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Commit Graph

40666 Commits

Author SHA1 Message Date
Dean Herbert
5341a335a6
Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
Bartłomiej Dach
7abd7fe658
Remove redundant explicit array type specification 2023-10-17 10:26:02 +02:00
Dean Herbert
4885c55ef0
Merge branch 'master' into key-binding-deduplication 2023-10-17 17:17:44 +09:00
Dean Herbert
4381169a3f
Combine selection and input handling logic for beat snap grids across all rulesets 2023-10-17 17:09:42 +09:00
Dean Herbert
2a89a25790
Add beat snap grid to osu!taiko editor
Addresses https://github.com/ppy/osu/discussions/25150.
2023-10-17 16:59:56 +09:00
Bartłomiej Dach
4cfc95c673
Add backwards migration of catch dash binding 2023-10-17 09:43:40 +02:00
Dean Herbert
1b9acdf55c
Abstract out common implementation of BeatSnapGrid 2023-10-17 16:42:52 +09:00
Dean Herbert
d26d4b8b79
Cache IScrollingInfo at a HitObjectComposer level automatically 2023-10-17 16:42:22 +09:00
Dean Herbert
165cd07428
Persist the state of "show speed changes" between editor sessions
Addresses https://github.com/ppy/osu/discussions/25149.
2023-10-17 16:01:02 +09:00
Dan Balasescu
d2a3f14d5b
Merge branch 'master' into mania-bonus-refactor 2023-10-17 13:28:04 +09:00
Bartłomiej Dach
828cedea33
Fix bindings being cleared if multiple bindings for same action have the same combination
This actually seems to be the case in catch (dash is bound to shift
twice). This is annoying but harmless, so let's work around it for now
to avoid ruining users' configs.
2023-10-16 22:20:26 +02:00
Bartłomiej Dach
9c6166ec3d
Add migration to remove duplicate bindings 2023-10-16 22:20:26 +02:00
Bartłomiej Dach
639c96e60c
Prevent ruleset input managers from reading duplicate bindings 2023-10-16 21:02:24 +02:00
Bartłomiej Dach
90c44cee54
Implement method to deduplicate keybindings 2023-10-16 20:51:57 +02:00
Bartłomiej Dach
79273b88f6
Add stub of method to deduplicate bindings (and failing test) 2023-10-16 20:48:52 +02:00
Bartłomiej Dach
f2436a5ecb
Remove no longer used scoring difficulty attributes 2023-10-16 12:36:58 +02:00
Bartłomiej Dach
e2192806e4
Use ID rather than SoloScoreID
The latter is apparently not going to be a thing anymore.
2023-10-16 12:02:55 +02:00
Bartłomiej Dach
fb2293821a
Allow watching replay from multi/playlist results screens 2023-10-16 11:20:02 +02:00
Bartłomiej Dach
c4af8591a5
Preserve OnlineID when importing scores
Previously, for lazer scores, the ID returned from `osu-web` was
discarded and replaced with -1, due to the fact that the appropriate
structures for unification with stable, as well as unification across
solo and multiplayer, were not in place yet.

Now we're at the point where scores from all the aforementioned sources
receive a `solo_scores` DB row, and as such, we can start treating
`solo_scores`-scheme IDs as canonical "online IDs" for a score.
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
d5a733d244
Use solo score ID as OnlineID when converting from MultiplayerScore 2023-10-16 11:20:02 +02:00
Bartłomiej Dach
b144cfd55c
Add LegacyOnlineID handling to places that definitely need it
Mostly places that can interact with imported replays.

There are other places that use the online ID as a sort tiebreaker, or
to check presence of a score on results screens, but they should
probably still continue to only use `OnlineID`, since all scores with a
legacy online ID should have an online ID, but the converse is not
generally true.
2023-10-16 11:20:02 +02:00
Bartłomiej Dach
c53f4c144c
Encode/decode new OnlineID into/from LegacyReplaySoloScoreInfo 2023-10-16 11:20:02 +02:00
Bartłomiej Dach
fa519984df
Move legacy online ID encode/decode to legacy property 2023-10-16 11:20:02 +02:00
Bartłomiej Dach
c1a817fec6
Add LegacyOnlineID with backwards migration 2023-10-16 11:20:02 +02:00
Bartłomiej Dach
9cd33d9bb2
Merge pull request #25139 from peppy/collection-ordering-fix
Fix collections not being sorted alphabetically in context menus
2023-10-16 10:53:43 +02:00
Bartłomiej Dach
ee3ddacf46
Merge pull request #25140 from peppy/manage-collections-drag-handles-bye-bye
Remove drag handles from manage collections dialog for now
2023-10-16 10:47:38 +02:00
Dean Herbert
7139592e43
Fix collections not being sorted correctly in context menus 2023-10-16 16:03:12 +09:00
Dean Herbert
36112302d6
Remove drag handles from manage collections dialog for now
The realm implementation doesn't support this.
2023-10-16 15:51:18 +09:00
Dean Herbert
48832c64ac
Fix health bar animating when it shouldn't be
It wasn't correctly checking the current underlying health, which could
be zero in usages of `AccumulatingHealthProcessor`, for instance.

Closes #25046.
2023-10-16 13:12:04 +09:00
Dean Herbert
67a8a51ec7
Merge branch 'master' into generic-error-sfx 2023-10-14 03:56:41 +09:00
Dean Herbert
d4627a2402
Update resources 2023-10-14 03:48:59 +09:00
Bartłomiej Dach
c762241268
Merge branch 'master' into fix-hr-cs-mania-adjustment 2023-10-13 14:08:05 +02:00
Jamie Taylor
d97b618d02
Use new generic-error sample in appropriate places 2023-10-13 21:06:50 +09:00
Dean Herbert
3d5736188e
Merge pull request #25112 from bdach/dangerous-button-shades
Fix dangerous buttons using different shades of pink
2023-10-13 20:43:24 +09:00
Bartłomiej Dach
af89d69fc4
Fix dangerous buttons using different shades of pink 2023-10-13 13:16:24 +02:00
Bartłomiej Dach
a88779e588
Use dimmed placeholder text instead of empty box on cleared bindings 2023-10-13 13:10:04 +02:00
Dean Herbert
6358a5e210
Merge pull request #25105 from bdach/multiple-keys-one-binding
Disallow binding multiple bindings in a single section to one key
2023-10-13 20:01:33 +09:00
Bartłomiej Dach
a1c68b66f2
Rename KeyBindingRow parts to appease CodeFileSanity 2023-10-13 12:06:25 +02:00
Bartłomiej Dach
ea766b792d
Update localisation keys to match localisable member names 2023-10-13 11:58:55 +02:00
Bartłomiej Dach
5f51b8a7c9
Merge pull request #25097 from peppy/results-screen-progress-fast
Show results immediately if user hits "back" key after finishing gameplay
2023-10-13 11:54:34 +02:00
Dean Herbert
17b6ebbfbf
Avoid using a bindable in KeyBindingConflictPopover where data is never mutated 2023-10-13 18:40:21 +09:00
Dean Herbert
9b0c4acdef
Split KeyBindingRow out into partial pieces 2023-10-13 18:29:06 +09:00
Dean Herbert
8e609b6f1d
Switch records to classes for sanity
I don't have anything against records except for the capitalisation when
including the paramter names in a constructor.

ie. `new Record(This: 1);`
2023-10-13 18:19:12 +09:00
Bartłomiej Dach
d5557bbbfb
Merge pull request #25005 from minetoblend/multiplayer-invites
Add ability to invite players to multiplayer rooms
2023-10-13 11:09:28 +02:00
Dean Herbert
d7a06059f2
Rename string properties to give more hinting to localisers 2023-10-13 17:49:48 +09:00
Bartłomiej Dach
e04a57d67f
Use less dodgy method of specifying allowable notification types 2023-10-13 10:31:00 +02:00
Bartłomiej Dach
79cec7707d
Privatise setter 2023-10-13 09:56:46 +02:00
Dean Herbert
3787348448
Change Perfect judgement to not give extra score 2023-10-13 16:29:02 +09:00
Bartłomiej Dach
61b8d035fe
Use dangerous colour for "apply new" button 2023-10-13 09:08:13 +02:00
Dean Herbert
37411f923e
Merge branch 'master' into multiple-keys-one-binding 2023-10-13 15:07:12 +09:00
Dean Herbert
549a6581b0
Merge branch 'master' into make-realm-key-binding-action-suck-less 2023-10-13 13:53:24 +09:00
Dean Herbert
9289c47cd4
Tidy up GlobalActionContainer a bit 2023-10-13 13:47:51 +09:00
Dean Herbert
aabed8b6e5
Merge pull request #25093 from Joehuu/mod-switch-tiny-extended-info
Add extended info support to tiny mod switches
2023-10-13 13:40:24 +09:00
Bartłomiej Dach
6c8490bc7e
Revert changes to LoungeSubScreen.Join()
- `virtual` modifier was used in mocking.
- The spacing change revert is just mostly to keep it out of the final
  diff.
2023-10-12 20:39:40 +02:00
Bartłomiej Dach
edec10204e
Merge pull request #25096 from peppy/show-total-bonus
Show maximum bonus statistics on results screen
2023-10-12 20:29:28 +02:00
Bartłomiej Dach
f083309e64
Move type back next to exposing class 2023-10-12 20:26:01 +02:00
Bartłomiej Dach
f1c1ffbdfd
Add localisation support 2023-10-12 20:26:01 +02:00
Bartłomiej Dach
08bdea0036
Reformat code 2023-10-12 20:26:01 +02:00
Bartłomiej Dach
991e425b9a
Refactor conflict handling flow to be less back-and-forth 2023-10-12 20:25:59 +02:00
Bartłomiej Dach
9468371556
Fix min width not really working as intended 2023-10-12 16:04:46 +02:00
Bartłomiej Dach
b09252a8f8
Fix restore-to-default button for entire section triggering conflicts 2023-10-12 16:04:46 +02:00
Bartłomiej Dach
f5a6781e5a
Integrate key binding conflict popover into keybindings panel 2023-10-12 16:04:46 +02:00
Bartłomiej Dach
7b6563116a
Implement visual appearance of key binding conflict popover 2023-10-12 16:01:51 +02:00
Bartłomiej Dach
aa8dbd742e
Hoist database update to subsection level
The end goal here is to be able to better coordinate deconfliction of
bindings at the subsection level rather than try to jam that logic into
individual rows somehow.

The flipside is that this is going to require a flow to update the
individual rows after the subsection's intervention, but that's what the
previous commit was for.
2023-10-12 16:01:51 +02:00
Bartłomiej Dach
5f0b1d69a5
Prepare KeyBindingRow for accepting external changes 2023-10-12 16:00:20 +02:00
Bartłomiej Dach
c2e92cbb70
Refactor key binding panel leveraging new helper methods 2023-10-12 15:03:29 +02:00
Bartłomiej Dach
1c784c9abe
Add API for retrieving global key bindings per section 2023-10-12 14:24:21 +02:00
Bartłomiej Dach
2a0e4c364d
Add method to unmap RealmKeyBinding.Action to actual enum-typed value 2023-10-12 14:17:26 +02:00
Dean Herbert
3849b11644
Fix "Hard Rock" mod affecting CS/AR in osu!mania
Closes https://github.com/ppy/osu/issues/25090.

Not sure if there are other exceptions we should account for here.
2023-10-12 19:48:47 +09:00
Dean Herbert
fa47309eef
Fix exit key during storyboard outro not progressing to results 2023-10-12 19:31:54 +09:00
Dean Herbert
d174a6ce61
Remove dead code which was only there for the exit-specific scenario 2023-10-12 19:27:35 +09:00
Dean Herbert
32eda99c3a
Add missing xmldoc returns 2023-10-12 19:06:34 +09:00
Dean Herbert
1ce268be3f
Update some packages to match osu.Server.Spectator 2023-10-12 18:58:42 +09:00
Dean Herbert
fc1287b4c6
Reword xmldoc on invite method to better describe what is happening 2023-10-12 18:25:20 +09:00
Dean Herbert
56e27f1c27
Merge branch 'master' into multiplayer-invites 2023-10-12 18:17:15 +09:00
Dean Herbert
e48c4fa430
Add missing ConfigureAwait calls 2023-10-12 18:15:15 +09:00
Dean Herbert
a591af2b97
Fix too many tasks in lookupRoom method 2023-10-12 18:11:04 +09:00
Dean Herbert
5f62c225bf
Ad localisation (and adjust messaging) of invite failures 2023-10-12 18:07:03 +09:00
Dean Herbert
361d70f68a
Rename callback to match standards 2023-10-12 17:59:47 +09:00
Dean Herbert
d2aa601912
Allow localisation of the invite notification 2023-10-12 17:59:08 +09:00
Dean Herbert
a1a9bb75b7
Remove unnecessary schedule logic 2023-10-12 17:55:58 +09:00
Dean Herbert
cde4fad610
Simplify async lookup logic in Invited handling 2023-10-12 17:55:14 +09:00
Dean Herbert
94d7a65e40
Schedule Join operations rather than using OnLoadComplete for added safety 2023-10-12 17:42:02 +09:00
Dean Herbert
a512ef5637
Add exceptions to online state handling 2023-10-12 17:41:31 +09:00
Dean Herbert
20f32e2025
Add light colouring for user notifications and adjust lighting slightly 2023-10-12 16:06:06 +09:00
Dean Herbert
aee8ba789c
Tidy up UserAvatarNotification implementation 2023-10-12 16:06:06 +09:00
Dean Herbert
55a9de034d
Change NotificationOverlay type based logic to not require specifying every type of notification 2023-10-12 16:00:23 +09:00
Dean Herbert
242a41371c
Fix HotkeyOverlay fade out occurring when exit is blocked 2023-10-12 15:42:54 +09:00
Dean Herbert
7c0d496730
Show results immediately if user hits "back" key after finishing gameplay
I've gone ahead and matched the osu!stable behaviour for this, as it
seems like it's what people are used to and they will settle for no
less.

Closes https://github.com/ppy/osu/issues/18089.
2023-10-12 15:42:23 +09:00
Dean Herbert
d2044fc2cc
Merge pull request #25082 from peppy/test-scene-background
Remove test scene background stack and use new `ChangeBackgroundColour`
2023-10-12 14:57:34 +09:00
Dean Herbert
5bb73632c4
Show maximum bonus statistics on results screen
Addresses https://github.com/ppy/osu/discussions/25088.
2023-10-12 14:55:16 +09:00
Dean Herbert
194ad9650d
Remove test scene background stack and use new ChangeBackgroundColour method 2023-10-12 14:08:31 +09:00
Dean Herbert
29eba3c58a
Update framework 2023-10-12 14:08:31 +09:00
Dean Herbert
f26e3afd29
Merge pull request #25062 from smoogipoo/remove-hold-note-ticks
Remove osu!mania hold note ticks
2023-10-12 13:55:50 +09:00
Joseph Madamba
764f641bc9 Add extended info support to tiny mod switches 2023-10-11 12:47:12 -07:00
Bartłomiej Dach
712564ea4f
Enable NRT in KeyBindingsSubsection 2023-10-11 20:03:31 +02:00
Bartłomiej Dach
063623b4e6
Merge branch 'master' into remove-hold-note-ticks 2023-10-11 19:47:51 +02:00
Bartłomiej Dach
041318e3e8
Assign red colour to ComboBreak hit result
For a judgement result to show up on the colour hit error meter, it has
to be two things: be scorable, and not be bonus.

`ComboBreak` happens to meet both of those criteria - it impacts score
indirectly via decreasing the combo portion, and isn't bonus. Therefore
it would show up on the colour hit error meter, but because
`OsuColour.ForHitResult()` wasn't handling it explicitly, it was
painting the result in light blue, which isn't ideal for a miss type
judgement. Therefore, use red instead.

There is possibly an argument to be made that this judgement should not
show up on the colour hit error meter at all, but I think it's actually
okay for it to be this way. In any case it doesn't appear to be anything
so major as to warrant blocking the hold note tick removal at this time.
2023-10-11 19:44:46 +02:00
Bartłomiej Dach
797109c05c
Enable NRT in KeyBindingRow 2023-10-11 08:50:00 +02:00
Bartłomiej Dach
0b2b065383
Add xmldoc 2023-10-11 08:50:00 +02:00
Bartłomiej Dach
7ac874d17a
Use init-only properties where applicable 2023-10-11 08:49:58 +02:00
Bartłomiej Dach
1acc02405e
Reorder KeyBindingRow members 2023-10-11 08:18:59 +02:00
Bartłomiej Dach
6f5f3a1ef4
Merge branch 'master' into fix-argon-health-bar-flash 2023-10-10 20:03:20 +02:00
Bartłomiej Dach
66c12e5269
Merge pull request #25083 from peppy/fix-preview-point-incorrect
Fix default preview point being incorrect on old beatmaps
2023-10-10 19:54:14 +02:00
Dean Herbert
b9dbc8139b
Merge branch 'master' into fix-argon-health-bar-flash 2023-10-11 00:20:08 +09:00
Bartłomiej Dach
d701e88a08
Merge pull request #25076 from peppy/fix-argon-health-bar-perf
Ensure health displays don't pile up transforms when off-screen
2023-10-10 16:33:32 +02:00
Dean Herbert
b9dadc52b7
Adjust comment to match current behaviour
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-10-10 22:54:19 +09:00
Dean Herbert
e2e28ef0ca
Remove comment regarding inlined delegate 2023-10-10 22:12:20 +09:00
Dean Herbert
682aa06acf
Remove JudgementResult from Miss/Flash as it is not used 2023-10-10 22:10:44 +09:00
Dan Balasescu
a1a46e58fc
Move validation to DHO.ApplyResult() 2023-10-10 21:42:37 +09:00
Dean Herbert
2781846147
Fix beatmaps with no preview point set getting incorrect default
Note that this will require a re-import to fix existing beatmaps
becuse.. it's stored to realm. Probably not worth worrying about for
now.
2023-10-10 19:13:16 +09:00
Dean Herbert
f0bd975393
Change GameplayClockContainer.Reset to directly call GameplayClock.Stop
The reasoning is explained in the inline comment, but basically this was
getting blocked by `isPaused` being in an initial `true` state (as it is
on construction), while the source clock was still `IsRunning`.

There's no real guarantee of sync between the source and the `isPaused`
bindable right now. Maybe there should be in the future, but to restore
sanity, let's ensure that a call to `Reset` can at least stop the track
as we expect.
2023-10-10 18:16:14 +09:00
Dean Herbert
100c0cf533
Fix MultiplayerPlayer never calling Reset on GameplayClockContainer
This call is responsible for ensuring the clock is in a stopped state.
2023-10-10 17:58:37 +09:00
Dean Herbert
eee7dc02da
Reduce severity of clock running check to avoid production crashes 2023-10-10 17:58:11 +09:00
Dan Balasescu
18d20cad8b
Adjust xmldoc for readability
Co-authored-by: Dean Herbert <pe@ppy.sh>
2023-10-10 17:04:21 +09:00
Bartłomiej Dach
24956588e9
Fix score importer looking up guest user by username online 2023-10-10 09:28:01 +02:00
Dean Herbert
4674f63655
Fix Scheduler.AddOnce not working in one location 2023-10-10 16:17:34 +09:00
Dean Herbert
7e68b64526
Avoid running finishInitialAnimation when already finished 2023-10-10 15:59:48 +09:00
Dean Herbert
1eb6c93916
Also debounce updatePathVertices to reduce overhead 2023-10-10 15:50:42 +09:00
Dean Herbert
6c346874d3
Add TODO mentioning that ArgonHealthDisplay is doing lerp wrong 2023-10-10 15:24:54 +09:00
Dean Herbert
57f588fa86
Ensure health displays don't pile up transforms when off-screen 2023-10-10 15:24:54 +09:00
Dean Herbert
6ee958743e
Adjust glow animation specifics slightly 2023-10-10 15:10:42 +09:00
Dean Herbert
aeb579eb54
Syncrhonise initial colour of glowBar for sanity 2023-10-10 15:10:27 +09:00
Dean Herbert
8e26b3c405
Fix argon health bar not completing flash animation correctly 2023-10-10 15:09:33 +09:00
Dan Balasescu
04ce223e66
Remove pairings that shouldn't be valid 2023-10-10 10:03:37 +09:00
Dan Balasescu
594bcc2ab5
Apply suggestion to condense method 2023-10-10 09:56:26 +09:00
Bartłomiej Dach
d7e891140d
Apply mod multipliers to local score V1/V2 reimplementations 2023-10-09 13:04:12 +02:00
Bartłomiej Dach
419cc8784a
Apply mods to processor-based score algorithms 2023-10-09 12:59:02 +02:00
Bartłomiej Dach
55064c387d
Add mod controls to scoring test scene 2023-10-09 12:59:02 +02:00
Bartłomiej Dach
71c4b138fb
Merge branch 'master' into fix-legacy-score-multipliers-2 2023-10-09 10:53:14 +02:00
Bartłomiej Dach
ca217094d6
Merge pull request #25063 from peppy/move-download-button
Move playlist item download button to left
2023-10-09 10:01:15 +02:00
Dean Herbert
142c61ab9b
Move playlist item download button to left 2023-10-09 12:21:56 +09:00
Dan Balasescu
326702165f
Update HitResult helpers with new judgement 2023-10-09 11:50:17 +09:00
Dan Balasescu
65ac617be4
Actually validate judgements 2023-10-09 10:45:29 +09:00
Dan Balasescu
9415fe4446
Add mania hold note body + combo break judgement 2023-10-09 09:47:00 +09:00
Dean Herbert
e5207167c8
Rename FailAnimation to FailAnimationContainer 2023-10-08 00:39:30 +09:00
Dean Herbert
7c7771afca
Merge pull request #24986 from peppy/health-animates-in-intro
Add initial animation for health bars
2023-10-07 10:31:34 +09:00
Bartłomiej Dach
cfcdbe1c30
Merge pull request #25028 from peppy/bindable-fixes
Fix some incorrect bindable-related code
2023-10-06 22:31:30 +02:00
Bartłomiej Dach
250b9112c4
Merge pull request #25029 from peppy/socket-exception-handling
Fix OAuth refresh attempt when no network available causing full logout (part 2)
2023-10-06 21:59:27 +02:00
Bartłomiej Dach
a099cc0f36
Merge pull request #25030 from peppy/adjustable-health-bar
Adjust argon health bar to fit with existing layout
2023-10-06 21:51:18 +02:00
Bartłomiej Dach
b7d0bf3756
Only flush the Current transform specifically 2023-10-06 21:39:29 +02:00
Bartłomiej Dach
ce0d4bd0df
Fix health display potentially desyncing from actual if health was changed during initial animation 2023-10-06 21:35:08 +02:00
Dean Herbert
58448d3dd9
Fix health animation affecting failing tint 2023-10-07 01:06:31 +09:00
Dean Herbert
1a60e6d76e
Merge branch 'master' into health-animates-in-intro 2023-10-07 00:32:19 +09:00
Bartłomiej Dach
10ce5705ce
Update framework 2023-10-06 14:11:41 +02:00
Dean Herbert
8e5b2e78e5
Fix variable clash 2023-10-06 21:01:23 +09:00
Dean Herbert
d87ab9c82d
Adjust transition time based on miss/hit 2023-10-06 19:34:38 +09:00
Dean Herbert
3f2a00d90d
Add argon health display to default skin layout 2023-10-06 19:34:27 +09:00
Dean Herbert
f40e910c51
Remove left line from health display 2023-10-06 19:34:27 +09:00
Dean Herbert
db5178e453
Change ArgonHealthDisplay to be relative sized for now 2023-10-06 18:56:39 +09:00
Dean Herbert
c78b5112c6
Fix OAuth refresh attempt when no network available causing full logout (part 2)
This time for `SocketException`s. I seem to recall looking at this and
deciding there was a reason to not catch socket exceptions, but on
revisiting it seems sane to do so.

This covers a fail case like reported:

```
2023-10-06 03:24:17 [verbose]: Request to https://lazer.ppy.sh/oauth/token failed with System.Net.Http.HttpRequestException: No such host is known. (lazer.ppy.sh:443)
2023-10-06 03:24:17 [verbose]: ---> System.Net.Sockets.SocketException (11001): No such host is known.
2023-10-06 03:24:17 [verbose]: at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken)
```

Closes https://github.com/ppy/osu/issues/24890 (again).
2023-10-06 18:24:22 +09:00
Dean Herbert
936a21a661
Fix redundant bindable initialisation in SongSelect 2023-10-06 16:51:56 +09:00
Dean Herbert
1d7b8ea21a
Fix incorrect implementation of IHasCurrentValue in FooterButtonFreeMods 2023-10-06 16:51:40 +09:00
Dean Herbert
f2e56bbb65
Fix publicly-settable bindables 2023-10-06 16:51:24 +09:00
Dean Herbert
1005b7ac85
Fix incorrect test assumption in TestSceneEditorClock
I don't know what this test was trying to do, but it was wrong. Any
offset which is applied should be invisible to the clock's final
`CurrentTime` (and to the user).
2023-10-06 16:43:28 +09:00
Dean Herbert
354193c53a
Merge branch 'master' into clock-fix-attempt-2 2023-10-06 16:43:27 +09:00
Bartłomiej Dach
4d315cb718
Merge pull request #25016 from peppy/fix-waveform-comparison-crash
Fix `WaveformComparisonDisplay` potentially crashing on invalid track length
2023-10-05 20:02:44 +02:00
Dean Herbert
61fd4186af
Ensure regenerateDisplay is eventually performed if originally called before load 2023-10-05 22:55:23 +09:00
Bartłomiej Dach
c195fbe76f
Merge branch 'master' into crop-gameplay-textures 2023-10-05 09:35:58 +02:00
Dean Herbert
76cc2f9f22
Fix WaveformComparisonDisplay potentially crashing on invalid track length
As seen at https://github.com/ppy/osu/runs/17415814918#r0s2.
2023-10-05 14:58:55 +09:00
Dean Herbert
f8455af0d0
Fix double interpolation being applied when applyOffsets=false 2023-10-05 13:20:52 +09:00
Dean Herbert
20342d430d Update framework 2023-10-04 23:55:38 +09:00
Bartłomiej Dach
bd71403309
Merge branch 'master' into health-animates-in-intro 2023-10-04 13:53:42 +02:00
Dean Herbert
a186d97edf Update framework 2023-10-04 16:57:54 +09:00
Dean Herbert
5a17a86d1d Merge branch 'master' into clock-fix-attempt-2 2023-10-04 16:57:49 +09:00
Marvin Schürz
6d97f89399 Rename OnlinePlayScreen.LoungeSubScreen to Lounge 2023-10-04 08:37:22 +02:00
Marvin Schürz
6bd51b32b4 Make resolved multiplayerClient field nullable 2023-10-04 08:35:45 +02:00
Marvin Schürz
0726ccb988 Fix formatting 2023-10-04 08:32:18 +02:00
Marvin Schürz
74ed3bc4ff Rename loadRoom to lookupRoom 2023-10-04 08:31:50 +02:00
Marvin Schürz
bfeafd6f70 Fix formatting 2023-10-04 08:30:48 +02:00
Dean Herbert
cfb18e18c0 Add better commenting around legacy last tick edge case 2023-10-04 13:45:26 +09:00
Dan Balasescu
854b797ab5
Merge branch 'master' into legacy-tick-not-so-legacy-after-all 2023-10-04 10:52:13 +09:00
Marvin Schürz
fe5177fa4f Remove unused import 2023-10-04 00:50:48 +02:00
Marvin Schürz
5469d134cb Add missing parameter description to docs. 2023-10-04 00:28:01 +02:00
Marvin Schürz
32f69cd0ba Make UserAvatarNotification.user readonly 2023-10-04 00:20:07 +02:00
Marvin Schürz
267d1ee7d4 Handle cases when player cannot be invited. 2023-10-03 22:08:14 +02:00
Dan Balasescu
a120ea8464
Merge branch 'master' into fix-legacy-score-multipliers-2 2023-10-04 01:19:33 +09:00
Dean Herbert
69ae370e82 Merge branch 'master' into legacy-tick-test-coverage 2023-10-03 19:37:32 +09:00
Bartłomiej Dach
844a3b6c1b
Merge pull request #24980 from frenzibyte/gameplay-hud-redesign/health-display
Implement redesigned health bar display for "Argon" skin
2023-10-03 11:26:21 +02:00
Bartłomiej Dach
9c1f5c35d6
Merge pull request #24990 from peppy/argon-better-reverse
Add edge highlight to "argon" slider repeat arrow (and improve all skins' reverse arrow animations)
2023-10-03 10:55:11 +02:00
Dean Herbert
4f3c433946 Move vertex related constants local to method 2023-10-03 17:41:52 +09:00
Dean Herbert
32b2ac4974 Rename and refactor glow/miss bars to hopefully make more sense 2023-10-03 17:41:11 +09:00
Dean Herbert
4f9daa1c14 Tidy up ArgonHealthDisplay code quality 2023-10-03 17:32:35 +09:00
Dean Herbert
8178cf3a8d Tidy up background colour gradient logic
This changes things visually a touch, but I think it feels better.
And reads better.
2023-10-03 17:17:11 +09:00
Dean Herbert
2cbec6dbdf Update resources 2023-10-03 17:11:52 +09:00
Dean Herbert
b234a453da Fix legacy beatmap importer not always handling nested paths correctly
Addresses https://github.com/ppy/osu/discussions/24989.
2023-10-03 16:01:17 +09:00
Marvin Schürz
a171fa7649 Join multiplayer match when clicking the invite notification 2023-10-03 01:31:30 +02:00
Marvin Schürz
8e73dbc894 Load api room before displaying notification 2023-10-03 01:22:25 +02:00
Marvin Schürz
3879775219 Add room name to invite notification 2023-10-02 23:20:24 +02:00
Marvin Schürz
e81695bcac Display avatar in invitation notification 2023-10-02 23:10:51 +02:00
Marvin Schürz
251e4d4de9 Add localisation for inviting a player 2023-10-02 23:10:29 +02:00
Marvin Schürz
7629b725a2 Add invite button to UserPanel context menu 2023-10-02 22:55:53 +02:00
Marvin Schürz
574dc67a9e Add Invited task to multiplayer client 2023-10-02 22:53:28 +02:00
Marvin Schürz
d19cdbdefb Add InvitePlayer method to multiplayer server 2023-10-02 22:31:47 +02:00
Dean Herbert
82ba545358 Add initial animation for health bars 2023-10-02 17:01:58 +09:00
Dan Balasescu
b9ab4a2b7c Update score conversion to consider legacy multiplier 2023-10-02 16:56:15 +09:00
Dan Balasescu
da2a4681d9 Add method to retrieve legacy score multiplier 2023-10-02 16:52:01 +09:00
Dan Balasescu
b4b7a7ea5e Add LegacyBeatmapConversionDifficultyInfo abstraction 2023-10-02 16:52:01 +09:00
Dean Herbert
3a45bcad15 Improve flash and glow further 2023-10-02 02:11:07 +09:00
Dean Herbert
c4f47974bc Improve glow further 2023-10-02 02:11:07 +09:00
Dean Herbert
88d608e1fa Tidy up common animation code 2023-10-02 02:11:07 +09:00
Dean Herbert
df51e61234 Improve animation 2023-10-02 00:42:51 +09:00
Dean Herbert
22aa7ffd06 Use additive colour 2023-10-01 22:09:59 +09:00
Salman Ahmed
eef099e69d Do not display "miss" bar if health is already zero 2023-10-01 15:25:34 +03:00
Salman Ahmed
7825bea959 Use interpolation for health bar opacity instead of transforms 2023-10-01 15:25:23 +03:00
Salman Ahmed
30d9004ef9 Fix small mistake 2023-10-01 13:41:11 +03:00
Salman Ahmed
446c9c2efe Apply adjustments on the "miss" bar display 2023-10-01 13:39:36 +03:00
Salman Ahmed
9e2b8254d9 Add argon-specific health display test scene 2023-10-01 13:26:47 +03:00
Salman Ahmed
a331fb993a Adjust health bar outer stroke colour 2023-10-01 01:21:37 +03:00
Salman Ahmed
319208ca3d Adjust health bar glow intensity 2023-10-01 01:18:05 +03:00
Salman Ahmed
776536e816 Add "Argon" health display implementation 2023-10-01 00:56:16 +03:00
Salman Ahmed
33b0cb15a8 Add handling for miss judgements in HealthDisplay 2023-10-01 00:21:25 +03:00
Salman Ahmed
314ecec65b Refactor player max dimensions test scene to actually upscale textures 2023-09-30 01:34:49 +03:00
Salman Ahmed
0bcb99f2c4 Crop oversized gameplay textures instead of downscaling them 2023-09-30 01:34:47 +03:00
Pasi4K5
c927f90a48 Replace regex with a custom algorithm and update test scene. 2023-09-29 13:46:33 +02:00
Pasi4K5
23c20ca5f4 Add xmldocs 2023-09-29 13:44:11 +02:00
Dean Herbert
62bcb62842 Document remaining pieces of LastTick and add back legacy prefix for generation flow 2023-09-29 16:58:17 +09:00
Dean Herbert
81485c548c Move LegacyLastTickOffset specification to generation code and stop passing everywhere 2023-09-29 14:32:29 +09:00
Dean Herbert
d5472d3524
Merge pull request #24957 from bdach/solo-score-info-get-display-score
Add `GetDisplayScore()` extension for `SoloScoreInfo`
2023-09-29 13:09:16 +09:00
Joseph Madamba
9e90374a90 Flash discard changes dialog popup when force quitting room/playlist creation with changes 2023-09-28 17:09:50 -07:00
Bartłomiej Dach
9a49f44db0
Use AsOrdered() when presenting mod presets too 2023-09-28 18:42:05 +02:00
Bartłomiej Dach
c0728f0b2e
Replace local sort with new utility method 2023-09-28 18:35:15 +02:00
Bartłomiej Dach
8215c4cb0e
Merge branch 'master' into mods-stable-ordering 2023-09-28 18:30:56 +02:00
Bartłomiej Dach
39d5025969
Update resources 2023-09-28 16:58:21 +02:00
Bartłomiej Dach
7638ea36a0
Merge branch 'master' into mod-icon-extended 2023-09-28 16:57:17 +02:00
Dean Herbert
f340bb99e8 Nudge text right 1 pixel 2023-09-28 22:23:45 +09:00
Dean Herbert
e4fd3b65f4 Avoid recreating ModSettingChangeTracker unless required 2023-09-28 22:18:28 +09:00
Dean Herbert
b1f6803371
Remove unused commented code
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-28 22:11:03 +09:00
Dean Herbert
e0e222c1fa
Include mention of what to do when not using field in xmldoc
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-28 22:10:30 +09:00
Dan Balasescu
db9113b38e
Merge pull request #24924 from bdach/update-classic-scoring
Update classic scoring formula to closer match stable score V1
2023-09-28 20:19:23 +09:00
Bartłomiej Dach
fc4390884f
Add GetDisplayScore() extension for SoloScoreInfo
To be used server-side for ppy/osu-queue-score-statistics#134.
2023-09-28 12:43:05 +02:00
Dean Herbert
d4cf6e100f Update other usages of OsuIcon.ModBg and remove 2023-09-28 19:03:34 +09:00
Dean Herbert
2ff376daa4 Adjust to include shadow, and use new main background sprite which includes shadow 2023-09-28 19:03:34 +09:00
Dean Herbert
b8953e8ce1 Code quality pass 2023-09-28 19:03:34 +09:00
Dean Herbert
2800920ed9 Adjust font size slightly for better display when small 2023-09-28 19:03:34 +09:00
Bartłomiej Dach
90326f62a7
Merge pull request #24953 from peppy/flash-dialog-on-stuck
Flash dialog popup when attempting to exit editor while exit is being blocked
2023-09-28 11:04:38 +02:00
Bartłomiej Dach
afa1815d13
Merge pull request #24929 from peppy/reduce-song-select-debounce
Reduce delay before loading beatmap after selection change at song select
2023-09-28 10:45:43 +02:00
Dean Herbert
7d74d84e6c Display mod icons using stable ordering
In discussion with nanaya, we likely want this now that we're adding the
ability for some icons to be extended. Historically mod icons have been
displayed in a stable but arbitrary order (based on their position in
the `Mods` enum).

This change aims to make them stable across lazer scores (where they are
stored based on .. the order the user selected them).
2023-09-28 16:48:09 +09:00
Dean Herbert
7908b36b39 Flash dialog popup when attempting to exit editor while exit is being blocked 2023-09-28 15:25:39 +09:00
Bartłomiej Dach
0b9d01075a
Merge branch 'master' into fix-missing-skin-ini-version 2023-09-27 19:33:43 +02:00
Bartłomiej Dach
edf40cc091
Fix nullability inspection 2023-09-27 17:09:42 +02:00
Bartłomiej Dach
0769d0f49f
Merge branch 'master' into fix-batch-import-score-missing-notifications 2023-09-27 17:06:47 +02:00
NiceAesth
83bf1efc1c Add color search alias for colour settings 2023-09-27 16:29:29 +03:00
Bartłomiej Dach
934ac1b640
Merge branch 'master' into better-erroring-score-import-fail 2023-09-27 14:34:14 +02:00
Dean Herbert
1246f15186 Don't show extended information where it duplicates already visible information 2023-09-27 19:29:03 +09:00
Dean Herbert
9f4df29880 Adjust fade durations at player loader to better hide mod jank 2023-09-27 19:29:03 +09:00
Dean Herbert
6e602929a4 Add support for tracking settings changes 2023-09-27 19:29:03 +09:00
Dean Herbert
192eb541c0 Adjust sizing to work better with expansion (no more centre anchoring) 2023-09-27 19:29:03 +09:00
Dean Herbert
16e752e07d Add basic structure and test coverage for extended info on mod icon 2023-09-27 19:29:03 +09:00
Bartłomiej Dach
0722bc88b7
Merge pull request #24861 from peppy/fix-storyboard-skin-textures-lookup
Fix storyboard `UseSkinSprites` being implemented incorrectly
2023-09-27 11:58:42 +02:00
Bartłomiej Dach
e314913aeb
Handle null texture case 2023-09-27 11:18:38 +02:00
Dean Herbert
d0456908cd
Merge branch 'master' into SR/BPM-Display-fix 2023-09-27 18:17:50 +09:00
Dean Herbert
a639e51ddb Fix value not updating after missing beatmap is imported 2023-09-27 18:17:25 +09:00
Dean Herbert
175cf68bd6 Avoid re-fetching WorkingBeatmap 2023-09-27 18:13:07 +09:00
Dean Herbert
a7237e48aa Merge branch 'master' into fix-storyboard-skin-textures-lookup 2023-09-27 17:17:51 +09:00
Dean Herbert
3705c4c8d5 Avoid potentially incorrect size adjustment when texture doesn't change 2023-09-27 17:16:45 +09:00
Dean Herbert
2481c0b64b Don't show replay import "missing beatmap" notifications during stable import
Closes https://github.com/ppy/osu/issues/24926.
2023-09-27 17:04:43 +09:00
Dean Herbert
3708e79577 Adjust logging to still expose the underlying exception 2023-09-27 16:55:03 +09:00
Dean Herbert
c44cca2c23 Fix skin version being incorrectly set to 1.0 when skin is missing skin.ini
Closes https://github.com/ppy/osu/issues/24939.
2023-09-27 16:50:03 +09:00
Dean Herbert
9d8c3f0f5c
Merge pull request #24779 from smoogipoo/split-legacy-scoring-attribs
Split legacy scoring attribs into its own table
2023-09-26 22:35:38 +09:00
Dean Herbert
990c54519b
Merge branch 'master' into limit-gameplay-sprite-dimensions 2023-09-26 16:40:32 +09:00
Dean Herbert
ae31a8fadf Reduce delay before loading beatmap after selection change at song select
This was originally set high because of performance concerns. We have
since improved things quite drastically. Even with a very low debounce
my song select is amazingly smooth.

This is about as low as we can got unless we want chaos when key
repeating left/right arrows (it's not as bad as you think, maybe worth
testing during review and see if it feels more expected?).

Of note, stable has key repeat disabled on left/right arrows and zero
debounce.

Addresses concerns in https://github.com/ppy/osu/discussions/24916.
2023-09-26 16:21:09 +09:00
Dean Herbert
0dcf7a2fa9
Merge branch 'master' into split-legacy-scoring-attribs 2023-09-26 15:52:27 +09:00
Dean Herbert
d1d82d2b49 Improve notification display when score import fails 2023-09-26 15:00:56 +09:00
Dean Herbert
567bc8fcd3 Ensure DrawableStoryboardSprite's texture size propagates corectly on skin change 2023-09-26 14:13:51 +09:00
Dean Herbert
2ca1c684bb
Merge branch 'master' into fix-storyboard-skin-textures-lookup 2023-09-26 14:05:27 +09:00
Bartłomiej Dach
57c00e728b
Update classic scoring algorithm to closer match stable score V1 2023-09-25 19:16:18 +02:00
Fabian van Oeffelt
2040dcabe0 Improve Code Quality 2023-09-25 17:51:39 +02:00
Fabian van Oeffelt
2a3391d83b Remove unused namepace 2023-09-25 16:56:34 +02:00
Fabian van Oeffelt
59d3143645 Fix SR/BPM Display in Playlist rooms 2023-09-25 16:53:40 +02:00
Pasi4K5
74896fd6b2 Fix multiple difficulty search queries not working in some cases. 2023-09-25 13:38:47 +02:00
Pasi4K5
793d1bf970 Add ability to search for difficulty names 2023-09-25 12:52:49 +02:00
Dean Herbert
3c62521e69 Fix OAuth refresh attempt when no network available causing full logout 2023-09-24 10:50:07 +09:00
Dean Herbert
d019cb5167 Update in line with framed clock changes 2023-09-22 22:02:18 +09:00
Dean Herbert
251a85db43 Fix StopUsingBeatmapClock not transferring time and running state 2023-09-22 16:22:36 +09:00
Dean Herbert
faa0481fc6 Fix editor operating directly on track rather than decoupled clock 2023-09-22 16:22:36 +09:00
Dean Herbert
8367bb6bee Don't apply decoupling to SpectatorPlayerClocks
See inline comment for reasoning. It's a bit complicated.
2023-09-22 16:22:35 +09:00
Dean Herbert
6629a47ed3 Fix FramedBeatmapClock's source not being processed 2023-09-22 16:22:35 +09:00
Dean Herbert
bf08fbe196 Set source directly in FramedBeatmapClock ctor
This isn't required, but avoids creating a temporary `StopwatchClock`
and generally just makes debug easier with less state changes.
2023-09-22 16:22:35 +09:00
Dean Herbert
586311d508 Fix souce clock not always being transferred to FramedBeatmapClock in time 2023-09-22 16:22:35 +09:00
Dean Herbert
0200b63fd3 Add note about beatmap offset not being reapplied correctly on ChangeSource 2023-09-22 14:41:07 +09:00
Dean Herbert
a1e298930c Remove second hopefully-unnecessary workaround 2023-09-22 14:41:07 +09:00
Dean Herbert
a451ab75dd Remove hopefully-unnecessary workaround
It was causing issues with the new implementation.
2023-09-22 14:41:05 +09:00
Dean Herbert
df08c4e1ad Disable decoupling for OsuGameBase's beatmap implementation
This avoids it ever mutating the underlying track (aka attempting to start
it). Resolves the one caveat mentioned in
aeef92fa710648d4a00edc523e13c17ac6104125.
2023-09-22 12:49:25 +09:00
Dean Herbert
5f634f2812 Remove unnecessary encapsulation workaround
The new implementation of `DecouplingClock` will not mutate the
underlying clock in any way (unless attempting to start it when
approaching from a negative time value).

This should be quite safe as a result.
2023-09-22 12:49:25 +09:00
Dean Herbert
21a2e27e5f Simplify some pieces of FramedBeatmapClock 2023-09-22 12:49:25 +09:00
Dean Herbert
04e6ec8715 Fix interpolation not being applied when applyOffsets is set 2023-09-22 12:49:25 +09:00
Dean Herbert
117cd74af6 Update usage of DecoupleableInterpolatingFramedClock in FramedBeatmapClock 2023-09-22 12:49:25 +09:00
Dean Herbert
3f27be1f33 Replace most usages of DecoupleableInterpolatingFramedClock
Except `FramedBeatmapClock`, which is the high-effort one.
2023-09-22 12:49:25 +09:00
Dean Herbert
600651795b Change FramedBeatmapClock to always be decoupled 2023-09-22 12:49:25 +09:00
Salman Ahmed
5266cdc722 Add explanatory note 2023-09-21 20:41:10 +03:00
Salman Ahmed
095812c6b8
Merge branch 'master' into fix-song-select-shift-delete 2023-09-21 20:25:43 +03:00
Salman Ahmed
9e4a56d64e
Merge branch 'master' into update-framework 2023-09-21 19:49:20 +03:00
Dean Herbert
f1258a3963 Update framework 2023-09-22 01:26:38 +09:00
Dean Herbert
9af4e75dfc Disable clipboard export for song select textbox
In combination with https://github.com/ppy/osu-framework/pull/5997,
closes https://github.com/ppy/osu/issues/24867
2023-09-22 01:24:29 +09:00
Bartłomiej Dach
69ed99dfd5
Merge branch 'master' into mania-edit-disable-sv 2023-09-21 09:13:27 +02:00
Dean Herbert
bf984388b3 Update clocks in line with framework changes 2023-09-20 21:17:08 +09:00
Bartłomiej Dach
28da5baea4
Merge branch 'master' into fix-slider-length 2023-09-20 11:10:01 +02:00
Dean Herbert
41a8239e49 Remvoe null default for mods which can't be null 2023-09-20 15:27:50 +09:00
Dean Herbert
c6cc858967 Change implementation of "show speed changes" to require explicit ruleset support 2023-09-20 15:27:30 +09:00
Dean Herbert
c5397bdbb3
Merge branch 'master' into mania-edit-disable-sv 2023-09-20 14:23:07 +09:00
Dean Herbert
71ac5cfc79 Don't bother binding to friends changes for score display purposes 2023-09-20 14:14:37 +09:00
Dean Herbert
1927b524db
Merge branch 'master' into leaderboard-friend-highlight 2023-09-20 14:14:08 +09:00
Dean Herbert
bd66285bd4 Rename parameter on LegacySpriteText to better imply the maximum size is per glyph 2023-09-20 12:59:40 +09:00
Dean Herbert
b5e64d933c Apply same fix to DrawableStoryboardAnimation 2023-09-20 12:54:36 +09:00
Dean Herbert
50adb5f7a7 Remove incorrectly merge conflict resolved 2023-09-20 12:54:28 +09:00
Dean Herbert
cd4651ffe3
Merge pull request #24863 from bdach/storyboard-fail
Fix issues after storyboard resource lookup refactor
2023-09-20 11:14:15 +09:00
Bartłomiej Dach
333b839e0d
Fix broken automatic beatmap download setting migration 2023-09-19 21:38:07 +02:00
Bartłomiej Dach
641e651bf2
Fix DrawableStoryboardVideo attempting to unmap path once too much
The `StoryboardResourceLookupStore` cached at storyboard level is
supposed to already be handling that; no need for local logic anymore.
2023-09-19 20:18:33 +02:00
Bartłomiej Dach
ba518e1da8
Fix StoryboardResourceLookupStore dying on failure to unmap path
Before the introduction of `StoryboardResourceLookupStore`, missing
files would softly fail by use of null fallbacks. After the
aforementioned class was added, however, the fallbacks would not work
anymore if for whatever reason `GetStoragePathFromStoryboardPath()`
failed to unmap the storyboard asset name to a storage path.
2023-09-19 20:11:16 +02:00
Dean Herbert
aea7f81f1c
Merge pull request #24800 from sw1tchbl4d3r/invalid_bank
Default to normal bank if invalid sample bank is specified
2023-09-19 22:28:34 +09:00
Bartłomiej Dach
c4a0ca326e
Replace sample bank fix with more correct fix
stable does not treat unknown enum members as `None` / `Auto`, it treats
them as `Normal`:

    switch (sampleSet)
    {
        case SampleSet.Normal:
        default:
            sample = 0;
            break;
        case SampleSet.None:
        case SampleSet.Soft:
            sample = 1;
            break;
        case SampleSet.Drum:
            sample = 2;
            break;
    }

    (from 1531237b63/osu!/Audio/AudioEngine.cs#L1158-L1171).
2023-09-19 13:53:49 +02:00
Dean Herbert
4a7dc4d792 Fix storyboard UseSkinSprites being implemented incorrectly
This was implemented as a "fallback", but it's actually intended to be
an "override". As in it allows storyboarders to *prefer* a skin sprite
before falling back to a local version contained within the storyboard.

Can be tested with https://osu.ppy.sh/beatmapsets/832364#osu/1743837.

Closes https://github.com/ppy/osu/issues/24813.
2023-09-19 20:20:20 +09:00
Dean Herbert
773ec46989 Expose some storyboard pieces to allow better testability 2023-09-19 20:20:11 +09:00
Bartłomiej Dach
43ae26b8ef
Merge pull request #24809 from peppy/storyboard-resource-lookup-refactor
Refactor storyboard resource lookup to be more streamlined
2023-09-19 12:52:02 +02:00
Dean Herbert
067c487b21
Merge pull request #24450 from cdwcgt/missing-beatmap
Fetch missing beatmap when importing replay
2023-09-19 18:40:02 +09:00
Bartłomiej Dach
ed9039f60f
Fix notification text sets overwriting each other 2023-09-19 11:12:58 +02:00
Dean Herbert
05e05f8160 Increase transition speed slightly 2023-09-19 18:02:08 +09:00
Dean Herbert
cdb5fea513 Remove unused translations 2023-09-19 17:53:00 +09:00
Dean Herbert
f726c38215 Pass ArchiveReader instead of Stream to simplify resolution code 2023-09-19 17:49:15 +09:00
Dean Herbert
0593c76c57 Fix log output using incorrect name 2023-09-19 17:34:24 +09:00
Bartłomiej Dach
62f97a8d83
Adjust beatmap card thumbnail dim state to match web better 2023-09-19 10:28:08 +02:00
Dean Herbert
7f30354e61 Adjust sizing slightly to remove need for CollapsibleButtonContainerSlim 2023-09-19 17:20:58 +09:00
Dean Herbert
0555d22eb8 Add comment mentioning why hover is disabled on the notification type 2023-09-19 16:35:22 +09:00
Bartłomiej Dach
8e199de78a
Tweak nano beatmap card UX further to meet expectations 2023-09-19 08:36:32 +02:00
Magnus-Cosmos
73db68a49a
Check if path lists are empty 2023-09-19 02:28:28 -04:00
Bartłomiej Dach
0ffb906741
Merge pull request #24831 from peppy/update-deps
Update all dependencies (except for Moq)
2023-09-19 07:50:27 +02:00
Magnus-Cosmos
a9b45c6fdc
Fix slider path calculations for edge cases 2023-09-19 01:31:26 -04:00
Dean Herbert
aba98f2985
Merge pull request #24823 from bdach/scoring-test-scene-catch
Add scoring test scene for catch
2023-09-19 13:59:11 +09:00
Salman Ahmed
8e992de763 Fix crash when loading player instance without exiting previous instance 2023-09-19 05:09:01 +03:00
Salman Ahmed
922f6f36f2 Add size limitation for hit object numbers 2023-09-19 04:38:10 +03:00
Salman Ahmed
b823507b2a Add size limitation for approach circles 2023-09-19 04:38:10 +03:00
Salman Ahmed
291a91be66 Change extension from retrieval to post-processing instead 2023-09-19 03:40:30 +03:00
Salman Ahmed
57dc76b345 Revert "Update GetTexture signature rather than creating new overload"
This reverts commit 96f12cfbaa.
2023-09-19 03:21:19 +03:00
Magnus-Cosmos
83584519e6
Fix extension check using control points instead of path points 2023-09-18 11:40:00 -04:00
Bartłomiej Dach
8b5a851f31
Merge branch 'master' into scoring-test-scene-catch 2023-09-18 15:15:03 +02:00
Dean Herbert
163b6df357
Merge pull request #24846 from bdach/get-reader-regression
Fix `MemoryStreamArchiveReader.GetStream()` failing in some cases
2023-09-18 22:06:33 +09:00
Bartłomiej Dach
25e43bd7d7
Auto-close notification after successful download 2023-09-18 14:56:06 +02:00
Bartłomiej Dach
4cdd19bb5a
Use different copy when auto-downloading 2023-09-18 14:56:06 +02:00
Bartłomiej Dach
3bddf4bf9a
Rename spectator-specific settings to more generic (with backwards migration) 2023-09-18 14:56:06 +02:00
Bartłomiej Dach
27471ad170
Make missing beatmap notification simple
Progress didn't work for several reasons:

- It was spinning when nothing was actually happening yet
  (especially egregious with autodownload off)

- It was blocking exits (as all progress notifications do)

- When actually going to download, two progress notifications would
  pertain to one thing

- It wasn't helping much with the actual implementation of score
  re-import, cancelling the progress notification would result in
  similarly jank UX of beatmap importing but not the score.
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
b2c98da330
Reword and localise copy 2023-09-18 14:56:06 +02:00
Bartłomiej Dach
2709c6cd67
Integrate nano beatmap card into the notification 2023-09-18 14:56:06 +02:00
Bartłomiej Dach
47764b3012
Fix OsuTestScene.CreateAPIBeatmapSet() not backlinking set beatmaps to the set 2023-09-18 14:56:06 +02:00
Bartłomiej Dach
5fcd736332
Redo nano beatmap card design to fit needs better
Wanting to use this inside notification, it turns out that the original
design did not work very well at such narrow widths, and additionally
the typical button setup borrowed from elsewhere resulted in teeny tiny
action buttons.

To that end, slim down the design (get rid of thumbnail, audio preview,
make expandable right side slimmer), as well as change the entire panel
so that it has only one action associated with it at all times, and
clicking the panel in any place triggers that action.
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
67b5dfb9cf
Merge branch 'get-reader-regression' into missing-beatmap 2023-09-18 14:56:06 +02:00
Bartłomiej Dach
06d1a2a316
Merge branch 'beatmap-card-nano' into missing-beatmap 2023-09-18 14:56:06 +02:00
Dean Herbert
f3b6aa5435
Merge pull request #24821 from bdach/scoring-test-scene-osu
Refactor scoring test scene for ruleset extensibility (and move existing instance to osu! ruleset project)
2023-09-18 19:54:14 +09:00
Bartłomiej Dach
e57d7d1205
Fix MemoryStreamArchiveReader.GetStream() failing in some cases
`MemoryStreamArchiveReader` introduced in
0657b55196 would previously use
`MemoryStream.GetBuffer()` to retrieve the underlying byte buffer with
stream data. However, this is not generally the method you would want,
for two reasons:

1. It can fail if the stream wasn't created in the way that supports it.
2. As per

	https://learn.microsoft.com/en-us/dotnet/api/system.io.memorystream.getbuffer?view=net-7.0#system-io-memorystream-getbuffer,

   it will return the _raw_ contents of the buffer, including
   potentially unused bytes.

To fix, use `MemoryStream.ToArray()` instead, which avoids both
pitfalls. Notably, `ToArray()` always returns the full contents of the
buffer, regardless of `Position`, as documented in:

    https://learn.microsoft.com/en-us/dotnet/api/system.io.memorystream.toarray?view=net-7.0#system-io-memorystream-toarray
2023-09-18 11:50:36 +02:00
Bartłomiej Dach
5c2413c06b
Implement nano beatmap card 2023-09-18 11:30:14 +02:00
Bartłomiej Dach
59b9a636d3
Fix grammar in comment 2023-09-18 10:46:14 +02:00
Bartłomiej Dach
3709861132
Merge pull request #24814 from LukynkaCZE/parse-only-supported-char-uris
Parse only supported schemes as URIs
2023-09-18 10:20:09 +02:00
Bartłomiej Dach
d3cc6dbaa0
Fix link protocol allowlist allowing too much 2023-09-18 09:20:24 +02:00
Dean Herbert
be026f7ff1 Bump realm once more 2023-09-17 01:27:43 +09:00
Dean Herbert
56b5f52e83 Update all dependencies (except for Moq) 2023-09-16 15:37:31 +09:00
Joseph Madamba
c2685da94c
Fix dummy beatmap showing AR 5 on song select 2023-09-15 20:26:17 -07:00
Bartłomiej Dach
ebdc501e5b
Add example scenarios and configurable score multiplier 2023-09-15 12:58:29 +02:00
Bartłomiej Dach
5eccc771c2
Turn off non-perfect judgements for catch scoring test scene 2023-09-15 12:58:29 +02:00
Bartłomiej Dach
0c22ff2a80
Refactor further to allow extensibility to other rulesets 2023-09-15 12:58:29 +02:00
Bartłomiej Dach
45751dd1f2
Minimum viable changes for ruleset-specific scoring test scenes 2023-09-15 12:58:29 +02:00
Bartłomiej Dach
a6fab28461
Merge branch 'master' into no-legacy-difficulty-control-point 2023-09-15 11:14:28 +02:00
Dean Herbert
56cc2b62f0 Make not extension method 2023-09-15 18:13:04 +09:00
Dean Herbert
0031da76ff Move to extension method and throw on non-legacy ruleset 2023-09-15 17:38:34 +09:00
Bartłomiej Dach
9b391cd661
Merge branch 'master' into import-task-improve 2023-09-14 19:37:01 +02:00
Bartłomiej Dach
c8b18acd4d
Bring back disposal of stream after copy-out to MemoryStream
Was there in previous code and got removed in the refactor. I'd rather
have it than not.
2023-09-14 19:36:35 +02:00
Lukynka CZE
9b8fdcbcdc somehow accidentally removed backslashes 2023-09-14 17:55:53 +02:00
Lukynka CZE
66751ef5bb add regex 2023-09-14 17:46:29 +02:00
Bartłomiej Dach
6aff1d4063
Merge branch 'master' into mod-select-difficulty-multiplier-animation 2023-09-14 16:23:30 +02:00
Dean Herbert
57f32b177d Fix incorrect handling of non-MemoryStream pathway 2023-09-14 22:19:18 +09:00
Bartłomiej Dach
94cdcfd7ce
Move collapsed bindable back to BeatmapAttributesDisplay for now
Better to have it only in one place that needs it, rather than have it
not work as expected when someone inherits
`ModFooterInformationDisplay`.
2023-09-14 14:56:58 +02:00
Bartłomiej Dach
44461b4eff
Merge branch 'master' into mod-select-diff-multiplier-visual-matching 2023-09-14 12:12:23 +02:00
Bartłomiej Dach
3f7b8dbe58
Merge branch 'master' into move-mod-select-diff-multiplier 2023-09-14 11:26:22 +02:00
Bartłomiej Dach
25dbd0a1d3
Rename variable to reflect new "beatmap attributes display" naming 2023-09-14 11:24:53 +02:00
Bartłomiej Dach
2d3be819d0
Merge pull request #24796 from peppy/collapse-preset-column
Collapse mod presets column slightly when not in use
2023-09-14 11:07:36 +02:00
Bartłomiej Dach
18672e178f
Merge pull request #24795 from peppy/fix-mod-rate-adjust-tooltip-x
Fix rate adjust mods not showing "x" prefix on customisation slider's tooltip
2023-09-14 10:18:32 +02:00
Dean Herbert
900376b662 Refactor storyboard resource lookup to be more streamlined 2023-09-14 16:15:50 +09:00
Bartłomiej Dach
68323671ec
Update framework and resources 2023-09-14 08:24:18 +02:00
Dean Herbert
7bf0a22112 Improve flash effect 2023-09-14 13:57:56 +09:00
Dean Herbert
364094fcf2 Inline all archive reader pathing 2023-09-14 13:38:23 +09:00
Dean Herbert
541cd972e1 Rename ArchiveReader implementations to read better 2023-09-14 13:36:07 +09:00
Dean Herbert
0657b55196 Avoid MemoryStream.ToArray overhead in LegacyByteArrayReader 2023-09-14 13:33:25 +09:00
Dean Herbert
b5902a8736 Avoid MemoryStream overhead for incoming non-MemoryStream in ImportTask 2023-09-14 13:29:29 +09:00
Dan Balasescu
753c1c877c Revert masking SSBO changes 2023-09-13 23:10:13 +09:00
Dean Herbert
32946413de Change display text from "difficulty" to "score" multiplier 2023-09-13 20:01:19 +09:00
Dean Herbert
3e1388c73f Add vertical animation when difficulty multiplier is changed 2023-09-13 19:57:48 +09:00
Dean Herbert
824a3e4adc Update DifficultyMultiplierDisplay to use new shared design 2023-09-13 19:56:31 +09:00
sw1tchbl4d3
5b2af7f264 Default to none bank if invalid samplebank is specified 2023-09-13 12:44:00 +02:00
Dean Herbert
46d5aa59bf Split base design out of BeatmapAttributesDisplay 2023-09-13 19:33:30 +09:00
Dean Herbert
9a7d1ed98b Tidy up DifficultyMultiplierDisplay 2023-09-13 18:55:17 +09:00
Dean Herbert
35840bf671 Combine ModCounterDisplay and DifficultyMultiplierDisplay into one class 2023-09-13 18:51:56 +09:00
Dean Herbert
491d94c5ac Use local shear definition 2023-09-13 18:51:50 +09:00
Dean Herbert
41b0619533 Fix shear being included on wrong side of ModCounterDisplay 2023-09-13 18:19:42 +09:00
Dean Herbert
923c2a16ed Fix weird centering of multiplier "x" 2023-09-13 18:11:16 +09:00
Dean Herbert
21252c1c23 Fix animations 2023-09-13 18:06:50 +09:00
Dean Herbert
e241e41f2a Fix layout decision to account for new multiplier addition 2023-09-13 17:55:21 +09:00
Dean Herbert
49114430ed Move multiplier display to bottom of sceen to make visible while customising 2023-09-13 17:43:55 +09:00
Dean Herbert
be373391f8 Simplify multiplier display implementation 2023-09-13 17:43:41 +09:00
Dean Herbert
f5cee22db7 Collapse mod presets column slightly when not in use 2023-09-13 17:05:42 +09:00
Dean Herbert
d146da9546 Fix rate adjust mods not showing "x" prefix on customisation slider's tooltip 2023-09-13 16:43:48 +09:00
Dean Herbert
4ecc4632aa Make rounding error even less precise
Basically matching the old code more closely to avoid too much precision
from doing math in a slightly different way.
2023-09-12 18:41:09 +09:00
Dean Herbert
0d7157f727
Merge branch 'master' into map_info_on_mod_settings 2023-09-12 17:16:47 +09:00
Dean Herbert
7e3652284d Adjust various class naming and add some xmldoc 2023-09-12 17:15:16 +09:00
Dean Herbert
3da30485b2 Move shear spec to correct location 2023-09-12 17:06:45 +09:00
Dean Herbert
e40eaa7377 Improve collapse/expand animations
Especially when on a screen resolution where it would start collapsed.
2023-09-12 17:06:45 +09:00
Dean Herbert
7aaf88ae84
Merge branch 'master' into overlays/profile/previous-usernames 2023-09-12 15:54:41 +09:00
Dean Herbert
23521ad394 Simplify container structure and mention why a zero-size container is being used 2023-09-12 15:53:27 +09:00
Dean Herbert
a6acd00908 Reword inline comment 2023-09-12 15:46:05 +09:00
Dean Herbert
b4bedee49e Adjust naming of component to give more context 2023-09-12 15:43:59 +09:00
Dean Herbert
04ab44bb7a
Reword xmldoc to read better
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-12 15:28:55 +09:00
tsrk.
f331f92151
chore: explain f6031bc1 2023-09-11 16:06:06 +02:00
tsrk.
8c989d77bd
revert: use OverlayColourProvider for B6
Refs: 293b81106261b1a3aad47d9461a8ba7f550c8b6
2023-09-11 16:03:15 +02:00
tsrk.
c6e8a77f08
refactor: slightly offset to make it look good 2023-09-11 15:22:23 +02:00
tsrk.
65f3feb044
refactor: remove container position 2023-09-11 15:21:51 +02:00
tsrk.
8c137353b6
feat: integrate previous usernames tooltip to profile overlay 2023-09-11 15:02:19 +02:00
tsrk.
200b3f87ff
fix: adjust values according to osu-web 2023-09-11 14:26:10 +02:00
tsrk.
f6031bc15f
fix: prevent flickering when hovering out 2023-09-11 13:41:32 +02:00
tsrk.
293b811062
feat(OsuColours): add B6 2023-09-11 13:09:49 +02:00
Bartłomiej Dach
eebacfb982
Make mod effect preview uncollapse on hover 2023-09-11 10:59:19 +02:00
Bartłomiej Dach
d51396fdaf
Collapse mod effect preview when it's not wide enough to fit 2023-09-11 10:46:07 +02:00
Bartłomiej Dach
3deb6cb4ec
Fix z-order of mod preview panel 2023-09-11 10:19:02 +02:00
Bartłomiej Dach
0822e8b925
Fix preview panel not being marked nullable 2023-09-11 10:18:37 +02:00
Bartłomiej Dach
f9d4fbee56
Add collapsed state to effect preview panel 2023-09-11 10:16:24 +02:00
Bartłomiej Dach
ff6bf0bc2c
Fix slightly wrong binding setup 2023-09-11 10:16:09 +02:00
Bartłomiej Dach
97665e029b
Remove weird fade 2023-09-11 10:00:44 +02:00
Bartłomiej Dach
589f56d20c
Merge branch 'master' into map_info_on_mod_settings 2023-09-11 09:55:54 +02:00
Bartłomiej Dach
76bf82d900
Do not show mod effects on free mod select 2023-09-11 09:55:45 +02:00
Bartłomiej Dach
53c30dca64
Fix data flow being sometimes incorrect 2023-09-11 09:53:58 +02:00
Bartłomiej Dach
552230af9d
Refactor layout of display 2023-09-11 09:44:52 +02:00
Bartłomiej Dach
f591a30ea7
Refactor preview panel to be more self-contained 2023-09-11 09:19:34 +02:00
Bartłomiej Dach
c1a2b86f3f
Extract constants properly 2023-09-11 08:29:37 +02:00
Bartłomiej Dach
23c4a03848
Fix code inspections 2023-09-11 08:26:05 +02:00
Bartłomiej Dach
e3a0a914e7
Merge pull request #24727 from peppy/fix-mania-skin-lookups-no-sprites
Fix osu!mania legacy skin configurations not working when notes are not skinned
2023-09-11 08:11:58 +02:00
Givikap120
507f9642cc Better counter formatization
Now CS and HP have 1 decimal point precision, while AR and OD is kept with 2 because of future support of rate-changed AR/OD
2023-09-08 22:15:30 +03:00
Givikap120
ed213dad6c minor format fix (again) 2023-09-08 20:38:24 +03:00
Givikap120
a01537c763 minor format fix 2023-09-08 20:37:07 +03:00
Givikap120
02e2b8546c fixed all stated problems 2023-09-08 20:32:55 +03:00
Bartłomiej Dach
2bb869732e
Delete outdated warning disables 2023-09-07 18:47:01 +02:00
Dan Balasescu
4198e025fa Fix overflow 2023-09-08 00:27:01 +09:00
Dan Balasescu
2334be1987 Split legacy scoring attributes into a separate object 2023-09-07 21:10:38 +09:00
Dean Herbert
dcbdc114ce Remove precision limitations of SliderVelocity 2023-09-07 17:41:58 +09:00
Dean Herbert
b34a36f6ce Remove all usage of LegacyDifficultyControlPoint 2023-09-07 17:41:57 +09:00
Dean Herbert
b1a9f50065
Merge pull request #24736 from isakvik/negative-ar-adjustment
Allow "Difficulty Adjust" mod's extended AR selection to go below zero
2023-09-07 17:17:59 +09:00
Dean Herbert
4d12678c9d
Merge pull request #24734 from Joehuu/hd-badges
Use `@2x` variant of profile badges
2023-09-07 15:26:58 +09:00
Bartłomiej Dach
9c6f77b26e
Fix too many things being exposed 2023-09-07 08:11:04 +02:00
Dean Herbert
281c2f6de1
Merge pull request #24733 from Joehuu/wedge-title-artist-link
Link new song select wedge title and artist to search text box
2023-09-07 14:51:43 +09:00
Dean Herbert
e05d7d5f8d Inline local control 2023-09-07 14:22:06 +09:00
Dean Herbert
d2a6235135 Fix code quality issues 2023-09-07 14:19:19 +09:00
Joseph Madamba
0bbe28dcc9
Update badge header background color in line with web 2023-09-06 16:43:32 -07:00
isakvik
2ab11ab568 adds new diffsetting control that shows millisecond values for approach rate override 2023-09-07 01:41:22 +02:00
Joseph Madamba
5ee412cc9a
Use @2x variant of profile badges 2023-09-06 16:17:53 -07:00
Joseph Madamba
d0780fb765
Add comment explaining the max width 2023-09-06 15:01:55 -07:00
Joseph Madamba
97bd90c0ff
Link new song select wedge title and artist to search text box 2023-09-06 14:41:10 -07:00
isakvik
3db0d0d341 extendable minimum AR value for osu!std diff adjust mod, set to -10 2023-09-06 23:26:34 +02:00
Bartłomiej Dach
ce4b523950
Merge branch 'master' into fix-mania-skin-lookups-no-sprites 2023-09-06 19:29:13 +02:00
Bartłomiej Dach
17e791d984
Merge branch 'master' into skin-lookup-debug 2023-09-06 18:44:50 +02:00
Bartłomiej Dach
fe3683ed5b
Adjust formatting slightly
The uneven spacing was bothering me...
2023-09-06 18:41:27 +02:00
Bartłomiej Dach
f9db0fad88
Ignore unused thing inspection harder 2023-09-06 18:37:17 +02:00
Dean Herbert
dce6adb895
Add text explanation of icons
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-07 01:23:56 +09:00
cdwcgt
68752f95e5
color friend score to pink 2023-09-06 22:58:03 +09:00
Dean Herbert
1a37543d28 Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity 2023-09-06 19:01:08 +09:00
Dean Herbert
88b9d3237a Fix osu!mania legacy skin configurations not working when notes are not skinned 2023-09-06 18:03:54 +09:00
Dean Herbert
14936677fc Ignore unused thing inspection 2023-09-06 18:03:40 +09:00
Dean Herbert
6c95b88589 Add debug output for skin configuration lookups
We've struggle with debugging these over the years so I think this was
worth a couple of hours of work.

Example of osu! lookups:

```log
[runtime] 2023-09-06 08:38:30 [verbose]: BeatmapSkinProvidingContainer.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacyBeatmapSkin{ Name: Vickeblanka - Lucky Ending (TV Size) (tears_) [Normal] } } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: SpinnerFrequencyModulate) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: SpinnerFrequencyModulate) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: osu.Game.Skinning.ResourceStoreBackedSkin }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-osu.Game.Skinning.ResourceStoreBackedSkin.GetConfig(lookup: SpinnerFrequencyModulate) 🔴
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: TrianglesSkin{ Name: osu! "triangles" (2017) } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-TrianglesSkin{ Name: osu! "triangles" (2017) }.GetConfig(lookup: SpinnerFrequencyModulate) 🔴
[runtime] 2023-09-06 08:38:30 [verbose]:
[runtime] 2023-09-06 08:38:30 [verbose]: BeatmapSkinProvidingContainer.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacyBeatmapSkin{ Name: Vickeblanka - Lucky Ending (TV Size) (tears_) [Normal] } } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: ScorePrefix) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: ScorePrefix) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: osu.Game.Skinning.ResourceStoreBackedSkin }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-osu.Game.Skinning.ResourceStoreBackedSkin.GetConfig(lookup: ScorePrefix) 🔴
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: TrianglesSkin{ Name: osu! "triangles" (2017) } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-TrianglesSkin{ Name: osu! "triangles" (2017) }.GetConfig(lookup: ScorePrefix) 🔴
```

Example of osu!mania lookups:

```log
[runtime] 2023-09-06 08:28:34 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnWidth col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnWidth col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4]) 🔴
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnWidth col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4]) 🟢
[runtime] 2023-09-06 08:28:34 [verbose]:
[runtime] 2023-09-06 08:28:34 [verbose]: BeatmapSkinProvidingContainer.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacyBeatmapSkin{ Name: antiPLUR - Runengon (Raveille) [Easy] } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4]) 🔴
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4]) 🟢
[runtime] 2023-09-06 08:28:34 [verbose]:

```
2023-09-06 18:03:40 +09:00
Bartłomiej Dach
eddb879973
Merge pull request #24722 from peppy/beatmap-status-pill-animation
Add animation support for beatmap status pills
2023-09-06 09:59:21 +02:00
Bartłomiej Dach
b5e812eb3e
Merge pull request #24723 from bdach/beatmap-carousel-split-missing-status
Fix status on carousel beatmap set not showing in split difficulty mode
2023-09-06 09:35:38 +02:00
Bartłomiej Dach
63e92f8fab
Fix status on carousel beatmap set not showing in split difficulty mode 2023-09-06 08:25:19 +02:00
Dean Herbert
dded7fe6ca
Merge branch 'master' into beatmap-options-popover 2023-09-06 15:16:34 +09:00
Dean Herbert
1ca713f649
Merge pull request #22116 from mk56-spn/beatmap_wedge_clean_ii
New beatmap information wedge design implementation
2023-09-06 15:10:29 +09:00
Dean Herbert
034c887dcb Add animation support for beatmap status pills
To be used in conjunction with https://github.com/ppy/osu/pull/22116
2023-09-06 15:04:25 +09:00
Joseph Madamba
73604d171a
Make "general" a common string 2023-09-05 23:00:07 -07:00
Joseph Madamba
701e24e8d3
Move hide button to end and make it work 2023-09-05 18:50:31 -07:00
Joseph Madamba
6d2e57b73e
Add localisation support to beatmap options popover 2023-09-05 18:43:42 -07:00
Joseph Madamba
69fa8747f0
Explicitly add beatmapinfo param to edit call 2023-09-05 18:35:35 -07:00
Joseph Madamba
9565039192
Hide beatmap options popover when beatmap changes 2023-09-05 18:24:54 -07:00
Joseph Madamba
9f10082ffc
Revert param removal of delete beatmap and clear scores methods 2023-09-05 18:24:53 -07:00
Joseph Madamba
8e8fae0fba
Fix left padding adding shear width 2023-09-05 15:21:23 -07:00
Joseph Madamba
3f92dae55c
Move star rating display and status pill out of reloadable content 2023-09-05 15:20:20 -07:00
Joseph Madamba
676240928e
Move actual star updating to star rating display 2023-09-05 14:57:55 -07:00
Joseph Madamba
5becac6431
Make beatmap non-nullable
Doesn't seem like it'll be null after first set: 5454d1caa1/osu.Game/OsuGameBase.cs (L363)
2023-09-05 14:43:43 -07:00
Joseph Madamba
b63c1e4257
Remove mods dependency
BPM is not in the wedge anymore.
2023-09-05 12:14:17 -07:00
Joseph Madamba
6e6dd86a51
Remove buffered container comment
While it is true that there is a transparency overlap, it is only seen when entering/exiting song select. And there are other components game-wide that exhibit the same issue when transparency changes. Should be reconsidered another time.
2023-09-05 11:10:06 -07:00
Dean Herbert
96f12cfbaa Update GetTexture signature rather than creating new overload 2023-09-05 18:01:19 +09:00
Bartłomiej Dach
691c08ebde
Update spectator server development endpoint URLs
With the way `dev.ppy.sh` was previously configured, the `osu-web`
`/multiplayer` routes and `osu-server-spectator` `/multiplayer` routes
would conflict with each other, with the `osu-server-spectator` route
taking precedence. This would mean that some `osu-web` pages would just
straight up not be available on dev.

To counteract this, the `osu-server-spectator` routes are now exposed
under `https://dev.ppy.sh/signalr/`. This PR updates the client-side
configuration to use these new routes.
2023-09-05 10:30:12 +02:00
Dean Herbert
4cd4eb3b0a Move "general" to top for key binding compatibility 2023-09-05 16:46:49 +09:00
Dean Herbert
84d8d33ad7 Add headers and generally improve the UI of the popover 2023-09-05 16:44:55 +09:00
Dean Herbert
4ff3630484 Add a slight delay before hiding the popover to better visualise button click 2023-09-05 16:14:01 +09:00
Dean Herbert
a8c9c2bf17 Remove buffered container (doesn't seem like it's doing anything anymore) 2023-09-05 15:59:00 +09:00
Dean Herbert
1215ad7ace Update framework 2023-09-05 15:40:00 +09:00
Joseph Madamba
98d027d207
Fix star counter animating weird and delayed 2023-09-04 21:39:41 -07:00
Joseph Madamba
9accd0ded2
Fix star rating rolling counter regression 2023-09-04 21:21:56 -07:00
Joseph Madamba
82fb9dc2ef
Simplify text initialization 2023-09-04 12:59:21 -07:00
Joseph Madamba
e70510ef19
Move drawable and binding logic to standard places 2023-09-04 12:56:20 -07:00
Joseph Madamba
2df2002735
Move negative corner radius margin to constructor 2023-09-04 12:42:01 -07:00
Joseph Madamba
e8a793425b
Use right padding instead of negative x offset 2023-09-04 12:38:40 -07:00
Joseph Madamba
bf71099e57
Fix truncating sprite text usage 2023-09-04 12:04:20 -07:00
Joseph Madamba
2fbd67cf26
Merge branch 'master' into beatmap_wedge_clean_ii 2023-09-04 11:24:20 -07:00
Joseph Madamba
f616648730 Remove icon blending 2023-09-04 09:40:35 -07:00
cdwcgt
fd1fce486a
ensure dispose realmSubscription 2023-09-05 00:21:08 +09:00
cdwcgt
87aa191c12
use realm Subscription instead of Beatmap Download Tracker 2023-09-04 17:53:31 +09:00
cdwcgt
f68a12003a
check beatmap hash before try to import 2023-09-04 17:37:31 +09:00
Bartłomiej Dach
a200d043be
Merge pull request #24698 from Wleter/skin-editor-closest-anchor
Fix closest anchor for rotated/flipped selections in skin editor
2023-09-04 10:29:05 +02:00
cdwcgt
164f61f590
clean up 2023-09-04 17:14:04 +09:00
cdwcgt
3decadaf51
use realm query 2023-09-04 17:13:46 +09:00
Joseph Madamba
6c0bd13308
Add xmldoc to newly exposed methods 2023-09-04 00:53:14 -07:00
Joseph Madamba
5abf271b56
Implement beatmap options popover 2023-09-04 00:53:09 -07:00
cdwcgt
58844092d6
post a notification instead a screen 2023-09-04 16:17:21 +09:00
Hồ Nguyên Minh
d5a89c4c45 Fix formatting 2023-09-04 13:32:42 +07:00
Hồ Nguyên Minh
b17a55d6a8 Add length check for slider velocity 2023-09-04 10:43:05 +07:00
cdwcgt
dfecddbf5d
Merge branch 'master' into missing-beatmap 2023-09-04 12:41:23 +09:00
Givikap120
8281ed5173 Fixed "no animations" issue 2023-09-03 14:51:53 +03:00
Givikap120
0797926448 Update VerticalAttributeDisplay.cs 2023-09-03 12:19:03 +03:00
Magnus-Cosmos
40dbf098d2
Use existing localisation for "view profile" 2023-09-02 22:51:08 -04:00
Magnus-Cosmos
d674856e29
Use existing localisations in BeatmapInfoWedge 2023-09-02 22:49:29 -04:00
Salman Ahmed
6674c70280 Add support for limiting skin texture/animation dimensions 2023-09-03 02:21:47 +03:00
Givikap120
5e5fe84a88 Update AdvancedStats.cs 2023-09-03 02:19:02 +03:00
Givikap120
0779cd8f4f minor design fixes 2023-09-03 02:17:04 +03:00
Givikap120
2e2d4d0d60 Merge branch 'map_info_on_mod_settings' of https://github.com/Givikap120/osu into map_info_on_mod_settings 2023-09-03 02:09:18 +03:00
Givikap120
b0398b6259 functionality is done 2023-09-03 02:09:01 +03:00
Bartłomiej Dach
76954f6e91
Merge branch 'master' into skin-editor-selection-negative-scaling 2023-09-01 21:30:24 +02:00
Wleter
fc4069f794 let SelectionBox perform flip with scale handles 2023-09-01 13:01:51 +02:00
Dean Herbert
37c2b330a2 Move toggle implementation to work on all scrolling rulesets automatically 2023-09-01 19:53:10 +09:00
Dean Herbert
6ce251fbb5 Expose base VisualisationMethod so we don't need to new it locally per ruleset 2023-09-01 19:17:53 +09:00
Dean Herbert
0f5eff1230 Merge branch 'master' into mania-edit-disable-sv 2023-09-01 19:08:48 +09:00
Wleter
47160f7744 make getClosestAnchor work with rotated drawable 2023-08-31 20:24:26 +02:00
Dean Herbert
038e618af0 Merge branch 'master' into switch-to-new-score-download-endpoint 2023-08-31 00:15:57 +09:00
Wleter
f277909470 maintain rotated selection's centre position 2023-08-30 09:16:16 +02:00
Dean Herbert
96a5443813
Merge branch 'master' into carousel-difficulty-split 2023-08-30 14:24:30 +09:00
Dean Herbert
cbd4b91feb
Merge pull request #24678 from Nabile-Rahmani/bot-scores
Fix and use score user's IsBot property in results screen animation
2023-08-30 14:00:35 +09:00
Nabile Rahmani
270e2a6600
Update osu.Game/Rulesets/Mods/ModExtensions.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-08-29 23:59:08 +02:00
Nabile Rahmani
b658b0e346 Fix and use score user's IsBot property in results screen animation
While a mod-created replay did flag itself as performed by a bot, the extension method converting it into a Score did not copy all the generated properties.

As noted, it might be preferable for ModCreatedUser to inherit APIUser and forward it as-is to the Score instance.

Related to PR #24675
2023-08-29 23:28:50 +02:00
Wleter
ce1bc71567 formatting 2023-08-29 18:41:56 +02:00
Wleter
586ce6e8d3 fix multiple selected 2023-08-29 17:47:42 +02:00
Wleter
14ee0ee395
Merge branch 'ppy:master' into skin-editor-selection-negative-scaling 2023-08-29 17:30:55 +02:00
Wleter
d56ab0fe9a change names 2023-08-29 17:25:52 +02:00
Wleter
3c575516ab add correct scaling for 90 degrees rotation 2023-08-29 17:06:23 +02:00
Bartłomiej Dach
d07530b241
Mark "Score V2" mod as not user-playable
The mod generally will only be present on scores imported from stable.
As such, it's probably ok to mark it as such.

The primary reason for this change is to address #24436 (Score V2 being
visible on beatmap overlay leaderboard mod selector).

There is one possibly-unintended consequence of this change, namely that
the results screen uses `UserPlayable` to determine as to whether
animations should be played back, with the intention of turning off the
animation playback for autoplay scores specifically. Therefore, turning
off this flag will mean that the results screen animations will not play
out for Score V2 scores - but I tend to consider this as either largely
unimportant, or something that should be fixed in some other way
(possibly by checking against the autoplay mod directly).

Other usages of `UserPlayable` are either innocuous, or straight-up good
safeties going forward in the context of Score V2 (guards against
selection in mod select overlays, against score submission with
the mod).
2023-08-29 11:52:11 +02:00
Givikap120
f8adc911cd
Merge branch 'ppy:master' into map_info_on_mod_settings 2023-08-28 23:17:04 +03:00
Givikap120
50235cc245 somewhat working prototype 2023-08-28 23:16:33 +03:00
Wleter
07e126241d working negative scaling 2023-08-28 16:41:55 +02:00
Bartłomiej Dach
99d5ff9efb
Switch download requests to new API endpoint
This API endpoint is intended for usage with the entire `solo_scores`
machinery and ID schema, rather than the legacy `*_scores_high` ID
schema. It also supports automagically falling back to downloading
legacy replays if a stable-imported score is requested for download
(internally this happens via `legacy_score_id` in the `data` json).

This change will allow replays to be downloaded, but it will still not
yield 100% correct behaviour, as there is further work to be done in
that respect. The download tracker is expecting score hashes to arrive
from web to verify the integrity of the incoming download, but the API
does not expose such a facility right now; we will have to decide as to
whether we want to add one web-side, or whether we want to disable the
checking client-side.
2023-08-28 13:50:52 +02:00
Bartłomiej Dach
97d1c6e9fc
Merge branch 'master' into carousel-difficulty-split 2023-08-28 11:07:43 +02:00
Bartłomiej Dach
b9795eb3d4
Fix changes to beatmap sets being undone on switching sort mode 2023-08-28 11:02:22 +02:00
Bartłomiej Dach
80ec18d117
Fix incorrect selection restore code in split case
The fallback to "any of the added sets" needs to be applied after
they've all been added, rather than with every added one. Otherwise, in
flows that expect a particular difficulty to be selected in the end
(such as exiting from editor) would end up switching away from the
edited beatmap.
2023-08-28 10:06:26 +02:00
Bartłomiej Dach
0af6cc1394
Fix online ID not being propagated in split difficulty mode
Would result in failures to re-download the beatmap in update flows, for
instance.
2023-08-28 10:05:59 +02:00
Givikap120
8a1fc7c340 Basic stuff (not working for now) 2023-08-26 01:20:41 +03:00
Dean Herbert
10b1450138 Rename remove method to better explain return type being IEnumerable 2023-08-25 18:10:54 +09:00
Dean Herbert
bf0f4fddad Localise non-overridden samples 2023-08-25 01:08:22 +09:00
Dean Herbert
35cdd6d866 Use string.Empty 2023-08-25 01:07:07 +09:00
Dean Herbert
89eeff515b Reduce complexity of selection restore 2023-08-25 00:52:54 +09:00
Givikap120
49598774e0 Added a "Adjust pitch" switch
Adjust pitch switch in DoubleTime and HalfTime mods
Also Nightcore and Daycore is now inherit from RateAdjust
2023-08-24 15:00:32 +03:00