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Fix BeatmapInfo
file lookup not handling the case where no files exist
Quite common for test scenes.
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@ -38,7 +38,7 @@ namespace osu.Game.Beatmaps
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public BeatmapSetInfo? BeatmapSet { get; set; }
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[Ignored]
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public RealmNamedFileUsage? File => BeatmapSet?.Files.First(f => f.File.Hash == Hash);
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public RealmNamedFileUsage? File => BeatmapSet?.Files.FirstOrDefault(f => f.File.Hash == Hash);
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public BeatmapOnlineStatus Status
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{
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