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Update some more incorrect types for primary key access/set
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using NUnit.Framework;
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using osu.Game.Scoring;
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@ -29,8 +30,8 @@ namespace osu.Game.Tests.Scores.IO
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[Test]
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public void TestNonMatchingByPrimaryKey()
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{
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ScoreInfo score1 = new ScoreInfo { ID = 1 };
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ScoreInfo score2 = new ScoreInfo { ID = 2 };
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ScoreInfo score1 = new ScoreInfo { ID = Guid.NewGuid() };
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ScoreInfo score2 = new ScoreInfo { ID = Guid.NewGuid() };
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Assert.That(score1, Is.Not.EqualTo(score2));
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}
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@ -38,8 +39,10 @@ namespace osu.Game.Tests.Scores.IO
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[Test]
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public void TestMatchingByPrimaryKey()
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{
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ScoreInfo score1 = new ScoreInfo { ID = 1 };
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ScoreInfo score2 = new ScoreInfo { ID = 1 };
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Guid id = Guid.NewGuid();
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ScoreInfo score1 = new ScoreInfo { ID = id };
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ScoreInfo score2 = new ScoreInfo { ID = id };
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Assert.That(score1, Is.EqualTo(score2));
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}
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@ -11,7 +11,6 @@ using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Users;
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using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
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namespace osu.Game.Online.Solo
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{
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@ -490,7 +490,8 @@ namespace osu.Game
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if (score.OnlineID > 0)
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databasedScoreInfo = ScoreManager.Query(s => s.OnlineID == score.OnlineID);
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databasedScoreInfo ??= ScoreManager.Query(s => s.Hash == score.Hash);
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if (score is ScoreInfo scoreInfo)
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databasedScoreInfo ??= ScoreManager.Query(s => s.Hash == scoreInfo.Hash);
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if (databasedScoreInfo == null)
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{
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@ -9,7 +9,7 @@ namespace osu.Game.Scoring.Legacy
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{
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public static int? GetCountGeki(this ScoreInfo scoreInfo)
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{
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switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
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switch (scoreInfo.Ruleset.OnlineID)
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{
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case 3:
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return getCount(scoreInfo, HitResult.Perfect);
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@ -20,7 +20,7 @@ namespace osu.Game.Scoring.Legacy
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public static void SetCountGeki(this ScoreInfo scoreInfo, int value)
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{
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switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
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switch (scoreInfo.Ruleset.OnlineID)
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{
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case 3:
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scoreInfo.Statistics[HitResult.Perfect] = value;
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@ -34,7 +34,7 @@ namespace osu.Game.Scoring.Legacy
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public static int? GetCountKatu(this ScoreInfo scoreInfo)
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{
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switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
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switch (scoreInfo.Ruleset.OnlineID)
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{
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case 3:
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return getCount(scoreInfo, HitResult.Good);
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@ -48,7 +48,7 @@ namespace osu.Game.Scoring.Legacy
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public static void SetCountKatu(this ScoreInfo scoreInfo, int value)
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{
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switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
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switch (scoreInfo.Ruleset.OnlineID)
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{
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case 3:
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scoreInfo.Statistics[HitResult.Good] = value;
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@ -62,7 +62,7 @@ namespace osu.Game.Scoring.Legacy
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public static int? GetCount100(this ScoreInfo scoreInfo)
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{
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switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
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switch (scoreInfo.Ruleset.OnlineID)
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{
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case 0:
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case 1:
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@ -78,7 +78,7 @@ namespace osu.Game.Scoring.Legacy
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public static void SetCount100(this ScoreInfo scoreInfo, int value)
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{
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switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
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switch (scoreInfo.Ruleset.OnlineID)
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{
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case 0:
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case 1:
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@ -94,7 +94,7 @@ namespace osu.Game.Scoring.Legacy
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public static int? GetCount50(this ScoreInfo scoreInfo)
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{
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switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
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switch (scoreInfo.Ruleset.OnlineID)
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{
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case 0:
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case 3:
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@ -109,7 +109,7 @@ namespace osu.Game.Scoring.Legacy
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public static void SetCount50(this ScoreInfo scoreInfo, int value)
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{
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switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
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switch (scoreInfo.Ruleset.OnlineID)
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{
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case 0:
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case 3:
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