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Adjust fade durations at player loader to better hide mod jank
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@ -247,7 +247,7 @@ namespace osu.Game.Screens.Play
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contentIn();
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MetadataInfo.Delay(750).FadeIn(500);
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MetadataInfo.Delay(750).FadeIn(500, Easing.OutQuint);
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// after an initial delay, start the debounced load check.
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// this will continue to execute even after resuming back on restart.
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@ -420,7 +420,7 @@ namespace osu.Game.Screens.Play
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{
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MetadataInfo.Loading = true;
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content.FadeInFromZero(400);
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content.FadeInFromZero(500, Easing.OutQuint);
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content.ScaleTo(1, 650, Easing.OutQuint).Then().Schedule(prepareNewPlayer);
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settingsScroll.FadeInFromZero(500, Easing.Out)
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