mirror of
https://github.com/ppy/osu.git
synced 2025-01-27 02:32:59 +08:00
Merge branch 'master' into optimise-set-detach-part-2
This commit is contained in:
commit
2556f1cb87
@ -12,7 +12,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
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||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -12,7 +12,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -12,7 +12,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -12,7 +12,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -9,7 +9,7 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.13.1" />
|
||||
<PackageReference Include="nunit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"You're breathtaking",
|
||||
AuthorString = @"Everyone",
|
||||
Author = { Username = @"Everyone" },
|
||||
},
|
||||
Ruleset = new CatchRuleset().RulesetInfo
|
||||
},
|
||||
|
@ -4,7 +4,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
|
@ -4,7 +4,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
|
@ -5,7 +5,7 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="Moq" Version="4.16.1" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
AuthorString = @"peppy",
|
||||
Author = { Username = @"peppy" },
|
||||
},
|
||||
Ruleset = new TaikoRuleset().RulesetInfo
|
||||
},
|
||||
|
@ -163,7 +163,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
|
||||
{
|
||||
Artist = "Unknown",
|
||||
Title = "Sample Beatmap",
|
||||
AuthorString = "Craftplacer",
|
||||
Author = { Username = "Craftplacer" },
|
||||
},
|
||||
Ruleset = new TaikoRuleset().RulesetInfo
|
||||
},
|
||||
|
@ -4,7 +4,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
ArtistUnicode = "check unicode too",
|
||||
Title = "Title goes here",
|
||||
TitleUnicode = "Title goes here",
|
||||
AuthorString = "The Author",
|
||||
Author = { Username = "The Author" },
|
||||
Source = "unit tests",
|
||||
Tags = "look for tags too",
|
||||
},
|
||||
|
@ -89,7 +89,7 @@ namespace osu.Game.Tests.Resources
|
||||
// Create random metadata, then we can check if sorting works based on these
|
||||
Artist = "Some Artist " + RNG.Next(0, 9),
|
||||
Title = $"Some Song (set id {setId}) {Guid.NewGuid()}",
|
||||
AuthorString = "Some Guy " + RNG.Next(0, 9),
|
||||
Author = { Username = "Some Guy " + RNG.Next(0, 9) },
|
||||
};
|
||||
|
||||
var beatmapSet = new BeatmapSetInfo
|
||||
|
@ -52,7 +52,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
Artist = "Some Artist",
|
||||
Title = "Some Beatmap",
|
||||
AuthorString = "Some Author"
|
||||
Author = { Username = "Some Author" },
|
||||
};
|
||||
|
||||
var beatmapSetInfo = new BeatmapSetInfo
|
||||
|
@ -100,7 +100,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
var metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = "SomeArtist",
|
||||
AuthorString = "SomeAuthor",
|
||||
Author = { Username = "SomeAuthor" },
|
||||
Title = $"import {i}"
|
||||
};
|
||||
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = "SomeArtist",
|
||||
AuthorString = "SomeAuthor",
|
||||
Author = { Username = "SomeAuthor" },
|
||||
Title = "import"
|
||||
},
|
||||
BaseDifficulty = new BeatmapDifficulty(),
|
||||
@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = "SomeArtist",
|
||||
AuthorString = "SomeAuthor",
|
||||
Author = { Username = "SomeAuthor" },
|
||||
Title = "import"
|
||||
},
|
||||
BaseDifficulty = new BeatmapDifficulty(),
|
||||
|
@ -2,8 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
@ -12,9 +10,6 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
[Cached]
|
||||
private MusicController musicController { get; set; } = new MusicController();
|
||||
|
||||
public TestScenePlaylistsScreen()
|
||||
{
|
||||
var multi = new Screens.OnlinePlay.Playlists.Playlists();
|
||||
|
@ -409,7 +409,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
set.Beatmaps.ForEach(b => b.Metadata.Artist = zzz_string);
|
||||
|
||||
if (i == 16)
|
||||
set.Beatmaps.ForEach(b => b.Metadata.AuthorString = zzz_string);
|
||||
set.Beatmaps.ForEach(b => b.Metadata.Author.Username = zzz_string);
|
||||
|
||||
sets.Add(set);
|
||||
}
|
||||
|
@ -208,7 +208,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
AuthorString = $"{ruleset.ShortName}Author",
|
||||
Author = { Username = $"{ruleset.ShortName}Author" },
|
||||
Artist = $"{ruleset.ShortName}Artist",
|
||||
Source = $"{ruleset.ShortName}Source",
|
||||
Title = $"{ruleset.ShortName}Title"
|
||||
@ -230,7 +230,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
AuthorString = "WWWWWWWWWWWWWWW",
|
||||
Author = { Username = "WWWWWWWWWWWWWWW" },
|
||||
Artist = "Verrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrry long Artist",
|
||||
Source = "Verrrrry long Source",
|
||||
Title = "Verrrrry long Title"
|
||||
|
@ -6,7 +6,7 @@
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="Nito.AsyncEx" Version="5.1.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
<PackageReference Include="Moq" Version="4.16.1" />
|
||||
</ItemGroup>
|
||||
|
@ -7,7 +7,7 @@
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="NUnit" Version="3.13.2" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
@ -54,7 +54,7 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Unknown",
|
||||
AuthorString = @"Unknown Creator",
|
||||
Author = { Username = @"Unknown Creator" },
|
||||
},
|
||||
DifficultyName = @"Normal",
|
||||
BaseDifficulty = Difficulty,
|
||||
|
@ -64,6 +64,7 @@ namespace osu.Game.Beatmaps
|
||||
[Ignored]
|
||||
public RealmNamedFileUsage? File => BeatmapSet?.Files.FirstOrDefault(f => f.File.Hash == Hash);
|
||||
|
||||
[Ignored]
|
||||
public BeatmapOnlineStatus Status
|
||||
{
|
||||
get => (BeatmapOnlineStatus)StatusInt;
|
||||
|
@ -45,16 +45,6 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
IUser IBeatmapMetadataInfo.Author => Author;
|
||||
|
||||
#region Compatibility properties
|
||||
|
||||
public string AuthorString
|
||||
{
|
||||
get => Author.Username;
|
||||
set => Author.Username = value;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public override string ToString() => this.GetDisplayTitle();
|
||||
}
|
||||
}
|
||||
|
@ -32,6 +32,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public IList<RealmNamedFileUsage> Files { get; } = null!;
|
||||
|
||||
[Ignored]
|
||||
public BeatmapOnlineStatus Status
|
||||
{
|
||||
get => (BeatmapOnlineStatus)StatusInt;
|
||||
|
@ -251,7 +251,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
break;
|
||||
|
||||
case @"Creator":
|
||||
metadata.AuthorString = pair.Value;
|
||||
metadata.Author.Username = pair.Value;
|
||||
break;
|
||||
|
||||
case @"Version":
|
||||
|
@ -1,9 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Statistics;
|
||||
|
||||
@ -144,6 +147,18 @@ namespace osu.Game.Database
|
||||
Database = { AutoTransactionsEnabled = false }
|
||||
};
|
||||
|
||||
public void CreateBackup(string backupFilename)
|
||||
{
|
||||
Logger.Log($"Creating full EF database backup at {backupFilename}", LoggingTarget.Database);
|
||||
|
||||
if (DebugUtils.IsDebugBuild)
|
||||
Logger.Log("Your development database has been fully migrated to realm. If you switch back to a pre-realm branch and need your previous database, rename the backup file back to \"client.db\".\n\nNote that doing this can potentially leave your file store in a bad state.", level: LogLevel.Important);
|
||||
|
||||
using (var source = storage.GetStream(DATABASE_NAME))
|
||||
using (var destination = storage.GetStream(backupFilename, FileAccess.Write, FileMode.CreateNew))
|
||||
source.CopyTo(destination);
|
||||
}
|
||||
|
||||
public void ResetDatabase()
|
||||
{
|
||||
lock (writeLock)
|
||||
|
@ -1,8 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Models;
|
||||
@ -21,6 +24,8 @@ namespace osu.Game.Database
|
||||
private readonly RealmContextFactory realmContextFactory;
|
||||
private readonly OsuConfigManager config;
|
||||
|
||||
private bool hasTakenBackup;
|
||||
|
||||
public EFToRealmMigrator(DatabaseContextFactory efContextFactory, RealmContextFactory realmContextFactory, OsuConfigManager config)
|
||||
{
|
||||
this.efContextFactory = efContextFactory;
|
||||
@ -30,97 +35,125 @@ namespace osu.Game.Database
|
||||
|
||||
public void Run()
|
||||
{
|
||||
using (var db = efContextFactory.GetForWrite())
|
||||
using (var ef = efContextFactory.GetForWrite())
|
||||
{
|
||||
migrateSettings(db);
|
||||
migrateSkins(db);
|
||||
|
||||
migrateBeatmaps(db);
|
||||
migrateScores(db);
|
||||
migrateSettings(ef);
|
||||
migrateSkins(ef);
|
||||
migrateBeatmaps(ef);
|
||||
migrateScores(ef);
|
||||
}
|
||||
|
||||
// Delete the database permanently.
|
||||
// Will cause future startups to not attempt migration.
|
||||
Logger.Log("Migration successful, deleting EF database", LoggingTarget.Database);
|
||||
efContextFactory.ResetDatabase();
|
||||
}
|
||||
|
||||
private void migrateBeatmaps(DatabaseWriteUsage db)
|
||||
private void migrateBeatmaps(DatabaseWriteUsage ef)
|
||||
{
|
||||
// can be removed 20220730.
|
||||
var existingBeatmapSets = db.Context.EFBeatmapSetInfo
|
||||
.Include(s => s.Beatmaps).ThenInclude(b => b.RulesetInfo)
|
||||
.Include(s => s.Beatmaps).ThenInclude(b => b.Metadata)
|
||||
.Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty)
|
||||
.Include(s => s.Files).ThenInclude(f => f.FileInfo)
|
||||
.Include(s => s.Metadata)
|
||||
.ToList();
|
||||
List<EFBeatmapSetInfo> existingBeatmapSets = ef.Context.EFBeatmapSetInfo
|
||||
.Include(s => s.Beatmaps).ThenInclude(b => b.RulesetInfo)
|
||||
.Include(s => s.Beatmaps).ThenInclude(b => b.Metadata)
|
||||
.Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty)
|
||||
.Include(s => s.Files).ThenInclude(f => f.FileInfo)
|
||||
.Include(s => s.Metadata)
|
||||
.ToList();
|
||||
|
||||
Logger.Log("Beginning beatmaps migration to realm", LoggingTarget.Database);
|
||||
|
||||
// previous entries in EF are removed post migration.
|
||||
if (!existingBeatmapSets.Any())
|
||||
{
|
||||
Logger.Log("No beatmaps found to migrate", LoggingTarget.Database);
|
||||
return;
|
||||
}
|
||||
|
||||
using (var realm = realmContextFactory.CreateContext())
|
||||
using (var transaction = realm.BeginWrite())
|
||||
{
|
||||
// only migrate data if the realm database is empty.
|
||||
// note that this cannot be written as: `realm.All<BeatmapInfo>().All(s => s.Protected)`, because realm does not support `.All()`.
|
||||
if (!realm.All<BeatmapSetInfo>().Any(s => !s.Protected))
|
||||
Logger.Log($"Found {existingBeatmapSets.Count} beatmaps in EF", LoggingTarget.Database);
|
||||
|
||||
if (!hasTakenBackup)
|
||||
{
|
||||
foreach (var beatmapSet in existingBeatmapSets)
|
||||
string migration = $"before_beatmap_migration_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}";
|
||||
|
||||
efContextFactory.CreateBackup($"client.{migration}.db");
|
||||
realmContextFactory.CreateBackup($"client.{migration}.realm");
|
||||
|
||||
hasTakenBackup = true;
|
||||
}
|
||||
|
||||
// only migrate data if the realm database is empty.
|
||||
// note that this cannot be written as: `realm.All<BeatmapSetInfo>().All(s => s.Protected)`, because realm does not support `.All()`.
|
||||
if (realm.All<BeatmapSetInfo>().Any(s => !s.Protected))
|
||||
{
|
||||
Logger.Log("Skipping migration as realm already has beatmaps loaded", LoggingTarget.Database);
|
||||
}
|
||||
else
|
||||
{
|
||||
using (var transaction = realm.BeginWrite())
|
||||
{
|
||||
var realmBeatmapSet = new BeatmapSetInfo
|
||||
foreach (var beatmapSet in existingBeatmapSets)
|
||||
{
|
||||
OnlineID = beatmapSet.OnlineID ?? -1,
|
||||
DateAdded = beatmapSet.DateAdded,
|
||||
Status = beatmapSet.Status,
|
||||
DeletePending = beatmapSet.DeletePending,
|
||||
Hash = beatmapSet.Hash,
|
||||
Protected = beatmapSet.Protected,
|
||||
};
|
||||
|
||||
migrateFiles(beatmapSet, realm, realmBeatmapSet);
|
||||
|
||||
foreach (var beatmap in beatmapSet.Beatmaps)
|
||||
{
|
||||
var realmBeatmap = new BeatmapInfo
|
||||
var realmBeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
DifficultyName = beatmap.DifficultyName,
|
||||
Status = beatmap.Status,
|
||||
OnlineID = beatmap.OnlineID ?? -1,
|
||||
Length = beatmap.Length,
|
||||
BPM = beatmap.BPM,
|
||||
Hash = beatmap.Hash,
|
||||
StarRating = beatmap.StarRating,
|
||||
MD5Hash = beatmap.MD5Hash,
|
||||
Hidden = beatmap.Hidden,
|
||||
AudioLeadIn = beatmap.AudioLeadIn,
|
||||
StackLeniency = beatmap.StackLeniency,
|
||||
SpecialStyle = beatmap.SpecialStyle,
|
||||
LetterboxInBreaks = beatmap.LetterboxInBreaks,
|
||||
WidescreenStoryboard = beatmap.WidescreenStoryboard,
|
||||
EpilepsyWarning = beatmap.EpilepsyWarning,
|
||||
SamplesMatchPlaybackRate = beatmap.SamplesMatchPlaybackRate,
|
||||
DistanceSpacing = beatmap.DistanceSpacing,
|
||||
BeatDivisor = beatmap.BeatDivisor,
|
||||
GridSize = beatmap.GridSize,
|
||||
TimelineZoom = beatmap.TimelineZoom,
|
||||
Countdown = beatmap.Countdown,
|
||||
CountdownOffset = beatmap.CountdownOffset,
|
||||
MaxCombo = beatmap.MaxCombo,
|
||||
Bookmarks = beatmap.Bookmarks,
|
||||
Ruleset = realm.Find<RulesetInfo>(beatmap.RulesetInfo.ShortName),
|
||||
Difficulty = new BeatmapDifficulty(beatmap.BaseDifficulty),
|
||||
Metadata = getBestMetadata(beatmap.Metadata, beatmapSet.Metadata),
|
||||
BeatmapSet = realmBeatmapSet,
|
||||
OnlineID = beatmapSet.OnlineID ?? -1,
|
||||
DateAdded = beatmapSet.DateAdded,
|
||||
Status = beatmapSet.Status,
|
||||
DeletePending = beatmapSet.DeletePending,
|
||||
Hash = beatmapSet.Hash,
|
||||
Protected = beatmapSet.Protected,
|
||||
};
|
||||
|
||||
realmBeatmapSet.Beatmaps.Add(realmBeatmap);
|
||||
migrateFiles(beatmapSet, realm, realmBeatmapSet);
|
||||
|
||||
foreach (var beatmap in beatmapSet.Beatmaps)
|
||||
{
|
||||
var realmBeatmap = new BeatmapInfo
|
||||
{
|
||||
DifficultyName = beatmap.DifficultyName,
|
||||
Status = beatmap.Status,
|
||||
OnlineID = beatmap.OnlineID ?? -1,
|
||||
Length = beatmap.Length,
|
||||
BPM = beatmap.BPM,
|
||||
Hash = beatmap.Hash,
|
||||
StarRating = beatmap.StarRating,
|
||||
MD5Hash = beatmap.MD5Hash,
|
||||
Hidden = beatmap.Hidden,
|
||||
AudioLeadIn = beatmap.AudioLeadIn,
|
||||
StackLeniency = beatmap.StackLeniency,
|
||||
SpecialStyle = beatmap.SpecialStyle,
|
||||
LetterboxInBreaks = beatmap.LetterboxInBreaks,
|
||||
WidescreenStoryboard = beatmap.WidescreenStoryboard,
|
||||
EpilepsyWarning = beatmap.EpilepsyWarning,
|
||||
SamplesMatchPlaybackRate = beatmap.SamplesMatchPlaybackRate,
|
||||
DistanceSpacing = beatmap.DistanceSpacing,
|
||||
BeatDivisor = beatmap.BeatDivisor,
|
||||
GridSize = beatmap.GridSize,
|
||||
TimelineZoom = beatmap.TimelineZoom,
|
||||
Countdown = beatmap.Countdown,
|
||||
CountdownOffset = beatmap.CountdownOffset,
|
||||
MaxCombo = beatmap.MaxCombo,
|
||||
Bookmarks = beatmap.Bookmarks,
|
||||
Ruleset = realm.Find<RulesetInfo>(beatmap.RulesetInfo.ShortName),
|
||||
Difficulty = new BeatmapDifficulty(beatmap.BaseDifficulty),
|
||||
Metadata = getBestMetadata(beatmap.Metadata, beatmapSet.Metadata),
|
||||
BeatmapSet = realmBeatmapSet,
|
||||
};
|
||||
|
||||
realmBeatmapSet.Beatmaps.Add(realmBeatmap);
|
||||
}
|
||||
|
||||
realm.Add(realmBeatmapSet);
|
||||
}
|
||||
|
||||
realm.Add(realmBeatmapSet);
|
||||
transaction.Commit();
|
||||
Logger.Log($"Successfully migrated {existingBeatmapSets.Count} beatmaps to realm", LoggingTarget.Database);
|
||||
}
|
||||
}
|
||||
|
||||
db.Context.RemoveRange(existingBeatmapSets);
|
||||
ef.Context.RemoveRange(existingBeatmapSets);
|
||||
// Intentionally don't clean up the files, so they don't get purged by EF.
|
||||
|
||||
transaction.Commit();
|
||||
}
|
||||
}
|
||||
|
||||
@ -144,69 +177,91 @@ namespace osu.Game.Database
|
||||
PreviewTime = metadata.PreviewTime,
|
||||
AudioFile = metadata.AudioFile,
|
||||
BackgroundFile = metadata.BackgroundFile,
|
||||
AuthorString = metadata.AuthorString,
|
||||
};
|
||||
}
|
||||
|
||||
private void migrateScores(DatabaseWriteUsage db)
|
||||
{
|
||||
// can be removed 20220730.
|
||||
var existingScores = db.Context.ScoreInfo
|
||||
.Include(s => s.Ruleset)
|
||||
.Include(s => s.BeatmapInfo)
|
||||
.Include(s => s.Files)
|
||||
.ThenInclude(f => f.FileInfo)
|
||||
.ToList();
|
||||
List<EFScoreInfo> existingScores = db.Context.ScoreInfo
|
||||
.Include(s => s.Ruleset)
|
||||
.Include(s => s.BeatmapInfo)
|
||||
.Include(s => s.Files)
|
||||
.ThenInclude(f => f.FileInfo)
|
||||
.ToList();
|
||||
|
||||
Logger.Log("Beginning scores migration to realm", LoggingTarget.Database);
|
||||
|
||||
// previous entries in EF are removed post migration.
|
||||
if (!existingScores.Any())
|
||||
{
|
||||
Logger.Log("No scores found to migrate", LoggingTarget.Database);
|
||||
return;
|
||||
}
|
||||
|
||||
using (var realm = realmContextFactory.CreateContext())
|
||||
using (var transaction = realm.BeginWrite())
|
||||
{
|
||||
// only migrate data if the realm database is empty.
|
||||
// note that this cannot be written as: `realm.All<ScoreInfo>().All(s => s.Protected)`, because realm does not support `.All()`.
|
||||
if (!realm.All<ScoreInfo>().Any())
|
||||
Logger.Log($"Found {existingScores.Count} scores in EF", LoggingTarget.Database);
|
||||
|
||||
if (!hasTakenBackup)
|
||||
{
|
||||
foreach (var score in existingScores)
|
||||
string migration = $"before_score_migration_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}";
|
||||
|
||||
efContextFactory.CreateBackup($"client.{migration}.db");
|
||||
realmContextFactory.CreateBackup($"client.{migration}.realm");
|
||||
|
||||
hasTakenBackup = true;
|
||||
}
|
||||
|
||||
// only migrate data if the realm database is empty.
|
||||
if (realm.All<ScoreInfo>().Any())
|
||||
{
|
||||
Logger.Log("Skipping migration as realm already has scores loaded", LoggingTarget.Database);
|
||||
}
|
||||
else
|
||||
{
|
||||
using (var transaction = realm.BeginWrite())
|
||||
{
|
||||
var realmScore = new ScoreInfo
|
||||
foreach (var score in existingScores)
|
||||
{
|
||||
Hash = score.Hash,
|
||||
DeletePending = score.DeletePending,
|
||||
OnlineID = score.OnlineID ?? -1,
|
||||
ModsJson = score.ModsJson,
|
||||
StatisticsJson = score.StatisticsJson,
|
||||
User = score.User,
|
||||
TotalScore = score.TotalScore,
|
||||
MaxCombo = score.MaxCombo,
|
||||
Accuracy = score.Accuracy,
|
||||
HasReplay = ((IScoreInfo)score).HasReplay,
|
||||
Date = score.Date,
|
||||
PP = score.PP,
|
||||
BeatmapInfo = realm.All<BeatmapInfo>().First(b => b.Hash == score.BeatmapInfo.Hash),
|
||||
Ruleset = realm.Find<RulesetInfo>(score.Ruleset.ShortName),
|
||||
Rank = score.Rank,
|
||||
HitEvents = score.HitEvents,
|
||||
Passed = score.Passed,
|
||||
Combo = score.Combo,
|
||||
Position = score.Position,
|
||||
Statistics = score.Statistics,
|
||||
Mods = score.Mods,
|
||||
APIMods = score.APIMods,
|
||||
};
|
||||
var realmScore = new ScoreInfo
|
||||
{
|
||||
Hash = score.Hash,
|
||||
DeletePending = score.DeletePending,
|
||||
OnlineID = score.OnlineID ?? -1,
|
||||
ModsJson = score.ModsJson,
|
||||
StatisticsJson = score.StatisticsJson,
|
||||
User = score.User,
|
||||
TotalScore = score.TotalScore,
|
||||
MaxCombo = score.MaxCombo,
|
||||
Accuracy = score.Accuracy,
|
||||
HasReplay = ((IScoreInfo)score).HasReplay,
|
||||
Date = score.Date,
|
||||
PP = score.PP,
|
||||
BeatmapInfo = realm.All<BeatmapInfo>().First(b => b.Hash == score.BeatmapInfo.Hash),
|
||||
Ruleset = realm.Find<RulesetInfo>(score.Ruleset.ShortName),
|
||||
Rank = score.Rank,
|
||||
HitEvents = score.HitEvents,
|
||||
Passed = score.Passed,
|
||||
Combo = score.Combo,
|
||||
Position = score.Position,
|
||||
Statistics = score.Statistics,
|
||||
Mods = score.Mods,
|
||||
APIMods = score.APIMods,
|
||||
};
|
||||
|
||||
migrateFiles(score, realm, realmScore);
|
||||
migrateFiles(score, realm, realmScore);
|
||||
|
||||
realm.Add(realmScore);
|
||||
realm.Add(realmScore);
|
||||
}
|
||||
|
||||
transaction.Commit();
|
||||
Logger.Log($"Successfully migrated {existingScores.Count} scores to realm", LoggingTarget.Database);
|
||||
}
|
||||
}
|
||||
|
||||
db.Context.RemoveRange(existingScores);
|
||||
// Intentionally don't clean up the files, so they don't get purged by EF.
|
||||
|
||||
transaction.Commit();
|
||||
}
|
||||
}
|
||||
|
||||
@ -243,6 +298,8 @@ namespace osu.Game.Database
|
||||
// note that this cannot be written as: `realm.All<SkinInfo>().All(s => s.Protected)`, because realm does not support `.All()`.
|
||||
if (!realm.All<SkinInfo>().Any(s => !s.Protected))
|
||||
{
|
||||
Logger.Log($"Migrating {existingSkins.Count} skins", LoggingTarget.Database);
|
||||
|
||||
foreach (var skin in existingSkins)
|
||||
{
|
||||
var realmSkin = new SkinInfo
|
||||
@ -286,18 +343,22 @@ namespace osu.Game.Database
|
||||
private void migrateSettings(DatabaseWriteUsage db)
|
||||
{
|
||||
// migrate ruleset settings. can be removed 20220315.
|
||||
var existingSettings = db.Context.DatabasedSetting;
|
||||
var existingSettings = db.Context.DatabasedSetting.ToList();
|
||||
|
||||
// previous entries in EF are removed post migration.
|
||||
if (!existingSettings.Any())
|
||||
return;
|
||||
|
||||
Logger.Log("Beginning settings migration to realm", LoggingTarget.Database);
|
||||
|
||||
using (var realm = realmContextFactory.CreateContext())
|
||||
using (var transaction = realm.BeginWrite())
|
||||
{
|
||||
// only migrate data if the realm database is empty.
|
||||
if (!realm.All<RealmRulesetSetting>().Any())
|
||||
{
|
||||
Logger.Log($"Migrating {existingSettings.Count} settings", LoggingTarget.Database);
|
||||
|
||||
foreach (var dkb in existingSettings)
|
||||
{
|
||||
if (dkb.RulesetID == null)
|
||||
|
@ -361,6 +361,17 @@ namespace osu.Game.Database
|
||||
private string? getRulesetShortNameFromLegacyID(long rulesetId) =>
|
||||
efContextFactory?.Get().RulesetInfo.FirstOrDefault(r => r.ID == rulesetId)?.ShortName;
|
||||
|
||||
public void CreateBackup(string backupFilename)
|
||||
{
|
||||
using (BlockAllOperations())
|
||||
{
|
||||
Logger.Log($"Creating full realm database backup at {backupFilename}", LoggingTarget.Database);
|
||||
using (var source = storage.GetStream(Filename))
|
||||
using (var destination = storage.GetStream(backupFilename, FileAccess.Write, FileMode.CreateNew))
|
||||
source.CopyTo(destination);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Flush any active contexts and block any further writes.
|
||||
/// </summary>
|
||||
@ -374,17 +385,17 @@ namespace osu.Game.Database
|
||||
if (isDisposed)
|
||||
throw new ObjectDisposedException(nameof(RealmContextFactory));
|
||||
|
||||
if (!ThreadSafety.IsUpdateThread)
|
||||
throw new InvalidOperationException(@$"{nameof(BlockAllOperations)} must be called from the update thread.");
|
||||
|
||||
Logger.Log(@"Blocking realm operations.", LoggingTarget.Database);
|
||||
|
||||
try
|
||||
{
|
||||
contextCreationLock.Wait();
|
||||
|
||||
lock (contextLock)
|
||||
{
|
||||
if (!ThreadSafety.IsUpdateThread && context != null)
|
||||
throw new InvalidOperationException(@$"{nameof(BlockAllOperations)} must be called from the update thread.");
|
||||
|
||||
Logger.Log(@"Blocking realm operations.", LoggingTarget.Database);
|
||||
|
||||
context?.Dispose();
|
||||
context = null;
|
||||
}
|
||||
|
@ -119,6 +119,7 @@ namespace osu.Game.Database
|
||||
|
||||
c.CreateMap<BeatmapInfo, BeatmapInfo>()
|
||||
.MaxDepth(1)
|
||||
// This is not required as it will be populated in the `AfterMap` call from the `BeatmapInfo`'s parent.
|
||||
.ForMember(b => b.BeatmapSet, cc => cc.Ignore());
|
||||
}).CreateMapper();
|
||||
|
||||
|
@ -20,12 +20,14 @@ namespace osu.Game.Input.Bindings
|
||||
|
||||
public int? Variant { get; set; }
|
||||
|
||||
[Ignored]
|
||||
public KeyCombination KeyCombination
|
||||
{
|
||||
get => KeyCombinationString;
|
||||
set => KeyCombinationString = value.ToString();
|
||||
}
|
||||
|
||||
[Ignored]
|
||||
public object Action
|
||||
{
|
||||
get => ActionInt;
|
||||
|
@ -193,6 +193,7 @@ namespace osu.Game
|
||||
dependencies.Cache(RulesetStore = new RulesetStore(realmFactory, Storage));
|
||||
dependencies.CacheAs<IRulesetStore>(RulesetStore);
|
||||
|
||||
// A non-null context factory means there's still content to migrate.
|
||||
if (efContextFactory != null)
|
||||
new EFToRealmMigrator(efContextFactory, realmFactory, LocalConfig).Run();
|
||||
|
||||
|
@ -104,6 +104,7 @@ namespace osu.Game.Scoring
|
||||
}
|
||||
}
|
||||
|
||||
[Ignored]
|
||||
public ScoreRank Rank
|
||||
{
|
||||
get => (ScoreRank)RankInt;
|
||||
|
@ -110,7 +110,7 @@ namespace osu.Game.Screens.Edit.Setup
|
||||
Beatmap.Metadata.TitleUnicode = TitleTextBox.Current.Value;
|
||||
Beatmap.Metadata.Title = RomanisedTitleTextBox.Current.Value;
|
||||
|
||||
Beatmap.Metadata.AuthorString = creatorTextBox.Current.Value;
|
||||
Beatmap.Metadata.Author.Username = creatorTextBox.Current.Value;
|
||||
Beatmap.BeatmapInfo.DifficultyName = difficultyTextBox.Current.Value;
|
||||
Beatmap.Metadata.Source = sourceTextBox.Current.Value;
|
||||
Beatmap.Metadata.Tags = tagsTextBox.Current.Value;
|
||||
|
Loading…
Reference in New Issue
Block a user