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Cache IScrollingInfo
at a HitObjectComposer
level automatically
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parent
6f4a2b9889
commit
d26d4b8b79
@ -57,16 +57,9 @@ namespace osu.Game.Rulesets.Mania.Edit
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protected override Playfield PlayfieldAtScreenSpacePosition(Vector2 screenSpacePosition) =>
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Playfield.GetColumnByPosition(screenSpacePosition);
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protected override DrawableRuleset<ManiaHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods)
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{
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protected override DrawableRuleset<ManiaHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods) =>
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drawableRuleset = new DrawableManiaEditorRuleset(ruleset, beatmap, mods);
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// This is the earliest we can cache the scrolling info to ourselves, before masks are added to the hierarchy and inject it
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dependencies.CacheAs(drawableRuleset.ScrollingInfo);
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return drawableRuleset;
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}
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protected override ComposeBlueprintContainer CreateBlueprintContainer()
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=> new ManiaBlueprintContainer(this);
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@ -119,6 +119,9 @@ namespace osu.Game.Rulesets.Edit
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return;
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}
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if (DrawableRuleset is IDrawableScrollingRuleset scrollingRuleset)
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dependencies.CacheAs(scrollingRuleset.ScrollingInfo);
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dependencies.CacheAs(Playfield);
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InternalChildren = new Drawable[]
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@ -81,7 +81,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
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/// </summary>
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protected readonly SortedList<MultiplierControlPoint> ControlPoints = new SortedList<MultiplierControlPoint>(Comparer<MultiplierControlPoint>.Default);
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protected IScrollingInfo ScrollingInfo => scrollingInfo;
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public IScrollingInfo ScrollingInfo => scrollingInfo;
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[Cached(Type = typeof(IScrollingInfo))]
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private readonly LocalScrollingInfo scrollingInfo;
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@ -11,5 +11,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
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public interface IDrawableScrollingRuleset
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{
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ScrollVisualisationMethod VisualisationMethod { get; }
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IScrollingInfo ScrollingInfo { get; }
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}
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}
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