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Adjust to include shadow, and use new main background sprite which includes shadow
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@ -2,21 +2,21 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osuTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets.Mods;
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using osuTK;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.UI
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{
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@ -29,9 +29,9 @@ namespace osu.Game.Rulesets.UI
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private SpriteIcon modIcon = null!;
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private SpriteText modAcronym = null!;
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private SpriteIcon background = null!;
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private Sprite background = null!;
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private const float size = 80;
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public static readonly Vector2 MOD_ICON_SIZE = new Vector2(80);
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public virtual LocalisableString TooltipText => showTooltip ? ((mod as Mod)?.IconTooltip ?? mod.Name) : string.Empty;
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@ -76,8 +76,9 @@ namespace osu.Game.Rulesets.UI
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/// <param name="showExtendedInformation">Whether to display a mod's extended information, if available.</param>
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public ModIcon(IMod mod, bool showTooltip = true, bool showExtendedInformation = true)
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{
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// May expand due to expanded content, so autosize here.
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AutoSizeAxes = Axes.X;
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Height = size;
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Height = MOD_ICON_SIZE.Y;
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this.mod = mod ?? throw new ArgumentNullException(nameof(mod));
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this.showTooltip = showTooltip;
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@ -89,21 +90,50 @@ namespace osu.Game.Rulesets.UI
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{
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Children = new Drawable[]
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{
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extendedContent = new Container
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{
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Name = "extended content",
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Size = new Vector2(116, MOD_ICON_SIZE.Y),
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X = MOD_ICON_SIZE.X - 22,
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Children = new Drawable[]
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{
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extendedBackground = new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fit,
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Texture = textures.Get("Icons/BeatmapDetails/mod-icon-extender"),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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//Scale = SHADOW_FUDGE
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},
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extendedText = new OsuSpriteText
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{
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Font = OsuFont.Default.With(size: 34f, weight: FontWeight.Bold),
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UseFullGlyphHeight = false,
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Text = mod.ExtendedIconInformation,
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X = 5,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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}
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},
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new Container
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Name = "main content",
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Size = new Vector2(size),
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Size = MOD_ICON_SIZE,
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Children = new Drawable[]
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{
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background = new SpriteIcon
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background = new Sprite
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{
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fit,
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Texture = textures.Get("Icons/BeatmapDetails/mod-icon"),
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Anchor = Anchor.Centre,
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Size = new Vector2(size),
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Icon = OsuIcon.ModBg,
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Shadow = true,
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Origin = Anchor.Centre,
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},
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modAcronym = new OsuSpriteText
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{
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@ -125,31 +155,6 @@ namespace osu.Game.Rulesets.UI
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},
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}
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},
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extendedContent = new Container
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{
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Name = "extended content",
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Size = new Vector2(120, 55),
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X = size - 22,
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Children = new Drawable[]
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{
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extendedBackground = new Sprite
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{
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Texture = textures.Get("Icons/BeatmapDetails/mod-icon-extender"),
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Size = new Vector2(120, 55),
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},
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extendedText = new OsuSpriteText
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{
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Font = OsuFont.Default.With(size: 34f, weight: FontWeight.Bold),
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UseFullGlyphHeight = false,
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Text = mod.ExtendedIconInformation,
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X = 5,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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}
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},
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};
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}
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