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Add comment explaining ignore rule

This commit is contained in:
Dean Herbert 2022-01-19 09:44:21 +09:00
parent f2b151023e
commit 761e161eec

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@ -102,6 +102,7 @@ namespace osu.Game.Database
c.CreateMap<BeatmapInfo, BeatmapInfo>()
.MaxDepth(1)
// This is not required as it will be populated in the `AfterMap` call from the `BeatmapInfo`'s parent.
.ForMember(b => b.BeatmapSet, cc => cc.Ignore());
}).CreateMapper();