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Also backup the realm database before migration

This commit is contained in:
Dean Herbert 2022-01-18 14:30:41 +09:00
parent 2b1c15b6cc
commit bf50a9b8f8
2 changed files with 17 additions and 2 deletions

View File

@ -75,6 +75,9 @@ namespace osu.Game.Database
if (!realm.All<BeatmapSetInfo>().Any(s => !s.Protected))
{
Logger.Log($"Migrating {existingBeatmapSets.Count} beatmaps", LoggingTarget.Database);
string migration = $"before_beatmap_migration_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}";
realmContextFactory.CreateBackup($"client.{migration}.realm");
efContextFactory.CreateBackup($"client.{migration}.db");
foreach (var beatmapSet in existingBeatmapSets)
{
@ -131,7 +134,6 @@ namespace osu.Game.Database
}
}
efContextFactory.CreateBackup($"client.before_beatmap_migration_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}.db");
ef.Context.RemoveRange(existingBeatmapSets);
// Intentionally don't clean up the files, so they don't get purged by EF.
@ -187,6 +189,9 @@ namespace osu.Game.Database
if (!realm.All<ScoreInfo>().Any())
{
Logger.Log($"Migrating {existingScores.Count} scores", LoggingTarget.Database);
string migration = $"before_score_migration_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}";
realmContextFactory.CreateBackup($"client.{migration}.realm");
efContextFactory.CreateBackup($"client.{migration}.db");
foreach (var score in existingScores)
{
@ -222,7 +227,6 @@ namespace osu.Game.Database
}
}
efContextFactory.CreateBackup($"client.before_scores_migration_{DateTimeOffset.UtcNow.ToUnixTimeSeconds()}.db");
db.Context.RemoveRange(existingScores);
// Intentionally don't clean up the files, so they don't get purged by EF.

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading;
@ -353,6 +354,16 @@ namespace osu.Game.Database
private string? getRulesetShortNameFromLegacyID(long rulesetId) =>
efContextFactory?.Get().RulesetInfo.FirstOrDefault(r => r.ID == rulesetId)?.ShortName;
public void CreateBackup(string filename)
{
using (BlockAllOperations())
{
using (var source = storage.GetStream(Filename))
using (var destination = storage.GetStream(filename, FileAccess.Write, FileMode.CreateNew))
source.CopyTo(destination);
}
}
/// <summary>
/// Flush any active contexts and block any further writes.
/// </summary>