Dean Herbert
5341a335a6
Bypass Parent
nullability checks for now
2023-10-17 17:48:45 +09:00
Bartłomiej Dach
7abd7fe658
Remove redundant explicit array type specification
2023-10-17 10:26:02 +02:00
Dean Herbert
4885c55ef0
Merge branch 'master' into key-binding-deduplication
2023-10-17 17:17:44 +09:00
Dean Herbert
4381169a3f
Combine selection and input handling logic for beat snap grids across all rulesets
2023-10-17 17:09:42 +09:00
Dean Herbert
2a89a25790
Add beat snap grid to osu!taiko editor
...
Addresses https://github.com/ppy/osu/discussions/25150 .
2023-10-17 16:59:56 +09:00
Bartłomiej Dach
4cfc95c673
Add backwards migration of catch dash binding
2023-10-17 09:43:40 +02:00
Dean Herbert
1b9acdf55c
Abstract out common implementation of BeatSnapGrid
2023-10-17 16:42:52 +09:00
Dean Herbert
d26d4b8b79
Cache IScrollingInfo
at a HitObjectComposer
level automatically
2023-10-17 16:42:22 +09:00
Dean Herbert
165cd07428
Persist the state of "show speed changes" between editor sessions
...
Addresses https://github.com/ppy/osu/discussions/25149 .
2023-10-17 16:01:02 +09:00
Dan Balasescu
d2a3f14d5b
Merge branch 'master' into mania-bonus-refactor
2023-10-17 13:28:04 +09:00
Bartłomiej Dach
828cedea33
Fix bindings being cleared if multiple bindings for same action have the same combination
...
This actually seems to be the case in catch (dash is bound to shift
twice). This is annoying but harmless, so let's work around it for now
to avoid ruining users' configs.
2023-10-16 22:20:26 +02:00
Bartłomiej Dach
9c6166ec3d
Add migration to remove duplicate bindings
2023-10-16 22:20:26 +02:00
Bartłomiej Dach
639c96e60c
Prevent ruleset input managers from reading duplicate bindings
2023-10-16 21:02:24 +02:00
Bartłomiej Dach
90c44cee54
Implement method to deduplicate keybindings
2023-10-16 20:51:57 +02:00
Bartłomiej Dach
79273b88f6
Add stub of method to deduplicate bindings (and failing test)
2023-10-16 20:48:52 +02:00
Bartłomiej Dach
f2436a5ecb
Remove no longer used scoring difficulty attributes
2023-10-16 12:36:58 +02:00
Bartłomiej Dach
e2192806e4
Use ID
rather than SoloScoreID
...
The latter is apparently not going to be a thing anymore.
2023-10-16 12:02:55 +02:00
Bartłomiej Dach
fb2293821a
Allow watching replay from multi/playlist results screens
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
c4af8591a5
Preserve OnlineID
when importing scores
...
Previously, for lazer scores, the ID returned from `osu-web` was
discarded and replaced with -1, due to the fact that the appropriate
structures for unification with stable, as well as unification across
solo and multiplayer, were not in place yet.
Now we're at the point where scores from all the aforementioned sources
receive a `solo_scores` DB row, and as such, we can start treating
`solo_scores`-scheme IDs as canonical "online IDs" for a score.
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
d5a733d244
Use solo score ID as OnlineID
when converting from MultiplayerScore
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
b144cfd55c
Add LegacyOnlineID
handling to places that definitely need it
...
Mostly places that can interact with imported replays.
There are other places that use the online ID as a sort tiebreaker, or
to check presence of a score on results screens, but they should
probably still continue to only use `OnlineID`, since all scores with a
legacy online ID should have an online ID, but the converse is not
generally true.
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
c53f4c144c
Encode/decode new OnlineID
into/from LegacyReplaySoloScoreInfo
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
fa519984df
Move legacy online ID encode/decode to legacy property
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
c1a817fec6
Add LegacyOnlineID
with backwards migration
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
9cd33d9bb2
Merge pull request #25139 from peppy/collection-ordering-fix
...
Fix collections not being sorted alphabetically in context menus
2023-10-16 10:53:43 +02:00
Bartłomiej Dach
ee3ddacf46
Merge pull request #25140 from peppy/manage-collections-drag-handles-bye-bye
...
Remove drag handles from manage collections dialog for now
2023-10-16 10:47:38 +02:00
Dean Herbert
7139592e43
Fix collections not being sorted correctly in context menus
2023-10-16 16:03:12 +09:00
Dean Herbert
36112302d6
Remove drag handles from manage collections dialog for now
...
The realm implementation doesn't support this.
2023-10-16 15:51:18 +09:00
Dean Herbert
48832c64ac
Fix health bar animating when it shouldn't be
...
It wasn't correctly checking the current underlying health, which could
be zero in usages of `AccumulatingHealthProcessor`, for instance.
Closes #25046 .
2023-10-16 13:12:04 +09:00
Dean Herbert
67a8a51ec7
Merge branch 'master' into generic-error-sfx
2023-10-14 03:56:41 +09:00
Dean Herbert
d4627a2402
Update resources
2023-10-14 03:48:59 +09:00
Bartłomiej Dach
c762241268
Merge branch 'master' into fix-hr-cs-mania-adjustment
2023-10-13 14:08:05 +02:00
Jamie Taylor
d97b618d02
Use new generic-error
sample in appropriate places
2023-10-13 21:06:50 +09:00
Dean Herbert
3d5736188e
Merge pull request #25112 from bdach/dangerous-button-shades
...
Fix dangerous buttons using different shades of pink
2023-10-13 20:43:24 +09:00
Bartłomiej Dach
af89d69fc4
Fix dangerous buttons using different shades of pink
2023-10-13 13:16:24 +02:00
Bartłomiej Dach
a88779e588
Use dimmed placeholder text instead of empty box on cleared bindings
2023-10-13 13:10:04 +02:00
Dean Herbert
6358a5e210
Merge pull request #25105 from bdach/multiple-keys-one-binding
...
Disallow binding multiple bindings in a single section to one key
2023-10-13 20:01:33 +09:00
Bartłomiej Dach
a1c68b66f2
Rename KeyBindingRow
parts to appease CodeFileSanity
2023-10-13 12:06:25 +02:00
Bartłomiej Dach
ea766b792d
Update localisation keys to match localisable member names
2023-10-13 11:58:55 +02:00
Bartłomiej Dach
5f51b8a7c9
Merge pull request #25097 from peppy/results-screen-progress-fast
...
Show results immediately if user hits "back" key after finishing gameplay
2023-10-13 11:54:34 +02:00
Dean Herbert
17b6ebbfbf
Avoid using a bindable in KeyBindingConflictPopover
where data is never mutated
2023-10-13 18:40:21 +09:00
Dean Herbert
9b0c4acdef
Split KeyBindingRow
out into partial pieces
2023-10-13 18:29:06 +09:00
Dean Herbert
8e609b6f1d
Switch records to classes for sanity
...
I don't have anything against records except for the capitalisation when
including the paramter names in a constructor.
ie. `new Record(This: 1);`
2023-10-13 18:19:12 +09:00
Bartłomiej Dach
d5557bbbfb
Merge pull request #25005 from minetoblend/multiplayer-invites
...
Add ability to invite players to multiplayer rooms
2023-10-13 11:09:28 +02:00
Dean Herbert
d7a06059f2
Rename string properties to give more hinting to localisers
2023-10-13 17:49:48 +09:00
Bartłomiej Dach
e04a57d67f
Use less dodgy method of specifying allowable notification types
2023-10-13 10:31:00 +02:00
Bartłomiej Dach
79cec7707d
Privatise setter
2023-10-13 09:56:46 +02:00
Dean Herbert
3787348448
Change Perfect
judgement to not give extra score
2023-10-13 16:29:02 +09:00
Bartłomiej Dach
61b8d035fe
Use dangerous colour for "apply new" button
2023-10-13 09:08:13 +02:00
Dean Herbert
37411f923e
Merge branch 'master' into multiple-keys-one-binding
2023-10-13 15:07:12 +09:00
Dean Herbert
549a6581b0
Merge branch 'master' into make-realm-key-binding-action-suck-less
2023-10-13 13:53:24 +09:00
Dean Herbert
9289c47cd4
Tidy up GlobalActionContainer
a bit
2023-10-13 13:47:51 +09:00
Dean Herbert
aabed8b6e5
Merge pull request #25093 from Joehuu/mod-switch-tiny-extended-info
...
Add extended info support to tiny mod switches
2023-10-13 13:40:24 +09:00
Bartłomiej Dach
6c8490bc7e
Revert changes to LoungeSubScreen.Join()
...
- `virtual` modifier was used in mocking.
- The spacing change revert is just mostly to keep it out of the final
diff.
2023-10-12 20:39:40 +02:00
Bartłomiej Dach
edec10204e
Merge pull request #25096 from peppy/show-total-bonus
...
Show maximum bonus statistics on results screen
2023-10-12 20:29:28 +02:00
Bartłomiej Dach
f083309e64
Move type back next to exposing class
2023-10-12 20:26:01 +02:00
Bartłomiej Dach
f1c1ffbdfd
Add localisation support
2023-10-12 20:26:01 +02:00
Bartłomiej Dach
08bdea0036
Reformat code
2023-10-12 20:26:01 +02:00
Bartłomiej Dach
991e425b9a
Refactor conflict handling flow to be less back-and-forth
2023-10-12 20:25:59 +02:00
Bartłomiej Dach
9468371556
Fix min width not really working as intended
2023-10-12 16:04:46 +02:00
Bartłomiej Dach
b09252a8f8
Fix restore-to-default button for entire section triggering conflicts
2023-10-12 16:04:46 +02:00
Bartłomiej Dach
f5a6781e5a
Integrate key binding conflict popover into keybindings panel
2023-10-12 16:04:46 +02:00
Bartłomiej Dach
7b6563116a
Implement visual appearance of key binding conflict popover
2023-10-12 16:01:51 +02:00
Bartłomiej Dach
aa8dbd742e
Hoist database update to subsection level
...
The end goal here is to be able to better coordinate deconfliction of
bindings at the subsection level rather than try to jam that logic into
individual rows somehow.
The flipside is that this is going to require a flow to update the
individual rows after the subsection's intervention, but that's what the
previous commit was for.
2023-10-12 16:01:51 +02:00
Bartłomiej Dach
5f0b1d69a5
Prepare KeyBindingRow
for accepting external changes
2023-10-12 16:00:20 +02:00
Bartłomiej Dach
c2e92cbb70
Refactor key binding panel leveraging new helper methods
2023-10-12 15:03:29 +02:00
Bartłomiej Dach
1c784c9abe
Add API for retrieving global key bindings per section
2023-10-12 14:24:21 +02:00
Bartłomiej Dach
2a0e4c364d
Add method to unmap RealmKeyBinding.Action
to actual enum-typed value
2023-10-12 14:17:26 +02:00
Dean Herbert
3849b11644
Fix "Hard Rock" mod affecting CS/AR in osu!mania
...
Closes https://github.com/ppy/osu/issues/25090 .
Not sure if there are other exceptions we should account for here.
2023-10-12 19:48:47 +09:00
Dean Herbert
fa47309eef
Fix exit key during storyboard outro not progressing to results
2023-10-12 19:31:54 +09:00
Dean Herbert
d174a6ce61
Remove dead code which was only there for the exit-specific scenario
2023-10-12 19:27:35 +09:00
Dean Herbert
32eda99c3a
Add missing xmldoc returns
2023-10-12 19:06:34 +09:00
Dean Herbert
1ce268be3f
Update some packages to match osu.Server.Spectator
2023-10-12 18:58:42 +09:00
Dean Herbert
fc1287b4c6
Reword xmldoc on invite method to better describe what is happening
2023-10-12 18:25:20 +09:00
Dean Herbert
56e27f1c27
Merge branch 'master' into multiplayer-invites
2023-10-12 18:17:15 +09:00
Dean Herbert
e48c4fa430
Add missing ConfigureAwait
calls
2023-10-12 18:15:15 +09:00
Dean Herbert
a591af2b97
Fix too many tasks in lookupRoom
method
2023-10-12 18:11:04 +09:00
Dean Herbert
5f62c225bf
Ad localisation (and adjust messaging) of invite failures
2023-10-12 18:07:03 +09:00
Dean Herbert
361d70f68a
Rename callback to match standards
2023-10-12 17:59:47 +09:00
Dean Herbert
d2aa601912
Allow localisation of the invite notification
2023-10-12 17:59:08 +09:00
Dean Herbert
a1a9bb75b7
Remove unnecessary schedule logic
2023-10-12 17:55:58 +09:00
Dean Herbert
cde4fad610
Simplify async
lookup logic in Invited
handling
2023-10-12 17:55:14 +09:00
Dean Herbert
94d7a65e40
Schedule Join
operations rather than using OnLoadComplete
for added safety
2023-10-12 17:42:02 +09:00
Dean Herbert
a512ef5637
Add exceptions to online state handling
2023-10-12 17:41:31 +09:00
Dean Herbert
20f32e2025
Add light colouring for user notifications and adjust lighting slightly
2023-10-12 16:06:06 +09:00
Dean Herbert
aee8ba789c
Tidy up UserAvatarNotification
implementation
2023-10-12 16:06:06 +09:00
Dean Herbert
55a9de034d
Change NotificationOverlay
type based logic to not require specifying every type of notification
2023-10-12 16:00:23 +09:00
Dean Herbert
242a41371c
Fix HotkeyOverlay
fade out occurring when exit is blocked
2023-10-12 15:42:54 +09:00
Dean Herbert
7c0d496730
Show results immediately if user hits "back" key after finishing gameplay
...
I've gone ahead and matched the osu!stable behaviour for this, as it
seems like it's what people are used to and they will settle for no
less.
Closes https://github.com/ppy/osu/issues/18089 .
2023-10-12 15:42:23 +09:00
Dean Herbert
d2044fc2cc
Merge pull request #25082 from peppy/test-scene-background
...
Remove test scene background stack and use new `ChangeBackgroundColour`
2023-10-12 14:57:34 +09:00
Dean Herbert
5bb73632c4
Show maximum bonus statistics on results screen
...
Addresses https://github.com/ppy/osu/discussions/25088 .
2023-10-12 14:55:16 +09:00
Dean Herbert
194ad9650d
Remove test scene background stack and use new ChangeBackgroundColour
method
2023-10-12 14:08:31 +09:00
Dean Herbert
29eba3c58a
Update framework
2023-10-12 14:08:31 +09:00
Dean Herbert
f26e3afd29
Merge pull request #25062 from smoogipoo/remove-hold-note-ticks
...
Remove osu!mania hold note ticks
2023-10-12 13:55:50 +09:00
Joseph Madamba
764f641bc9
Add extended info support to tiny mod switches
2023-10-11 12:47:12 -07:00
Bartłomiej Dach
712564ea4f
Enable NRT in KeyBindingsSubsection
2023-10-11 20:03:31 +02:00
Bartłomiej Dach
063623b4e6
Merge branch 'master' into remove-hold-note-ticks
2023-10-11 19:47:51 +02:00
Bartłomiej Dach
041318e3e8
Assign red colour to ComboBreak
hit result
...
For a judgement result to show up on the colour hit error meter, it has
to be two things: be scorable, and not be bonus.
`ComboBreak` happens to meet both of those criteria - it impacts score
indirectly via decreasing the combo portion, and isn't bonus. Therefore
it would show up on the colour hit error meter, but because
`OsuColour.ForHitResult()` wasn't handling it explicitly, it was
painting the result in light blue, which isn't ideal for a miss type
judgement. Therefore, use red instead.
There is possibly an argument to be made that this judgement should not
show up on the colour hit error meter at all, but I think it's actually
okay for it to be this way. In any case it doesn't appear to be anything
so major as to warrant blocking the hold note tick removal at this time.
2023-10-11 19:44:46 +02:00
Bartłomiej Dach
797109c05c
Enable NRT in KeyBindingRow
2023-10-11 08:50:00 +02:00
Bartłomiej Dach
0b2b065383
Add xmldoc
2023-10-11 08:50:00 +02:00
Bartłomiej Dach
7ac874d17a
Use init-only properties where applicable
2023-10-11 08:49:58 +02:00
Bartłomiej Dach
1acc02405e
Reorder KeyBindingRow
members
2023-10-11 08:18:59 +02:00
Bartłomiej Dach
6f5f3a1ef4
Merge branch 'master' into fix-argon-health-bar-flash
2023-10-10 20:03:20 +02:00
Bartłomiej Dach
66c12e5269
Merge pull request #25083 from peppy/fix-preview-point-incorrect
...
Fix default preview point being incorrect on old beatmaps
2023-10-10 19:54:14 +02:00
Dean Herbert
b9dbc8139b
Merge branch 'master' into fix-argon-health-bar-flash
2023-10-11 00:20:08 +09:00
Bartłomiej Dach
d701e88a08
Merge pull request #25076 from peppy/fix-argon-health-bar-perf
...
Ensure health displays don't pile up transforms when off-screen
2023-10-10 16:33:32 +02:00
Dean Herbert
b9dadc52b7
Adjust comment to match current behaviour
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-10-10 22:54:19 +09:00
Dean Herbert
e2e28ef0ca
Remove comment regarding inlined delegate
2023-10-10 22:12:20 +09:00
Dean Herbert
682aa06acf
Remove JudgementResult
from Miss
/Flash
as it is not used
2023-10-10 22:10:44 +09:00
Dan Balasescu
a1a46e58fc
Move validation to DHO.ApplyResult()
2023-10-10 21:42:37 +09:00
Dean Herbert
2781846147
Fix beatmaps with no preview point set getting incorrect default
...
Note that this will require a re-import to fix existing beatmaps
becuse.. it's stored to realm. Probably not worth worrying about for
now.
2023-10-10 19:13:16 +09:00
Dean Herbert
f0bd975393
Change GameplayClockContainer.Reset
to directly call GameplayClock.Stop
...
The reasoning is explained in the inline comment, but basically this was
getting blocked by `isPaused` being in an initial `true` state (as it is
on construction), while the source clock was still `IsRunning`.
There's no real guarantee of sync between the source and the `isPaused`
bindable right now. Maybe there should be in the future, but to restore
sanity, let's ensure that a call to `Reset` can at least stop the track
as we expect.
2023-10-10 18:16:14 +09:00
Dean Herbert
100c0cf533
Fix MultiplayerPlayer
never calling Reset
on GameplayClockContainer
...
This call is responsible for ensuring the clock is in a stopped state.
2023-10-10 17:58:37 +09:00
Dean Herbert
eee7dc02da
Reduce severity of clock running check to avoid production crashes
2023-10-10 17:58:11 +09:00
Dan Balasescu
18d20cad8b
Adjust xmldoc for readability
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2023-10-10 17:04:21 +09:00
Bartłomiej Dach
24956588e9
Fix score importer looking up guest user by username online
2023-10-10 09:28:01 +02:00
Dean Herbert
4674f63655
Fix Scheduler.AddOnce
not working in one location
2023-10-10 16:17:34 +09:00
Dean Herbert
7e68b64526
Avoid running finishInitialAnimation
when already finished
2023-10-10 15:59:48 +09:00
Dean Herbert
1eb6c93916
Also debounce updatePathVertices
to reduce overhead
2023-10-10 15:50:42 +09:00
Dean Herbert
6c346874d3
Add TODO mentioning that ArgonHealthDisplay
is doing lerp wrong
2023-10-10 15:24:54 +09:00
Dean Herbert
57f588fa86
Ensure health displays don't pile up transforms when off-screen
2023-10-10 15:24:54 +09:00
Dean Herbert
6ee958743e
Adjust glow animation specifics slightly
2023-10-10 15:10:42 +09:00
Dean Herbert
aeb579eb54
Syncrhonise initial colour of glowBar
for sanity
2023-10-10 15:10:27 +09:00
Dean Herbert
8e26b3c405
Fix argon health bar not completing flash animation correctly
2023-10-10 15:09:33 +09:00
Dan Balasescu
04ce223e66
Remove pairings that shouldn't be valid
2023-10-10 10:03:37 +09:00
Dan Balasescu
594bcc2ab5
Apply suggestion to condense method
2023-10-10 09:56:26 +09:00
Bartłomiej Dach
d7e891140d
Apply mod multipliers to local score V1/V2 reimplementations
2023-10-09 13:04:12 +02:00
Bartłomiej Dach
419cc8784a
Apply mods to processor-based score algorithms
2023-10-09 12:59:02 +02:00
Bartłomiej Dach
55064c387d
Add mod controls to scoring test scene
2023-10-09 12:59:02 +02:00
Bartłomiej Dach
71c4b138fb
Merge branch 'master' into fix-legacy-score-multipliers-2
2023-10-09 10:53:14 +02:00
Bartłomiej Dach
ca217094d6
Merge pull request #25063 from peppy/move-download-button
...
Move playlist item download button to left
2023-10-09 10:01:15 +02:00
Dean Herbert
142c61ab9b
Move playlist item download button to left
2023-10-09 12:21:56 +09:00
Dan Balasescu
326702165f
Update HitResult helpers with new judgement
2023-10-09 11:50:17 +09:00
Dan Balasescu
65ac617be4
Actually validate judgements
2023-10-09 10:45:29 +09:00
Dan Balasescu
9415fe4446
Add mania hold note body + combo break judgement
2023-10-09 09:47:00 +09:00
Dean Herbert
e5207167c8
Rename FailAnimation
to FailAnimationContainer
2023-10-08 00:39:30 +09:00
Dean Herbert
7c7771afca
Merge pull request #24986 from peppy/health-animates-in-intro
...
Add initial animation for health bars
2023-10-07 10:31:34 +09:00
Bartłomiej Dach
cfcdbe1c30
Merge pull request #25028 from peppy/bindable-fixes
...
Fix some incorrect bindable-related code
2023-10-06 22:31:30 +02:00
Bartłomiej Dach
250b9112c4
Merge pull request #25029 from peppy/socket-exception-handling
...
Fix OAuth refresh attempt when no network available causing full logout (part 2)
2023-10-06 21:59:27 +02:00
Bartłomiej Dach
a099cc0f36
Merge pull request #25030 from peppy/adjustable-health-bar
...
Adjust argon health bar to fit with existing layout
2023-10-06 21:51:18 +02:00
Bartłomiej Dach
b7d0bf3756
Only flush the Current
transform specifically
2023-10-06 21:39:29 +02:00
Bartłomiej Dach
ce0d4bd0df
Fix health display potentially desyncing from actual if health was changed during initial animation
2023-10-06 21:35:08 +02:00
Dean Herbert
58448d3dd9
Fix health animation affecting failing tint
2023-10-07 01:06:31 +09:00
Dean Herbert
1a60e6d76e
Merge branch 'master' into health-animates-in-intro
2023-10-07 00:32:19 +09:00
Bartłomiej Dach
10ce5705ce
Update framework
2023-10-06 14:11:41 +02:00
Dean Herbert
8e5b2e78e5
Fix variable clash
2023-10-06 21:01:23 +09:00
Dean Herbert
d87ab9c82d
Adjust transition time based on miss/hit
2023-10-06 19:34:38 +09:00
Dean Herbert
3f2a00d90d
Add argon health display to default skin layout
2023-10-06 19:34:27 +09:00
Dean Herbert
f40e910c51
Remove left line from health display
2023-10-06 19:34:27 +09:00
Dean Herbert
db5178e453
Change ArgonHealthDisplay
to be relative sized for now
2023-10-06 18:56:39 +09:00
Dean Herbert
c78b5112c6
Fix OAuth refresh attempt when no network available causing full logout (part 2)
...
This time for `SocketException`s. I seem to recall looking at this and
deciding there was a reason to not catch socket exceptions, but on
revisiting it seems sane to do so.
This covers a fail case like reported:
```
2023-10-06 03:24:17 [verbose]: Request to https://lazer.ppy.sh/oauth/token failed with System.Net.Http.HttpRequestException: No such host is known. (lazer.ppy.sh:443)
2023-10-06 03:24:17 [verbose]: ---> System.Net.Sockets.SocketException (11001): No such host is known.
2023-10-06 03:24:17 [verbose]: at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken)
```
Closes https://github.com/ppy/osu/issues/24890 (again).
2023-10-06 18:24:22 +09:00
Dean Herbert
936a21a661
Fix redundant bindable initialisation in SongSelect
2023-10-06 16:51:56 +09:00
Dean Herbert
1d7b8ea21a
Fix incorrect implementation of IHasCurrentValue
in FooterButtonFreeMods
2023-10-06 16:51:40 +09:00
Dean Herbert
f2e56bbb65
Fix publicly-settable bindables
2023-10-06 16:51:24 +09:00
Dean Herbert
1005b7ac85
Fix incorrect test assumption in TestSceneEditorClock
...
I don't know what this test was trying to do, but it was wrong. Any
offset which is applied should be invisible to the clock's final
`CurrentTime` (and to the user).
2023-10-06 16:43:28 +09:00
Dean Herbert
354193c53a
Merge branch 'master' into clock-fix-attempt-2
2023-10-06 16:43:27 +09:00
Bartłomiej Dach
4d315cb718
Merge pull request #25016 from peppy/fix-waveform-comparison-crash
...
Fix `WaveformComparisonDisplay` potentially crashing on invalid track length
2023-10-05 20:02:44 +02:00
Dean Herbert
61fd4186af
Ensure regenerateDisplay
is eventually performed if originally called before load
2023-10-05 22:55:23 +09:00
Bartłomiej Dach
c195fbe76f
Merge branch 'master' into crop-gameplay-textures
2023-10-05 09:35:58 +02:00
Dean Herbert
76cc2f9f22
Fix WaveformComparisonDisplay
potentially crashing on invalid track length
...
As seen at https://github.com/ppy/osu/runs/17415814918#r0s2 .
2023-10-05 14:58:55 +09:00
Dean Herbert
f8455af0d0
Fix double interpolation being applied when applyOffsets=false
2023-10-05 13:20:52 +09:00
Dean Herbert
20342d430d
Update framework
2023-10-04 23:55:38 +09:00
Bartłomiej Dach
bd71403309
Merge branch 'master' into health-animates-in-intro
2023-10-04 13:53:42 +02:00
Dean Herbert
a186d97edf
Update framework
2023-10-04 16:57:54 +09:00
Dean Herbert
5a17a86d1d
Merge branch 'master' into clock-fix-attempt-2
2023-10-04 16:57:49 +09:00
Marvin Schürz
6d97f89399
Rename OnlinePlayScreen.LoungeSubScreen
to Lounge
2023-10-04 08:37:22 +02:00
Marvin Schürz
6bd51b32b4
Make resolved multiplayerClient
field nullable
2023-10-04 08:35:45 +02:00
Marvin Schürz
0726ccb988
Fix formatting
2023-10-04 08:32:18 +02:00
Marvin Schürz
74ed3bc4ff
Rename loadRoom
to lookupRoom
2023-10-04 08:31:50 +02:00
Marvin Schürz
bfeafd6f70
Fix formatting
2023-10-04 08:30:48 +02:00
Dean Herbert
cfb18e18c0
Add better commenting around legacy last tick edge case
2023-10-04 13:45:26 +09:00
Dan Balasescu
854b797ab5
Merge branch 'master' into legacy-tick-not-so-legacy-after-all
2023-10-04 10:52:13 +09:00
Marvin Schürz
fe5177fa4f
Remove unused import
2023-10-04 00:50:48 +02:00
Marvin Schürz
5469d134cb
Add missing parameter description to docs.
2023-10-04 00:28:01 +02:00
Marvin Schürz
32f69cd0ba
Make UserAvatarNotification.user
readonly
2023-10-04 00:20:07 +02:00
Marvin Schürz
267d1ee7d4
Handle cases when player cannot be invited.
2023-10-03 22:08:14 +02:00
Dan Balasescu
a120ea8464
Merge branch 'master' into fix-legacy-score-multipliers-2
2023-10-04 01:19:33 +09:00
Dean Herbert
69ae370e82
Merge branch 'master' into legacy-tick-test-coverage
2023-10-03 19:37:32 +09:00
Bartłomiej Dach
844a3b6c1b
Merge pull request #24980 from frenzibyte/gameplay-hud-redesign/health-display
...
Implement redesigned health bar display for "Argon" skin
2023-10-03 11:26:21 +02:00
Bartłomiej Dach
9c1f5c35d6
Merge pull request #24990 from peppy/argon-better-reverse
...
Add edge highlight to "argon" slider repeat arrow (and improve all skins' reverse arrow animations)
2023-10-03 10:55:11 +02:00
Dean Herbert
4f3c433946
Move vertex related constants local to method
2023-10-03 17:41:52 +09:00
Dean Herbert
32b2ac4974
Rename and refactor glow/miss bars to hopefully make more sense
2023-10-03 17:41:11 +09:00
Dean Herbert
4f9daa1c14
Tidy up ArgonHealthDisplay
code quality
2023-10-03 17:32:35 +09:00
Dean Herbert
8178cf3a8d
Tidy up background colour gradient logic
...
This changes things visually a touch, but I think it feels better.
And reads better.
2023-10-03 17:17:11 +09:00
Dean Herbert
2cbec6dbdf
Update resources
2023-10-03 17:11:52 +09:00
Dean Herbert
b234a453da
Fix legacy beatmap importer not always handling nested paths correctly
...
Addresses https://github.com/ppy/osu/discussions/24989 .
2023-10-03 16:01:17 +09:00
Marvin Schürz
a171fa7649
Join multiplayer match when clicking the invite notification
2023-10-03 01:31:30 +02:00
Marvin Schürz
8e73dbc894
Load api room before displaying notification
2023-10-03 01:22:25 +02:00
Marvin Schürz
3879775219
Add room name to invite notification
2023-10-02 23:20:24 +02:00
Marvin Schürz
e81695bcac
Display avatar in invitation notification
2023-10-02 23:10:51 +02:00
Marvin Schürz
251e4d4de9
Add localisation for inviting a player
2023-10-02 23:10:29 +02:00
Marvin Schürz
7629b725a2
Add invite button to UserPanel context menu
2023-10-02 22:55:53 +02:00
Marvin Schürz
574dc67a9e
Add Invited
task to multiplayer client
2023-10-02 22:53:28 +02:00
Marvin Schürz
d19cdbdefb
Add InvitePlayer
method to multiplayer server
2023-10-02 22:31:47 +02:00
Dean Herbert
82ba545358
Add initial animation for health bars
2023-10-02 17:01:58 +09:00
Dan Balasescu
b9ab4a2b7c
Update score conversion to consider legacy multiplier
2023-10-02 16:56:15 +09:00
Dan Balasescu
da2a4681d9
Add method to retrieve legacy score multiplier
2023-10-02 16:52:01 +09:00
Dan Balasescu
b4b7a7ea5e
Add LegacyBeatmapConversionDifficultyInfo abstraction
2023-10-02 16:52:01 +09:00
Dean Herbert
3a45bcad15
Improve flash and glow further
2023-10-02 02:11:07 +09:00
Dean Herbert
c4f47974bc
Improve glow further
2023-10-02 02:11:07 +09:00
Dean Herbert
88d608e1fa
Tidy up common animation code
2023-10-02 02:11:07 +09:00
Dean Herbert
df51e61234
Improve animation
2023-10-02 00:42:51 +09:00
Dean Herbert
22aa7ffd06
Use additive colour
2023-10-01 22:09:59 +09:00
Salman Ahmed
eef099e69d
Do not display "miss" bar if health is already zero
2023-10-01 15:25:34 +03:00
Salman Ahmed
7825bea959
Use interpolation for health bar opacity instead of transforms
2023-10-01 15:25:23 +03:00
Salman Ahmed
30d9004ef9
Fix small mistake
2023-10-01 13:41:11 +03:00
Salman Ahmed
446c9c2efe
Apply adjustments on the "miss" bar display
2023-10-01 13:39:36 +03:00
Salman Ahmed
9e2b8254d9
Add argon-specific health display test scene
2023-10-01 13:26:47 +03:00
Salman Ahmed
a331fb993a
Adjust health bar outer stroke colour
2023-10-01 01:21:37 +03:00
Salman Ahmed
319208ca3d
Adjust health bar glow intensity
2023-10-01 01:18:05 +03:00
Salman Ahmed
776536e816
Add "Argon" health display implementation
2023-10-01 00:56:16 +03:00
Salman Ahmed
33b0cb15a8
Add handling for miss judgements in HealthDisplay
2023-10-01 00:21:25 +03:00
Salman Ahmed
314ecec65b
Refactor player max dimensions test scene to actually upscale textures
2023-09-30 01:34:49 +03:00
Salman Ahmed
0bcb99f2c4
Crop oversized gameplay textures instead of downscaling them
2023-09-30 01:34:47 +03:00
Pasi4K5
c927f90a48
Replace regex with a custom algorithm and update test scene.
2023-09-29 13:46:33 +02:00
Pasi4K5
23c20ca5f4
Add xmldocs
2023-09-29 13:44:11 +02:00
Dean Herbert
62bcb62842
Document remaining pieces of LastTick
and add back legacy prefix for generation flow
2023-09-29 16:58:17 +09:00
Dean Herbert
81485c548c
Move LegacyLastTickOffset
specification to generation code and stop passing everywhere
2023-09-29 14:32:29 +09:00
Dean Herbert
d5472d3524
Merge pull request #24957 from bdach/solo-score-info-get-display-score
...
Add `GetDisplayScore()` extension for `SoloScoreInfo`
2023-09-29 13:09:16 +09:00
Joseph Madamba
9e90374a90
Flash discard changes dialog popup when force quitting room/playlist creation with changes
2023-09-28 17:09:50 -07:00
Bartłomiej Dach
9a49f44db0
Use AsOrdered()
when presenting mod presets too
2023-09-28 18:42:05 +02:00
Bartłomiej Dach
c0728f0b2e
Replace local sort with new utility method
2023-09-28 18:35:15 +02:00
Bartłomiej Dach
8215c4cb0e
Merge branch 'master' into mods-stable-ordering
2023-09-28 18:30:56 +02:00
Bartłomiej Dach
39d5025969
Update resources
2023-09-28 16:58:21 +02:00
Bartłomiej Dach
7638ea36a0
Merge branch 'master' into mod-icon-extended
2023-09-28 16:57:17 +02:00
Dean Herbert
f340bb99e8
Nudge text right 1 pixel
2023-09-28 22:23:45 +09:00
Dean Herbert
e4fd3b65f4
Avoid recreating ModSettingChangeTracker
unless required
2023-09-28 22:18:28 +09:00
Dean Herbert
b1f6803371
Remove unused commented code
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-28 22:11:03 +09:00
Dean Herbert
e0e222c1fa
Include mention of what to do when not using field in xmldoc
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-28 22:10:30 +09:00
Dan Balasescu
db9113b38e
Merge pull request #24924 from bdach/update-classic-scoring
...
Update classic scoring formula to closer match stable score V1
2023-09-28 20:19:23 +09:00
Bartłomiej Dach
fc4390884f
Add GetDisplayScore()
extension for SoloScoreInfo
...
To be used server-side for ppy/osu-queue-score-statistics#134 .
2023-09-28 12:43:05 +02:00
Dean Herbert
d4cf6e100f
Update other usages of OsuIcon.ModBg
and remove
2023-09-28 19:03:34 +09:00
Dean Herbert
2ff376daa4
Adjust to include shadow, and use new main background sprite which includes shadow
2023-09-28 19:03:34 +09:00
Dean Herbert
b8953e8ce1
Code quality pass
2023-09-28 19:03:34 +09:00
Dean Herbert
2800920ed9
Adjust font size slightly for better display when small
2023-09-28 19:03:34 +09:00
Bartłomiej Dach
90326f62a7
Merge pull request #24953 from peppy/flash-dialog-on-stuck
...
Flash dialog popup when attempting to exit editor while exit is being blocked
2023-09-28 11:04:38 +02:00
Bartłomiej Dach
afa1815d13
Merge pull request #24929 from peppy/reduce-song-select-debounce
...
Reduce delay before loading beatmap after selection change at song select
2023-09-28 10:45:43 +02:00
Dean Herbert
7d74d84e6c
Display mod icons using stable ordering
...
In discussion with nanaya, we likely want this now that we're adding the
ability for some icons to be extended. Historically mod icons have been
displayed in a stable but arbitrary order (based on their position in
the `Mods` enum).
This change aims to make them stable across lazer scores (where they are
stored based on .. the order the user selected them).
2023-09-28 16:48:09 +09:00
Dean Herbert
7908b36b39
Flash dialog popup when attempting to exit editor while exit is being blocked
2023-09-28 15:25:39 +09:00
Bartłomiej Dach
0b9d01075a
Merge branch 'master' into fix-missing-skin-ini-version
2023-09-27 19:33:43 +02:00
Bartłomiej Dach
edf40cc091
Fix nullability inspection
2023-09-27 17:09:42 +02:00
Bartłomiej Dach
0769d0f49f
Merge branch 'master' into fix-batch-import-score-missing-notifications
2023-09-27 17:06:47 +02:00
NiceAesth
83bf1efc1c
Add color
search alias for colour
settings
2023-09-27 16:29:29 +03:00
Bartłomiej Dach
934ac1b640
Merge branch 'master' into better-erroring-score-import-fail
2023-09-27 14:34:14 +02:00
Dean Herbert
1246f15186
Don't show extended information where it duplicates already visible information
2023-09-27 19:29:03 +09:00
Dean Herbert
9f4df29880
Adjust fade durations at player loader to better hide mod jank
2023-09-27 19:29:03 +09:00
Dean Herbert
6e602929a4
Add support for tracking settings changes
2023-09-27 19:29:03 +09:00
Dean Herbert
192eb541c0
Adjust sizing to work better with expansion (no more centre anchoring)
2023-09-27 19:29:03 +09:00
Dean Herbert
16e752e07d
Add basic structure and test coverage for extended info on mod icon
2023-09-27 19:29:03 +09:00
Bartłomiej Dach
0722bc88b7
Merge pull request #24861 from peppy/fix-storyboard-skin-textures-lookup
...
Fix storyboard `UseSkinSprites` being implemented incorrectly
2023-09-27 11:58:42 +02:00
Bartłomiej Dach
e314913aeb
Handle null texture case
2023-09-27 11:18:38 +02:00
Dean Herbert
d0456908cd
Merge branch 'master' into SR/BPM-Display-fix
2023-09-27 18:17:50 +09:00
Dean Herbert
a639e51ddb
Fix value not updating after missing beatmap is imported
2023-09-27 18:17:25 +09:00
Dean Herbert
175cf68bd6
Avoid re-fetching WorkingBeatmap
2023-09-27 18:13:07 +09:00
Dean Herbert
a7237e48aa
Merge branch 'master' into fix-storyboard-skin-textures-lookup
2023-09-27 17:17:51 +09:00
Dean Herbert
3705c4c8d5
Avoid potentially incorrect size adjustment when texture doesn't change
2023-09-27 17:16:45 +09:00
Dean Herbert
2481c0b64b
Don't show replay import "missing beatmap" notifications during stable import
...
Closes https://github.com/ppy/osu/issues/24926 .
2023-09-27 17:04:43 +09:00
Dean Herbert
3708e79577
Adjust logging to still expose the underlying exception
2023-09-27 16:55:03 +09:00
Dean Herbert
c44cca2c23
Fix skin version being incorrectly set to 1.0
when skin is missing skin.ini
...
Closes https://github.com/ppy/osu/issues/24939 .
2023-09-27 16:50:03 +09:00
Dean Herbert
9d8c3f0f5c
Merge pull request #24779 from smoogipoo/split-legacy-scoring-attribs
...
Split legacy scoring attribs into its own table
2023-09-26 22:35:38 +09:00
Dean Herbert
990c54519b
Merge branch 'master' into limit-gameplay-sprite-dimensions
2023-09-26 16:40:32 +09:00
Dean Herbert
ae31a8fadf
Reduce delay before loading beatmap after selection change at song select
...
This was originally set high because of performance concerns. We have
since improved things quite drastically. Even with a very low debounce
my song select is amazingly smooth.
This is about as low as we can got unless we want chaos when key
repeating left/right arrows (it's not as bad as you think, maybe worth
testing during review and see if it feels more expected?).
Of note, stable has key repeat disabled on left/right arrows and zero
debounce.
Addresses concerns in https://github.com/ppy/osu/discussions/24916 .
2023-09-26 16:21:09 +09:00
Dean Herbert
0dcf7a2fa9
Merge branch 'master' into split-legacy-scoring-attribs
2023-09-26 15:52:27 +09:00
Dean Herbert
d1d82d2b49
Improve notification display when score import fails
2023-09-26 15:00:56 +09:00
Dean Herbert
567bc8fcd3
Ensure DrawableStoryboardSprite
's texture size propagates corectly on skin change
2023-09-26 14:13:51 +09:00
Dean Herbert
2ca1c684bb
Merge branch 'master' into fix-storyboard-skin-textures-lookup
2023-09-26 14:05:27 +09:00
Bartłomiej Dach
57c00e728b
Update classic scoring algorithm to closer match stable score V1
2023-09-25 19:16:18 +02:00
Fabian van Oeffelt
2040dcabe0
Improve Code Quality
2023-09-25 17:51:39 +02:00
Fabian van Oeffelt
2a3391d83b
Remove unused namepace
2023-09-25 16:56:34 +02:00
Fabian van Oeffelt
59d3143645
Fix SR/BPM Display in Playlist rooms
2023-09-25 16:53:40 +02:00
Pasi4K5
74896fd6b2
Fix multiple difficulty search queries not working in some cases.
2023-09-25 13:38:47 +02:00
Pasi4K5
793d1bf970
Add ability to search for difficulty names
2023-09-25 12:52:49 +02:00
Dean Herbert
3c62521e69
Fix OAuth refresh attempt when no network available causing full logout
2023-09-24 10:50:07 +09:00
Dean Herbert
d019cb5167
Update in line with framed clock changes
2023-09-22 22:02:18 +09:00
Dean Herbert
251a85db43
Fix StopUsingBeatmapClock
not transferring time and running state
2023-09-22 16:22:36 +09:00
Dean Herbert
faa0481fc6
Fix editor operating directly on track rather than decoupled clock
2023-09-22 16:22:36 +09:00
Dean Herbert
8367bb6bee
Don't apply decoupling to SpectatorPlayerClock
s
...
See inline comment for reasoning. It's a bit complicated.
2023-09-22 16:22:35 +09:00
Dean Herbert
6629a47ed3
Fix FramedBeatmapClock
's source not being processed
2023-09-22 16:22:35 +09:00
Dean Herbert
bf08fbe196
Set source directly in FramedBeatmapClock
ctor
...
This isn't required, but avoids creating a temporary `StopwatchClock`
and generally just makes debug easier with less state changes.
2023-09-22 16:22:35 +09:00
Dean Herbert
586311d508
Fix souce clock not always being transferred to FramedBeatmapClock
in time
2023-09-22 16:22:35 +09:00
Dean Herbert
0200b63fd3
Add note about beatmap offset not being reapplied correctly on ChangeSource
2023-09-22 14:41:07 +09:00
Dean Herbert
a1e298930c
Remove second hopefully-unnecessary workaround
2023-09-22 14:41:07 +09:00
Dean Herbert
a451ab75dd
Remove hopefully-unnecessary workaround
...
It was causing issues with the new implementation.
2023-09-22 14:41:05 +09:00
Dean Herbert
df08c4e1ad
Disable decoupling for OsuGameBase
's beatmap implementation
...
This avoids it ever mutating the underlying track (aka attempting to start
it). Resolves the one caveat mentioned in
aeef92fa710648d4a00edc523e13c17ac6104125.
2023-09-22 12:49:25 +09:00
Dean Herbert
5f634f2812
Remove unnecessary encapsulation workaround
...
The new implementation of `DecouplingClock` will not mutate the
underlying clock in any way (unless attempting to start it when
approaching from a negative time value).
This should be quite safe as a result.
2023-09-22 12:49:25 +09:00
Dean Herbert
21a2e27e5f
Simplify some pieces of FramedBeatmapClock
2023-09-22 12:49:25 +09:00
Dean Herbert
04e6ec8715
Fix interpolation not being applied when applyOffsets
is set
2023-09-22 12:49:25 +09:00
Dean Herbert
117cd74af6
Update usage of DecoupleableInterpolatingFramedClock
in FramedBeatmapClock
2023-09-22 12:49:25 +09:00
Dean Herbert
3f27be1f33
Replace most usages of DecoupleableInterpolatingFramedClock
...
Except `FramedBeatmapClock`, which is the high-effort one.
2023-09-22 12:49:25 +09:00
Dean Herbert
600651795b
Change FramedBeatmapClock
to always be decoupled
2023-09-22 12:49:25 +09:00
Salman Ahmed
5266cdc722
Add explanatory note
2023-09-21 20:41:10 +03:00
Salman Ahmed
095812c6b8
Merge branch 'master' into fix-song-select-shift-delete
2023-09-21 20:25:43 +03:00
Salman Ahmed
9e4a56d64e
Merge branch 'master' into update-framework
2023-09-21 19:49:20 +03:00
Dean Herbert
f1258a3963
Update framework
2023-09-22 01:26:38 +09:00
Dean Herbert
9af4e75dfc
Disable clipboard export for song select textbox
...
In combination with https://github.com/ppy/osu-framework/pull/5997 ,
closes https://github.com/ppy/osu/issues/24867
2023-09-22 01:24:29 +09:00
Bartłomiej Dach
69ed99dfd5
Merge branch 'master' into mania-edit-disable-sv
2023-09-21 09:13:27 +02:00
Dean Herbert
bf984388b3
Update clocks in line with framework changes
2023-09-20 21:17:08 +09:00
Bartłomiej Dach
28da5baea4
Merge branch 'master' into fix-slider-length
2023-09-20 11:10:01 +02:00
Dean Herbert
41a8239e49
Remvoe null default for mods which can't be null
2023-09-20 15:27:50 +09:00
Dean Herbert
c6cc858967
Change implementation of "show speed changes" to require explicit ruleset support
2023-09-20 15:27:30 +09:00
Dean Herbert
c5397bdbb3
Merge branch 'master' into mania-edit-disable-sv
2023-09-20 14:23:07 +09:00
Dean Herbert
71ac5cfc79
Don't bother binding to friends changes for score display purposes
2023-09-20 14:14:37 +09:00
Dean Herbert
1927b524db
Merge branch 'master' into leaderboard-friend-highlight
2023-09-20 14:14:08 +09:00
Dean Herbert
bd66285bd4
Rename parameter on LegacySpriteText
to better imply the maximum size is per glyph
2023-09-20 12:59:40 +09:00
Dean Herbert
b5e64d933c
Apply same fix to DrawableStoryboardAnimation
2023-09-20 12:54:36 +09:00
Dean Herbert
50adb5f7a7
Remove incorrectly merge conflict resolved
2023-09-20 12:54:28 +09:00
Dean Herbert
cd4651ffe3
Merge pull request #24863 from bdach/storyboard-fail
...
Fix issues after storyboard resource lookup refactor
2023-09-20 11:14:15 +09:00
Bartłomiej Dach
333b839e0d
Fix broken automatic beatmap download setting migration
2023-09-19 21:38:07 +02:00
Bartłomiej Dach
641e651bf2
Fix DrawableStoryboardVideo
attempting to unmap path once too much
...
The `StoryboardResourceLookupStore` cached at storyboard level is
supposed to already be handling that; no need for local logic anymore.
2023-09-19 20:18:33 +02:00
Bartłomiej Dach
ba518e1da8
Fix StoryboardResourceLookupStore
dying on failure to unmap path
...
Before the introduction of `StoryboardResourceLookupStore`, missing
files would softly fail by use of null fallbacks. After the
aforementioned class was added, however, the fallbacks would not work
anymore if for whatever reason `GetStoragePathFromStoryboardPath()`
failed to unmap the storyboard asset name to a storage path.
2023-09-19 20:11:16 +02:00
Dean Herbert
aea7f81f1c
Merge pull request #24800 from sw1tchbl4d3r/invalid_bank
...
Default to normal bank if invalid sample bank is specified
2023-09-19 22:28:34 +09:00
Bartłomiej Dach
c4a0ca326e
Replace sample bank fix with more correct fix
...
stable does not treat unknown enum members as `None` / `Auto`, it treats
them as `Normal`:
switch (sampleSet)
{
case SampleSet.Normal:
default:
sample = 0;
break;
case SampleSet.None:
case SampleSet.Soft:
sample = 1;
break;
case SampleSet.Drum:
sample = 2;
break;
}
(from 1531237b63/osu
!/Audio/AudioEngine.cs#L1158-L1171).
2023-09-19 13:53:49 +02:00
Dean Herbert
4a7dc4d792
Fix storyboard UseSkinSprites
being implemented incorrectly
...
This was implemented as a "fallback", but it's actually intended to be
an "override". As in it allows storyboarders to *prefer* a skin sprite
before falling back to a local version contained within the storyboard.
Can be tested with https://osu.ppy.sh/beatmapsets/832364#osu/1743837 .
Closes https://github.com/ppy/osu/issues/24813 .
2023-09-19 20:20:20 +09:00
Dean Herbert
773ec46989
Expose some storyboard pieces to allow better testability
2023-09-19 20:20:11 +09:00
Bartłomiej Dach
43ae26b8ef
Merge pull request #24809 from peppy/storyboard-resource-lookup-refactor
...
Refactor storyboard resource lookup to be more streamlined
2023-09-19 12:52:02 +02:00
Dean Herbert
067c487b21
Merge pull request #24450 from cdwcgt/missing-beatmap
...
Fetch missing beatmap when importing replay
2023-09-19 18:40:02 +09:00
Bartłomiej Dach
ed9039f60f
Fix notification text sets overwriting each other
2023-09-19 11:12:58 +02:00
Dean Herbert
05e05f8160
Increase transition speed slightly
2023-09-19 18:02:08 +09:00
Dean Herbert
cdb5fea513
Remove unused translations
2023-09-19 17:53:00 +09:00
Dean Herbert
f726c38215
Pass ArchiveReader
instead of Stream
to simplify resolution code
2023-09-19 17:49:15 +09:00
Dean Herbert
0593c76c57
Fix log output using incorrect name
2023-09-19 17:34:24 +09:00
Bartłomiej Dach
62f97a8d83
Adjust beatmap card thumbnail dim state to match web better
2023-09-19 10:28:08 +02:00
Dean Herbert
7f30354e61
Adjust sizing slightly to remove need for CollapsibleButtonContainerSlim
2023-09-19 17:20:58 +09:00
Dean Herbert
0555d22eb8
Add comment mentioning why hover is disabled on the notification type
2023-09-19 16:35:22 +09:00
Bartłomiej Dach
8e199de78a
Tweak nano beatmap card UX further to meet expectations
2023-09-19 08:36:32 +02:00
Magnus-Cosmos
73db68a49a
Check if path lists are empty
2023-09-19 02:28:28 -04:00
Bartłomiej Dach
0ffb906741
Merge pull request #24831 from peppy/update-deps
...
Update all dependencies (except for Moq)
2023-09-19 07:50:27 +02:00
Magnus-Cosmos
a9b45c6fdc
Fix slider path calculations for edge cases
2023-09-19 01:31:26 -04:00
Dean Herbert
aba98f2985
Merge pull request #24823 from bdach/scoring-test-scene-catch
...
Add scoring test scene for catch
2023-09-19 13:59:11 +09:00
Salman Ahmed
8e992de763
Fix crash when loading player instance without exiting previous instance
2023-09-19 05:09:01 +03:00
Salman Ahmed
922f6f36f2
Add size limitation for hit object numbers
2023-09-19 04:38:10 +03:00
Salman Ahmed
b823507b2a
Add size limitation for approach circles
2023-09-19 04:38:10 +03:00
Salman Ahmed
291a91be66
Change extension from retrieval to post-processing instead
2023-09-19 03:40:30 +03:00
Salman Ahmed
57dc76b345
Revert "Update GetTexture
signature rather than creating new overload"
...
This reverts commit 96f12cfbaa
.
2023-09-19 03:21:19 +03:00
Magnus-Cosmos
83584519e6
Fix extension check using control points instead of path points
2023-09-18 11:40:00 -04:00
Bartłomiej Dach
8b5a851f31
Merge branch 'master' into scoring-test-scene-catch
2023-09-18 15:15:03 +02:00
Dean Herbert
163b6df357
Merge pull request #24846 from bdach/get-reader-regression
...
Fix `MemoryStreamArchiveReader.GetStream()` failing in some cases
2023-09-18 22:06:33 +09:00
Bartłomiej Dach
25e43bd7d7
Auto-close notification after successful download
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
4cdd19bb5a
Use different copy when auto-downloading
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
3bddf4bf9a
Rename spectator-specific settings to more generic (with backwards migration)
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
27471ad170
Make missing beatmap notification simple
...
Progress didn't work for several reasons:
- It was spinning when nothing was actually happening yet
(especially egregious with autodownload off)
- It was blocking exits (as all progress notifications do)
- When actually going to download, two progress notifications would
pertain to one thing
- It wasn't helping much with the actual implementation of score
re-import, cancelling the progress notification would result in
similarly jank UX of beatmap importing but not the score.
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
b2c98da330
Reword and localise copy
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
2709c6cd67
Integrate nano beatmap card into the notification
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
47764b3012
Fix OsuTestScene.CreateAPIBeatmapSet()
not backlinking set beatmaps to the set
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
5fcd736332
Redo nano beatmap card design to fit needs better
...
Wanting to use this inside notification, it turns out that the original
design did not work very well at such narrow widths, and additionally
the typical button setup borrowed from elsewhere resulted in teeny tiny
action buttons.
To that end, slim down the design (get rid of thumbnail, audio preview,
make expandable right side slimmer), as well as change the entire panel
so that it has only one action associated with it at all times, and
clicking the panel in any place triggers that action.
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
67b5dfb9cf
Merge branch 'get-reader-regression' into missing-beatmap
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
06d1a2a316
Merge branch 'beatmap-card-nano' into missing-beatmap
2023-09-18 14:56:06 +02:00
Dean Herbert
f3b6aa5435
Merge pull request #24821 from bdach/scoring-test-scene-osu
...
Refactor scoring test scene for ruleset extensibility (and move existing instance to osu! ruleset project)
2023-09-18 19:54:14 +09:00
Bartłomiej Dach
e57d7d1205
Fix MemoryStreamArchiveReader.GetStream()
failing in some cases
...
`MemoryStreamArchiveReader` introduced in
0657b55196
would previously use
`MemoryStream.GetBuffer()` to retrieve the underlying byte buffer with
stream data. However, this is not generally the method you would want,
for two reasons:
1. It can fail if the stream wasn't created in the way that supports it.
2. As per
https://learn.microsoft.com/en-us/dotnet/api/system.io.memorystream.getbuffer?view=net-7.0#system-io-memorystream-getbuffer ,
it will return the _raw_ contents of the buffer, including
potentially unused bytes.
To fix, use `MemoryStream.ToArray()` instead, which avoids both
pitfalls. Notably, `ToArray()` always returns the full contents of the
buffer, regardless of `Position`, as documented in:
https://learn.microsoft.com/en-us/dotnet/api/system.io.memorystream.toarray?view=net-7.0#system-io-memorystream-toarray
2023-09-18 11:50:36 +02:00
Bartłomiej Dach
5c2413c06b
Implement nano beatmap card
2023-09-18 11:30:14 +02:00
Bartłomiej Dach
59b9a636d3
Fix grammar in comment
2023-09-18 10:46:14 +02:00
Bartłomiej Dach
3709861132
Merge pull request #24814 from LukynkaCZE/parse-only-supported-char-uris
...
Parse only supported schemes as URIs
2023-09-18 10:20:09 +02:00
Bartłomiej Dach
d3cc6dbaa0
Fix link protocol allowlist allowing too much
2023-09-18 09:20:24 +02:00
Dean Herbert
be026f7ff1
Bump realm once more
2023-09-17 01:27:43 +09:00
Dean Herbert
56b5f52e83
Update all dependencies (except for Moq)
2023-09-16 15:37:31 +09:00
Joseph Madamba
c2685da94c
Fix dummy beatmap showing AR 5 on song select
2023-09-15 20:26:17 -07:00
Bartłomiej Dach
ebdc501e5b
Add example scenarios and configurable score multiplier
2023-09-15 12:58:29 +02:00
Bartłomiej Dach
5eccc771c2
Turn off non-perfect judgements for catch scoring test scene
2023-09-15 12:58:29 +02:00
Bartłomiej Dach
0c22ff2a80
Refactor further to allow extensibility to other rulesets
2023-09-15 12:58:29 +02:00
Bartłomiej Dach
45751dd1f2
Minimum viable changes for ruleset-specific scoring test scenes
2023-09-15 12:58:29 +02:00
Bartłomiej Dach
a6fab28461
Merge branch 'master' into no-legacy-difficulty-control-point
2023-09-15 11:14:28 +02:00
Dean Herbert
56cc2b62f0
Make not extension method
2023-09-15 18:13:04 +09:00
Dean Herbert
0031da76ff
Move to extension method and throw on non-legacy ruleset
2023-09-15 17:38:34 +09:00
Bartłomiej Dach
9b391cd661
Merge branch 'master' into import-task-improve
2023-09-14 19:37:01 +02:00
Bartłomiej Dach
c8b18acd4d
Bring back disposal of stream after copy-out to MemoryStream
...
Was there in previous code and got removed in the refactor. I'd rather
have it than not.
2023-09-14 19:36:35 +02:00
Lukynka CZE
9b8fdcbcdc
somehow accidentally removed backslashes
2023-09-14 17:55:53 +02:00
Lukynka CZE
66751ef5bb
add regex
2023-09-14 17:46:29 +02:00
Bartłomiej Dach
6aff1d4063
Merge branch 'master' into mod-select-difficulty-multiplier-animation
2023-09-14 16:23:30 +02:00
Dean Herbert
57f32b177d
Fix incorrect handling of non-MemoryStream
pathway
2023-09-14 22:19:18 +09:00
Bartłomiej Dach
94cdcfd7ce
Move collapsed bindable back to BeatmapAttributesDisplay
for now
...
Better to have it only in one place that needs it, rather than have it
not work as expected when someone inherits
`ModFooterInformationDisplay`.
2023-09-14 14:56:58 +02:00
Bartłomiej Dach
44461b4eff
Merge branch 'master' into mod-select-diff-multiplier-visual-matching
2023-09-14 12:12:23 +02:00
Bartłomiej Dach
3f7b8dbe58
Merge branch 'master' into move-mod-select-diff-multiplier
2023-09-14 11:26:22 +02:00
Bartłomiej Dach
25dbd0a1d3
Rename variable to reflect new "beatmap attributes display" naming
2023-09-14 11:24:53 +02:00
Bartłomiej Dach
2d3be819d0
Merge pull request #24796 from peppy/collapse-preset-column
...
Collapse mod presets column slightly when not in use
2023-09-14 11:07:36 +02:00
Bartłomiej Dach
18672e178f
Merge pull request #24795 from peppy/fix-mod-rate-adjust-tooltip-x
...
Fix rate adjust mods not showing "x" prefix on customisation slider's tooltip
2023-09-14 10:18:32 +02:00
Dean Herbert
900376b662
Refactor storyboard resource lookup to be more streamlined
2023-09-14 16:15:50 +09:00
Bartłomiej Dach
68323671ec
Update framework and resources
2023-09-14 08:24:18 +02:00
Dean Herbert
7bf0a22112
Improve flash effect
2023-09-14 13:57:56 +09:00
Dean Herbert
364094fcf2
Inline all archive reader pathing
2023-09-14 13:38:23 +09:00
Dean Herbert
541cd972e1
Rename ArchiveReader
implementations to read better
2023-09-14 13:36:07 +09:00
Dean Herbert
0657b55196
Avoid MemoryStream.ToArray
overhead in LegacyByteArrayReader
2023-09-14 13:33:25 +09:00
Dean Herbert
b5902a8736
Avoid MemoryStream
overhead for incoming non-MemoryStream
in ImportTask
2023-09-14 13:29:29 +09:00
Dan Balasescu
753c1c877c
Revert masking SSBO changes
2023-09-13 23:10:13 +09:00
Dean Herbert
32946413de
Change display text from "difficulty" to "score" multiplier
2023-09-13 20:01:19 +09:00
Dean Herbert
3e1388c73f
Add vertical animation when difficulty multiplier is changed
2023-09-13 19:57:48 +09:00
Dean Herbert
824a3e4adc
Update DifficultyMultiplierDisplay
to use new shared design
2023-09-13 19:56:31 +09:00
sw1tchbl4d3
5b2af7f264
Default to none bank if invalid samplebank is specified
2023-09-13 12:44:00 +02:00
Dean Herbert
46d5aa59bf
Split base design out of BeatmapAttributesDisplay
2023-09-13 19:33:30 +09:00
Dean Herbert
9a7d1ed98b
Tidy up DifficultyMultiplierDisplay
2023-09-13 18:55:17 +09:00
Dean Herbert
35840bf671
Combine ModCounterDisplay
and DifficultyMultiplierDisplay
into one class
2023-09-13 18:51:56 +09:00
Dean Herbert
491d94c5ac
Use local shear definition
2023-09-13 18:51:50 +09:00
Dean Herbert
41b0619533
Fix shear being included on wrong side of ModCounterDisplay
2023-09-13 18:19:42 +09:00
Dean Herbert
923c2a16ed
Fix weird centering of multiplier "x"
2023-09-13 18:11:16 +09:00
Dean Herbert
21252c1c23
Fix animations
2023-09-13 18:06:50 +09:00
Dean Herbert
e241e41f2a
Fix layout decision to account for new multiplier addition
2023-09-13 17:55:21 +09:00
Dean Herbert
49114430ed
Move multiplier display to bottom of sceen to make visible while customising
2023-09-13 17:43:55 +09:00
Dean Herbert
be373391f8
Simplify multiplier display implementation
2023-09-13 17:43:41 +09:00
Dean Herbert
f5cee22db7
Collapse mod presets column slightly when not in use
2023-09-13 17:05:42 +09:00
Dean Herbert
d146da9546
Fix rate adjust mods not showing "x" prefix on customisation slider's tooltip
2023-09-13 16:43:48 +09:00
Dean Herbert
4ecc4632aa
Make rounding error even less precise
...
Basically matching the old code more closely to avoid too much precision
from doing math in a slightly different way.
2023-09-12 18:41:09 +09:00
Dean Herbert
0d7157f727
Merge branch 'master' into map_info_on_mod_settings
2023-09-12 17:16:47 +09:00
Dean Herbert
7e3652284d
Adjust various class naming and add some xmldoc
2023-09-12 17:15:16 +09:00
Dean Herbert
3da30485b2
Move shear spec to correct location
2023-09-12 17:06:45 +09:00
Dean Herbert
e40eaa7377
Improve collapse/expand animations
...
Especially when on a screen resolution where it would start collapsed.
2023-09-12 17:06:45 +09:00
Dean Herbert
7aaf88ae84
Merge branch 'master' into overlays/profile/previous-usernames
2023-09-12 15:54:41 +09:00
Dean Herbert
23521ad394
Simplify container structure and mention why a zero-size container is being used
2023-09-12 15:53:27 +09:00
Dean Herbert
a6acd00908
Reword inline comment
2023-09-12 15:46:05 +09:00
Dean Herbert
b4bedee49e
Adjust naming of component to give more context
2023-09-12 15:43:59 +09:00
Dean Herbert
04ab44bb7a
Reword xmldoc to read better
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-12 15:28:55 +09:00
tsrk.
f331f92151
chore: explain f6031bc1
2023-09-11 16:06:06 +02:00
tsrk.
8c989d77bd
revert: use OverlayColourProvider
for B6
...
Refs: 293b81106261b1a3aad47d9461a8ba7f550c8b6
2023-09-11 16:03:15 +02:00
tsrk.
c6e8a77f08
refactor: slightly offset to make it look good
2023-09-11 15:22:23 +02:00
tsrk.
65f3feb044
refactor: remove container position
2023-09-11 15:21:51 +02:00
tsrk.
8c137353b6
feat: integrate previous usernames tooltip to profile overlay
2023-09-11 15:02:19 +02:00
tsrk.
200b3f87ff
fix: adjust values according to osu-web
2023-09-11 14:26:10 +02:00
tsrk.
f6031bc15f
fix: prevent flickering when hovering out
2023-09-11 13:41:32 +02:00
tsrk.
293b811062
feat(OsuColours): add B6
2023-09-11 13:09:49 +02:00
Bartłomiej Dach
eebacfb982
Make mod effect preview uncollapse on hover
2023-09-11 10:59:19 +02:00
Bartłomiej Dach
d51396fdaf
Collapse mod effect preview when it's not wide enough to fit
2023-09-11 10:46:07 +02:00
Bartłomiej Dach
3deb6cb4ec
Fix z-order of mod preview panel
2023-09-11 10:19:02 +02:00
Bartłomiej Dach
0822e8b925
Fix preview panel not being marked nullable
2023-09-11 10:18:37 +02:00
Bartłomiej Dach
f9d4fbee56
Add collapsed state to effect preview panel
2023-09-11 10:16:24 +02:00
Bartłomiej Dach
ff6bf0bc2c
Fix slightly wrong binding setup
2023-09-11 10:16:09 +02:00
Bartłomiej Dach
97665e029b
Remove weird fade
2023-09-11 10:00:44 +02:00
Bartłomiej Dach
589f56d20c
Merge branch 'master' into map_info_on_mod_settings
2023-09-11 09:55:54 +02:00
Bartłomiej Dach
76bf82d900
Do not show mod effects on free mod select
2023-09-11 09:55:45 +02:00
Bartłomiej Dach
53c30dca64
Fix data flow being sometimes incorrect
2023-09-11 09:53:58 +02:00
Bartłomiej Dach
552230af9d
Refactor layout of display
2023-09-11 09:44:52 +02:00
Bartłomiej Dach
f591a30ea7
Refactor preview panel to be more self-contained
2023-09-11 09:19:34 +02:00
Bartłomiej Dach
c1a2b86f3f
Extract constants properly
2023-09-11 08:29:37 +02:00
Bartłomiej Dach
23c4a03848
Fix code inspections
2023-09-11 08:26:05 +02:00
Bartłomiej Dach
e3a0a914e7
Merge pull request #24727 from peppy/fix-mania-skin-lookups-no-sprites
...
Fix osu!mania legacy skin configurations not working when notes are not skinned
2023-09-11 08:11:58 +02:00
Givikap120
507f9642cc
Better counter formatization
...
Now CS and HP have 1 decimal point precision, while AR and OD is kept with 2 because of future support of rate-changed AR/OD
2023-09-08 22:15:30 +03:00
Givikap120
ed213dad6c
minor format fix (again)
2023-09-08 20:38:24 +03:00
Givikap120
a01537c763
minor format fix
2023-09-08 20:37:07 +03:00
Givikap120
02e2b8546c
fixed all stated problems
2023-09-08 20:32:55 +03:00
Bartłomiej Dach
2bb869732e
Delete outdated warning disables
2023-09-07 18:47:01 +02:00
Dan Balasescu
4198e025fa
Fix overflow
2023-09-08 00:27:01 +09:00
Dan Balasescu
2334be1987
Split legacy scoring attributes into a separate object
2023-09-07 21:10:38 +09:00
Dean Herbert
dcbdc114ce
Remove precision limitations of SliderVelocity
2023-09-07 17:41:58 +09:00
Dean Herbert
b34a36f6ce
Remove all usage of LegacyDifficultyControlPoint
2023-09-07 17:41:57 +09:00
Dean Herbert
b1a9f50065
Merge pull request #24736 from isakvik/negative-ar-adjustment
...
Allow "Difficulty Adjust" mod's extended AR selection to go below zero
2023-09-07 17:17:59 +09:00
Dean Herbert
4d12678c9d
Merge pull request #24734 from Joehuu/hd-badges
...
Use `@2x` variant of profile badges
2023-09-07 15:26:58 +09:00
Bartłomiej Dach
9c6f77b26e
Fix too many things being exposed
2023-09-07 08:11:04 +02:00
Dean Herbert
281c2f6de1
Merge pull request #24733 from Joehuu/wedge-title-artist-link
...
Link new song select wedge title and artist to search text box
2023-09-07 14:51:43 +09:00
Dean Herbert
e05d7d5f8d
Inline local control
2023-09-07 14:22:06 +09:00
Dean Herbert
d2a6235135
Fix code quality issues
2023-09-07 14:19:19 +09:00
Joseph Madamba
0bbe28dcc9
Update badge header background color in line with web
2023-09-06 16:43:32 -07:00
isakvik
2ab11ab568
adds new diffsetting control that shows millisecond values for approach rate override
2023-09-07 01:41:22 +02:00
Joseph Madamba
5ee412cc9a
Use @2x
variant of profile badges
2023-09-06 16:17:53 -07:00
Joseph Madamba
d0780fb765
Add comment explaining the max width
2023-09-06 15:01:55 -07:00
Joseph Madamba
97bd90c0ff
Link new song select wedge title and artist to search text box
2023-09-06 14:41:10 -07:00
isakvik
3db0d0d341
extendable minimum AR value for osu!std diff adjust mod, set to -10
2023-09-06 23:26:34 +02:00
Bartłomiej Dach
ce4b523950
Merge branch 'master' into fix-mania-skin-lookups-no-sprites
2023-09-06 19:29:13 +02:00
Bartłomiej Dach
17e791d984
Merge branch 'master' into skin-lookup-debug
2023-09-06 18:44:50 +02:00
Bartłomiej Dach
fe3683ed5b
Adjust formatting slightly
...
The uneven spacing was bothering me...
2023-09-06 18:41:27 +02:00
Bartłomiej Dach
f9db0fad88
Ignore unused thing inspection harder
2023-09-06 18:37:17 +02:00
Dean Herbert
dce6adb895
Add text explanation of icons
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-07 01:23:56 +09:00
cdwcgt
68752f95e5
color friend score to pink
2023-09-06 22:58:03 +09:00
Dean Herbert
1a37543d28
Rename SliderVelocity
to SliderVelocityMultiplier
to distinguish from Velocity
2023-09-06 19:01:08 +09:00
Dean Herbert
88b9d3237a
Fix osu!mania legacy skin configurations not working when notes are not skinned
2023-09-06 18:03:54 +09:00
Dean Herbert
14936677fc
Ignore unused thing inspection
2023-09-06 18:03:40 +09:00
Dean Herbert
6c95b88589
Add debug output for skin configuration lookups
...
We've struggle with debugging these over the years so I think this was
worth a couple of hours of work.
Example of osu! lookups:
```log
[runtime] 2023-09-06 08:38:30 [verbose]: BeatmapSkinProvidingContainer.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacyBeatmapSkin{ Name: Vickeblanka - Lucky Ending (TV Size) (tears_) [Normal] } } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: SpinnerFrequencyModulate) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: SpinnerFrequencyModulate) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: osu.Game.Skinning.ResourceStoreBackedSkin }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-osu.Game.Skinning.ResourceStoreBackedSkin.GetConfig(lookup: SpinnerFrequencyModulate) 🔴
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: TrianglesSkin{ Name: osu! "triangles" (2017) } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-TrianglesSkin{ Name: osu! "triangles" (2017) }.GetConfig(lookup: SpinnerFrequencyModulate) 🔴
[runtime] 2023-09-06 08:38:30 [verbose]:
[runtime] 2023-09-06 08:38:30 [verbose]: BeatmapSkinProvidingContainer.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacyBeatmapSkin{ Name: Vickeblanka - Lucky Ending (TV Size) (tears_) [Normal] } } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: ScorePrefix) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: ScorePrefix) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: osu.Game.Skinning.ResourceStoreBackedSkin }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-osu.Game.Skinning.ResourceStoreBackedSkin.GetConfig(lookup: ScorePrefix) 🔴
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: TrianglesSkin{ Name: osu! "triangles" (2017) } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-TrianglesSkin{ Name: osu! "triangles" (2017) }.GetConfig(lookup: ScorePrefix) 🔴
```
Example of osu!mania lookups:
```log
[runtime] 2023-09-06 08:28:34 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnWidth col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnWidth col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4]) 🔴
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnWidth col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4]) 🟢
[runtime] 2023-09-06 08:28:34 [verbose]:
[runtime] 2023-09-06 08:28:34 [verbose]: BeatmapSkinProvidingContainer.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacyBeatmapSkin{ Name: antiPLUR - Runengon (Raveille) [Easy] } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4]) 🔴
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4]) 🟢
[runtime] 2023-09-06 08:28:34 [verbose]:
```
2023-09-06 18:03:40 +09:00
Bartłomiej Dach
eddb879973
Merge pull request #24722 from peppy/beatmap-status-pill-animation
...
Add animation support for beatmap status pills
2023-09-06 09:59:21 +02:00
Bartłomiej Dach
b5e812eb3e
Merge pull request #24723 from bdach/beatmap-carousel-split-missing-status
...
Fix status on carousel beatmap set not showing in split difficulty mode
2023-09-06 09:35:38 +02:00
Bartłomiej Dach
63e92f8fab
Fix status on carousel beatmap set not showing in split difficulty mode
2023-09-06 08:25:19 +02:00
Dean Herbert
dded7fe6ca
Merge branch 'master' into beatmap-options-popover
2023-09-06 15:16:34 +09:00
Dean Herbert
1ca713f649
Merge pull request #22116 from mk56-spn/beatmap_wedge_clean_ii
...
New beatmap information wedge design implementation
2023-09-06 15:10:29 +09:00
Dean Herbert
034c887dcb
Add animation support for beatmap status pills
...
To be used in conjunction with https://github.com/ppy/osu/pull/22116
2023-09-06 15:04:25 +09:00
Joseph Madamba
73604d171a
Make "general" a common string
2023-09-05 23:00:07 -07:00
Joseph Madamba
701e24e8d3
Move hide button to end and make it work
2023-09-05 18:50:31 -07:00
Joseph Madamba
6d2e57b73e
Add localisation support to beatmap options popover
2023-09-05 18:43:42 -07:00
Joseph Madamba
69fa8747f0
Explicitly add beatmapinfo param to edit call
2023-09-05 18:35:35 -07:00
Joseph Madamba
9565039192
Hide beatmap options popover when beatmap changes
2023-09-05 18:24:54 -07:00
Joseph Madamba
9f10082ffc
Revert param removal of delete beatmap and clear scores methods
2023-09-05 18:24:53 -07:00
Joseph Madamba
8e8fae0fba
Fix left padding adding shear width
2023-09-05 15:21:23 -07:00
Joseph Madamba
3f92dae55c
Move star rating display and status pill out of reloadable content
2023-09-05 15:20:20 -07:00
Joseph Madamba
676240928e
Move actual star updating to star rating display
2023-09-05 14:57:55 -07:00
Joseph Madamba
5becac6431
Make beatmap non-nullable
...
Doesn't seem like it'll be null after first set: 5454d1caa1/osu.Game/OsuGameBase.cs (L363)
2023-09-05 14:43:43 -07:00
Joseph Madamba
b63c1e4257
Remove mods dependency
...
BPM is not in the wedge anymore.
2023-09-05 12:14:17 -07:00
Joseph Madamba
6e6dd86a51
Remove buffered container comment
...
While it is true that there is a transparency overlap, it is only seen when entering/exiting song select. And there are other components game-wide that exhibit the same issue when transparency changes. Should be reconsidered another time.
2023-09-05 11:10:06 -07:00
Dean Herbert
96f12cfbaa
Update GetTexture
signature rather than creating new overload
2023-09-05 18:01:19 +09:00
Bartłomiej Dach
691c08ebde
Update spectator server development endpoint URLs
...
With the way `dev.ppy.sh` was previously configured, the `osu-web`
`/multiplayer` routes and `osu-server-spectator` `/multiplayer` routes
would conflict with each other, with the `osu-server-spectator` route
taking precedence. This would mean that some `osu-web` pages would just
straight up not be available on dev.
To counteract this, the `osu-server-spectator` routes are now exposed
under `https://dev.ppy.sh/signalr/ `. This PR updates the client-side
configuration to use these new routes.
2023-09-05 10:30:12 +02:00
Dean Herbert
4cd4eb3b0a
Move "general" to top for key binding compatibility
2023-09-05 16:46:49 +09:00
Dean Herbert
84d8d33ad7
Add headers and generally improve the UI of the popover
2023-09-05 16:44:55 +09:00
Dean Herbert
4ff3630484
Add a slight delay before hiding the popover to better visualise button click
2023-09-05 16:14:01 +09:00
Dean Herbert
a8c9c2bf17
Remove buffered container (doesn't seem like it's doing anything anymore)
2023-09-05 15:59:00 +09:00
Dean Herbert
1215ad7ace
Update framework
2023-09-05 15:40:00 +09:00
Joseph Madamba
98d027d207
Fix star counter animating weird and delayed
2023-09-04 21:39:41 -07:00
Joseph Madamba
9accd0ded2
Fix star rating rolling counter regression
2023-09-04 21:21:56 -07:00
Joseph Madamba
82fb9dc2ef
Simplify text initialization
2023-09-04 12:59:21 -07:00
Joseph Madamba
e70510ef19
Move drawable and binding logic to standard places
2023-09-04 12:56:20 -07:00
Joseph Madamba
2df2002735
Move negative corner radius margin to constructor
2023-09-04 12:42:01 -07:00
Joseph Madamba
e8a793425b
Use right padding instead of negative x offset
2023-09-04 12:38:40 -07:00
Joseph Madamba
bf71099e57
Fix truncating sprite text usage
2023-09-04 12:04:20 -07:00
Joseph Madamba
2fbd67cf26
Merge branch 'master' into beatmap_wedge_clean_ii
2023-09-04 11:24:20 -07:00
Joseph Madamba
f616648730
Remove icon blending
2023-09-04 09:40:35 -07:00
cdwcgt
fd1fce486a
ensure dispose realmSubscription
2023-09-05 00:21:08 +09:00
cdwcgt
87aa191c12
use realm Subscription instead of Beatmap Download Tracker
2023-09-04 17:53:31 +09:00
cdwcgt
f68a12003a
check beatmap hash before try to import
2023-09-04 17:37:31 +09:00
Bartłomiej Dach
a200d043be
Merge pull request #24698 from Wleter/skin-editor-closest-anchor
...
Fix closest anchor for rotated/flipped selections in skin editor
2023-09-04 10:29:05 +02:00
cdwcgt
164f61f590
clean up
2023-09-04 17:14:04 +09:00
cdwcgt
3decadaf51
use realm query
2023-09-04 17:13:46 +09:00
Joseph Madamba
6c0bd13308
Add xmldoc to newly exposed methods
2023-09-04 00:53:14 -07:00
Joseph Madamba
5abf271b56
Implement beatmap options popover
2023-09-04 00:53:09 -07:00
cdwcgt
58844092d6
post a notification instead a screen
2023-09-04 16:17:21 +09:00
Hồ Nguyên Minh
d5a89c4c45
Fix formatting
2023-09-04 13:32:42 +07:00
Hồ Nguyên Minh
b17a55d6a8
Add length check for slider velocity
2023-09-04 10:43:05 +07:00
cdwcgt
dfecddbf5d
Merge branch 'master' into missing-beatmap
2023-09-04 12:41:23 +09:00
Givikap120
8281ed5173
Fixed "no animations" issue
2023-09-03 14:51:53 +03:00
Givikap120
0797926448
Update VerticalAttributeDisplay.cs
2023-09-03 12:19:03 +03:00
Magnus-Cosmos
40dbf098d2
Use existing localisation for "view profile"
2023-09-02 22:51:08 -04:00
Magnus-Cosmos
d674856e29
Use existing localisations in BeatmapInfoWedge
2023-09-02 22:49:29 -04:00
Salman Ahmed
6674c70280
Add support for limiting skin texture/animation dimensions
2023-09-03 02:21:47 +03:00
Givikap120
5e5fe84a88
Update AdvancedStats.cs
2023-09-03 02:19:02 +03:00
Givikap120
0779cd8f4f
minor design fixes
2023-09-03 02:17:04 +03:00
Givikap120
2e2d4d0d60
Merge branch 'map_info_on_mod_settings' of https://github.com/Givikap120/osu into map_info_on_mod_settings
2023-09-03 02:09:18 +03:00
Givikap120
b0398b6259
functionality is done
2023-09-03 02:09:01 +03:00
Bartłomiej Dach
76954f6e91
Merge branch 'master' into skin-editor-selection-negative-scaling
2023-09-01 21:30:24 +02:00
Wleter
fc4069f794
let SelectionBox perform flip with scale handles
2023-09-01 13:01:51 +02:00
Dean Herbert
37c2b330a2
Move toggle implementation to work on all scrolling rulesets automatically
2023-09-01 19:53:10 +09:00
Dean Herbert
6ce251fbb5
Expose base VisualisationMethod
so we don't need to new
it locally per ruleset
2023-09-01 19:17:53 +09:00
Dean Herbert
0f5eff1230
Merge branch 'master' into mania-edit-disable-sv
2023-09-01 19:08:48 +09:00
Wleter
47160f7744
make getClosestAnchor work with rotated drawable
2023-08-31 20:24:26 +02:00
Dean Herbert
038e618af0
Merge branch 'master' into switch-to-new-score-download-endpoint
2023-08-31 00:15:57 +09:00
Wleter
f277909470
maintain rotated selection's centre position
2023-08-30 09:16:16 +02:00
Dean Herbert
96a5443813
Merge branch 'master' into carousel-difficulty-split
2023-08-30 14:24:30 +09:00
Dean Herbert
cbd4b91feb
Merge pull request #24678 from Nabile-Rahmani/bot-scores
...
Fix and use score user's IsBot property in results screen animation
2023-08-30 14:00:35 +09:00
Nabile Rahmani
270e2a6600
Update osu.Game/Rulesets/Mods/ModExtensions.cs
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-08-29 23:59:08 +02:00
Nabile Rahmani
b658b0e346
Fix and use score user's IsBot property in results screen animation
...
While a mod-created replay did flag itself as performed by a bot, the extension method converting it into a Score did not copy all the generated properties.
As noted, it might be preferable for ModCreatedUser to inherit APIUser and forward it as-is to the Score instance.
Related to PR #24675
2023-08-29 23:28:50 +02:00
Wleter
ce1bc71567
formatting
2023-08-29 18:41:56 +02:00
Wleter
586ce6e8d3
fix multiple selected
2023-08-29 17:47:42 +02:00
Wleter
14ee0ee395
Merge branch 'ppy:master' into skin-editor-selection-negative-scaling
2023-08-29 17:30:55 +02:00
Wleter
d56ab0fe9a
change names
2023-08-29 17:25:52 +02:00
Wleter
3c575516ab
add correct scaling for 90 degrees rotation
2023-08-29 17:06:23 +02:00
Bartłomiej Dach
d07530b241
Mark "Score V2" mod as not user-playable
...
The mod generally will only be present on scores imported from stable.
As such, it's probably ok to mark it as such.
The primary reason for this change is to address #24436 (Score V2 being
visible on beatmap overlay leaderboard mod selector).
There is one possibly-unintended consequence of this change, namely that
the results screen uses `UserPlayable` to determine as to whether
animations should be played back, with the intention of turning off the
animation playback for autoplay scores specifically. Therefore, turning
off this flag will mean that the results screen animations will not play
out for Score V2 scores - but I tend to consider this as either largely
unimportant, or something that should be fixed in some other way
(possibly by checking against the autoplay mod directly).
Other usages of `UserPlayable` are either innocuous, or straight-up good
safeties going forward in the context of Score V2 (guards against
selection in mod select overlays, against score submission with
the mod).
2023-08-29 11:52:11 +02:00
Givikap120
f8adc911cd
Merge branch 'ppy:master' into map_info_on_mod_settings
2023-08-28 23:17:04 +03:00
Givikap120
50235cc245
somewhat working prototype
2023-08-28 23:16:33 +03:00
Wleter
07e126241d
working negative scaling
2023-08-28 16:41:55 +02:00
Bartłomiej Dach
99d5ff9efb
Switch download requests to new API endpoint
...
This API endpoint is intended for usage with the entire `solo_scores`
machinery and ID schema, rather than the legacy `*_scores_high` ID
schema. It also supports automagically falling back to downloading
legacy replays if a stable-imported score is requested for download
(internally this happens via `legacy_score_id` in the `data` json).
This change will allow replays to be downloaded, but it will still not
yield 100% correct behaviour, as there is further work to be done in
that respect. The download tracker is expecting score hashes to arrive
from web to verify the integrity of the incoming download, but the API
does not expose such a facility right now; we will have to decide as to
whether we want to add one web-side, or whether we want to disable the
checking client-side.
2023-08-28 13:50:52 +02:00
Bartłomiej Dach
97d1c6e9fc
Merge branch 'master' into carousel-difficulty-split
2023-08-28 11:07:43 +02:00
Bartłomiej Dach
b9795eb3d4
Fix changes to beatmap sets being undone on switching sort mode
2023-08-28 11:02:22 +02:00
Bartłomiej Dach
80ec18d117
Fix incorrect selection restore code in split case
...
The fallback to "any of the added sets" needs to be applied after
they've all been added, rather than with every added one. Otherwise, in
flows that expect a particular difficulty to be selected in the end
(such as exiting from editor) would end up switching away from the
edited beatmap.
2023-08-28 10:06:26 +02:00
Bartłomiej Dach
0af6cc1394
Fix online ID not being propagated in split difficulty mode
...
Would result in failures to re-download the beatmap in update flows, for
instance.
2023-08-28 10:05:59 +02:00
Givikap120
8a1fc7c340
Basic stuff (not working for now)
2023-08-26 01:20:41 +03:00
Dean Herbert
10b1450138
Rename remove method to better explain return type being IEnumerable
2023-08-25 18:10:54 +09:00
Dean Herbert
bf0f4fddad
Localise non-overridden samples
2023-08-25 01:08:22 +09:00
Dean Herbert
35cdd6d866
Use string.Empty
2023-08-25 01:07:07 +09:00
Dean Herbert
89eeff515b
Reduce complexity of selection restore
2023-08-25 00:52:54 +09:00
Givikap120
49598774e0
Added a "Adjust pitch" switch
...
Adjust pitch switch in DoubleTime and HalfTime mods
Also Nightcore and Daycore is now inherit from RateAdjust
2023-08-24 15:00:32 +03:00