Liam DeVoe
cc764afe3e
use two separate buttons for posting / login
2023-06-21 00:58:43 -04:00
Liam DeVoe
8460873e61
move commitButton.Text update to appropriate method
2023-06-21 00:37:54 -04:00
Dean Herbert
cb07f2399f
Apply NRT to GameplaySampleTriggerSource
2023-06-20 21:03:55 +09:00
Dean Herbert
04dad6c6e8
Use IGameplayClock
to ensure our clock source is correct
2023-06-20 20:47:56 +09:00
Dean Herbert
0e86102681
Fix nested lookups
2023-06-20 20:45:02 +09:00
Dean Herbert
786d5a394b
Add back optimisation and increase time allowance slightly
2023-06-20 20:30:07 +09:00
Dean Herbert
555ce7684b
Adjust GameplaySampleTriggerSource
to only switch samples when close enough to the next hit object
...
Closes #23963 .
To simplify things, I've removed the optimisation of using
`AliveObject`s because it would break the way this whole lookup works.
2023-06-20 20:06:07 +09:00
Dean Herbert
d7b486e2ac
Disable beatmap skinning when entering the skin editor
2023-06-20 19:18:17 +09:00
Dean Herbert
2e02b4a85b
Apply more correct fix for double-playing menu track
2023-06-20 18:35:51 +09:00
Dean Herbert
0a81170bca
Merge branch 'master' into fix-intro-playing-twice
2023-06-20 18:34:22 +09:00
Dean Herbert
10ed3787a0
Don't show song select screen when local user doesn't have permission to add an item
2023-06-20 18:27:19 +09:00
Dean Herbert
dc1b4a39aa
Fix presenting beatmaps while in a multiplayer room not working
2023-06-20 18:23:59 +09:00
Dean Herbert
ff8350bac6
Update framework
2023-06-20 17:43:52 +09:00
Dean Herbert
7b69b92eab
Allow notifications while the game is paused (or in break time)
...
RFC. This is to allow notifications to show at the pause screen
(specifically for #23967 , where exports are now happening).
Not sure about the break time part of this, but might be fine? The
toasts are immediately flushed before break time ends.
2023-06-20 16:57:35 +09:00
Dean Herbert
4bd121d3b8
Also add hotkey to export replays
2023-06-20 16:54:37 +09:00
Dean Herbert
7c5813c05a
Fix OsuAnimatedButton
not flashing when triggered via code
2023-06-20 16:34:22 +09:00
Dean Herbert
1e0e29847f
Apply NRT and hotkey support to save replay button at results screen
2023-06-20 16:29:15 +09:00
Liam DeVoe
60eedbafd1
rename GetTextBoxPlaceholder to GetPlaceholderText
2023-06-19 22:05:18 -04:00
Liam DeVoe
f7dde53f9b
use runOnceImmediately instead of duplicating logic
2023-06-19 18:20:16 -04:00
Liam DeVoe
591277e0f9
extract button text properties to methods, show login overlay on click
2023-06-19 18:10:37 -04:00
Liam DeVoe
d5d494f07b
resolve protected API in comments superclass
2023-06-19 17:36:40 -04:00
Liam DeVoe
4a9543092a
disable posting comments when logged out
2023-06-19 17:08:04 -04:00
Bartłomiej Dach
c467e6ba1f
Merge pull request #23969 from Joehuu/fix-beatmap-info-bpm
...
Fix beatmap info not showing individual difficulty bpm
2023-06-19 22:57:17 +02:00
Joseph Madamba
362fe62b4b
Fix beatmap info not showing individual difficulty bpm
2023-06-19 11:05:29 -07:00
Bartłomiej Dach
ecc5915ab3
Merge branch 'master' into fix-distance-snap-grid-centering
2023-06-19 18:45:06 +02:00
Dan Balasescu
bfa449e47a
Adjust attribute data
2023-06-19 21:38:13 +09:00
Dean Herbert
69526f25bb
Add hotkey to save replay
...
Defaults to `F2` aka stable.
2023-06-19 20:45:29 +09:00
Dean Herbert
84fc6e92db
Fix slightly incorrect calculations
2023-06-19 20:23:46 +09:00
Dean Herbert
4314f9f46a
Merge branch 'master' into fix-distance-snap-grid-centering
2023-06-19 20:22:09 +09:00
Dean Herbert
aa96fefae2
Merge branch 'master' into snap-colour-mod
2023-06-19 20:01:36 +09:00
tsrk
f83a4f4952
refactor: tidy up attachement flow
...
TODO: find better naming and improve XMLDocs
2023-06-18 22:57:21 +02:00
tsrk
141f9efad5
style(KeyCounterController): remove reliance on Receptor
2023-06-18 21:26:16 +02:00
tsrk
1a8219adf6
style: guard event handler unsubscriptions
2023-06-18 20:20:56 +02:00
Bartłomiej Dach
ee08ed414c
Document DrawableChatUsername
members
2023-06-18 18:46:49 +02:00
Bartłomiej Dach
a2a9823d84
Rename constant
2023-06-18 18:46:49 +02:00
Bartłomiej Dach
dad32817ee
Improve UsernameColour
documentation
2023-06-18 18:46:49 +02:00
Bartłomiej Dach
bd174b5193
Revert to non-bindable AccentColour
...
Not necessary for now, so let's not incur unnecessary overheads.
2023-06-18 18:46:49 +02:00
Ruki
9c6c6bf1ea
Merge branch 'master' into hud/kc-skinnable
2023-06-18 18:30:44 +02:00
Dean Herbert
db445660e7
Avoid resolving realm Live
more than once
2023-06-19 01:06:45 +09:00
Dean Herbert
425d3c23f5
Fix some code layout and NRT some classes
2023-06-19 01:03:43 +09:00
Bartłomiej Dach
b4c1266fc5
Add TODO for future support of typical search shortcuts
2023-06-18 15:58:50 +02:00
Bartłomiej Dach
b87acfa66f
Dynamically change placeholder to convey how to activate search
2023-06-18 15:58:50 +02:00
Bartłomiej Dach
75300ca229
Switch search box to initially unfocused
...
Done primarily to keep mod hotkeys working without any behavioural
changes when mod select is opened.
2023-06-18 15:58:50 +02:00
Bartłomiej Dach
9ba4bf5fb7
Merge branch 'master' into add-mod-search-option
2023-06-18 15:06:21 +02:00
Bartłomiej Dach
d4c9eb013e
Fix bugged initial state of matching filter flag
...
Was preventing mod preset panels from refiltering correctly on ruleset
change due to the `matchingFilter == value` guard.
2023-06-18 14:51:52 +02:00
Bartłomiej Dach
a49af06e88
Reword comments in ModSelectOverlay
2023-06-18 14:34:33 +02:00
Bartłomiej Dach
28f929dc4d
Remove yet another redundant guard
2023-06-18 14:28:26 +02:00
Bartłomiej Dach
4c78144d10
Remove obvious comment
2023-06-18 14:04:00 +02:00
Bartłomiej Dach
64e96c6d82
Fix duplicate linq and reword comment
2023-06-18 14:03:26 +02:00
Bartłomiej Dach
a1015b4145
Remove duplicated xmldoc and move into relevant region
2023-06-18 13:59:36 +02:00
Bartłomiej Dach
1b4d7db1e6
Remove redundant guard
...
`Bindable` has one of those already.
2023-06-18 13:58:25 +02:00
Bartłomiej Dach
c7e8990576
Remove unused property
2023-06-18 13:58:25 +02:00
Bartłomiej Dach
62f01e4f40
Rename ModState
members to better convey what's what
2023-06-18 13:58:25 +02:00
Dean Herbert
d9c00fc4be
Update framework
2023-06-18 20:57:43 +09:00
Dean Herbert
eb31fdecee
Apply osu! side changes in line with FocusedOverlayContainer.PopIn
abstract
change
...
See https://github.com/ppy/osu-framework/pull/5834
2023-06-18 20:57:32 +09:00
Dean Herbert
ba8ca3facf
Merge pull request #23954 from Joehuu/fix-drain-length-tooltip
...
Fix beatmap info length tooltip not showing actual drain length
2023-06-18 15:20:45 +09:00
Dean Herbert
66f33b4f8c
Merge pull request #23952 from frenzibyte/ios-file-import-support
...
Add back support for importing beatmaps/skins/replays on iOS via "Files" app
2023-06-18 15:14:50 +09:00
Joseph Madamba
9ae864c219
Fix beatmap info length tooltip not showing actual drain length
2023-06-17 15:00:32 -07:00
Joseph Madamba
fdebf93ae4
Fix incorrect xmldoc of IBeatmapInfo.Length
2023-06-17 14:55:27 -07:00
Bartłomiej Dach
eafd774044
Bring back old formatting spec
2023-06-17 20:03:24 +02:00
Salman Ahmed
25fa4a2eb5
Move DragDrop
handling to base game implementation for iOS support
2023-06-17 20:30:22 +03:00
Dean Herbert
4919069ea6
Avoid humanizer regex compilation overhead when opening song select for the first time
2023-06-18 02:19:03 +09:00
Bartłomiej Dach
2976145150
Merge pull request #23937 from peppy/order-by-total-score-extension
...
Move `OrderByTotalScore()` to an extension method
2023-06-16 22:18:27 +02:00
Bartłomiej Dach
26a36a023e
Merge pull request #23837 from peppy/limited-distance-spacing
...
Add setting to limit distance snapping to current time
2023-06-16 20:36:08 +02:00
Dean Herbert
a62b11606e
Attempt to fix NaN fps display
...
The only thing I can see which could cause this is reading from the `drawClock.ElapsedFrameTime` after the `isSpike` read causing a div-by-zero. Reading the values once at the start should avoid this.
2023-06-17 01:32:45 +09:00
Ruki
66f44452d2
Merge branch 'master' into hud/kc-skinnable
2023-06-16 17:30:33 +02:00
Bartłomiej Dach
28696f595f
Privatise setter
2023-06-16 16:24:07 +02:00
Dean Herbert
d965d39c44
Fix distance snap grid circles not correctly being centered on snap point
2023-06-16 17:21:32 +09:00
Dean Herbert
36954e55ad
Fix incorrect mapping when distance spacing is not 1.0x
2023-06-16 17:15:45 +09:00
Dean Herbert
003949ac4e
Merge branch 'master' into limited-distance-spacing
2023-06-16 16:56:22 +09:00
Dean Herbert
362aa4b376
Also move GetMaxAchievableCombo
2023-06-16 15:26:13 +09:00
Dean Herbert
ce41ef6e5d
Move OrderByTotalScore()
to an extension method
2023-06-16 15:24:30 +09:00
Dean Herbert
1f17f416a4
Force migration of old-new standardised scores to run once more
2023-06-16 14:04:18 +09:00
Dean Herbert
94b7de4b3f
Fix old-new standardised score conversion missing some scores due to not rounding correctly
2023-06-16 14:01:56 +09:00
Bartłomiej Dach
51b5a0863f
Apply migration to new standardised score on normal reimport too
2023-06-15 21:53:15 +02:00
Dean Herbert
d83bf02923
Fix thing
2023-06-15 21:43:41 +02:00
Dean Herbert
6f0c8c286b
Merge pull request #23906 from Joehuu/truncate-room-name
...
Truncate online play drawable room name text
2023-06-16 00:22:04 +09:00
Dean Herbert
e587d3f4f2
Merge pull request #22239 from Feodor0090/registration-loc
...
Login and registration localisation
2023-06-15 23:58:22 +09:00
Ruki
aba8219d06
Merge branch 'master' into hud/kc-skinnable
2023-06-15 15:48:43 +02:00
tsrk
9d688733ac
fix: correct key counter position in Triangles and Legacy skins
2023-06-15 14:37:38 +02:00
tsrk
fcdaf72915
style(KeyCounter): remove useless IsCounting
bindable
...
Counting logic has been moved to the `Trigger`
2023-06-15 12:40:47 +02:00
tsrk
184c793f56
style(KeyCounter): remove useless Content
override
2023-06-15 12:39:22 +02:00
Dan Balasescu
0844a21a51
Merge branch 'master' into diffcalc-total-scorev1
2023-06-15 19:33:29 +09:00
tsrk
a61c1116f5
style: remove unused IAttachableSkinComponent on KCD
2023-06-15 12:27:37 +02:00
tsrk
b4cbcb210e
refactor: remove detachment logic
...
No real use case, cleaning up the diff
2023-06-15 12:24:37 +02:00
tsrk
2f40f5bd19
fix: change key counter position in Triangles and Legacy skins
2023-06-15 12:01:38 +02:00
Salman Ahmed
39db17d2e9
Use better method to avoid rewinding to deleted beatmaps
2023-06-15 11:22:11 +03:00
Salman Ahmed
cabb4dfaa8
Merge branch 'master' into fix-rewind-bug
2023-06-15 10:59:15 +03:00
Salman Ahmed
2360219b55
Merge branch 'master' into fix-rewind-bug
2023-06-15 10:48:23 +03:00
Dan Balasescu
e78950a162
Merge pull request #23884 from peppy/argon-progress-visibility-light-background
...
Adjust argon progress display to work well on bright backgrounds
2023-06-15 15:50:53 +09:00
tsrk
42b740a175
Merge branch 'master' into hud/kc-skinnable
2023-06-14 22:19:45 +02:00
Bartłomiej Dach
e46b4209c3
Remove no-longer-needed local method
2023-06-14 21:50:19 +02:00
Bartłomiej Dach
462570801a
Introduce new method for enumeration of objects during autoplay simulation
2023-06-14 21:50:19 +02:00
Bartłomiej Dach
3295294cbc
Reorder autoplay-related virtual methods closer together
2023-06-14 21:50:19 +02:00
Bartłomiej Dach
04e812b5ab
Make JudgementProcessor.SimulateAutoplay()
non-virtual
...
Nobody overrides this, and with the structure given, overriders would
have to rewrite half of this code anyway. The fact that the class has 2
other overridable members (`CreateResult()`, `GetSimulatedHitResult()`)
which cease to have any meaning if `SimulateAutoplay()` is overridden
also contributes to taking this decision.
2023-06-14 21:50:19 +02:00
tsrk
081190802e
revert: remove attachment logic from SkinComponentContainer
...
This is no longer in the scope of the PR.
2023-06-14 21:19:08 +02:00
tsrk
e26aeea589
feat: make KeyCounterDisplay
skinnable
2023-06-14 21:15:12 +02:00
tsrk
c637fddf73
refactor: decouple Trigger logic from KeyCounterDisplay
...
This allows to keep a coeherent state regardless of the progress of the play
2023-06-14 21:13:35 +02:00
tsrk
e9ef270e46
refactor: move count logic in InputTrigger
...
This will allow us to keep track of the real count regardless of whether
the key counter has been placed mid-replay or not.
2023-06-14 19:39:28 +02:00
Joseph Madamba
45e67fbe78
Remove unused load dependency
2023-06-14 08:09:03 -07:00
Joseph Madamba
b54f3a2cba
Normalise source strings to sentence case
...
The casing of the "caps lock" tooltip wasn't changed in code, as tooltips should be ideally sentence-cased, see https://github.com/ppy/osu/pull/21765#issuecomment-1552378930 .
2023-06-14 07:58:55 -07:00
Joseph Madamba
e4af1df663
Apply automated formatting changes
2023-06-14 07:57:37 -07:00
Joseph Madamba
8cecfef2ff
Apply key renaming suggestions
2023-06-14 07:40:26 -07:00
Joseph Madamba
ed95fb5982
Revert blocking password requirement text localisation
2023-06-14 07:30:46 -07:00
Joseph Madamba
874ce4fe71
Merge remote-tracking branch 'upstream/master' into pr/22239
2023-06-14 07:06:55 -07:00
Salman Ahmed
24d8e336e2
Remove width limit on room status text in favour of cell distribution
2023-06-14 07:55:09 +03:00
Dean Herbert
83abc80950
Update resources
2023-06-14 13:54:37 +09:00
Dan Balasescu
74126524cf
Merge pull request #23892 from peppy/local-score-recalc
...
Migrate old standardised scores to new algorithm
2023-06-14 13:34:38 +09:00
Joseph Madamba
05bdc92426
Add right padding according to right detail shear
2023-06-13 14:00:56 -07:00
Joseph Madamba
2a3f2ff122
Truncate room name text
2023-06-13 13:56:29 -07:00
Joseph Madamba
df49a48d4d
Put left and right details inside GridContainer
2023-06-13 13:48:47 -07:00
Dean Herbert
f553efba8a
Fix playback controls in editor handling key repeat when they probably shouldn't
...
Closes https://github.com/ppy/osu/issues/23903 .
2023-06-14 02:30:15 +09:00
Bartłomiej Dach
6205864c62
Fix score migration not considering mod multipliers
2023-06-13 19:00:13 +02:00
Dean Herbert
3334323eb7
Run updateScore
on Reset
for good measure
2023-06-14 01:54:57 +09:00
Salman Ahmed
d371cf3645
Merge branch 'master' into add-offset-keywords
2023-06-13 16:33:02 +03:00
Joseph Madamba
0adb399ea8
Use anchor instead of FillFlowContainer
2023-06-13 00:09:58 -07:00
cdwcgt
432b5e2d25
move Inverted and color logic to ChatLine
2023-06-13 15:56:25 +09:00
Joseph Madamba
a5c3c9a93f
Use FillFlowContainer
instead of GridContainer
for drawable room background gradient
2023-06-12 23:30:08 -07:00
Dean Herbert
4cdd4561c4
Add a few more search keywords for offset settings
...
https://github.com/ppy/osu/discussions/23898#discussioncomment-6159206
2023-06-13 14:17:32 +09:00
Dean Herbert
0ab9a48f00
Fix score not updating when TrackHitEvents
is set to false
2023-06-13 11:44:52 +09:00
Bartłomiej Dach
af3fbdbfbe
Merge pull request #23829 from Joehuu/truncating-text-tooltips
...
Add tooltips to truncated text
2023-06-12 23:43:31 +02:00
Bartłomiej Dach
422216aa4c
Merge pull request #23889 from peppy/fix-null-storyboard
...
Fix storyboard being null if file doesn't exist
2023-06-12 23:16:02 +02:00
Dean Herbert
422e87f0ec
Fix weird usings
2023-06-13 05:30:12 +09:00
Dean Herbert
c1b0c60e79
Ensure all misses are dequeued
2023-06-13 05:24:04 +09:00
Dean Herbert
3304e41a30
Add more commenting
2023-06-13 05:20:29 +09:00
Dean Herbert
afb5a9243a
Fix typo
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-06-13 05:13:22 +09:00
Dean Herbert
e9fb1f8932
Avoid tracking hit events altogether during migration
2023-06-13 02:15:41 +09:00
Dean Herbert
385f6dbd84
Move local classes to their rightful location
2023-06-13 02:12:23 +09:00
Dean Herbert
e0ebb000d6
Avoid unnecessary operations during score processor simulation
2023-06-13 02:05:11 +09:00
Dean Herbert
87520ae400
Avoid overhead from retrieving MaxCombo
inside loop from realm
2023-06-13 02:05:00 +09:00
Dean Herbert
0916ae1671
Add basic profiling output of realm migrations
2023-06-13 01:57:41 +09:00
Dean Herbert
0e9576acfb
Remove logging and catch any kind of errors
2023-06-13 01:40:43 +09:00
Dean Herbert
d19f8997fc
Account for scores which don't have correct maximum statistics populated
2023-06-13 01:40:43 +09:00
Dean Herbert
f30c1a564f
Add basic setup for score migration
2023-06-13 01:40:43 +09:00
cdwcgt
27b99ea923
use { get; init; }
2023-06-13 01:11:19 +09:00
Dan Balasescu
446807e7f6
Add combo score / bonus score attributes
2023-06-12 23:00:29 +09:00
cdwcgt
430938fbb2
allow custom username color for chatLine
...
user's color (e.g. green for NAT) will be ignore
2023-06-12 22:07:36 +09:00
Salman Ahmed
7269b4807e
Merge branch 'master' into improve-song-select-enter-performance
2023-06-12 13:13:59 +03:00
Cootz
aece548db1
Merge branch 'master' into add-mod-search-option
2023-06-12 13:09:09 +03:00
Dean Herbert
a29f6772cd
Fix storyboard being null if file doesn't exist
...
It's expected that `WorkingBeatmap.Storyboard` is non-null.
An example fail case is in `BeatmapBackgroundWithStoryboard.load`.
2023-06-12 17:22:15 +09:00
Dean Herbert
a201339f9c
Fix background track restarting twice when exiting song select with no active selection
2023-06-12 17:12:38 +09:00
Dean Herbert
a1b17c4468
Adjust log output for global background changes to make more sense
2023-06-12 17:12:18 +09:00
Dean Herbert
855185ca85
Adjust argon song progress bar's background fill to always display
2023-06-12 16:43:28 +09:00
Dean Herbert
1626d8d5a5
Merge pull request #23867 from Cootz/fix-toggling-mod-presets-causes-too-many-sounds-to-play
...
Fix toggling mod presets causes too many sounds to play
2023-06-12 16:36:43 +09:00
Dean Herbert
84670d4c90
Adjust argon graph to use a non-gray colour range
2023-06-12 16:22:40 +09:00
Dean Herbert
99f93f5185
Add comment mentioning why ShowTooltip
is disabled in mod select panels
2023-06-12 15:31:22 +09:00
Dean Herbert
8864014af8
Add xmldoc
2023-06-12 15:25:45 +09:00
Dean Herbert
1e774fc017
Refactor implementation to roughly match existing HoverSampleDebounceComponent
2023-06-12 14:35:15 +09:00
Dean Herbert
392287e9fb
Merge pull request #23836 from frenzibyte/fix-aspect-ratio-crop-texture-stuff
...
Fix beatmap panel background looking different than usual
2023-06-12 14:14:04 +09:00
Cootz
4819a28791
Move mod overlay statics to SessionStatics
2023-06-11 13:53:17 +03:00
Joseph Madamba
0d51e4f6ce
Fix mod select panels having conflicting tooltips
...
Going simple with a bool instead of making `TooltipText` init-able, as the current cases will just init `string.Empty`. And not sure if we want custom tooltip text in the future.
2023-06-10 12:24:58 -07:00
Joseph Madamba
61a9c6fd7e
Disable Truncate
in OsuSpriteText
...
Co-Authored-By: Salman Ahmed <frenzibyte@gmail.com>
2023-06-10 11:53:45 -07:00
Cootz
502193e1c6
Use debounce constant for select/deselect animation
2023-06-10 13:55:37 +03:00
Cootz
31f370ec9b
Add comments for ModSelectOverlayStatics
2023-06-10 13:50:45 +03:00
Cootz
09cd5580e1
Add sample playback time restrictions
2023-06-10 13:13:34 +03:00
Cootz
9224486ec7
Add mod select overlay statics
2023-06-10 12:38:26 +03:00
Dean Herbert
659a042065
Merge pull request #23844 from peppy/memory-caching-nrt
...
Apply NRT to `MemoryCachingComponent` classes
2023-06-09 23:28:21 +09:00
Cootz
d219b5f77f
Reword change focus comment
2023-06-09 17:10:13 +03:00
Cootz
7697dbe4b3
Mod panel don't play sound when hidden
2023-06-09 16:55:19 +03:00
Cootz
036479dd9d
Merge branch 'master' into add-mod-search-option
2023-06-09 16:27:18 +03:00
Cootz
c3b50e1309
Move the multiplier back to TopRight
2023-06-09 16:25:04 +03:00
Bartłomiej Dach
52412c673d
Bump replay version in encoder after Score V2 changes
...
One release too late, but this may help in the future if we need to
discern replays set with Score V2 from older lazer replays.
2023-06-09 14:49:49 +02:00
Bartłomiej Dach
ee746decf0
Merge pull request #23845 from peppy/cache-replay-import-username-lookups
...
Add a very simple user cache to `ScoreImporter`
2023-06-09 14:42:55 +02:00
Salman Ahmed
2823a62b5f
Avoid potential cropping error on very tall backgrounds
2023-06-09 15:27:53 +03:00
Bartłomiej Dach
287229efd5
Fix code quality inspection
2023-06-09 14:25:53 +02:00
Bartłomiej Dach
58507291b9
Apply NRT in MemoryCachingComponent
test-only subclasses
2023-06-09 13:48:42 +02:00
Bartłomiej Dach
11694f35fe
Apply NRT in MemoryCachingComponent
subclasses too
2023-06-09 13:47:35 +02:00
Bartłomiej Dach
15df2875ec
Merge pull request #23841 from peppy/replay-audio-settings
...
Fix audio settings not displaying while watching a replay
2023-06-09 13:16:39 +02:00
Dean Herbert
49c77a64ef
Apply more correct fix, factoring in minimum display ratio
2023-06-09 19:30:28 +09:00
Dean Herbert
c5e77e13de
Add a very simple user cache to ScoreImporter
2023-06-09 19:03:28 +09:00
Dean Herbert
4685ba83e1
Apply NRT to MemoryCachingComponent
classes
2023-06-09 19:00:05 +09:00
Bartłomiej Dach
fbbeb3893b
Merge pull request #23832 from peppy/fix-catch-distance-spacing-display
...
Fix weird right-toolbox distance snapping display in osu!catch editor
2023-06-09 11:50:11 +02:00
Bartłomiej Dach
c9bb687547
Merge branch 'master' into scoring-hotfix
2023-06-09 11:20:21 +02:00
Bartłomiej Dach
ca25ac446b
Be slightly more specific with error message
2023-06-09 11:20:12 +02:00
Dean Herbert
c2663f27a1
Fix audio settings not displaying while watching a replay
2023-06-09 17:58:44 +09:00
Dean Herbert
53f935714e
Inline binary reading to avoid polluting RealmAccess
with nested class
2023-06-09 17:34:27 +09:00
Dean Herbert
a9071e7afd
try-catch more
2023-06-09 17:33:59 +09:00
Dean Herbert
78b2e6f3df
Add setting to limit distance snapping to current time
...
As discussed in https://github.com/ppy/osu/discussions/23815#discussioncomment-6124116 .
2023-06-09 15:54:33 +09:00
Salman Ahmed
df874b9ae8
Fix beatmap panel background looking different than usual
2023-06-09 09:16:10 +03:00
Dan Balasescu
3c51b5a53a
Merge pull request #23809 from peppy/crop-texture-uploads-song-select
...
Greatly improve song select performance by cropping beatmap backgrounds before display
2023-06-09 15:04:57 +09:00
Dean Herbert
1ab3b43b59
Fix weird right-toolbox distance snapping display in osu!catch editor
2023-06-09 14:36:17 +09:00
Dan Balasescu
67562a3856
Catch errors during score parsing
2023-06-09 14:35:29 +09:00
Joseph Madamba
85fedbd025
Add tooltips to truncated text
2023-06-08 19:44:07 -07:00
Joseph Madamba
519923e843
Remove redundant EllipsisString
assign
2023-06-08 19:43:52 -07:00
Bartłomiej Dach
4b3b22f046
Merge branch 'master' into beat-divisor-better-defaults
2023-06-08 20:35:03 +02:00
Bartłomiej Dach
b66d1aa33d
Fix code quality inspection
2023-06-08 20:32:16 +02:00
Dean Herbert
46dc47b0b4
Update framework
2023-06-09 01:22:29 +09:00
Bartłomiej Dach
05bd912a21
Revert internal
access modifier application
...
Unfortunately breaks a few classes (which is fixable), and also breaks
Moq/Castle dynamic proxies (which is unfortunate).
Relevant error:
System.TypeLoadException : Method 'GetPanelBackground' in type 'Castle.Proxies.IWorkingBeatmapProxy' from assembly 'DynamicProxyGenAssembly2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
Stack Trace:
at System.Reflection.Emit.TypeBuilder.CreateTypeNoLock()
at System.Reflection.Emit.TypeBuilder.CreateTypeInfo()
at Castle.DynamicProxy.Generators.Emitters.AbstractTypeEmitter.BuildType()
at Castle.DynamicProxy.Generators.BaseInterfaceProxyGenerator.GenerateType(String typeName, INamingScope namingScope)
at Castle.DynamicProxy.Generators.BaseProxyGenerator.<>c__DisplayClass13_0.<GetProxyType>b__0(CacheKey cacheKey)
at Castle.Core.Internal.SynchronizedDictionary`2.GetOrAdd(TKey key, Func`2 valueFactory)
at Castle.DynamicProxy.Generators.BaseProxyGenerator.GetProxyType()
at Castle.DynamicProxy.DefaultProxyBuilder.CreateInterfaceProxyTypeWithoutTarget(Type interfaceToProxy, Type[] additionalInterfacesToProxy, ProxyGenerationOptions options)
at Castle.DynamicProxy.ProxyGenerator.CreateInterfaceProxyTypeWithoutTarget(Type interfaceToProxy, Type[] additionalInterfacesToProxy, ProxyGenerationOptions options)
at Castle.DynamicProxy.ProxyGenerator.CreateInterfaceProxyWithoutTarget(Type interfaceToProxy, Type[] additionalInterfacesToProxy, ProxyGenerationOptions options, IInterceptor[] interceptors)
at Moq.CastleProxyFactory.CreateProxy(Type mockType, IInterceptor interceptor, Type[] interfaces, Object[] arguments) in C:\projects\moq4\src\Moq\Interception\CastleProxyFactory.cs:line 50
In theory it would be possible to fix this via application of
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
onto the `osu.Game` assembly, but I think this would be bad precedent.
2023-06-08 15:23:09 +02:00
Dan Balasescu
76df11c398
Don't scale stable scores with the classic scoring mode
2023-06-08 21:38:10 +09:00
Dan Balasescu
facf7de053
Parse ScoreInfo.IsLegacyScore from replays
2023-06-08 21:38:10 +09:00
Bartłomiej Dach
6dbf02454f
Fix bad math
2023-06-08 14:19:34 +02:00
Dean Herbert
cccc06de48
Fix potential failure if beatmap background isn't tall enough
2023-06-08 21:10:40 +09:00
Dean Herbert
ff4d376c84
Mark relevant components as internal
2023-06-08 21:01:05 +09:00
Bartłomiej Dach
e6503c24c8
Merge branch 'master' into crop-texture-uploads-song-select
2023-06-08 12:24:16 +02:00
Bartłomiej Dach
281aae91ec
Merge pull request #23808 from peppy/working-beatmap-get-background
...
Refactor `IWorkingBeatmap.Background` to `GetBackground()`
2023-06-08 12:23:07 +02:00
Dean Herbert
10c43d2273
Reduce delays and fades for carousel panels to improve song select initial display performance
...
Entering song select has seen a hit since the new renderer
implementations. The underlying cause is large numbers of vertex buffer
uploads (the counter hits >200k for me during the transition).
Song select is in the process of being redesigned, and we are probably
going to make improvements to the renderer to alleviate this, but in the
mean time we can greatly improve the user experience by reducing how
long the initial fade in delays take on panels.
Visually this doesn't look too jarring, and gives a more immediate
feeling when scrolling. It's also more feasible to load elements sooner
with https://github.com/ppy/osu/pull/23809 applied.
2023-06-08 17:28:58 +09:00
John Biddle
d07437f810
Added recommendations from bdach:
...
Fixed null checking in ApplyToDrawableHitObject
Renamed mod to "Synesthesia"
Moved to the "Fun" mod category
2023-06-08 00:52:28 -07:00
Dean Herbert
3978d4babb
Crop and disable mipmaps on beatmap panel backgrounds
...
This is an effort to improve general performance at song select. At
least on the metal renderer, I can notice very high draw frame overheads
related to texture uploads.
By reducing the size of the texture uploads to roughly match what is
actually being displayed on screen (using a relatively inexpensive crop
operation), we can bastly reduce stuttering both during initial load and
carousel scroll.
You might ask if it's safe to disable mipmapping, but I've tested with
lower resolutions and bilinear filtering seems to handle just fine.
Bilinear without mipmaps only falls apart when you scale below 50% and
we're not going too far past that at minimum game scale, if at all.
2023-06-08 16:51:07 +09:00
Bartłomiej Dach
5162f5c3d8
Fix code quality inspections
2023-06-08 09:20:43 +02:00
Dean Herbert
a842f79ad4
Refactor IWorkingBeatmap.Background
to GetBackground()
2023-06-08 16:19:32 +09:00
Bartłomiej Dach
b3ce7f7b43
Merge branch 'master' into fix-section-container-scroll-attempt-2
2023-06-08 09:19:26 +02:00
Salman Ahmed
d523785bfc
Fix LanguageSettings
requiring OsuGame
as dependency
2023-06-08 03:27:23 +03:00
Salman Ahmed
251f23b2c2
Handle culture code differences of Traditional Chinese
2023-06-08 03:27:05 +03:00
Salman Ahmed
9f842ccdc0
Supply Accept-Language
header in API requests
2023-06-08 02:59:34 +03:00
Salman Ahmed
ab790ec96a
Expose currently selected language from IAPIProvider
2023-06-08 02:59:34 +03:00
Salman Ahmed
1a90f71540
Centralise game language update logic
2023-06-08 02:59:34 +03:00
Bartłomiej Dach
f416b3a226
Fix new localisations using lookup keys of existing ones
2023-06-07 23:43:21 +02:00
Bartłomiej Dach
3c8f387a6c
Remove unused method
2023-06-07 23:38:06 +02:00
Bartłomiej Dach
d9281ac8c7
Remove unused virtual
spec
2023-06-07 23:38:06 +02:00
Bartłomiej Dach
9b665d2e1a
Merge branch 'master' into beat-snap-divisor-hotkeys
2023-06-07 23:38:03 +02:00
Dean Herbert
3a01498789
Use existing next/previous methods (and remove looping behaviour)
2023-06-08 01:01:29 +09:00
Bartłomiej Dach
1f4e79d79d
Merge pull request #23711 from timiimit/add-last-edit-time
...
Store timestamp of beatmap's last edit time in local database
2023-06-07 16:57:24 +02:00
Dean Herbert
15725fb186
Change default bindings to account for mouse wheel rotation
2023-06-07 18:07:56 +09:00
Dean Herbert
2c89af608a
Add ability to cycle beat snap divisor using hotkeys
...
Defaults to Ctrl+Shift+Wheel (as per stable).
Closes #23785 .
2023-06-07 17:15:15 +09:00
Dean Herbert
67e952150f
Fix scroll operations in SectionsContainer
failing if target moves due to loaded content
2023-06-07 16:32:29 +09:00
Dean Herbert
7d49f5d7c6
Apply NRT to SectionsContainer
2023-06-07 16:32:29 +09:00
Salman Ahmed
f23ada1a3f
Merge branch 'master' into disable-in-game-chat-reports
2023-06-07 09:52:46 +03:00
Salman Ahmed
62cb6a98ca
Remove redundant nullable suppression directives
2023-06-07 08:20:41 +03:00
Dean Herbert
30f17d5869
Disabling reporting users from in-game chat
...
Addresses #23684 .
Safer alternative to #23698 .
2023-06-07 14:03:06 +09:00
Dean Herbert
247ac3a5fd
Merge pull request #23781 from bdach/fix-progress-bar-blink
...
Fix triangles song progress bar blinking during gameplay
2023-06-07 13:44:43 +09:00
Bartłomiej Dach
92c2320689
Merge pull request #23776 from peppy/fix-scroll-time-decimal
...
Fix osu!mania scroll speed milliseconds having too much precision
2023-06-06 22:34:08 +02:00
Bartłomiej Dach
244e6cc008
Merge pull request #23767 from peppy/fix-playfield-border-animation-in-editor
...
Fix gameplay playfield border being affected by beatmap track time
2023-06-06 22:10:18 +02:00
Bartłomiej Dach
be59eb1116
Fix triangles song progress bar blinking during gameplay
...
Closes #23760 .
2023-06-06 18:36:25 +02:00
Dean Herbert
247fa088db
Add IHasNoTimedInputs
interface to scope change further
2023-06-06 22:22:42 +09:00
Dean Herbert
d1300f75c0
Merge branch 'master' into no-offset-calibration-with-relax
2023-06-06 22:22:08 +09:00
Dean Herbert
e0e013cca1
Fix incorrect realm schema comment
...
Co-authored-by: timiimit <32331609+timiimit@users.noreply.github.com>
2023-06-06 22:17:05 +09:00
Cootz
ba7069df34
Fix SelectAllModsButton
state doesn’t update when search term changed
2023-06-06 16:12:31 +03:00
Dean Herbert
6b18f2f2bb
Fix osu!mania scroll speed milliseconds having too much precision
...
Closes #23750 .
2023-06-06 21:43:56 +09:00
Dan Balasescu
77c745cc94
"TotalScoreV1" -> "LegacyTotalScore"
2023-06-06 17:25:28 +09:00
Dean Herbert
c0016fa5d2
Fix gameplay playfield border being affected by beatmap track time
...
Closes https://github.com/ppy/osu/issues/23470 .
2023-06-06 16:08:24 +09:00
Dean Herbert
b8d9c9ff93
Move ApplyGameWideClock
to extension method
...
I don't see an issue with applying this workaround to more places, even
though it is a workaround, because it marks each usage very clearly. If
we design a better solution in the future it should be easy to replace
the usages.
2023-06-06 16:07:50 +09:00
Dean Herbert
878cdb2ed3
Bump schema version
2023-06-06 15:11:37 +09:00
Dean Herbert
22f7fe1d79
Rename variable and ensure timestamp is updated even when not saving
2023-06-06 15:11:31 +09:00
Dean Herbert
3a50e0fb2f
Merge branch 'master' into add-last-edit-time
2023-06-06 15:07:20 +09:00
Dean Herbert
0c7ab8f971
Merge branch 'master' into hud/argon-kc-animations-poc
2023-06-06 14:43:08 +09:00
Dean Herbert
2f11bd5473
Adjust animations slightly
2023-06-06 14:42:42 +09:00
Dean Herbert
a0b3fd27a7
Merge pull request #23729 from jtbiddle/language-list-update
...
Update languages to match osu-web
2023-06-06 14:31:38 +09:00
Dean Herbert
c54670aee1
Add comment explaining implementation
2023-06-06 13:30:56 +09:00
tsrk
6fc6729677
feat: integrate attachment flow in SkinComponentsContainer
2023-06-06 00:27:43 +02:00
tsrk
4c397085c5
refactor: improve attachement flow
...
This removes the hard reliance on individual classes and makes its usage easiser to ingreate anywhere
else.
2023-06-06 00:12:53 +02:00
tsrk
41b7eacc72
Merge branch 'master' into hud/argon-kc-animations-poc
2023-06-05 15:22:20 +02:00
Cootz
71e6f80c40
Add hotkey for switching search bar focus
2023-06-05 15:54:19 +03:00
Cootz
3ebc801484
Move (de)select all mods hotkeys handling to ModSelectOverlay
2023-06-05 13:49:07 +03:00
Joseph Madamba
4eb0f0261c
Fix song select beatmap panels not displaying correct background shown in web
2023-06-04 22:54:15 -07:00
Bartłomiej Dach
25d0f0f3da
Merge pull request #23741 from peppy/fix-manage-collection-commit-on-focus-loss
...
Fix collection name changes not being reflected if enter is not pressed
2023-06-04 17:19:13 +02:00
Cootz
a46f5b90d4
Move focus handling into PopIn
2023-06-04 18:11:44 +03:00
Cootz
32b9e6ec8f
Make search bar active by default
2023-06-04 17:02:46 +03:00
Dean Herbert
eb7586b517
Ensure collection edit textbox commits on focus loss
...
As discussed in https://github.com/ppy/osu/discussions/23739
2023-06-04 12:51:03 +09:00
Bartłomiej Dach
4f5dfecbb8
Comment out Filipino due to satellite assembly copy failure
2023-06-03 23:55:05 +02:00
Bartłomiej Dach
14309ba951
Comment out Tajik due to lack of support on Windows ^<10
2023-06-03 23:42:08 +02:00
Bartłomiej Dach
a8a4c02bb3
Comment out languages with no glyph support
2023-06-03 21:48:03 +02:00
Bartłomiej Dach
a8b102ef72
Remove duplicated zh_tw
language
...
`zh_hant` already covers it.
2023-06-03 21:32:12 +02:00
Bartłomiej Dach
331e90f720
Merge branch 'master' into tidy-results-grid-usage
2023-06-03 19:45:23 +02:00
Bartłomiej Dach
602d5db3bb
Simplify column dimensions code
...
`dimensions` would always receive exactly one item, so might as well
inline it.
And yes, at this point the grid container is mostly a glorified
`FillFlowContainer { Direction = FlowDirection.Vertical }`, but I am not
touching that in this pull pending further decisions with respect to
direction.
2023-06-03 19:40:01 +02:00
Bartłomiej Dach
474f7c2bc0
Fix code quality inspection
2023-06-03 16:50:58 +02:00
Bartłomiej Dach
a9d4556647
Merge branch 'master' into update-multiplayer-room-diff-range
2023-06-03 16:50:09 +02:00
Bartłomiej Dach
0b841eda71
Merge pull request #23719 from peppy/disable-tablet-support-on-error
...
Automatically disable tablet support on error
2023-06-03 12:25:06 +02:00
Cootz
69b640a185
Remove hotkeys handling from DeselectAllModsButton
2023-06-03 10:47:48 +03:00
Dean Herbert
8063d50369
Merge pull request #23730 from smoogipoo/reduce-legacy-diffcalc-mod-init
...
Fix legacy mod difficulty calculation creating all mods unnecessarily
2023-06-02 22:22:19 +09:00
Dan Balasescu
e402c6d2b4
Write max combo attribute from base class
2023-06-02 21:53:25 +09:00
Cootz
9d4ba5d64a
Remove unnecessary null checks
2023-06-02 12:00:03 +03:00
Dan Balasescu
bfe80fe143
Fix legacy diffcalc creating all mods unnecessarily
2023-06-02 17:37:43 +09:00
Dan Balasescu
02111e3854
Implement ScoreV1 calculation for OsuRuleset
2023-06-02 17:36:45 +09:00
Cootz
4c7cca101e
Rename IsValid
to Visible
2023-06-02 11:33:38 +03:00
Cootz
d400387329
Replace IConditionalFilterable
with IFilterable
2023-06-02 10:51:33 +03:00
Cootz
325c114c1c
Remove redundant xmldocs
2023-06-02 10:39:27 +03:00
John Biddle
a44b208323
Updated languages in Language.cs to match what is in osu-web/resources/lang/. Added Catalan, Persian, Filipino, Hebrew, Croatian, Lithuanian, Latvian, Malay, Slovenian, Serbian, Tajik, and Sinhala.
2023-06-01 21:25:49 -07:00
Dean Herbert
c33ddedca0
Disable all tablet handlers to guard against a grim future
2023-06-02 08:48:47 +09:00
Bartłomiej Dach
f8289927d2
Merge pull request #23720 from peppy/fix-mouse-disappear-screenshot-fail
...
Fix mouse cursor potentially disappearing for good if screenshot capture fails
2023-06-01 23:09:23 +02:00
Bartłomiej Dach
8433813677
Merge branch 'master' into editor-timeline-fix
2023-06-01 21:18:08 +02:00
Bartłomiej Dach
c2d89a32a9
Adjust inline comment
2023-06-01 21:18:00 +02:00
Andrei Zavatski
03eb7c7830
Fix nullability
2023-06-01 21:21:01 +03:00
Andrei Zavatski
949fe32740
Use combined area of children as a mask instead
2023-06-01 15:32:17 +03:00
Cootz
39489358fa
Apply appearance animation to aboveColumnsContent
2023-06-01 14:07:05 +03:00
Dean Herbert
00bf79d51f
Merge pull request #23691 from smoogipoo/mania-scroll-speed
...
Replace mania scroll "time" with scroll "speed"
2023-06-01 17:23:27 +09:00
Dean Herbert
32207d4112
Remember the last used custom divisor when cycling divisor types
2023-06-01 17:11:49 +09:00
Dean Herbert
bcde2cbc73
Apply NRT to BeatDivisorControl
2023-06-01 16:58:14 +09:00
Dean Herbert
f52ed41f10
Use better defaults of 1/4 and 1/6 when cycling types
2023-06-01 16:28:03 +09:00
Dean Herbert
289f0e9862
Use FireAndForget
to avoid unobserved exception
2023-06-01 15:50:37 +09:00
Dean Herbert
0a7d5a51d4
Fix mouse cursor potentially disappearing for good if screenshot capture fails
2023-06-01 15:50:13 +09:00
Dean Herbert
9f8a13480b
Automatically disable tablet support on error
...
Closes #23710 .
2023-06-01 15:16:48 +09:00
Dean Herbert
985604fab5
Return StatisticItem
s rather than StatisticRow
s from ruleset
...
There were no usages of more than one column being provided per row, so
it seemed like unnecessarily complexity. I'm currently trying to reduce
complexity so we can improve the layout of the results screen, which
currently has up to three levels of nested `GridContainer`s.
Of note, I can't add backwards compatibility because the method
signature has not changed in `Ruleset` (only the return type). If we do
want to keep compatibility with other rulesets, we could designate a new
name for the updated method.
2023-06-01 14:35:15 +09:00
Dean Herbert
dc595b83f1
Remove unused Dimension
specification from StatisticItem
2023-06-01 14:25:18 +09:00
Dean Herbert
55a3847036
Merge pull request #23708 from peppy/labelled-slider-visibility
...
Adjust background colour used in `LabelledDrawable`s to allow visibility of some elements
2023-06-01 13:08:17 +09:00
Bartłomiej Dach
d78df0b084
Merge pull request #23695 from peppy/realm-startup-error-handling
...
Adjust realm startup for added reliability
2023-05-31 22:46:58 +02:00
timiimit
a58426dab6
Use LastEditTime
in Editor
2023-05-31 19:07:04 +02:00
timiimit
659fb80c16
Add BeatmapInfo.LastEditTime
property
2023-05-31 19:06:41 +02:00
Cootz
5a1c3aeb7e
Fix SearchTerm
set causing infinite loop
2023-05-31 19:36:42 +03:00
Cootz
6e00b21a32
Update framework version
2023-05-31 19:16:16 +03:00
Dean Herbert
7bc3b2072c
Update framework
2023-06-01 00:44:13 +09:00
Dean Herbert
20439e80f6
Adjust background colour used in LabelledDrawable
s to allow visibility of sliders
2023-05-31 23:24:21 +09:00
Dean Herbert
812def124f
Merge pull request #23661 from peppy/fix-multiplayer-present-crash
...
Fix `OnResume` / `OnSuspending` potentially getting called before `OnEntering` on a sub screen
2023-05-31 19:43:30 +09:00
Dean Herbert
18eb15bfa5
Gracefully handle failures in cleaning up pending file deletions
2023-05-31 19:39:43 +09:00
Bartłomiej Dach
2e81cae201
Move comment to more correct place
2023-05-30 23:18:34 +02:00
Bartłomiej Dach
62d1774407
Apply same comment & reworded condition to suspend too
2023-05-30 21:54:56 +02:00
Andrei Zavatski
d119447a10
Fix editor timeline hitobjects popping in
2023-05-30 16:41:42 +03:00
Dean Herbert
741ee84ed6
Add comment and use full conditional similar to extension method
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-05-30 18:38:28 +09:00
John
ed850196d9
Reverted to applying the color change in OnUpdate, removed EnableComboColour flag from DrawableHitObject.cs
2023-05-30 01:43:08 -07:00
Dean Herbert
14a376c041
Merge branch 'master' into scorev2
2023-05-30 14:34:43 +09:00
Dean Herbert
4e0f40bee5
Split out multiplier retrieval into a function and use a default multiplier for all rulesets
2023-05-30 14:20:26 +09:00
Dean Herbert
e35623df22
Update to use new Filter
method and remove silly ForcedSearchTerm
2023-05-30 13:40:59 +09:00
Dean Herbert
fd919879c3
Merge branch 'master' into acc-challenge
2023-05-30 13:24:34 +09:00
Dean Herbert
a0be526266
Adjust realm backup procedure to hard fail if running out of attempts
...
Previously, if the backup procedure failed, startup would continue and
the user's realm database may be deleted. I think in such a fail case
I'd rather the game didn't startup so the user gets in touch (or reads
the log files themselves) rather than potentially losing data.
2023-05-30 13:04:34 +09:00
Dean Herbert
79694897be
Ensure a potential exception from cleanupPendingDeletions
doesn't mark realm corrupt
...
The whole restructure here is to move the nested call out of the
`try-catch`. I noticed this while looking at a corrupt database issue a
user reported (https://github.com/ppy/osu/discussions/23694 ).
It's not the first time we've seen a corrupt database error where the
"corrupt" version works just fine on a second attempt.
Maybe this isn't the issue and it's just a transitive file access violation
but it definitely feels like this should be fixed regardless.
2023-05-30 13:00:17 +09:00
Dean Herbert
61d9b50993
Merge pull request #23640 from 17steen/make_pause_menu_translatable
...
Make GameplayMenuOverlay translatable
2023-05-30 09:36:19 +09:00
Bartłomiej Dach
5604dfb758
Merge branch 'master' into acc-challenge
2023-05-29 22:33:57 +02:00
Bartłomiej Dach
314a0f80f3
Reword setting name & description
2023-05-29 22:12:37 +02:00
Bartłomiej Dach
36f60def6d
Merge pull request #23679 from cdwcgt/percentage-format-slider
...
Format percentage based on significant decimal digits
2023-05-29 21:18:23 +02:00
Dan Balasescu
1c199b83e3
Replace mania scroll "time" with scroll "speed"
2023-05-29 21:22:23 +09:00
Cootz
22c6d6c526
Prevent checkbox from toggle on when column have no valid panels
2023-05-29 14:22:40 +03:00
Dean Herbert
b3ca409339
Rename a few remaining CountAccuracyJudgement
variable
2023-05-29 20:08:22 +09:00
Dean Herbert
1558723420
Merge branch 'master' into scorev2
2023-05-29 20:06:32 +09:00
Dean Herbert
df662afbd5
Pass ScoreProcessorStatistics
to FrameHeader
, rather than the full processor
2023-05-29 20:00:42 +09:00
Dean Herbert
1a6d9e9ff0
Apply NRT to GameplayLeaderboardScore
and change GetDisplayedScore
handling
...
I don't feel too confident with the default scoring function being
assigned in the constructor to a publicly settable delegate. This just
feels a bit more elegant, and handles the (likely-never-used) case where
we need to restore the default function.
An alternative would be to provide the function as a `ctor` argument,
but I believe that wasn't done here to allow using the
`ILeaderboardScore` interface.
2023-05-29 20:00:29 +09:00
Dean Herbert
fcd7a1d51a
Move GetDisplayScore
xmldoc to interface and remove getter
2023-05-29 19:41:53 +09:00
Dean Herbert
9a886125ad
Ensure GameplayScoreCounter
's display score is updated on ScoringMode
change
...
This isn't strictly required, but only because of a kind of hacky
behaviour where `HUDOverlay` will recreate all components on a scoring
mode change currently (see
8f6df5ea0f/osu.Game/Screens/Play/HUDOverlay.cs (L410-L418)
).
Best we do this just in case that happens to go away in the future.
2023-05-29 19:00:02 +09:00
Dean Herbert
22be045de3
Apply NRT to GameplayScoreCounter
2023-05-29 18:48:17 +09:00
Dean Herbert
a789d1e49c
Add xmldoc and change naming around ScoreProcessorStatistics
a bit
2023-05-29 18:38:16 +09:00
Dean Herbert
b0501c4e5c
Actually use paused header
2023-05-29 10:24:59 +09:00
Dean Herbert
f5b258a044
Merge branch 'master' into make_pause_menu_translatable
2023-05-29 01:16:52 +09:00
Cootz
e43c233b48
Reword ForcedSearchTerm
xmldoc
2023-05-28 13:21:41 +03:00
Cootz
0e5c99b760
Fix search bar showing incorrectly
2023-05-28 13:12:57 +03:00
Cootz
5ff023113f
Update xmldoc for ForcedSearchTerm
2023-05-28 10:04:26 +03:00
cdwcgt
333e785f8b
Revert "Provides higher precision settings"
...
This reverts commit ec61840e7d
.
😐
2023-05-28 09:50:11 +09:00
Bartłomiej Dach
ba5f76fcc8
Merge pull request #23667 from peppy/fix-taiko-editor-placement-before-first-control-poiunt
...
Fix placing objects before the first control point in the osu!taiko editor failing
2023-05-27 17:58:28 +02:00
cdwcgt
a05312c9a2
simplify format method
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-05-27 23:44:50 +09:00
cdwcgt
89c8ef3c9b
Format percentage based on significant decimal digits
2023-05-27 23:35:59 +09:00
cdwcgt
ec61840e7d
Provides higher precision settings
2023-05-27 23:25:01 +09:00
cdwcgt
318431a1b7
make MaximumAchievable
to default
2023-05-27 21:27:32 +09:00
Robin Oger
cfa1280028
GameplayMenuOverlay.cs: add translatable strings for Retry count:
and Song progress:
...
This makes the assumption that languages will prefer having the number on the right
2023-05-27 12:47:05 +02:00
Robin Oger
a01577cba5
Adapt changes to fit master
2023-05-27 12:29:14 +02:00
Robin Oger
d5bfbe2b89
Merge branch 'master' into make_pause_menu_translatable
...
# Conflicts:
# osu.Game/Screens/Play/FailOverlay.cs
# osu.Game/Screens/Play/GameplayMenuOverlay.cs
# osu.Game/Screens/Play/PauseOverlay.cs
2023-05-27 12:22:50 +02:00
Bartłomiej Dach
53c91349fe
Merge branch 'master' into slider-control-point-no-distance-snap
2023-05-26 19:52:54 +02:00
Bartłomiej Dach
574ecf939c
Merge pull request #23647 from peppy/pause-screen-progress
...
Show current progress on pause screen
2023-05-26 19:36:30 +02:00
Dean Herbert
725734bc03
Merge pull request #23649 from peppy/keep-selection-buttons-on-screen
...
Ensure editor selection buttons remain on screen when selection is near edge
2023-05-26 20:51:45 +09:00
Dean Herbert
6b0e215246
Add (int)
flooring and handle potential NaN
value
2023-05-26 20:44:13 +09:00
Dean Herbert
cb468fa4ec
Fix OverlappingScrollAlgorithm
returning incorrect results for TimeAt
before first control point
2023-05-26 19:59:19 +09:00
Bartłomiej Dach
96fe7cbe54
Merge branch 'master' into sample-set-controls
2023-05-25 21:58:16 +02:00
Bartłomiej Dach
7d8f08c0ea
Fix ComposeBlueprintContainer
briefly assigning auto
bank
...
Seems to have had no consequence due to the way
`AutomaticBankAssignment` works (that flag is checked in
`PlacementBlueprint.UpdateTimeAndPosition()`, which runs essentially
every frame), but let's avoid putting it there at all ever.
2023-05-25 21:49:29 +02:00
Bartłomiej Dach
adee624a8f
Change PlacementBlueprint.AutomaticBankAssignment
to property
...
Mostly for consistency.
2023-05-25 21:32:21 +02:00
Bartłomiej Dach
b9be886ae1
Merge branch 'master' into pause-screen-progress
2023-05-25 20:34:11 +02:00
Bartłomiej Dach
6425a33b45
Merge branch 'master' into beatmap-length-calcualtions
2023-05-25 17:44:15 +02:00
Bartłomiej Dach
78f41f7109
Fix spelling
2023-05-25 17:33:41 +02:00
Bartłomiej Dach
b59f4aee99
Merge pull request #23660 from peppy/simplify-deselect
...
Fix crash when deleting dragged object in skin editor
2023-05-25 17:27:41 +02:00
Bartłomiej Dach
3ad5f8b9c9
Polish a few extreme edge cases
2023-05-25 16:39:54 +02:00
Dean Herbert
949de35664
Ensure selection is reset after immediately deleting objects
...
Closes https://github.com/ppy/osu/issues/23518 .
2023-05-25 23:20:32 +09:00
Bartłomiej Dach
beeca5a8dd
Use alternative layouting implementation
2023-05-25 16:17:44 +02:00
Dean Herbert
804671ca74
Split out grid snapping modes into "relative" and "global" types
2023-05-25 21:41:19 +09:00
Dean Herbert
b3c2d120bf
Fix OnResume
/ OnSuspending
potentially getting called before OnEntering
on a sub screen
2023-05-25 20:39:11 +09:00
Dean Herbert
7a5349d747
Remove constructor from MultiplayerPlaylistItem
which is only used in tests
2023-05-25 20:09:40 +09:00
Dean Herbert
a6a380dd41
Merge branch 'master' into organize-room-pills
2023-05-25 19:57:28 +09:00
Dean Herbert
609c7227ee
Fix changes to font weight in a couple of combined implementations
2023-05-25 19:55:11 +09:00
Dean Herbert
57c63dbb29
Add xmldoc for GetDisplayScore
2023-05-25 19:24:15 +09:00
Dean Herbert
1049257b56
Simplify SelectionHandler
's DeselectAll
implementation
...
We are already doing other operations in this class directly on `SelectedItems`, so might as well change this one to match
2023-05-25 18:46:31 +09:00
Dean Herbert
1e14b02493
Fix bindable feedback loop
2023-05-25 17:58:38 +09:00
Dean Herbert
37c6e632d0
Switch to using new extension method for length calculations
2023-05-25 17:38:35 +09:00
Dean Herbert
cf9fda0cf2
Merge branch 'beatmap-length-calcualtions' into pause-screen-progress
2023-05-25 17:34:08 +09:00
Dean Herbert
058edb5d5f
Centralise beatmap playable duration and bounds lookups
2023-05-25 17:32:48 +09:00
Bartłomiej Dach
578a0e7494
Merge branch 'master' into beat-divisor-visual-improvements
2023-05-24 22:28:26 +02:00
Bartłomiej Dach
6ec4ecfdd7
Mention fallback default in GetDivisorForBeatIndex()
2023-05-24 22:17:51 +02:00
Bartłomiej Dach
133c954c93
Merge branch 'master' into pause-screen-progress
2023-05-24 21:57:26 +02:00
Bartłomiej Dach
6392c2007c
Merge pull request #23637 from peppy/add-shadow-settings-notifications
...
Add shadow to notifications and settings overlays to better distinguish from other overlays
2023-05-24 21:34:14 +02:00
Bartłomiej Dach
8b6cd1310a
Merge branch 'master' into editor-escape-deselects
2023-05-24 20:18:44 +02:00
Bartłomiej Dach
cd3602406b
Remove unused using directive
2023-05-24 18:54:48 +02:00
Dean Herbert
b14b1072c2
Allow deselecting any selection in the editor using the Back
binding (escape key)
2023-05-24 19:24:14 +09:00
Dean Herbert
3b9e1e8a94
Ensure editor selection buttons remain on screen when selection is near edge
...
Addresses https://github.com/ppy/osu/discussions/23599 .
2023-05-24 19:16:53 +09:00
Stéén
dcfc99a092
Merge branch 'master' into make_pause_menu_translatable
2023-05-24 12:13:34 +02:00
Dean Herbert
79c9a48ff7
Show song progress at pause/fail screen
2023-05-24 18:36:37 +09:00
Dean Herbert
456f3005d6
Apply nullability to GameplayMenuOverlay
and use TextFlowContainer
for text
2023-05-24 18:28:04 +09:00
Dean Herbert
8ada8b1c8c
Remove description line from pause/fail screen
...
These were in the designs but read pretty bad / evil. I can't think of
any text to go in their place that makes sense, so let's just nuke it.
2023-05-24 17:48:35 +09:00
Dean Herbert
3a05dffa50
Add "auto" bank selection during placement
2023-05-24 17:11:12 +09:00
Dean Herbert
fc22c75464
Don't use switch
for single case
statement
2023-05-24 16:14:05 +09:00
Dean Herbert
a22ad98cb7
Fix hotkeys not actually working
2023-05-24 14:56:11 +09:00
Dean Herbert
a9ba16a2be
Update to support non-control-point sample changes
2023-05-24 14:20:38 +09:00
Dean Herbert
298989ffd2
Merge branch 'master' into sample-set-controls
2023-05-24 14:03:04 +09:00
Dean Herbert
561b759bf9
Tidy up implementation and ensure non-solid ticks start at zero alpha
2023-05-24 13:49:29 +09:00
Dean Herbert
8f1f1955df
Merge pull request #66 from Gyoshi/beat-divisor-visual-improvements
...
Add ghost ticks to exhibit current divisor on `BeatDivisorControl`
2023-05-24 13:41:48 +09:00
Dean Herbert
e5451d1d79
Centralise definition of overlay shadow opacity and reduce slightly
2023-05-24 12:40:35 +09:00
Joseph Madamba
067328233c
Remove OsuScreen.ApplyLogoArrivingDefaults()
2023-05-23 13:17:43 -07:00
Robin Oger
d852883421
Merge remote-tracking branch 'origin/make_pause_menu_translatable' into make_pause_menu_translatable
2023-05-23 21:37:20 +02:00
Robin Oger
a24da89908
Change to sentence casing
...
See: https://github.com/ppy/osu/pull/23640#discussion_r1202879352
2023-05-23 21:37:12 +02:00
Stéén
b9b97069b3
Merge branch 'master' into make_pause_menu_translatable
2023-05-23 21:28:00 +02:00
Robin Oger
0ea3eea8d6
Make GameplayMenuOverlay translatable
...
This allows translator to translate the pause and failed in game menus
2023-05-23 19:21:44 +02:00
Gyoshi
7fe19d1992
Last
instead of Max
divisor to match code elsewhere
2023-05-23 18:45:49 +02:00
Gyoshi
c5ef3ae181
Code styling
2023-05-23 18:44:20 +02:00
Gyoshi
b5f8093941
Use RangePadding
to align mouse with slider
2023-05-23 18:16:14 +02:00
Gyoshi
7b1e8ede54
Small format
2023-05-23 15:11:27 +02:00
Gyoshi
1b32370c6a
Remove duplicate code by making GetDivisorForBeatIndex
method more general
2023-05-23 15:05:38 +02:00
Gyoshi
37a796306d
Small format & comment
2023-05-23 14:30:35 +02:00
Johannes vd Berg
ebda35c3c9
Add ghost ticks to exhibit current divisor on BeatDivisorControl
2023-05-23 12:57:25 +02:00
Dan Balasescu
7658536b5a
Fix CI issues
2023-05-23 19:32:19 +09:00
Dan Balasescu
fee3d43596
Merge branch 'master' into scorev2
2023-05-23 19:07:54 +09:00
Dean Herbert
02d8e3a11e
Mark FullscreenOverlay
's shadow effect as Hollow
to save on shader overhead
2023-05-23 18:50:14 +09:00
Dean Herbert
6f4e2b37ed
Add shadow to notifications and settings overlays to better distinguish from other overlays
2023-05-23 18:50:14 +09:00
Dan Balasescu
d45b54399b
Add back minimum/maximum accuracy
2023-05-23 18:15:32 +09:00
Dan Balasescu
3598ca9125
Adjust xmldoc
2023-05-23 18:05:10 +09:00
Dean Herbert
adf9a596b5
Fix weird state when attempting to enter gameplay skin editor scene from multiplayer
...
Closes https://github.com/ppy/osu/issues/23626 .
2023-05-23 17:58:44 +09:00
Dan Balasescu
8570f825ed
Consider all accuracy judgements in accuracy progress
2023-05-23 17:47:35 +09:00
Dan Balasescu
f8101fbbc7
Rename variables
2023-05-23 17:44:17 +09:00
Dean Herbert
ff5dde0ebe
Merge pull request #23575 from Joehuu/fix-inverted-video-only-check
...
Fix old widescreen videos with black bars not correctly filling screen (again)
2023-05-23 16:47:52 +09:00
Dean Herbert
7c039b0b67
Merge pull request #23618 from bdach/fix-taiko-swells-drumrolls-silent
...
Fix hitsounds not playing before and during taiko drum rolls and swells
2023-05-23 16:44:04 +09:00
Dan Balasescu
62d504af92
Fix base implementation of ComputeTotalScore
2023-05-23 15:59:24 +09:00
Dan Balasescu
e1feeded12
Change statistics type, remove overridability
2023-05-23 15:36:34 +09:00
Cootz
c3f06ad2db
Merge branch 'master' into add-mod-search-option
2023-05-23 08:55:57 +03:00
Bartłomiej Dach
38b4bd8aef
Fix undo not behaving as expected sometimes
2023-05-22 22:45:39 +02:00
Bartłomiej Dach
e0b7539c2a
Fix sample changes not being applied in patcher
2023-05-22 22:45:23 +02:00
Bartłomiej Dach
f253d17a7f
Fix slider velocity changes not being applied in patcher
2023-05-22 22:19:10 +02:00
Dean Herbert
7742904d2a
Merge pull request #23593 from Dimmitsaras/unfocused-notifications
...
Always show chat message notifications if window is unfocused
2023-05-22 14:17:20 +09:00
Dean Herbert
09c66bea8f
Merge pull request #23606 from Joehuu/fix-news-sidebar-link-clicking-area
...
Fix clicking area of news sidebar post links
2023-05-22 14:17:08 +09:00
Joseph Madamba
7392109bce
Apply same behavioral changes to NewsCard
2023-05-21 19:28:12 -07:00
Joseph Madamba
2279aad360
Apply NRT to NewsCard
2023-05-21 19:27:20 -07:00
Dean Herbert
b3527b92b6
Handle case in tests where current display becomes null
2023-05-22 09:25:44 +09:00
Bartłomiej Dach
19816ae013
Update framework
2023-05-21 20:38:27 +02:00
Bartłomiej Dach
6df1d29862
Merge branch 'master' into use-atomic-ReplaceRange
2023-05-21 20:32:59 +02:00
Joseph Madamba
88c112612f
Remove hardcoded website url
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-05-21 10:35:22 -07:00
Bartłomiej Dach
5229cf7343
Add failing test cases for drum roll/swell sample playback
2023-05-21 18:57:01 +02:00
timiimit
9d14ea9d27
Merge branch 'ppy:master' into update-multiplayer-room-diff-range
2023-05-21 16:37:00 +02:00
timiimit
4441718437
Merge branch 'ppy:master' into organize-room-pills
2023-05-21 16:36:53 +02:00
Cootz
67bf1b4dfe
Select/deselect first visible mod when GlobalAction.Select
is triggered
2023-05-21 11:05:01 +03:00
Joseph Madamba
8aefb62532
Rename PostButton
to PostLink
2023-05-20 16:38:56 -07:00
Joseph Madamba
ec5f0bbf42
Fix clicking area of news sidebar post links
...
Side effect is that the hover color is yellow and pressing it opens an external dialog, but those are temporary (pending implementation of link underline to make `Light1` hover more readable and set at a higher level and news pages).
2023-05-20 16:32:04 -07:00
Bartłomiej Dach
de5917b645
Merge branch 'master' into unfocused-notifications
2023-05-20 19:32:52 +02:00
Bartłomiej Dach
a677d87d39
Touch up inline comments
2023-05-20 19:29:59 +02:00
Bartłomiej Dach
8e0a97ca49
Remove usage of HasSubmenu
...
Property has been removed in the appropriate framework-side PR and
instead folded into `IsActionable`.
See: https://github.com/ppy/osu-framework/pull/5658#discussion_r1114834647
2023-05-20 18:02:12 +02:00
Bartłomiej Dach
67c044773b
Merge branch 'master' into fix-menu-state-display
2023-05-20 17:57:00 +02:00
Bartłomiej Dach
afdddb0195
Merge pull request #23582 from peppy/placement-blueprint-timeline-combo-fixes
...
Fix timeline blueprint display not showing correct combo number / colour during placement
2023-05-20 15:02:55 +02:00
Bartłomiej Dach
0e11adaaac
Merge pull request #23564 from peppy/fix-missing-sample-additions
...
Fix sample banks not transferring when adjusting via editor
2023-05-20 14:36:45 +02:00
Dan Balasescu
25d72d370e
Always add non-bonus change to combo portion
2023-05-20 00:24:43 +09:00
Dan Balasescu
30a296bd09
Rename parameters
2023-05-19 17:27:02 +09:00
Dan Balasescu
6c6f8621c1
Add score processor statistics to replay header
2023-05-19 16:29:24 +09:00
Dan Balasescu
d74bf2a096
Refactor for safety
2023-05-19 14:37:26 +09:00
Dan Balasescu
2ae34530f7
Avoid NaN values during ApplyBeatmap processing()
2023-05-19 14:14:34 +09:00
Dan Balasescu
7cbf48ffcf
Fix TestSceneScoring and incorrect combo calculations
2023-05-19 14:09:19 +09:00
Dan Balasescu
035d0d5c9c
Fix multiplayer leaderboard not working
2023-05-19 13:16:57 +09:00
Dan Balasescu
8b56a3f87d
Remove ClassicScoreMultiplier and DefaultScoreProcessor
2023-05-19 12:24:52 +09:00
Dan Balasescu
00e0411369
Fix/rework ModAccuracyChallenge calculation
2023-05-18 20:45:02 +09:00
Dan Balasescu
ef86be6d21
Fix base score added for non-accuracy-affecting objects
2023-05-18 20:32:50 +09:00
Dan Balasescu
c33e4fe75e
Remove unnecessary override
2023-05-18 20:10:28 +09:00
Dan Balasescu
808818768b
Add TotalScore to replay frame headers
2023-05-18 20:08:49 +09:00
Dan Balasescu
f3591f83a2
Remove ScoreManager.GetTotalScore()
2023-05-18 20:08:49 +09:00
Dan Balasescu
510b8e4c78
Remove ScoreManager.Mode, handle per-use
2023-05-18 20:08:49 +09:00
Dan Balasescu
829e47d30b
Add MaxTotalScore for performance breakdown calculator
2023-05-18 17:47:25 +09:00
Dan Balasescu
f2483a1cf8
Add some helper methods, fix precision differences
...
Introduces some error at all times, but if we're to store scores everywhere as
`long`, then the same precision should be applied to the "during
gameplay" path as well.
2023-05-18 17:44:31 +09:00
Dean Herbert
ee522253cb
Remove a couple of unnecessary volume
declarations
2023-05-18 14:12:57 +09:00
Bartłomiej Dach
9ca1c7f7b7
Merge pull request #23580 from peppy/fix-profile-button-depth
...
Ensure scroll-to-top button is displayed above all overlay content
2023-05-17 21:23:46 +02:00
Dimmitsaras
7ac6688a0f
Chat message notifications always play on unfocused window
2023-05-17 18:34:39 +03:00
Dean Herbert
b58ab28765
Make EditorClock
non-nullable in PlacementBlueprint
2023-05-17 21:40:52 +09:00
Dean Herbert
214d7e07fa
Add TODO regarding failing stack display code
2023-05-17 17:52:17 +09:00
Dean Herbert
0b25818bd2
Update combo information on placement blueprint
2023-05-17 17:26:19 +09:00
Dean Herbert
9563d4f730
Fix weird purple tint on placement object in timeline
2023-05-17 17:26:19 +09:00
Dean Herbert
8d925c8a8a
Move combo information updating to an interface level helper method
2023-05-17 17:26:19 +09:00
Dean Herbert
e43f2c2c43
Improve previous hitobject lookup efficient and correctness
2023-05-17 17:19:29 +09:00
Dean Herbert
7d7d402d4e
Apply NRT to PlacementBlueprint
2023-05-17 17:19:29 +09:00
Dean Herbert
87ff28b022
Update beat divisor control to show ticks in more visually correct locations
...
As proposed in https://github.com/ppy/osu/discussions/23527 .
2023-05-17 16:34:12 +09:00
Dean Herbert
730bc3a961
Apply NRT and simplify some remaining code
2023-05-17 16:18:13 +09:00
Dean Herbert
e97d027230
Make OnlinePlayPill
class abstract
2023-05-17 16:13:03 +09:00
Dean Herbert
79e1d978e7
Ensure scroll-to-top button is displayed above all overlay content
2023-05-17 15:42:38 +09:00
Dean Herbert
764f0323f4
Show "rewind" text on random button when beginning a right mouse press
2023-05-17 14:51:40 +09:00
Dean Herbert
94b184712d
Fix random button hover state not correctly being reset on right click
2023-05-17 14:51:40 +09:00
Dean Herbert
dc421bd2af
Revert "Merge pull request #23570 from huoyaoyuan/inspect-code-cs11"
...
This reverts commit ab2bd123e7
, reversing
changes made to 267e63320f
.
2023-05-17 14:49:47 +09:00
Dean Herbert
510ebe1f23
Fix weird optional usage in HitSampleInfo.With
2023-05-17 14:11:52 +09:00
Dean Herbert
dc51d5ecf3
Rename GetSampleInfo
to better describe what method does
...
Also add full xmldoc
2023-05-17 14:07:48 +09:00
Dean Herbert
a8bc337006
Change default volume when constructing a HitSampleInfo
to non-zero
2023-05-17 14:06:02 +09:00
Susko3
fec47fa690
Merge branch 'master' into use-atomic-ReplaceRange
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This reverts 0dcf1b540e
2023-05-17 06:56:54 +02:00
Joseph Madamba
d6fa44240d
Fix storyboard video-only check being inverted
2023-05-16 21:51:32 -07:00
John
e2633ae993
Removed unnecessary [Resolved] attribute (thanks bdach)
...
Moved accent color assignment from OnUpdate to ApplyCustomUpdateState. In order to get this to work, a flag needed to be added to DrawableHitObject.cs to disable combo color updates also being applied.
2023-05-16 21:08:56 -07:00
Dean Herbert
0d3c64dc32
Merge pull request #23572 from bdach/avoid-display-settings-feedback
...
Work around issues with bindable/event feedback in layout settings
2023-05-17 12:03:45 +09:00
Susko3
2d7fe68311
Prevent feedback by using atomic .ReplaceRange()
...
`display.NewValue` will never be null, checked on SDL + osuTK/Android.
On Android it's a 0x0 display, importantly not null.
2023-05-16 21:57:31 +02:00
Bartłomiej Dach
0dcf1b540e
Attempt to preserve old resolution when switching displays
2023-05-16 21:14:09 +02:00
Bartłomiej Dach
88ce627c8e
Avoid bindable/event feedback when changing resolution
2023-05-16 21:02:23 +02:00
Huo Yaoyuan
ddfdd712bd
Update InspectCode to 2022.3.3 and enable C# 11
2023-05-17 00:07:06 +08:00
Dean Herbert
d9ae822966
Fix bank not correctly being assigned when adding sample additions in editor
2023-05-16 18:52:52 +09:00
Dean Herbert
83dcd78826
Make HitSampleInfo.Bank
non-nullable
2023-05-16 18:12:56 +09:00
timiimit
cc6e4df93e
Remove wrongly added back namepspace
2023-05-16 10:27:46 +02:00
timiimit
4ef74eb3f9
Fix RoomStatusPill
text colour
2023-05-16 10:22:52 +02:00
timiimit
81b7737660
Fix text colour of RoomSpecialCategoryPill
2023-05-16 10:20:16 +02:00
timiimit
a9991d9dd4
Remove another unused namespace
2023-05-16 10:14:14 +02:00
timiimit
40daa41a52
Fix naming & namespaces
2023-05-16 10:06:48 +02:00
timiimit
04893064f0
Make used pills inherit from a common one
2023-05-16 09:53:11 +02:00
timiimit
10d6f9ea5a
Create common online play pill
2023-05-16 09:52:26 +02:00
timiimit
0fd718478a
Merge branch 'master' into update-multiplayer-room-diff-range
2023-05-15 07:36:43 +02:00
timiimit
83ceb3457f
Add xmldoc comment
2023-05-15 07:36:15 +02:00
timiimit
cb8d5f459f
Remove bad comment
2023-05-15 07:36:15 +02:00
Bartłomiej Dach
592fcafcd4
Merge pull request #23451 from timiimit/fix-default-progress-graph-flipping
...
Fix default progress graph not updating after flip
2023-05-14 19:19:10 +02:00
Cootz
6647d95ea7
Kill search focus when clicking on ModColumn
2023-05-14 18:32:16 +03:00
timiimit
f7a2321175
Merge branch 'master' into update-multiplayer-room-diff-range
2023-05-14 12:28:58 +02:00
Bartłomiej Dach
cc2dfc8371
Merge branch 'master' into editor-slider-placement-tool-change
2023-05-14 12:26:37 +02:00
timiimit
86a834fb56
Fix TODO comment
2023-05-14 12:20:16 +02:00
timiimit
fd80ffd52b
Fix display update condition
2023-05-14 12:09:15 +02:00
timiimit
5d68701321
Copy StarRange when creating PlaylistItem
2023-05-14 12:08:37 +02:00
timiimit
f1f30b94a6
Add StarRating Property
2023-05-14 11:05:47 +02:00
Bartłomiej Dach
e6786e0244
Merge branch 'master' into editor-slider-placement-input
2023-05-14 10:52:22 +02:00
Bartłomiej Dach
325de2dc22
Merge pull request #23507 from peppy/editor-blueprint-end-placement
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Move blueprint validity conditions to allow more correct external usage of `EndPlacement`
2023-05-14 10:24:04 +02:00
Bartłomiej Dach
58410c6fc0
Merge pull request #23506 from peppy/tablet-settings-keywords
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Fix some tablet settings being hidden when searching using "area" keyword
2023-05-14 09:44:55 +02:00
Bartłomiej Dach
732bd7812b
Merge pull request #23529 from peppy/no-hold-during-gameplay
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Fix hold-for-right-click showing during gameplay
2023-05-13 15:33:13 +02:00
Dean Herbert
8c542c6c51
Fix hold-for-right-click showing during gameplay
2023-05-13 21:32:30 +09:00
Dean Herbert
2e6fd4b321
Update framework
2023-05-13 20:54:22 +09:00
timiimit
18efdb0e4c
Make layout
readonly
2023-05-13 11:37:56 +02:00
timiimit
d81cdacb0d
Undo stupid changes
2023-05-13 11:28:05 +02:00
timiimit
4b544903cb
Optimize recalculateValues
2023-05-13 10:13:09 +02:00