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Expose base VisualisationMethod
so we don't need to new
it locally per ruleset
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parent
0f5eff1230
commit
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@ -13,7 +13,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Configuration;
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using osu.Game.Input.Handlers;
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using osu.Game.Replays;
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using osu.Game.Rulesets.Mania.Beatmaps;
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@ -51,12 +50,6 @@ namespace osu.Game.Rulesets.Mania.UI
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protected new ManiaRulesetConfigManager Config => (ManiaRulesetConfigManager)base.Config;
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public new ScrollVisualisationMethod VisualisationMethod
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{
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get => base.VisualisationMethod;
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set => base.VisualisationMethod = value;
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}
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private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
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private readonly BindableInt configScrollSpeed = new BindableInt();
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private double smoothTimeRange;
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@ -165,7 +165,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
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private ScrollVisualisationMethod visualisationMethod = ScrollVisualisationMethod.Sequential;
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protected ScrollVisualisationMethod VisualisationMethod
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public ScrollVisualisationMethod VisualisationMethod
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{
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get => visualisationMethod;
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set
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