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Use a more correct CompareTo
implementation for ruleset ordering
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parent
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@ -51,14 +51,14 @@ namespace osu.Game.Rulesets
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public int CompareTo(RulesetInfo other)
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{
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if (OnlineID >= 0 && other.OnlineID >= 0)
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return OnlineID.CompareTo(other.OnlineID);
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// Official rulesets are always given precedence for the time being.
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if (OnlineID >= 0)
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{
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if (other.OnlineID >= 0)
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return OnlineID.CompareTo(other.OnlineID);
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return -1;
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}
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if (other.OnlineID >= 0)
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return 1;
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return string.Compare(ShortName, other.ShortName, StringComparison.Ordinal);
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}
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