = null;
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AddStep("create button without replay", () =>
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{
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@ -153,7 +153,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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public void TestDownloadButtonHiddenWhenBeatmapExists()
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{
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var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
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ILive<BeatmapSetInfo> imported = null;
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Live<BeatmapSetInfo> imported = null;
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Debug.Assert(beatmap.BeatmapSet != null);
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@ -182,7 +182,7 @@ namespace osu.Game.Beatmaps
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/// </summary>
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/// <param name="query">The query.</param>
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/// <returns>The first result for the provided query, or null if no results were found.</returns>
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public ILive<BeatmapSetInfo>? QueryBeatmapSet(Expression<Func<BeatmapSetInfo, bool>> query)
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public Live<BeatmapSetInfo>? QueryBeatmapSet(Expression<Func<BeatmapSetInfo, bool>> query)
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{
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return realm.Run(r => r.All<BeatmapSetInfo>().FirstOrDefault(query)?.ToLive(realm));
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}
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@ -279,22 +279,22 @@ namespace osu.Game.Beatmaps
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return beatmapModelManager.Import(tasks);
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}
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public Task<IEnumerable<ILive<BeatmapSetInfo>>> Import(ProgressNotification notification, params ImportTask[] tasks)
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public Task<IEnumerable<Live<BeatmapSetInfo>>> Import(ProgressNotification notification, params ImportTask[] tasks)
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{
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return beatmapModelManager.Import(notification, tasks);
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}
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public Task<ILive<BeatmapSetInfo>?> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default)
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public Task<Live<BeatmapSetInfo>?> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default)
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{
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return beatmapModelManager.Import(task, lowPriority, cancellationToken);
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}
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public Task<ILive<BeatmapSetInfo>?> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default)
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public Task<Live<BeatmapSetInfo>?> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default)
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{
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return beatmapModelManager.Import(archive, lowPriority, cancellationToken);
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}
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public ILive<BeatmapSetInfo>? Import(BeatmapSetInfo item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
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public Live<BeatmapSetInfo>? Import(BeatmapSetInfo item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
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{
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return beatmapModelManager.Import(item, archive, lowPriority, cancellationToken);
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}
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@ -323,7 +323,7 @@ namespace osu.Game.Beatmaps
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return workingBeatmapCache.GetWorkingBeatmap(importedBeatmap);
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}
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public WorkingBeatmap GetWorkingBeatmap(ILive<BeatmapInfo>? importedBeatmap)
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public WorkingBeatmap GetWorkingBeatmap(Live<BeatmapInfo>? importedBeatmap)
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{
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WorkingBeatmap working = workingBeatmapCache.GetWorkingBeatmap(null);
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@ -367,7 +367,7 @@ namespace osu.Game.Beatmaps
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#region Implementation of IPostImports<out BeatmapSetInfo>
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public Action<IEnumerable<ILive<BeatmapSetInfo>>>? PostImport
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public Action<IEnumerable<Live<BeatmapSetInfo>>>? PostImport
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{
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set => beatmapModelManager.PostImport = value;
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}
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@ -16,9 +16,9 @@ namespace osu.Game.Database
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/// </summary>
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/// <typeparam name="TModel">The model type.</typeparam>
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public interface IModelImporter<TModel> : IPostNotifications, IPostImports<TModel>, ICanAcceptFiles
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where TModel : class
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where TModel : class, IHasGuidPrimaryKey
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{
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Task<IEnumerable<ILive<TModel>>> Import(ProgressNotification notification, params ImportTask[] tasks);
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Task<IEnumerable<Live<TModel>>> Import(ProgressNotification notification, params ImportTask[] tasks);
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/// <summary>
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/// Import one <typeparamref name="TModel"/> from the filesystem and delete the file on success.
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@ -28,7 +28,7 @@ namespace osu.Game.Database
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/// <param name="lowPriority">Whether this is a low priority import.</param>
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/// <param name="cancellationToken">An optional cancellation token.</param>
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/// <returns>The imported model, if successful.</returns>
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Task<ILive<TModel>?> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default);
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Task<Live<TModel>?> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default);
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/// <summary>
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/// Silently import an item from an <see cref="ArchiveReader"/>.
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@ -36,7 +36,7 @@ namespace osu.Game.Database
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/// <param name="archive">The archive to be imported.</param>
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/// <param name="lowPriority">Whether this is a low priority import.</param>
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/// <param name="cancellationToken">An optional cancellation token.</param>
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Task<ILive<TModel>?> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default);
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Task<Live<TModel>?> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default);
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/// <summary>
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/// Silently import an item from a <typeparamref name="TModel"/>.
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@ -45,7 +45,7 @@ namespace osu.Game.Database
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/// <param name="archive">An optional archive to use for model population.</param>
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/// <param name="lowPriority">Whether this is a low priority import.</param>
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/// <param name="cancellationToken">An optional cancellation token.</param>
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ILive<TModel>? Import(TModel item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default);
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Live<TModel>? Import(TModel item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default);
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/// <summary>
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/// A user displayable name for the model type associated with this manager.
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@ -9,11 +9,11 @@ using System.Collections.Generic;
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namespace osu.Game.Database
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{
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public interface IPostImports<TModel>
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where TModel : class
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where TModel : class, IHasGuidPrimaryKey
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{
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/// <summary>
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/// Fired when the user requests to view the resulting import.
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/// </summary>
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public Action<IEnumerable<ILive<TModel>>>? PostImport { set; }
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public Action<IEnumerable<Live<TModel>>>? PostImport { set; }
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}
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}
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@ -14,7 +14,7 @@ namespace osu.Game.Database
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/// A class which handles importing legacy user data of a single type from osu-stable.
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/// </summary>
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public abstract class LegacyModelImporter<TModel>
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where TModel : class
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where TModel : class, IHasGuidPrimaryKey
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{
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/// <summary>
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/// The relative path from osu-stable's data directory to import items from.
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@ -3,39 +3,41 @@
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using System;
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#nullable enable
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namespace osu.Game.Database
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{
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/// <summary>
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/// A wrapper to provide access to database backed classes in a thread-safe manner.
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/// </summary>
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/// <typeparam name="T">The databased type.</typeparam>
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public interface ILive<T> : IEquatable<ILive<T>>
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where T : class // TODO: Add IHasGuidPrimaryKey once we don't need EF support any more.
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public abstract class Live<T> : IEquatable<Live<T>>
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where T : class, IHasGuidPrimaryKey
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{
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Guid ID { get; }
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public Guid ID { get; }
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/// <summary>
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/// Perform a read operation on this live object.
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/// </summary>
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/// <param name="perform">The action to perform.</param>
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void PerformRead(Action<T> perform);
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public abstract void PerformRead(Action<T> perform);
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/// <summary>
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/// Perform a read operation on this live object.
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/// </summary>
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/// <param name="perform">The action to perform.</param>
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TReturn PerformRead<TReturn>(Func<T, TReturn> perform);
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public abstract TReturn PerformRead<TReturn>(Func<T, TReturn> perform);
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/// <summary>
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/// Perform a write operation on this live object.
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/// </summary>
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/// <param name="perform">The action to perform.</param>
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void PerformWrite(Action<T> perform);
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public abstract void PerformWrite(Action<T> perform);
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/// <summary>
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/// Whether this instance is tracking data which is managed by the database backing.
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/// </summary>
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bool IsManaged { get; }
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public abstract bool IsManaged { get; }
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/// <summary>
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/// Resolve the value of this instance on the update thread.
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@ -43,6 +45,15 @@ namespace osu.Game.Database
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/// <remarks>
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/// After resolving, the data should not be passed between threads.
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/// </remarks>
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T Value { get; }
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public abstract T Value { get; }
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protected Live(Guid id)
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{
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ID = id;
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}
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public bool Equals(Live<T>? other) => ID == other?.ID;
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public override string ToString() => PerformRead(i => i.ToString());
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}
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}
|
@ -15,11 +15,9 @@ namespace osu.Game.Database
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/// Provides a method of working with realm objects over longer application lifetimes.
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/// </summary>
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/// <typeparam name="T">The underlying object type.</typeparam>
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public class RealmLive<T> : ILive<T> where T : RealmObject, IHasGuidPrimaryKey
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public class RealmLive<T> : Live<T> where T : RealmObject, IHasGuidPrimaryKey
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{
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public Guid ID { get; }
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public bool IsManaged => data.IsManaged;
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public override bool IsManaged => data.IsManaged;
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/// <summary>
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/// The original live data used to create this instance.
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@ -36,11 +34,11 @@ namespace osu.Game.Database
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/// <param name="data">The realm data.</param>
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/// <param name="realm">The realm factory the data was sourced from. May be null for an unmanaged object.</param>
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public RealmLive(T data, RealmAccess realm)
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: base(data.ID)
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{
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this.data = data;
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this.realm = realm;
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ID = data.ID;
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dataIsFromUpdateThread = ThreadSafety.IsUpdateThread;
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}
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@ -48,7 +46,7 @@ namespace osu.Game.Database
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/// Perform a read operation on this live object.
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/// </summary>
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/// <param name="perform">The action to perform.</param>
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public void PerformRead(Action<T> perform)
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public override void PerformRead(Action<T> perform)
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{
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if (!IsManaged)
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{
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@ -74,7 +72,7 @@ namespace osu.Game.Database
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/// Perform a read operation on this live object.
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/// </summary>
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/// <param name="perform">The action to perform.</param>
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public TReturn PerformRead<TReturn>(Func<T, TReturn> perform)
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public override TReturn PerformRead<TReturn>(Func<T, TReturn> perform)
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{
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if (!IsManaged)
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return perform(data);
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@ -101,7 +99,7 @@ namespace osu.Game.Database
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/// Perform a write operation on this live object.
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/// </summary>
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/// <param name="perform">The action to perform.</param>
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public void PerformWrite(Action<T> perform)
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public override void PerformWrite(Action<T> perform)
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{
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if (!IsManaged)
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throw new InvalidOperationException(@"Can't perform writes on a non-managed underlying value");
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@ -115,7 +113,7 @@ namespace osu.Game.Database
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});
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||||
}
|
||||
|
||||
public T Value
|
||||
public override T Value
|
||||
{
|
||||
get
|
||||
{
|
||||
@ -160,10 +158,6 @@ namespace osu.Game.Database
|
||||
|
||||
return found;
|
||||
}
|
||||
|
||||
public bool Equals(ILive<T>? other) => ID == other?.ID;
|
||||
|
||||
public override string ToString() => PerformRead(i => i.ToString());
|
||||
}
|
||||
|
||||
internal static class RealmLiveStatistics
|
||||
|
@ -13,13 +13,19 @@ namespace osu.Game.Database
|
||||
/// Usually used for testing purposes where the instance is never required to be managed.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The underlying object type.</typeparam>
|
||||
public class RealmLiveUnmanaged<T> : ILive<T> where T : RealmObjectBase, IHasGuidPrimaryKey
|
||||
public class RealmLiveUnmanaged<T> : Live<T> where T : RealmObjectBase, IHasGuidPrimaryKey
|
||||
{
|
||||
/// <summary>
|
||||
/// The original live data used to create this instance.
|
||||
/// </summary>
|
||||
public override T Value { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Construct a new instance of live realm data.
|
||||
/// </summary>
|
||||
/// <param name="data">The realm data.</param>
|
||||
public RealmLiveUnmanaged(T data)
|
||||
: base(data.ID)
|
||||
{
|
||||
if (data.IsManaged)
|
||||
throw new InvalidOperationException($"Cannot use {nameof(RealmLiveUnmanaged<T>)} with managed instances");
|
||||
@ -27,23 +33,12 @@ namespace osu.Game.Database
|
||||
Value = data;
|
||||
}
|
||||
|
||||
public bool Equals(ILive<T>? other) => ID == other?.ID;
|
||||
public override void PerformRead(Action<T> perform) => perform(Value);
|
||||
|
||||
public override string ToString() => Value.ToString();
|
||||
public override TReturn PerformRead<TReturn>(Func<T, TReturn> perform) => perform(Value);
|
||||
|
||||
public Guid ID => Value.ID;
|
||||
public override void PerformWrite(Action<T> perform) => throw new InvalidOperationException(@"Can't perform writes on a non-managed underlying value");
|
||||
|
||||
public void PerformRead(Action<T> perform) => perform(Value);
|
||||
|
||||
public TReturn PerformRead<TReturn>(Func<T, TReturn> perform) => perform(Value);
|
||||
|
||||
public void PerformWrite(Action<T> perform) => throw new InvalidOperationException(@"Can't perform writes on a non-managed underlying value");
|
||||
|
||||
public bool IsManaged => false;
|
||||
|
||||
/// <summary>
|
||||
/// The original live data used to create this instance.
|
||||
/// </summary>
|
||||
public T Value { get; }
|
||||
public override bool IsManaged => false;
|
||||
}
|
||||
}
|
||||
|
@ -204,25 +204,25 @@ namespace osu.Game.Database
|
||||
private static void copyChangesToRealm<T>(T source, T destination) where T : RealmObjectBase
|
||||
=> write_mapper.Map(source, destination);
|
||||
|
||||
public static List<ILive<T>> ToLiveUnmanaged<T>(this IEnumerable<T> realmList)
|
||||
public static List<Live<T>> ToLiveUnmanaged<T>(this IEnumerable<T> realmList)
|
||||
where T : RealmObject, IHasGuidPrimaryKey
|
||||
{
|
||||
return realmList.Select(l => new RealmLiveUnmanaged<T>(l)).Cast<ILive<T>>().ToList();
|
||||
return realmList.Select(l => new RealmLiveUnmanaged<T>(l)).Cast<Live<T>>().ToList();
|
||||
}
|
||||
|
||||
public static ILive<T> ToLiveUnmanaged<T>(this T realmObject)
|
||||
public static Live<T> ToLiveUnmanaged<T>(this T realmObject)
|
||||
where T : RealmObject, IHasGuidPrimaryKey
|
||||
{
|
||||
return new RealmLiveUnmanaged<T>(realmObject);
|
||||
}
|
||||
|
||||
public static List<ILive<T>> ToLive<T>(this IEnumerable<T> realmList, RealmAccess realm)
|
||||
public static List<Live<T>> ToLive<T>(this IEnumerable<T> realmList, RealmAccess realm)
|
||||
where T : RealmObject, IHasGuidPrimaryKey
|
||||
{
|
||||
return realmList.Select(l => new RealmLive<T>(l, realm)).Cast<ILive<T>>().ToList();
|
||||
return realmList.Select(l => new RealmLive<T>(l, realm)).Cast<Live<T>>().ToList();
|
||||
}
|
||||
|
||||
public static ILive<T> ToLive<T>(this T realmObject, RealmAccess realm)
|
||||
public static Live<T> ToLive<T>(this T realmObject, RealmAccess realm)
|
||||
where T : RealmObject, IHasGuidPrimaryKey
|
||||
{
|
||||
return new RealmLive<T>(realmObject, realm);
|
||||
|
@ -249,7 +249,7 @@ namespace osu.Game
|
||||
SkinManager.CurrentSkinInfo.ValueChanged += skin => configSkin.Value = skin.NewValue.ID.ToString();
|
||||
configSkin.ValueChanged += skinId =>
|
||||
{
|
||||
ILive<SkinInfo> skinInfo = null;
|
||||
Live<SkinInfo> skinInfo = null;
|
||||
|
||||
if (Guid.TryParse(skinId.NewValue, out var guid))
|
||||
skinInfo = SkinManager.Query(s => s.ID == guid);
|
||||
@ -439,7 +439,7 @@ namespace osu.Game
|
||||
/// </remarks>
|
||||
public void PresentBeatmap(IBeatmapSetInfo beatmap, Predicate<BeatmapInfo> difficultyCriteria = null)
|
||||
{
|
||||
ILive<BeatmapSetInfo> databasedSet = null;
|
||||
Live<BeatmapSetInfo> databasedSet = null;
|
||||
|
||||
if (beatmap.OnlineID > 0)
|
||||
databasedSet = BeatmapManager.QueryBeatmapSet(s => s.OnlineID == beatmap.OnlineID);
|
||||
|
@ -32,16 +32,16 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
Icon = FontAwesome.Solid.PaintBrush
|
||||
};
|
||||
|
||||
private readonly Bindable<ILive<SkinInfo>> dropdownBindable = new Bindable<ILive<SkinInfo>> { Default = DefaultSkin.CreateInfo().ToLiveUnmanaged() };
|
||||
private readonly Bindable<Live<SkinInfo>> dropdownBindable = new Bindable<Live<SkinInfo>> { Default = DefaultSkin.CreateInfo().ToLiveUnmanaged() };
|
||||
private readonly Bindable<string> configBindable = new Bindable<string>();
|
||||
|
||||
private static readonly ILive<SkinInfo> random_skin_info = new SkinInfo
|
||||
private static readonly Live<SkinInfo> random_skin_info = new SkinInfo
|
||||
{
|
||||
ID = SkinInfo.RANDOM_SKIN,
|
||||
Name = "<Random Skin>",
|
||||
}.ToLiveUnmanaged();
|
||||
|
||||
private List<ILive<SkinInfo>> skinItems;
|
||||
private List<Live<SkinInfo>> skinItems;
|
||||
|
||||
[Resolved]
|
||||
private SkinManager skins { get; set; }
|
||||
@ -118,7 +118,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
|
||||
private void updateSelectedSkinFromConfig()
|
||||
{
|
||||
ILive<SkinInfo> skin = null;
|
||||
Live<SkinInfo> skin = null;
|
||||
|
||||
if (Guid.TryParse(configBindable.Value, out var configId))
|
||||
skin = skinDropdown.Items.FirstOrDefault(s => s.ID == configId);
|
||||
@ -144,13 +144,13 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
realmSubscription?.Dispose();
|
||||
}
|
||||
|
||||
private class SkinSettingsDropdown : SettingsDropdown<ILive<SkinInfo>>
|
||||
private class SkinSettingsDropdown : SettingsDropdown<Live<SkinInfo>>
|
||||
{
|
||||
protected override OsuDropdown<ILive<SkinInfo>> CreateDropdown() => new SkinDropdownControl();
|
||||
protected override OsuDropdown<Live<SkinInfo>> CreateDropdown() => new SkinDropdownControl();
|
||||
|
||||
private class SkinDropdownControl : DropdownControl
|
||||
{
|
||||
protected override LocalisableString GenerateItemText(ILive<SkinInfo> item) => item.ToString();
|
||||
protected override LocalisableString GenerateItemText(Live<SkinInfo> item) => item.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -293,22 +293,22 @@ namespace osu.Game.Scoring
|
||||
|
||||
public IEnumerable<string> HandledExtensions => scoreModelManager.HandledExtensions;
|
||||
|
||||
public Task<IEnumerable<ILive<ScoreInfo>>> Import(ProgressNotification notification, params ImportTask[] tasks)
|
||||
public Task<IEnumerable<Live<ScoreInfo>>> Import(ProgressNotification notification, params ImportTask[] tasks)
|
||||
{
|
||||
return scoreModelManager.Import(notification, tasks);
|
||||
}
|
||||
|
||||
public Task<ILive<ScoreInfo>> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
public Task<Live<ScoreInfo>> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
{
|
||||
return scoreModelManager.Import(task, lowPriority, cancellationToken);
|
||||
}
|
||||
|
||||
public Task<ILive<ScoreInfo>> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
public Task<Live<ScoreInfo>> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
{
|
||||
return scoreModelManager.Import(archive, lowPriority, cancellationToken);
|
||||
}
|
||||
|
||||
public ILive<ScoreInfo> Import(ScoreInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
public Live<ScoreInfo> Import(ScoreInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
{
|
||||
return scoreModelManager.Import(item, archive, lowPriority, cancellationToken);
|
||||
}
|
||||
@ -322,7 +322,7 @@ namespace osu.Game.Scoring
|
||||
|
||||
#region Implementation of IPresentImports<ScoreInfo>
|
||||
|
||||
public Action<IEnumerable<ILive<ScoreInfo>>> PostImport
|
||||
public Action<IEnumerable<Live<ScoreInfo>>> PostImport
|
||||
{
|
||||
set => scoreModelManager.PostImport = value;
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
public abstract class Skin : IDisposable, ISkin
|
||||
{
|
||||
public readonly ILive<SkinInfo> SkinInfo;
|
||||
public readonly Live<SkinInfo> SkinInfo;
|
||||
private readonly IStorageResourceProvider resources;
|
||||
|
||||
public SkinConfiguration Configuration { get; set; }
|
||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Skinning
|
||||
|
||||
public readonly Bindable<Skin> CurrentSkin = new Bindable<Skin>();
|
||||
|
||||
public readonly Bindable<ILive<SkinInfo>> CurrentSkinInfo = new Bindable<ILive<SkinInfo>>(Skinning.DefaultSkin.CreateInfo().ToLiveUnmanaged())
|
||||
public readonly Bindable<Live<SkinInfo>> CurrentSkinInfo = new Bindable<Live<SkinInfo>>(Skinning.DefaultSkin.CreateInfo().ToLiveUnmanaged())
|
||||
{
|
||||
Default = Skinning.DefaultSkin.CreateInfo().ToLiveUnmanaged()
|
||||
};
|
||||
@ -176,7 +176,7 @@ namespace osu.Game.Skinning
|
||||
/// </summary>
|
||||
/// <param name="query">The query.</param>
|
||||
/// <returns>The first result for the provided query, or null if no results were found.</returns>
|
||||
public ILive<SkinInfo> Query(Expression<Func<SkinInfo, bool>> query)
|
||||
public Live<SkinInfo> Query(Expression<Func<SkinInfo, bool>> query)
|
||||
{
|
||||
return realm.Run(r => r.All<SkinInfo>().FirstOrDefault(query)?.ToLive(realm));
|
||||
}
|
||||
@ -245,7 +245,7 @@ namespace osu.Game.Skinning
|
||||
set => skinModelManager.PostNotification = value;
|
||||
}
|
||||
|
||||
public Action<IEnumerable<ILive<SkinInfo>>> PostImport
|
||||
public Action<IEnumerable<Live<SkinInfo>>> PostImport
|
||||
{
|
||||
set => skinModelManager.PostImport = value;
|
||||
}
|
||||
@ -262,22 +262,22 @@ namespace osu.Game.Skinning
|
||||
|
||||
public IEnumerable<string> HandledExtensions => skinModelManager.HandledExtensions;
|
||||
|
||||
public Task<IEnumerable<ILive<SkinInfo>>> Import(ProgressNotification notification, params ImportTask[] tasks)
|
||||
public Task<IEnumerable<Live<SkinInfo>>> Import(ProgressNotification notification, params ImportTask[] tasks)
|
||||
{
|
||||
return skinModelManager.Import(notification, tasks);
|
||||
}
|
||||
|
||||
public Task<ILive<SkinInfo>> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
public Task<Live<SkinInfo>> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
{
|
||||
return skinModelManager.Import(task, lowPriority, cancellationToken);
|
||||
}
|
||||
|
||||
public Task<ILive<SkinInfo>> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
public Task<Live<SkinInfo>> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
{
|
||||
return skinModelManager.Import(archive, lowPriority, cancellationToken);
|
||||
}
|
||||
|
||||
public ILive<SkinInfo> Import(SkinInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
public Live<SkinInfo> Import(SkinInfo item, ArchiveReader archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
{
|
||||
return skinModelManager.Import(item, archive, lowPriority, cancellationToken);
|
||||
}
|
||||
|
@ -64,7 +64,7 @@ namespace osu.Game.Stores
|
||||
/// <summary>
|
||||
/// Fired when the user requests to view the resulting import.
|
||||
/// </summary>
|
||||
public Action<IEnumerable<ILive<TModel>>>? PostImport { get; set; }
|
||||
public Action<IEnumerable<Live<TModel>>>? PostImport { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Set an endpoint for notifications to be posted to.
|
||||
@ -104,7 +104,7 @@ namespace osu.Game.Stores
|
||||
return Import(notification, tasks);
|
||||
}
|
||||
|
||||
public async Task<IEnumerable<ILive<TModel>>> Import(ProgressNotification notification, params ImportTask[] tasks)
|
||||
public async Task<IEnumerable<Live<TModel>>> Import(ProgressNotification notification, params ImportTask[] tasks)
|
||||
{
|
||||
if (tasks.Length == 0)
|
||||
{
|
||||
@ -118,7 +118,7 @@ namespace osu.Game.Stores
|
||||
|
||||
int current = 0;
|
||||
|
||||
var imported = new List<ILive<TModel>>();
|
||||
var imported = new List<Live<TModel>>();
|
||||
|
||||
bool isLowPriorityImport = tasks.Length > low_priority_import_batch_size;
|
||||
|
||||
@ -196,11 +196,11 @@ namespace osu.Game.Stores
|
||||
/// <param name="lowPriority">Whether this is a low priority import.</param>
|
||||
/// <param name="cancellationToken">An optional cancellation token.</param>
|
||||
/// <returns>The imported model, if successful.</returns>
|
||||
public async Task<ILive<TModel>?> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
public async Task<Live<TModel>?> Import(ImportTask task, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
ILive<TModel>? import;
|
||||
Live<TModel>? import;
|
||||
using (ArchiveReader reader = task.GetReader())
|
||||
import = await Import(reader, lowPriority, cancellationToken).ConfigureAwait(false);
|
||||
|
||||
@ -227,7 +227,7 @@ namespace osu.Game.Stores
|
||||
/// <param name="archive">The archive to be imported.</param>
|
||||
/// <param name="lowPriority">Whether this is a low priority import.</param>
|
||||
/// <param name="cancellationToken">An optional cancellation token.</param>
|
||||
public async Task<ILive<TModel>?> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
public async Task<Live<TModel>?> Import(ArchiveReader archive, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
@ -320,7 +320,7 @@ namespace osu.Game.Stores
|
||||
/// <param name="archive">An optional archive to use for model population.</param>
|
||||
/// <param name="lowPriority">Whether this is a low priority import.</param>
|
||||
/// <param name="cancellationToken">An optional cancellation token.</param>
|
||||
public virtual ILive<TModel>? Import(TModel item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
public virtual Live<TModel>? Import(TModel item, ArchiveReader? archive = null, bool lowPriority = false, CancellationToken cancellationToken = default)
|
||||
{
|
||||
return Realm.Run(realm =>
|
||||
{
|
||||
@ -416,7 +416,7 @@ namespace osu.Game.Stores
|
||||
throw;
|
||||
}
|
||||
|
||||
return (ILive<TModel>?)item.ToLive(Realm);
|
||||
return (Live<TModel>?)item.ToLive(Realm);
|
||||
});
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user