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Merge branch 'master' into realm-integration/safer-migration

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Dean Herbert 2022-01-18 18:01:46 +09:00 committed by GitHub
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32 changed files with 417 additions and 194 deletions

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@ -12,7 +12,7 @@
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@ -12,7 +12,7 @@
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@ -12,7 +12,7 @@
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@ -12,7 +12,7 @@
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@ -52,10 +52,10 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.115.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.111.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.118.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
<PackageReference Include="Realm" Version="10.7.1" />
<PackageReference Include="Realm" Version="10.8.0" />
</ItemGroup>
</Project>

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@ -9,7 +9,7 @@
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@ -4,7 +4,7 @@
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@ -4,7 +4,7 @@
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@ -5,7 +5,7 @@
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
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<PackageReference Include="NUnit" Version="3.13.2" />
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<PropertyGroup Label="Project">

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@ -0,0 +1,36 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Taiko.Objects;
namespace osu.Game.Rulesets.Taiko.Tests
{
public class TestSceneDrumRollJudgements : TestSceneTaikoPlayer
{
[Test]
public void TestStrongDrumRollFullyJudgedOnKilled()
{
AddUntilStep("gameplay finished", () => Player.ScoreProcessor.HasCompleted.Value);
AddAssert("all judgements are misses", () => Player.Results.All(r => r.Type == r.Judgement.MinResult));
}
protected override bool Autoplay => false;
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new Beatmap<TaikoHitObject>
{
BeatmapInfo = { Ruleset = new TaikoRuleset().RulesetInfo },
HitObjects =
{
new DrumRoll
{
StartTime = 1000,
Duration = 1000,
IsStrong = true
}
}
};
}
}

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@ -4,7 +4,7 @@
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<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">

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@ -197,6 +197,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
}
public override void OnKilled()
{
base.OnKilled();
if (Time.Current > ParentHitObject.HitObject.GetEndTime() && !Judged)
ApplyResult(r => r.Type = r.Judgement.MinResult);
}
public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false;
}
}

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@ -5,6 +5,7 @@ using System;
using JetBrains.Annotations;
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Skinning.Default;
using osu.Game.Skinning;
@ -52,6 +53,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
ApplyResult(r => r.Type = r.Judgement.MaxResult);
}
public override void OnKilled()
{
base.OnKilled();
if (Time.Current > HitObject.GetEndTime() && !Judged)
ApplyResult(r => r.Type = r.Judgement.MinResult);
}
protected override void UpdateHitStateTransforms(ArmedState state)
{
switch (state)
@ -92,6 +101,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
ApplyResult(r => r.Type = ParentHitObject.IsHit ? r.Judgement.MaxResult : r.Judgement.MinResult);
}
public override void OnKilled()
{
base.OnKilled();
if (Time.Current > ParentHitObject.HitObject.GetEndTime() && !Judged)
ApplyResult(r => r.Type = r.Judgement.MinResult);
}
public override bool OnPressed(KeyBindingPressEvent<TaikoAction> e) => false;
}
}

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@ -130,6 +130,7 @@ namespace osu.Game.Tests.Resources
StarRating = diff,
Length = length,
BPM = bpm,
Hash = Guid.NewGuid().ToString().ComputeMD5Hash(),
Ruleset = rulesetInfo,
Metadata = metadata,
BaseDifficulty = new BeatmapDifficulty

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@ -0,0 +1,88 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Input.Bindings;
using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Game.Overlays.Settings.Sections.Input;
using osu.Game.Screens.Play;
using osu.Game.Screens.Select;
using osu.Game.Tests.Beatmaps.IO;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Navigation
{
public class TestSceneChangeAndUseGameplayBindings : OsuGameTestScene
{
[Test]
public void TestGameplayKeyBindings()
{
AddAssert("databased key is default", () => firstOsuRulesetKeyBindings.KeyCombination.Keys.SequenceEqual(new[] { InputKey.Z }));
AddStep("open settings", () => { Game.Settings.Show(); });
// Until step requires as settings has a delayed load.
AddUntilStep("wait for button", () => configureBindingsButton?.Enabled.Value == true);
AddStep("scroll to section", () => Game.Settings.SectionsContainer.ScrollTo(configureBindingsButton));
AddStep("press button", () => configureBindingsButton.TriggerClick());
AddUntilStep("wait for panel", () => keyBindingPanel?.IsLoaded == true);
AddUntilStep("wait for osu subsection", () => osuBindingSubsection?.IsLoaded == true);
AddStep("scroll to section", () => keyBindingPanel.SectionsContainer.ScrollTo(osuBindingSubsection));
AddWaitStep("wait for scroll to end", 3);
AddStep("start rebinding first osu! key", () =>
{
var button = osuBindingSubsection.ChildrenOfType<KeyBindingRow>().First();
InputManager.MoveMouseTo(button);
InputManager.Click(MouseButton.Left);
});
AddStep("Press 's'", () => InputManager.Key(Key.S));
AddUntilStep("wait for database updated", () => firstOsuRulesetKeyBindings.KeyCombination.Keys.SequenceEqual(new[] { InputKey.S }));
AddStep("close settings", () => Game.Settings.Hide());
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely());
PushAndConfirm(() => new PlaySongSelect());
AddStep("enter gameplay", () => InputManager.Key(Key.Enter));
AddUntilStep("wait for gameplay", () => player?.IsBreakTime.Value == false);
AddStep("press 'z'", () => InputManager.Key(Key.Z));
AddAssert("key counter didn't increase", () => keyCounter.CountPresses == 0);
AddStep("press 's'", () => InputManager.Key(Key.S));
AddAssert("key counter did increase", () => keyCounter.CountPresses == 1);
}
private KeyBindingsSubsection osuBindingSubsection => keyBindingPanel
.ChildrenOfType<VariantBindingsSubsection>()
.FirstOrDefault(s => s.Ruleset.ShortName == "osu");
private OsuButton configureBindingsButton => Game.Settings
.ChildrenOfType<BindingSettings>().SingleOrDefault()?
.ChildrenOfType<OsuButton>()?
.First(b => b.Text.ToString() == "Configure");
private KeyBindingPanel keyBindingPanel => Game.Settings
.ChildrenOfType<KeyBindingPanel>().SingleOrDefault();
private RealmKeyBinding firstOsuRulesetKeyBindings => Game.Dependencies
.Get<RealmContextFactory>().Context
.All<RealmKeyBinding>()
.AsEnumerable()
.First(k => k.RulesetName == "osu" && k.ActionInt == 0);
private Player player => Game.ScreenStack.CurrentScreen as Player;
private KeyCounter keyCounter => player.ChildrenOfType<KeyCounter>().First();
}
}

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@ -1,11 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
@ -24,10 +28,11 @@ namespace osu.Game.Tests.Visual.Online
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
public TestSceneScoresContainer()
{
TestScoresContainer scoresContainer;
private TestScoresContainer scoresContainer;
[SetUpSteps]
public void SetUp() => Schedule(() =>
{
Child = new Container
{
Anchor = Anchor.TopCentre,
@ -41,16 +46,110 @@ namespace osu.Game.Tests.Visual.Online
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
scoresContainer = new TestScoresContainer(),
scoresContainer = new TestScoresContainer
{
Beatmap = { Value = CreateAPIBeatmap() }
}
}
};
});
var allScores = new APIScoresCollection
[Test]
public void TestNoUserBest()
{
AddStep("Scores with no user best", () =>
{
var allScores = createScores();
allScores.UserScore = null;
scoresContainer.Scores = allScores;
});
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
AddAssert("no user best displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 1);
AddStep("Load null scores", () => scoresContainer.Scores = null);
AddUntilStep("wait for scores not displayed", () => !scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
AddAssert("no best score displayed", () => !scoresContainer.ChildrenOfType<DrawableTopScore>().Any());
AddStep("Load only one score", () =>
{
var allScores = createScores();
allScores.Scores.RemoveRange(1, allScores.Scores.Count - 1);
scoresContainer.Scores = allScores;
});
AddUntilStep("wait for scores not displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Count() == 1);
AddAssert("no best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 1);
}
[Test]
public void TestUserBest()
{
AddStep("Load scores with personal best", () =>
{
var allScores = createScores();
allScores.UserScore = createUserBest();
scoresContainer.Scores = allScores;
});
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
AddAssert("best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 2);
AddStep("Load scores with personal best (null position)", () =>
{
var allScores = createScores();
var userBest = createUserBest();
userBest.Position = null;
allScores.UserScore = userBest;
scoresContainer.Scores = allScores;
});
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
AddAssert("best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 2);
AddStep("Load scores with personal best (first place)", () =>
{
var allScores = createScores();
allScores.UserScore = new APIScoreWithPosition
{
Score = allScores.Scores.First(),
Position = 1,
};
scoresContainer.Scores = allScores;
});
AddUntilStep("wait for scores displayed", () => scoresContainer.ChildrenOfType<ScoreTableRowBackground>().Any());
AddAssert("best score displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 1);
AddStep("Scores with no user best", () =>
{
var allScores = createScores();
allScores.UserScore = null;
scoresContainer.Scores = allScores;
});
AddUntilStep("best score not displayed", () => scoresContainer.ChildrenOfType<DrawableTopScore>().Count() == 1);
}
private int onlineID = 1;
private APIScoresCollection createScores()
{
var scores = new APIScoresCollection
{
Scores = new List<APIScore>
{
new APIScore
{
Date = DateTimeOffset.Now,
OnlineID = onlineID++,
User = new APIUser
{
Id = 6602580,
@ -76,6 +175,8 @@ namespace osu.Game.Tests.Visual.Online
},
new APIScore
{
Date = DateTimeOffset.Now,
OnlineID = onlineID++,
User = new APIUser
{
Id = 4608074,
@ -100,6 +201,8 @@ namespace osu.Game.Tests.Visual.Online
},
new APIScore
{
Date = DateTimeOffset.Now,
OnlineID = onlineID++,
User = new APIUser
{
Id = 1014222,
@ -123,6 +226,8 @@ namespace osu.Game.Tests.Visual.Online
},
new APIScore
{
Date = DateTimeOffset.Now,
OnlineID = onlineID++,
User = new APIUser
{
Id = 1541390,
@ -145,6 +250,8 @@ namespace osu.Game.Tests.Visual.Online
},
new APIScore
{
Date = DateTimeOffset.Now,
OnlineID = onlineID++,
User = new APIUser
{
Id = 7151382,
@ -164,85 +271,7 @@ namespace osu.Game.Tests.Visual.Online
}
};
var myBestScore = new APIScoreWithPosition
{
Score = new APIScore
{
User = new APIUser
{
Id = 7151382,
Username = @"Mayuri Hana",
Country = new Country
{
FullName = @"Thailand",
FlagName = @"TH",
},
},
Rank = ScoreRank.D,
PP = 160,
MaxCombo = 1234,
TotalScore = 123456,
Accuracy = 0.6543,
},
Position = 1337,
};
var myBestScoreWithNullPosition = new APIScoreWithPosition
{
Score = new APIScore
{
User = new APIUser
{
Id = 7151382,
Username = @"Mayuri Hana",
Country = new Country
{
FullName = @"Thailand",
FlagName = @"TH",
},
},
Rank = ScoreRank.D,
PP = 160,
MaxCombo = 1234,
TotalScore = 123456,
Accuracy = 0.6543,
},
Position = null,
};
var oneScore = new APIScoresCollection
{
Scores = new List<APIScore>
{
new APIScore
{
User = new APIUser
{
Id = 6602580,
Username = @"waaiiru",
Country = new Country
{
FullName = @"Spain",
FlagName = @"ES",
},
},
Mods = new[]
{
new APIMod { Acronym = new OsuModDoubleTime().Acronym },
new APIMod { Acronym = new OsuModHidden().Acronym },
new APIMod { Acronym = new OsuModFlashlight().Acronym },
new APIMod { Acronym = new OsuModHardRock().Acronym },
},
Rank = ScoreRank.XH,
PP = 200,
MaxCombo = 1234,
TotalScore = 1234567890,
Accuracy = 1,
}
}
};
foreach (var s in allScores.Scores)
foreach (var s in scores.Scores)
{
s.Statistics = new Dictionary<string, int>
{
@ -253,26 +282,34 @@ namespace osu.Game.Tests.Visual.Online
};
}
AddStep("Load all scores", () =>
{
allScores.UserScore = null;
scoresContainer.Scores = allScores;
});
AddStep("Load null scores", () => scoresContainer.Scores = null);
AddStep("Load only one score", () => scoresContainer.Scores = oneScore);
AddStep("Load scores with my best", () =>
{
allScores.UserScore = myBestScore;
scoresContainer.Scores = allScores;
});
AddStep("Load scores with null my best position", () =>
{
allScores.UserScore = myBestScoreWithNullPosition;
scoresContainer.Scores = allScores;
});
return scores;
}
private APIScoreWithPosition createUserBest() => new APIScoreWithPosition
{
Score = new APIScore
{
Date = DateTimeOffset.Now,
OnlineID = onlineID++,
User = new APIUser
{
Id = 7151382,
Username = @"Mayuri Hana",
Country = new Country
{
FullName = @"Thailand",
FlagName = @"TH",
},
},
Rank = ScoreRank.D,
PP = 160,
MaxCombo = 1234,
TotalScore = 123456,
Accuracy = 0.6543,
},
Position = 1337,
};
private class TestScoresContainer : ScoresContainer
{
public new APIScoresCollection Scores

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@ -44,6 +44,10 @@ namespace osu.Game.Tests.Visual.Playlists
requestComplete = false;
totalCount = 0;
bindHandler();
// beatmap is required to be an actual beatmap so the scores can get their scores correctly calculated for standardised scoring.
// else the tests that rely on ordering will fall over.
Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
});
[Test]

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@ -19,6 +19,7 @@ using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Screens.OnlinePlay.Playlists;
using osu.Game.Screens.Play;
using osu.Game.Tests.Beatmaps;
@ -73,6 +74,8 @@ namespace osu.Game.Tests.Visual.Playlists
AddUntilStep("Progress details are hidden", () => match.ChildrenOfType<RoomLocalUserInfo>().FirstOrDefault()?.Parent.Alpha == 0);
AddUntilStep("Leaderboard shows two aggregate scores", () => match.ChildrenOfType<MatchLeaderboardScore>().Count(s => s.ScoreText.Text != "0") == 2);
AddStep("start match", () => match.ChildrenOfType<PlaylistsReadyButton>().First().TriggerClick());
AddUntilStep("player loader loaded", () => Stack.CurrentScreen is PlayerLoader);
}

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@ -6,7 +6,7 @@
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="Nito.AsyncEx" Version="5.1.2" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Include="Moq" Version="4.16.1" />
</ItemGroup>

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@ -7,7 +7,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Include="NUnit3TestAdapter" Version="4.2.0" />
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>

View File

@ -3,7 +3,6 @@
using System;
using System.Linq;
using AutoMapper;
using JetBrains.Annotations;
using Newtonsoft.Json;
using osu.Framework.Testing;
@ -37,7 +36,6 @@ namespace osu.Game.Beatmaps
public BeatmapMetadata Metadata { get; set; }
[IgnoreMap]
[Backlink(nameof(ScoreInfo.BeatmapInfo))]
public IQueryable<ScoreInfo> Scores { get; } = null!;
@ -155,7 +153,6 @@ namespace osu.Game.Beatmaps
#region Compatibility properties
[Ignored]
[IgnoreMap]
public int RulesetID
{
get => Ruleset.OnlineID;
@ -169,7 +166,6 @@ namespace osu.Game.Beatmaps
}
[Ignored]
[IgnoreMap]
public BeatmapDifficulty BaseDifficulty
{
get => Difficulty;

View File

@ -206,10 +206,17 @@ namespace osu.Game.Database
private RealmConfiguration getConfiguration()
{
// This is currently the only usage of temporary files at the osu! side.
// If we use the temporary folder in more situations in the future, this should be moved to a higher level (helper method or OsuGameBase).
string tempPathLocation = Path.Combine(Path.GetTempPath(), @"lazer");
if (!Directory.Exists(tempPathLocation))
Directory.CreateDirectory(tempPathLocation);
return new RealmConfiguration(storage.GetFullPath(Filename, true))
{
SchemaVersion = schema_version,
MigrationCallback = onMigration,
FallbackPipePath = tempPathLocation,
};
}

View File

@ -4,7 +4,9 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using AutoMapper;
using AutoMapper.Internal;
using osu.Framework.Development;
using osu.Game.Beatmaps;
using osu.Game.Input.Bindings;
@ -60,7 +62,14 @@ namespace osu.Game.Database
}
});
c.AddGlobalIgnore(nameof(RealmObjectBase.ObjectSchema));
c.Internal().ForAllMaps((typeMap, expression) =>
{
expression.ForAllMembers(m =>
{
if (m.DestinationMember.Has<IgnoredAttribute>() || m.DestinationMember.Has<BacklinkAttribute>() || m.DestinationMember.Has<IgnoreDataMemberAttribute>())
m.Ignore();
});
});
}).CreateMapper();
private static readonly IMapper mapper = new MapperConfiguration(c =>
@ -80,24 +89,35 @@ namespace osu.Game.Database
c.CreateMap<RealmUser, RealmUser>();
c.CreateMap<RealmFile, RealmFile>();
c.CreateMap<RealmNamedFileUsage, RealmNamedFileUsage>();
c.CreateMap<BeatmapInfo, BeatmapInfo>().MaxDepth(2).AfterMap((s, d) =>
{
for (int i = 0; i < d.BeatmapSet?.Beatmaps.Count; i++)
{
if (d.BeatmapSet.Beatmaps[i].Equals(d))
{
d.BeatmapSet.Beatmaps[i] = d;
break;
}
}
});
c.CreateMap<BeatmapSetInfo, BeatmapSetInfo>().MaxDepth(2).AfterMap((s, d) =>
{
foreach (var beatmap in d.Beatmaps)
beatmap.BeatmapSet = d;
});
c.CreateMap<BeatmapInfo, BeatmapInfo>()
.MaxDepth(2)
.AfterMap((s, d) =>
{
for (int i = 0; i < d.BeatmapSet?.Beatmaps.Count; i++)
{
if (d.BeatmapSet.Beatmaps[i].Equals(d))
{
d.BeatmapSet.Beatmaps[i] = d;
break;
}
}
});
c.CreateMap<BeatmapSetInfo, BeatmapSetInfo>()
.MaxDepth(2)
.AfterMap((s, d) =>
{
foreach (var beatmap in d.Beatmaps)
beatmap.BeatmapSet = d;
});
c.AddGlobalIgnore(nameof(RealmObjectBase.ObjectSchema));
c.Internal().ForAllMaps((typeMap, expression) =>
{
expression.ForAllMembers(m =>
{
if (m.DestinationMember.Has<IgnoredAttribute>() || m.DestinationMember.Has<BacklinkAttribute>() || m.DestinationMember.Has<IgnoreDataMemberAttribute>())
m.Ignore();
});
});
}).CreateMapper();
/// <summary>

View File

@ -53,7 +53,9 @@ namespace osu.Game.Online.Leaderboards
private Drawable avatar;
private Drawable scoreRank;
private OsuSpriteText nameLabel;
private GlowingSpriteText scoreLabel;
public GlowingSpriteText ScoreText { get; private set; }
private Container flagBadgeContainer;
private FillFlowContainer<ModIcon> modsContainer;
@ -198,7 +200,7 @@ namespace osu.Game.Online.Leaderboards
Spacing = new Vector2(5f, 0f),
Children = new Drawable[]
{
scoreLabel = new GlowingSpriteText
ScoreText = new GlowingSpriteText
{
TextColour = Color4.White,
GlowColour = Color4Extensions.FromHex(@"83ccfa"),
@ -240,7 +242,7 @@ namespace osu.Game.Online.Leaderboards
public override void Show()
{
foreach (var d in new[] { avatar, nameLabel, scoreLabel, scoreRank, flagBadgeContainer, modsContainer }.Concat(statisticsLabels))
foreach (var d in new[] { avatar, nameLabel, ScoreText, scoreRank, flagBadgeContainer, modsContainer }.Concat(statisticsLabels))
d.FadeOut();
Alpha = 0;
@ -262,7 +264,7 @@ namespace osu.Game.Online.Leaderboards
using (BeginDelayedSequence(250))
{
scoreLabel.FadeIn(200);
ScoreText.FadeIn(200);
scoreRank.FadeIn(200);
using (BeginDelayedSequence(50))

View File

@ -65,6 +65,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
scoreTable.ClearScores();
scoreTable.Hide();
loading.Hide();
loading.FinishTransforms();
if (value?.Scores.Any() != true)
return;
@ -258,9 +261,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
{
Scores = null;
notSupporterPlaceholder.Show();
loading.Hide();
loading.FinishTransforms();
return;
}
@ -272,9 +272,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
getScoresRequest = new GetScoresRequest(Beatmap.Value, Beatmap.Value.Ruleset, scope.Value, modSelector.SelectedMods);
getScoresRequest.Success += scores =>
{
loading.Hide();
loading.FinishTransforms();
Scores = scores;
if (!scores.Scores.Any())

View File

@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
{
protected IEnumerable<Framework.Input.Bindings.KeyBinding> Defaults;
protected RulesetInfo Ruleset;
public RulesetInfo Ruleset { get; protected set; }
private readonly int? variant;

View File

@ -4,7 +4,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using AutoMapper;
using JetBrains.Annotations;
using Newtonsoft.Json;
using osu.Framework.Localisation;
@ -85,7 +84,7 @@ namespace osu.Game.Scoring
// Eventually we should either persist enough information to realm to not require the API lookups, or perform the API lookups locally.
private APIUser? user;
[IgnoreMap]
[Ignored]
public APIUser User
{
get => user ??= new APIUser
@ -187,10 +186,7 @@ namespace osu.Game.Scoring
if (mods != null)
return mods;
if (apiMods != null)
return APIMods.Select(m => m.ToMod(Ruleset.CreateInstance())).ToArray();
return Array.Empty<Mod>();
return APIMods.Select(m => m.ToMod(Ruleset.CreateInstance())).ToArray();
}
set
{
@ -217,7 +213,7 @@ namespace osu.Game.Scoring
// then check mods set via Mods property.
if (mods != null)
apiMods = mods.Select(m => new APIMod(m)).ToArray();
apiMods ??= mods.Select(m => new APIMod(m)).ToArray();
return apiMods ?? Array.Empty<APIMod>();
}

View File

@ -70,6 +70,29 @@ namespace osu.Game.Tests.Visual.OnlinePlay
return true;
}
case GetRoomLeaderboardRequest roomLeaderboardRequest:
roomLeaderboardRequest.TriggerSuccess(new APILeaderboard
{
Leaderboard = new List<APIUserScoreAggregate>
{
new APIUserScoreAggregate
{
TotalScore = 1000000,
TotalAttempts = 5,
CompletedBeatmaps = 2,
User = new APIUser { Username = "best user" }
},
new APIUserScoreAggregate
{
TotalScore = 50,
TotalAttempts = 1,
CompletedBeatmaps = 1,
User = new APIUser { Username = "worst user" }
}
}
});
return true;
case PartRoomRequest partRoomRequest:
partRoomRequest.TriggerSuccess();
return true;

View File

@ -294,10 +294,6 @@ namespace osu.Game.Tests.Visual
if (MusicController?.TrackLoaded == true)
MusicController.Stop();
// TODO: what should we do here, if anything? should we use an in-memory realm in this instance?
// if (contextFactory?.IsValueCreated == true)
// contextFactory.Value.ResetDatabase();
RecycleLocalStorage(true);
}

View File

@ -16,6 +16,7 @@ namespace osu.Game.Utils
{
private SentryClient sentry;
private Scope sentryScope;
private Exception lastException;
public SentryLogger(OsuGame game)
{
@ -30,30 +31,27 @@ namespace osu.Game.Utils
sentry = new SentryClient(options);
sentryScope = new Scope(options);
Exception lastException = null;
Logger.NewEntry += processLogEntry;
}
Logger.NewEntry += entry =>
private void processLogEntry(LogEntry entry)
{
if (entry.Level < LogLevel.Verbose) return;
var exception = entry.Exception;
if (exception != null)
{
if (entry.Level < LogLevel.Verbose) return;
if (!shouldSubmitException(exception)) return;
var exception = entry.Exception;
// since we let unhandled exceptions go ignored at times, we want to ensure they don't get submitted on subsequent reports.
if (lastException != null && lastException.Message == exception.Message && exception.StackTrace.StartsWith(lastException.StackTrace, StringComparison.Ordinal)) return;
if (exception != null)
{
if (!shouldSubmitException(exception))
return;
// since we let unhandled exceptions go ignored at times, we want to ensure they don't get submitted on subsequent reports.
if (lastException != null &&
lastException.Message == exception.Message && exception.StackTrace.StartsWith(lastException.StackTrace, StringComparison.Ordinal))
return;
lastException = exception;
sentry.CaptureEvent(new SentryEvent(exception) { Message = entry.Message }, sentryScope);
}
else
sentryScope.AddBreadcrumb(DateTimeOffset.Now, entry.Message, entry.Target.ToString(), "navigation");
};
lastException = exception;
sentry.CaptureEvent(new SentryEvent(exception) { Message = entry.Message }, sentryScope);
}
else
sentryScope.AddBreadcrumb(DateTimeOffset.Now, entry.Message, entry.Target.ToString(), "navigation");
}
private bool shouldSubmitException(Exception exception)
@ -92,15 +90,9 @@ namespace osu.Game.Utils
GC.SuppressFinalize(this);
}
private bool isDisposed;
protected virtual void Dispose(bool isDisposing)
{
if (isDisposed)
return;
isDisposed = true;
sentry?.Dispose();
Logger.NewEntry -= processLogEntry;
sentry = null;
sentryScope = null;
}

View File

@ -18,9 +18,9 @@
</None>
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="AutoMapper" Version="10.1.1" />
<PackageReference Include="AutoMapper" Version="11.0.0" />
<PackageReference Include="DiffPlex" Version="1.7.0" />
<PackageReference Include="HtmlAgilityPack" Version="1.11.39" />
<PackageReference Include="HtmlAgilityPack" Version="1.11.40" />
<PackageReference Include="Humanizer" Version="2.13.14" />
<PackageReference Include="MessagePack" Version="2.3.85" />
<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="5.0.11" />
@ -35,10 +35,10 @@
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.7.1" />
<PackageReference Include="ppy.osu.Framework" Version="2022.111.0" />
<PackageReference Include="Realm" Version="10.8.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.118.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.115.0" />
<PackageReference Include="Sentry" Version="3.12.1" />
<PackageReference Include="Sentry" Version="3.13.0" />
<PackageReference Include="SharpCompress" Version="0.30.1" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />

View File

@ -60,7 +60,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.111.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.118.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.115.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -83,11 +83,11 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2022.111.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.118.0" />
<PackageReference Include="SharpCompress" Version="0.30.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2021.805.0" ExcludeAssets="all" />
<PackageReference Include="Realm" Version="10.7.1" />
<PackageReference Include="Realm" Version="10.8.0" />
</ItemGroup>
</Project>