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Add EF to realm score migration
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@ -3,9 +3,13 @@
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using System.Linq;
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using Microsoft.EntityFrameworkCore;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Models;
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using osu.Game.Rulesets;
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using osu.Game.Scoring;
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using osu.Game.Skinning;
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using Realms;
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#nullable enable
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@ -30,6 +34,70 @@ namespace osu.Game.Database
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{
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migrateSettings(db);
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migrateSkins(db);
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migrateScores(db);
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}
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}
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private void migrateScores(DatabaseWriteUsage db)
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{
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// can be removed 20220730.
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var existingScores = db.Context.ScoreInfo
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.Include(s => s.Ruleset)
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.Include(s => s.BeatmapInfo)
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.Include(s => s.Files)
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.ThenInclude(f => f.FileInfo)
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.ToList();
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// previous entries in EF are removed post migration.
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if (!existingScores.Any())
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return;
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using (var realm = realmContextFactory.CreateContext())
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using (var transaction = realm.BeginWrite())
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{
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// only migrate data if the realm database is empty.
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// note that this cannot be written as: `realm.All<ScoreInfo>().All(s => s.Protected)`, because realm does not support `.All()`.
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if (!realm.All<ScoreInfo>().Any())
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{
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foreach (var score in existingScores)
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{
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var realmScore = new ScoreInfo
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{
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Hash = score.Hash,
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DeletePending = score.DeletePending,
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OnlineID = score.OnlineID ?? -1,
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ModsJson = score.ModsJson,
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StatisticsJson = score.StatisticsJson,
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User = score.User,
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TotalScore = score.TotalScore,
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MaxCombo = score.MaxCombo,
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Accuracy = score.Accuracy,
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HasReplay = ((IScoreInfo)score).HasReplay,
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Date = score.Date,
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PP = score.PP,
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BeatmapInfo = realm.All<BeatmapInfo>().First(b => b.Hash == score.BeatmapInfo.Hash),
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Ruleset = realm.Find<RulesetInfo>(score.Ruleset.ShortName),
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Rank = score.Rank,
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HitEvents = score.HitEvents,
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Passed = score.Passed,
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Combo = score.Combo,
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Position = score.Position,
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Statistics = score.Statistics,
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Mods = score.Mods,
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APIMods = score.APIMods,
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};
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migrateFiles(score, realm, realmScore);
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realm.Add(realmScore);
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}
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}
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db.Context.RemoveRange(existingScores);
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// Intentionally don't clean up the files, so they don't get purged by EF.
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transaction.Commit();
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}
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}
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@ -77,15 +145,7 @@ namespace osu.Game.Database
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InstantiationInfo = skin.InstantiationInfo,
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};
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foreach (var file in skin.Files)
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{
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var realmFile = realm.Find<RealmFile>(file.FileInfo.Hash);
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if (realmFile == null)
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realm.Add(realmFile = new RealmFile { Hash = file.FileInfo.Hash });
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realmSkin.Files.Add(new RealmNamedFileUsage(realmFile, file.Filename));
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}
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migrateFiles(skin, realm, realmSkin);
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realm.Add(realmSkin);
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@ -101,6 +161,19 @@ namespace osu.Game.Database
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}
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}
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private static void migrateFiles<T>(IHasFiles<T> fileSource, Realm realm, IHasRealmFiles realmObject) where T : INamedFileInfo
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{
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foreach (var file in fileSource.Files)
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{
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var realmFile = realm.Find<RealmFile>(file.FileInfo.Hash);
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if (realmFile == null)
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realm.Add(realmFile = new RealmFile { Hash = file.FileInfo.Hash });
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realmObject.Files.Add(new RealmNamedFileUsage(realmFile, file.Filename));
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}
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}
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private void migrateSettings(DatabaseWriteUsage db)
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{
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// migrate ruleset settings. can be removed 20220315.
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