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Add note about beatmap offset not being reapplied correctly on ChangeSource
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@ -95,6 +95,7 @@ namespace osu.Game.Beatmaps
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userAudioOffset = config.GetBindable<double>(OsuSetting.AudioOffset);
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userAudioOffset.BindValueChanged(offset => userGlobalOffsetClock.Offset = offset.NewValue, true);
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// TODO: this doesn't update when using ChangeSource() to change beatmap.
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beatmapOffsetSubscription = realm.SubscribeToPropertyChanged(
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r => r.Find<BeatmapInfo>(beatmap.Value.BeatmapInfo.ID)?.UserSettings,
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settings => settings.Offset,
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