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Merge pull request #25105 from bdach/multiple-keys-one-binding
Disallow binding multiple bindings in a single section to one key
This commit is contained in:
commit
6358a5e210
@ -0,0 +1,63 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Bindings;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Settings.Sections.Input;
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using osu.Game.Rulesets.Osu;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Settings
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{
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public partial class TestSceneKeyBindingConflictPopover : OsuTestScene
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{
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[Cached]
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private OverlayColourProvider colourProvider { get; set; } = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
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[Test]
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public void TestAppearance()
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{
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ButtonWithConflictPopover button = null!;
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AddStep("create content", () =>
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{
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Child = new PopoverContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = button = new ButtonWithConflictPopover
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = "Open popover",
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Width = 300
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}
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};
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});
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AddStep("show popover", () => button.TriggerClick());
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}
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private partial class ButtonWithConflictPopover : RoundedButton, IHasPopover
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{
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[BackgroundDependencyLoader]
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private void load()
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{
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Action = this.ShowPopover;
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}
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public Popover GetPopover() => new KeyBindingConflictPopover(
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new KeyBindingRow.KeyBindingConflictInfo(
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new KeyBindingRow.ConflictingKeyBinding(Guid.NewGuid(), OsuAction.LeftButton, KeyCombination.FromKey(Key.X), new KeyCombination(InputKey.None)),
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new KeyBindingRow.ConflictingKeyBinding(Guid.NewGuid(), OsuAction.RightButton, KeyCombination.FromKey(Key.Z), KeyCombination.FromKey(Key.X))
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)
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);
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}
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}
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}
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@ -10,8 +10,11 @@ using osu.Framework.Testing;
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using osu.Framework.Threading;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings.Sections.Input;
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using osu.Game.Rulesets.Taiko;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Settings
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@ -207,7 +210,7 @@ namespace osu.Game.Tests.Visual.Settings
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AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RevertToDefaultButton<bool>>().First().Alpha == 0);
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AddAssert("binding cleared",
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() => settingsKeyBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(0).KeyBinding.KeyCombination.Equals(settingsKeyBindingRow.Defaults.ElementAt(0)));
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() => settingsKeyBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(0).KeyBinding.Value.KeyCombination.Equals(settingsKeyBindingRow.Defaults.ElementAt(0)));
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}
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[Test]
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@ -237,7 +240,7 @@ namespace osu.Game.Tests.Visual.Settings
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AddUntilStep("restore button hidden", () => settingsKeyBindingRow.ChildrenOfType<RevertToDefaultButton<bool>>().First().Alpha == 0);
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AddAssert("binding cleared",
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() => settingsKeyBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(0).KeyBinding.KeyCombination.Equals(settingsKeyBindingRow.Defaults.ElementAt(0)));
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() => settingsKeyBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(0).KeyBinding.Value.KeyCombination.Equals(settingsKeyBindingRow.Defaults.ElementAt(0)));
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}
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[Test]
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@ -288,6 +291,106 @@ namespace osu.Game.Tests.Visual.Settings
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AddUntilStep("all reset section bindings buttons shown", () => panel.ChildrenOfType<ResetButton>().All(button => button.Alpha == 1));
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}
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[Test]
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public void TestBindingConflictResolvedByRollback()
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{
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AddStep("reset taiko section to default", () =>
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{
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var section = panel.ChildrenOfType<VariantBindingsSubsection>().First(section => new TaikoRuleset().RulesetInfo.Equals(section.Ruleset));
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section.ChildrenOfType<ResetButton>().Single().TriggerClick();
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});
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AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
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AddUntilStep("wait for collapsed", () => panel.ChildrenOfType<SettingsSidebar>().Single().Expanded.Value, () => Is.False);
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scrollToAndStartBinding("Left (rim)");
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AddStep("attempt to bind M1 to two keys", () => InputManager.Click(MouseButton.Left));
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KeyBindingConflictPopover popover = null;
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AddUntilStep("wait for popover", () => popover = panel.ChildrenOfType<KeyBindingConflictPopover>().SingleOrDefault(), () => Is.Not.Null);
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AddStep("click first button", () => popover.ChildrenOfType<RoundedButton>().First().TriggerClick());
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checkBinding("Left (centre)", "M1");
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checkBinding("Left (rim)", "M2");
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}
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[Test]
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public void TestBindingConflictResolvedByOverwrite()
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{
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AddStep("reset taiko section to default", () =>
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{
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var section = panel.ChildrenOfType<VariantBindingsSubsection>().First(section => new TaikoRuleset().RulesetInfo.Equals(section.Ruleset));
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section.ChildrenOfType<ResetButton>().Single().TriggerClick();
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});
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AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
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AddUntilStep("wait for collapsed", () => panel.ChildrenOfType<SettingsSidebar>().Single().Expanded.Value, () => Is.False);
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scrollToAndStartBinding("Left (rim)");
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AddStep("attempt to bind M1 to two keys", () => InputManager.Click(MouseButton.Left));
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KeyBindingConflictPopover popover = null;
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AddUntilStep("wait for popover", () => popover = panel.ChildrenOfType<KeyBindingConflictPopover>().SingleOrDefault(), () => Is.Not.Null);
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AddStep("click second button", () => popover.ChildrenOfType<RoundedButton>().ElementAt(1).TriggerClick());
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checkBinding("Left (centre)", string.Empty);
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checkBinding("Left (rim)", "M1");
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}
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[Test]
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public void TestBindingConflictCausedByResetToDefaultOfSingleRow()
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{
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AddStep("reset taiko section to default", () =>
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{
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var section = panel.ChildrenOfType<VariantBindingsSubsection>().First(section => new TaikoRuleset().RulesetInfo.Equals(section.Ruleset));
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section.ChildrenOfType<ResetButton>().Single().TriggerClick();
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});
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AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
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AddUntilStep("wait for collapsed", () => panel.ChildrenOfType<SettingsSidebar>().Single().Expanded.Value, () => Is.False);
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scrollToAndStartBinding("Left (centre)");
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AddStep("clear binding", () =>
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{
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var row = panel.ChildrenOfType<KeyBindingRow>().First(r => r.ChildrenOfType<OsuSpriteText>().Any(s => s.Text.ToString() == "Left (centre)"));
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row.ChildrenOfType<KeyBindingRow.ClearButton>().Single().TriggerClick();
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});
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scrollToAndStartBinding("Left (rim)");
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AddStep("bind M1", () => InputManager.Click(MouseButton.Left));
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AddStep("reset Left (centre) to default", () =>
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{
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var row = panel.ChildrenOfType<KeyBindingRow>().First(r => r.ChildrenOfType<OsuSpriteText>().Any(s => s.Text.ToString() == "Left (centre)"));
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row.ChildrenOfType<RevertToDefaultButton<bool>>().Single().TriggerClick();
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});
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KeyBindingConflictPopover popover = null;
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AddUntilStep("wait for popover", () => popover = panel.ChildrenOfType<KeyBindingConflictPopover>().SingleOrDefault(), () => Is.Not.Null);
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AddStep("click second button", () => popover.ChildrenOfType<RoundedButton>().ElementAt(1).TriggerClick());
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checkBinding("Left (centre)", "M1");
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checkBinding("Left (rim)", string.Empty);
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}
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[Test]
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public void TestResettingEntireSectionDoesNotCauseBindingConflicts()
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{
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AddStep("reset taiko section to default", () =>
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{
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var section = panel.ChildrenOfType<VariantBindingsSubsection>().First(section => new TaikoRuleset().RulesetInfo.Equals(section.Ruleset));
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section.ChildrenOfType<ResetButton>().Single().TriggerClick();
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});
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AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
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AddUntilStep("wait for collapsed", () => panel.ChildrenOfType<SettingsSidebar>().Single().Expanded.Value, () => Is.False);
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scrollToAndStartBinding("Left (centre)");
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AddStep("clear binding", () =>
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{
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var row = panel.ChildrenOfType<KeyBindingRow>().First(r => r.ChildrenOfType<OsuSpriteText>().Any(s => s.Text.ToString() == "Left (centre)"));
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row.ChildrenOfType<KeyBindingRow.ClearButton>().Single().TriggerClick();
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});
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scrollToAndStartBinding("Left (rim)");
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AddStep("bind M1", () => InputManager.Click(MouseButton.Left));
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AddStep("reset taiko section to default", () =>
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{
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var section = panel.ChildrenOfType<VariantBindingsSubsection>().First(section => new TaikoRuleset().RulesetInfo.Equals(section.Ruleset));
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section.ChildrenOfType<ResetButton>().Single().TriggerClick();
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});
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AddWaitStep("wait a bit", 3);
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AddUntilStep("conflict popover not shown", () => panel.ChildrenOfType<KeyBindingConflictPopover>().SingleOrDefault(), () => Is.Null);
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}
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private void checkBinding(string name, string keyName)
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{
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AddAssert($"Check {name} is bound to {keyName}", () =>
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|
60
osu.Game.Tests/Visual/Settings/TestSceneKeyBindingRow.cs
Normal file
60
osu.Game.Tests/Visual/Settings/TestSceneKeyBindingRow.cs
Normal file
@ -0,0 +1,60 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Testing;
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using osu.Game.Input.Bindings;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Settings.Sections.Input;
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namespace osu.Game.Tests.Visual.Settings
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{
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public partial class TestSceneKeyBindingRow : OsuTestScene
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{
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[Cached]
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private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
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[Test]
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public void TestChangesAfterConstruction()
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{
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KeyBindingRow row = null!;
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AddStep("create row", () => Child = new Container
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{
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Width = 500,
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AutoSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Child = row = new KeyBindingRow(GlobalAction.Back)
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{
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Defaults = new[]
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{
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new KeyCombination(InputKey.Escape),
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new KeyCombination(InputKey.ExtraMouseButton1)
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}
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}
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});
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AddStep("change key bindings", () =>
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{
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row.KeyBindings.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.Escape)));
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row.KeyBindings.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.ExtraMouseButton1)));
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});
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AddUntilStep("revert to default button not shown", () => row.ChildrenOfType<RevertToDefaultButton<bool>>().Single().Alpha, () => Is.Zero);
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AddStep("change key bindings", () =>
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{
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row.KeyBindings.Clear();
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row.KeyBindings.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.X)));
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row.KeyBindings.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.Z)));
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row.KeyBindings.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.I)));
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});
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AddUntilStep("revert to default button not shown", () => row.ChildrenOfType<RevertToDefaultButton<bool>>().Single().Alpha, () => Is.Not.Zero);
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}
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}
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}
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@ -64,6 +64,26 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString KeyBindingPanelDescription => new TranslatableString(getKey(@"key_binding_panel_description"), @"Customise your keys!");
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/// <summary>
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/// "The binding you've selected conflicts with another existing binding."
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/// </summary>
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public static LocalisableString KeyBindingConflictDetected => new TranslatableString(getKey(@"key_binding_conflict_detected"), @"The binding you've selected conflicts with another existing binding.");
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/// <summary>
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/// "Keep existing"
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/// </summary>
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public static LocalisableString KeepExistingBinding => new TranslatableString(getKey(@"keep_existing_binding"), @"Keep existing");
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/// <summary>
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/// "Apply new"
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/// </summary>
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public static LocalisableString ApplyNewBinding => new TranslatableString(getKey(@"apply_new_binding"), @"Apply new");
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/// <summary>
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/// "(none)"
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/// </summary>
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public static LocalisableString ActionHasNoKeyBinding => new TranslatableString(getKey(@"action_has_no_key_binding"), @"(none)");
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private static string getKey(string key) => $"{prefix}:{key}";
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}
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}
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|
@ -0,0 +1,299 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
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using System;
|
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Input.Bindings;
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using osu.Game.Localisation;
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using osuTK;
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namespace osu.Game.Overlays.Settings.Sections.Input
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{
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public partial class KeyBindingConflictPopover : OsuPopover
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{
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public Action? BindingConflictResolved { get; init; }
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private ConflictingKeyBindingPreview newPreview = null!;
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private ConflictingKeyBindingPreview existingPreview = null!;
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private HoverableRoundedButton keepExistingButton = null!;
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private HoverableRoundedButton applyNewButton = null!;
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[Resolved]
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private RealmAccess realm { get; set; } = null!;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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private readonly KeyBindingRow.KeyBindingConflictInfo conflictInfo;
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public KeyBindingConflictPopover(KeyBindingRow.KeyBindingConflictInfo conflictInfo)
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{
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this.conflictInfo = conflictInfo;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
|
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Child = new FillFlowContainer
|
||||
{
|
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Width = 250,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(10),
|
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Children = new Drawable[]
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{
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new OsuTextFlowContainer
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{
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RelativeSizeAxes = Axes.X,
|
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AutoSizeAxes = Axes.Y,
|
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Text = InputSettingsStrings.KeyBindingConflictDetected,
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Margin = new MarginPadding { Bottom = 10 }
|
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},
|
||||
existingPreview = new ConflictingKeyBindingPreview(
|
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conflictInfo.Existing.Action,
|
||||
conflictInfo.Existing.CombinationWhenChosen,
|
||||
conflictInfo.Existing.CombinationWhenNotChosen),
|
||||
newPreview = new ConflictingKeyBindingPreview(
|
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conflictInfo.New.Action,
|
||||
conflictInfo.New.CombinationWhenChosen,
|
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conflictInfo.New.CombinationWhenNotChosen),
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Top = 10 },
|
||||
Children = new[]
|
||||
{
|
||||
keepExistingButton = new HoverableRoundedButton
|
||||
{
|
||||
Text = InputSettingsStrings.KeepExistingBinding,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.48f,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Action = Hide
|
||||
},
|
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applyNewButton = new HoverableRoundedButton
|
||||
{
|
||||
Text = InputSettingsStrings.ApplyNewBinding,
|
||||
BackgroundColour = colours.Pink3,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.48f,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Action = applyNew
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private void applyNew()
|
||||
{
|
||||
// only "apply new" needs to cause actual realm changes, since the flow in `KeyBindingsSubsection` does not actually make db changes
|
||||
// if it detects a binding conflict.
|
||||
// the temporary visual changes will be reverted by calling `Hide()` / `BindingConflictResolved`.
|
||||
realm.Write(r =>
|
||||
{
|
||||
var existingBinding = r.Find<RealmKeyBinding>(conflictInfo.Existing.ID);
|
||||
existingBinding!.KeyCombinationString = conflictInfo.Existing.CombinationWhenNotChosen.ToString();
|
||||
|
||||
var newBinding = r.Find<RealmKeyBinding>(conflictInfo.New.ID);
|
||||
newBinding!.KeyCombinationString = conflictInfo.Existing.CombinationWhenChosen.ToString();
|
||||
});
|
||||
|
||||
Hide();
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
|
||||
// workaround for `VisibilityContainer.PopOut()` being called in `LoadAsyncComplete()`
|
||||
if (IsLoaded)
|
||||
BindingConflictResolved?.Invoke();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
keepExistingButton.IsHoveredBindable.BindValueChanged(_ => updatePreviews());
|
||||
applyNewButton.IsHoveredBindable.BindValueChanged(_ => updatePreviews());
|
||||
updatePreviews();
|
||||
}
|
||||
|
||||
private void updatePreviews()
|
||||
{
|
||||
if (!keepExistingButton.IsHovered && !applyNewButton.IsHovered)
|
||||
{
|
||||
existingPreview.IsChosen.Value = newPreview.IsChosen.Value = null;
|
||||
return;
|
||||
}
|
||||
|
||||
existingPreview.IsChosen.Value = keepExistingButton.IsHovered;
|
||||
newPreview.IsChosen.Value = applyNewButton.IsHovered;
|
||||
}
|
||||
|
||||
private partial class ConflictingKeyBindingPreview : CompositeDrawable
|
||||
{
|
||||
private readonly object action;
|
||||
private readonly KeyCombination combinationWhenChosen;
|
||||
private readonly KeyCombination combinationWhenNotChosen;
|
||||
|
||||
private OsuSpriteText newBindingText = null!;
|
||||
|
||||
public Bindable<bool?> IsChosen { get; } = new Bindable<bool?>();
|
||||
|
||||
[Resolved]
|
||||
private ReadableKeyCombinationProvider keyCombinationProvider { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
|
||||
public ConflictingKeyBindingPreview(object action, KeyCombination combinationWhenChosen, KeyCombination combinationWhenNotChosen)
|
||||
{
|
||||
this.action = action;
|
||||
this.combinationWhenChosen = combinationWhenChosen;
|
||||
this.combinationWhenNotChosen = combinationWhenNotChosen;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
InternalChild = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
CornerRadius = 5,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background5
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = action.GetLocalisableDescription(),
|
||||
Margin = new MarginPadding(7.5f),
|
||||
},
|
||||
new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
CornerRadius = 5,
|
||||
Masking = true,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
X = -5,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background6
|
||||
},
|
||||
Empty().With(d => d.Width = 80), // poor man's min-width
|
||||
newBindingText = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.Numeric.With(size: 10),
|
||||
Margin = new MarginPadding(5),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
IsChosen.BindValueChanged(_ => updateState(), true);
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
LocalisableString keyCombinationText;
|
||||
|
||||
switch (IsChosen.Value)
|
||||
{
|
||||
case true:
|
||||
keyCombinationText = keyCombinationProvider.GetReadableString(combinationWhenChosen);
|
||||
newBindingText.Colour = colours.Green1;
|
||||
break;
|
||||
|
||||
case false:
|
||||
keyCombinationText = keyCombinationProvider.GetReadableString(combinationWhenNotChosen);
|
||||
newBindingText.Colour = colours.Red1;
|
||||
break;
|
||||
|
||||
case null:
|
||||
keyCombinationText = keyCombinationProvider.GetReadableString(combinationWhenChosen);
|
||||
newBindingText.Colour = Colour4.White;
|
||||
break;
|
||||
}
|
||||
|
||||
if (LocalisableString.IsNullOrEmpty(keyCombinationText))
|
||||
keyCombinationText = InputSettingsStrings.ActionHasNoKeyBinding;
|
||||
|
||||
newBindingText.Text = keyCombinationText;
|
||||
}
|
||||
}
|
||||
|
||||
private partial class HoverableRoundedButton : RoundedButton
|
||||
{
|
||||
public BindableBool IsHoveredBindable { get; set; } = new BindableBool();
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
IsHoveredBindable.Value = IsHovered;
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
IsHoveredBindable.Value = IsHovered;
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -9,7 +9,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
@ -19,15 +18,13 @@ using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Resources.Localisation.Web;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
@ -37,13 +34,22 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
/// <summary>
|
||||
/// Invoked when the binding of this row is updated with a change being written.
|
||||
/// </summary>
|
||||
public Action<KeyBindingRow>? BindingUpdated { get; set; }
|
||||
public KeyBindingUpdated? BindingUpdated { get; set; }
|
||||
|
||||
public delegate void KeyBindingUpdated(KeyBindingRow sender, KeyBindingUpdatedEventArgs args);
|
||||
|
||||
public Func<List<RealmKeyBinding>> GetAllSectionBindings { get; set; } = null!;
|
||||
|
||||
/// <summary>
|
||||
/// Whether left and right mouse button clicks should be included in the edited bindings.
|
||||
/// </summary>
|
||||
public bool AllowMainMouseButtons { get; init; }
|
||||
|
||||
/// <summary>
|
||||
/// The bindings to display in this row.
|
||||
/// </summary>
|
||||
public BindableList<RealmKeyBinding> KeyBindings { get; } = new BindableList<RealmKeyBinding>();
|
||||
|
||||
/// <summary>
|
||||
/// The default key bindings for this row.
|
||||
/// </summary>
|
||||
@ -65,20 +71,22 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
|
||||
public bool FilteringActive { get; set; }
|
||||
|
||||
public IEnumerable<LocalisableString> FilterTerms => bindings.Select(b => (LocalisableString)keyCombinationProvider.GetReadableString(b.KeyCombination)).Prepend(text.Text);
|
||||
public IEnumerable<LocalisableString> FilterTerms => KeyBindings.Select(b => (LocalisableString)keyCombinationProvider.GetReadableString(b.KeyCombination)).Prepend(text.Text);
|
||||
|
||||
#endregion
|
||||
|
||||
private readonly object action;
|
||||
private readonly IEnumerable<RealmKeyBinding> bindings;
|
||||
public readonly object Action;
|
||||
|
||||
private Bindable<bool> isDefault { get; } = new BindableBool(true);
|
||||
|
||||
[Resolved]
|
||||
private ReadableKeyCombinationProvider keyCombinationProvider { get; set; } = null!;
|
||||
private RealmAccess realm { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private RealmAccess realm { get; set; } = null!;
|
||||
private RulesetStore rulesets { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private ReadableKeyCombinationProvider keyCombinationProvider { get; set; } = null!;
|
||||
|
||||
private Container content = null!;
|
||||
|
||||
@ -101,11 +109,9 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
/// Creates a new <see cref="KeyBindingRow"/>.
|
||||
/// </summary>
|
||||
/// <param name="action">The action that this row contains bindings for.</param>
|
||||
/// <param name="bindings">The keybindings to display in this row.</param>
|
||||
public KeyBindingRow(object action, List<RealmKeyBinding> bindings)
|
||||
public KeyBindingRow(object action)
|
||||
{
|
||||
this.action = action;
|
||||
this.bindings = bindings;
|
||||
Action = action;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
@ -161,7 +167,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
},
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Text = action.GetLocalisableDescription(),
|
||||
Text = Action.GetLocalisableDescription(),
|
||||
Margin = new MarginPadding(1.5f * padding),
|
||||
},
|
||||
buttons = new FillFlowContainer<KeyButton>
|
||||
@ -191,10 +197,11 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
}
|
||||
};
|
||||
|
||||
foreach (var b in bindings)
|
||||
buttons.Add(new KeyButton(b));
|
||||
|
||||
updateIsDefaultValue();
|
||||
KeyBindings.BindCollectionChanged((_, _) =>
|
||||
{
|
||||
Scheduler.AddOnce(updateButtons);
|
||||
updateIsDefaultValue();
|
||||
}, true);
|
||||
}
|
||||
|
||||
public void RestoreDefaults()
|
||||
@ -206,7 +213,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
var button = buttons[i++];
|
||||
button.UpdateKeyCombination(d);
|
||||
|
||||
updateStoreFromButton(button);
|
||||
tryPersistKeyBinding(button.KeyBinding.Value, advanceToNextBinding: false);
|
||||
}
|
||||
|
||||
isDefault.Value = true;
|
||||
@ -226,8 +233,6 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private bool isModifier(Key k) => k < Key.F1;
|
||||
|
||||
protected override bool OnClick(ClickEvent e) => true;
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
@ -300,6 +305,8 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
if (!isModifier(e.Key)) finalise();
|
||||
|
||||
return true;
|
||||
|
||||
bool isModifier(Key k) => k < Key.F1;
|
||||
}
|
||||
|
||||
protected override void OnKeyUp(KeyUpEvent e)
|
||||
@ -409,6 +416,18 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
finalise();
|
||||
}
|
||||
|
||||
private void updateButtons()
|
||||
{
|
||||
if (buttons.Count > KeyBindings.Count)
|
||||
buttons.RemoveRange(buttons.Skip(KeyBindings.Count).ToArray(), true);
|
||||
|
||||
while (buttons.Count < KeyBindings.Count)
|
||||
buttons.Add(new KeyButton());
|
||||
|
||||
foreach (var (button, binding) in buttons.Zip(KeyBindings))
|
||||
button.KeyBinding.Value = binding;
|
||||
}
|
||||
|
||||
private void clear()
|
||||
{
|
||||
if (bindTarget == null)
|
||||
@ -418,21 +437,19 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
finalise(false);
|
||||
}
|
||||
|
||||
private void finalise(bool hasChanged = true)
|
||||
private void finalise(bool advanceToNextBinding = true)
|
||||
{
|
||||
if (bindTarget != null)
|
||||
{
|
||||
updateStoreFromButton(bindTarget);
|
||||
|
||||
updateIsDefaultValue();
|
||||
|
||||
bindTarget.IsBinding = false;
|
||||
var bindingToPersist = bindTarget.KeyBinding.Value;
|
||||
Schedule(() =>
|
||||
{
|
||||
// schedule to ensure we don't instantly get focus back on next OnMouseClick (see AcceptFocus impl.)
|
||||
bindTarget = null;
|
||||
if (hasChanged)
|
||||
BindingUpdated?.Invoke(this);
|
||||
tryPersistKeyBinding(bindingToPersist, advanceToNextBinding);
|
||||
});
|
||||
}
|
||||
|
||||
@ -461,6 +478,28 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
base.OnFocusLost(e);
|
||||
}
|
||||
|
||||
private void tryPersistKeyBinding(RealmKeyBinding keyBinding, bool advanceToNextBinding)
|
||||
{
|
||||
List<RealmKeyBinding> bindings = GetAllSectionBindings();
|
||||
RealmKeyBinding? existingBinding = keyBinding.KeyCombination.Equals(new KeyCombination(InputKey.None))
|
||||
? null
|
||||
: bindings.FirstOrDefault(other => other.ID != keyBinding.ID && other.KeyCombination.Equals(keyBinding.KeyCombination));
|
||||
|
||||
if (existingBinding == null)
|
||||
{
|
||||
realm.WriteAsync(r => r.Find<RealmKeyBinding>(keyBinding.ID)!.KeyCombinationString = keyBinding.KeyCombination.ToString());
|
||||
BindingUpdated?.Invoke(this, new KeyBindingUpdatedEventArgs(bindingConflictResolved: false, advanceToNextBinding));
|
||||
return;
|
||||
}
|
||||
|
||||
var keyBindingBeforeUpdate = bindings.Single(other => other.ID == keyBinding.ID);
|
||||
|
||||
showBindingConflictPopover(
|
||||
new KeyBindingConflictInfo(
|
||||
new ConflictingKeyBinding(existingBinding.ID, existingBinding.GetAction(rulesets), existingBinding.KeyCombination, new KeyCombination(InputKey.None)),
|
||||
new ConflictingKeyBinding(keyBindingBeforeUpdate.ID, Action, keyBinding.KeyCombination, keyBindingBeforeUpdate.KeyCombination)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the bind target to the currently hovered key button or the first if clicked anywhere else.
|
||||
/// </summary>
|
||||
@ -471,12 +510,9 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
if (bindTarget != null) bindTarget.IsBinding = true;
|
||||
}
|
||||
|
||||
private void updateStoreFromButton(KeyButton button) =>
|
||||
realm.WriteAsync(r => r.Find<RealmKeyBinding>(button.KeyBinding.ID)!.KeyCombinationString = button.KeyBinding.KeyCombinationString);
|
||||
|
||||
private void updateIsDefaultValue()
|
||||
{
|
||||
isDefault.Value = bindings.Select(b => b.KeyCombination).SequenceEqual(Defaults);
|
||||
isDefault.Value = KeyBindings.Select(b => b.KeyCombination).SequenceEqual(Defaults);
|
||||
}
|
||||
|
||||
private partial class CancelButton : RoundedButton
|
||||
@ -496,144 +532,5 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
Size = new Vector2(80, 20);
|
||||
}
|
||||
}
|
||||
|
||||
public partial class KeyButton : Container
|
||||
{
|
||||
public readonly RealmKeyBinding KeyBinding;
|
||||
|
||||
private readonly Box box;
|
||||
public readonly OsuSpriteText Text;
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private ReadableKeyCombinationProvider keyCombinationProvider { get; set; } = null!;
|
||||
|
||||
private bool isBinding;
|
||||
|
||||
public bool IsBinding
|
||||
{
|
||||
get => isBinding;
|
||||
set
|
||||
{
|
||||
if (value == isBinding) return;
|
||||
|
||||
isBinding = value;
|
||||
|
||||
updateHoverState();
|
||||
}
|
||||
}
|
||||
|
||||
public KeyButton(RealmKeyBinding keyBinding)
|
||||
{
|
||||
if (keyBinding.IsManaged)
|
||||
throw new ArgumentException("Key binding should not be attached as we make temporary changes", nameof(keyBinding));
|
||||
|
||||
KeyBinding = keyBinding;
|
||||
|
||||
Margin = new MarginPadding(padding);
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = padding;
|
||||
|
||||
Height = height;
|
||||
AutoSizeAxes = Axes.X;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Width = 80,
|
||||
Height = height,
|
||||
},
|
||||
box = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
Text = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.Numeric.With(size: 10),
|
||||
Margin = new MarginPadding(5),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
new HoverSounds()
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
keyCombinationProvider.KeymapChanged += updateKeyCombinationText;
|
||||
updateKeyCombinationText();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
updateHoverState();
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateHoverState();
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
updateHoverState();
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private void updateHoverState()
|
||||
{
|
||||
if (isBinding)
|
||||
{
|
||||
box.FadeColour(colourProvider.Light2, transition_time, Easing.OutQuint);
|
||||
Text.FadeColour(Color4.Black, transition_time, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
box.FadeColour(IsHovered ? colourProvider.Light4 : colourProvider.Background6, transition_time, Easing.OutQuint);
|
||||
Text.FadeColour(IsHovered ? Color4.Black : Color4.White, transition_time, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update from a key combination, only allowing a single non-modifier key to be specified.
|
||||
/// </summary>
|
||||
/// <param name="fullState">A <see cref="KeyCombination"/> generated from the full input state.</param>
|
||||
/// <param name="triggerKey">The key which triggered this update, and should be used as the binding.</param>
|
||||
public void UpdateKeyCombination(KeyCombination fullState, InputKey triggerKey) =>
|
||||
UpdateKeyCombination(new KeyCombination(fullState.Keys.Where(KeyCombination.IsModifierKey).Append(triggerKey)));
|
||||
|
||||
public void UpdateKeyCombination(KeyCombination newCombination)
|
||||
{
|
||||
if (KeyBinding.RulesetName != null && !RealmKeyBindingStore.CheckValidForGameplay(newCombination))
|
||||
return;
|
||||
|
||||
KeyBinding.KeyCombination = newCombination;
|
||||
updateKeyCombinationText();
|
||||
}
|
||||
|
||||
private void updateKeyCombinationText()
|
||||
{
|
||||
Scheduler.AddOnce(updateText);
|
||||
|
||||
void updateText() => Text.Text = keyCombinationProvider.GetReadableString(KeyBinding.KeyCombination);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (keyCombinationProvider.IsNotNull())
|
||||
keyCombinationProvider.KeymapChanged -= updateKeyCombinationText;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,78 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
{
|
||||
public partial class KeyBindingRow : IHasPopover
|
||||
{
|
||||
private KeyBindingConflictInfo? pendingKeyBindingConflict;
|
||||
|
||||
public Popover GetPopover()
|
||||
{
|
||||
Debug.Assert(pendingKeyBindingConflict != null);
|
||||
return new KeyBindingConflictPopover(pendingKeyBindingConflict)
|
||||
{
|
||||
BindingConflictResolved = () => BindingUpdated?.Invoke(this, new KeyBindingUpdatedEventArgs(bindingConflictResolved: true, canAdvanceToNextBinding: false))
|
||||
};
|
||||
}
|
||||
|
||||
private void showBindingConflictPopover(KeyBindingConflictInfo conflictInfo)
|
||||
{
|
||||
pendingKeyBindingConflict = conflictInfo;
|
||||
this.ShowPopover();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Contains information about the key binding conflict to be resolved.
|
||||
/// </summary>
|
||||
public class KeyBindingConflictInfo
|
||||
{
|
||||
public ConflictingKeyBinding Existing { get; }
|
||||
public ConflictingKeyBinding New { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Contains information about the key binding conflict to be resolved.
|
||||
/// </summary>
|
||||
public KeyBindingConflictInfo(ConflictingKeyBinding existingBinding, ConflictingKeyBinding newBinding)
|
||||
{
|
||||
Existing = existingBinding;
|
||||
New = newBinding;
|
||||
}
|
||||
}
|
||||
|
||||
public class ConflictingKeyBinding
|
||||
{
|
||||
public Guid ID { get; }
|
||||
public object Action { get; }
|
||||
public KeyCombination CombinationWhenChosen { get; }
|
||||
public KeyCombination CombinationWhenNotChosen { get; }
|
||||
|
||||
public ConflictingKeyBinding(Guid id, object action, KeyCombination combinationWhenChosen, KeyCombination combinationWhenNotChosen)
|
||||
{
|
||||
ID = id;
|
||||
Action = action;
|
||||
CombinationWhenChosen = combinationWhenChosen;
|
||||
CombinationWhenNotChosen = combinationWhenNotChosen;
|
||||
}
|
||||
}
|
||||
|
||||
public class KeyBindingUpdatedEventArgs
|
||||
{
|
||||
public bool BindingConflictResolved { get; }
|
||||
public bool CanAdvanceToNextBinding { get; }
|
||||
|
||||
public KeyBindingUpdatedEventArgs(bool bindingConflictResolved, bool canAdvanceToNextBinding)
|
||||
{
|
||||
BindingConflictResolved = bindingConflictResolved;
|
||||
CanAdvanceToNextBinding = canAdvanceToNextBinding;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,168 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
{
|
||||
public partial class KeyBindingRow
|
||||
{
|
||||
public partial class KeyButton : Container
|
||||
{
|
||||
public Bindable<RealmKeyBinding> KeyBinding { get; } = new Bindable<RealmKeyBinding>();
|
||||
|
||||
private readonly Box box;
|
||||
public readonly OsuSpriteText Text;
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private ReadableKeyCombinationProvider keyCombinationProvider { get; set; } = null!;
|
||||
|
||||
private bool isBinding;
|
||||
|
||||
public bool IsBinding
|
||||
{
|
||||
get => isBinding;
|
||||
set
|
||||
{
|
||||
if (value == isBinding) return;
|
||||
|
||||
isBinding = value;
|
||||
|
||||
updateHoverState();
|
||||
}
|
||||
}
|
||||
|
||||
public KeyButton()
|
||||
{
|
||||
Margin = new MarginPadding(padding);
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = padding;
|
||||
|
||||
Height = height;
|
||||
AutoSizeAxes = Axes.X;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Width = 80,
|
||||
Height = height,
|
||||
},
|
||||
box = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
Text = new OsuSpriteText
|
||||
{
|
||||
Font = OsuFont.Numeric.With(size: 10),
|
||||
Margin = new MarginPadding(5),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
new HoverSounds()
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
KeyBinding.BindValueChanged(_ =>
|
||||
{
|
||||
if (KeyBinding.Value.IsManaged)
|
||||
throw new ArgumentException("Key binding should not be attached as we make temporary changes", nameof(KeyBinding));
|
||||
|
||||
updateKeyCombinationText();
|
||||
});
|
||||
keyCombinationProvider.KeymapChanged += updateKeyCombinationText;
|
||||
updateKeyCombinationText();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
updateHoverState();
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateHoverState();
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
updateHoverState();
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private void updateHoverState()
|
||||
{
|
||||
if (isBinding)
|
||||
{
|
||||
box.FadeColour(colourProvider.Light2, transition_time, Easing.OutQuint);
|
||||
Text.FadeColour(Color4.Black, transition_time, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
box.FadeColour(IsHovered ? colourProvider.Light4 : colourProvider.Background6, transition_time, Easing.OutQuint);
|
||||
Text.FadeColour(IsHovered ? Color4.Black : Color4.White, transition_time, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Update from a key combination, only allowing a single non-modifier key to be specified.
|
||||
/// </summary>
|
||||
/// <param name="fullState">A <see cref="KeyCombination"/> generated from the full input state.</param>
|
||||
/// <param name="triggerKey">The key which triggered this update, and should be used as the binding.</param>
|
||||
public void UpdateKeyCombination(KeyCombination fullState, InputKey triggerKey) =>
|
||||
UpdateKeyCombination(new KeyCombination(fullState.Keys.Where(KeyCombination.IsModifierKey).Append(triggerKey)));
|
||||
|
||||
public void UpdateKeyCombination(KeyCombination newCombination)
|
||||
{
|
||||
if (KeyBinding.Value.RulesetName != null && !RealmKeyBindingStore.CheckValidForGameplay(newCombination))
|
||||
return;
|
||||
|
||||
KeyBinding.Value.KeyCombination = newCombination;
|
||||
updateKeyCombinationText();
|
||||
}
|
||||
|
||||
private void updateKeyCombinationText()
|
||||
{
|
||||
Scheduler.AddOnce(updateText);
|
||||
|
||||
void updateText() => Text.Text = keyCombinationProvider.GetReadableString(KeyBinding.Value.KeyCombination);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (keyCombinationProvider.IsNotNull())
|
||||
keyCombinationProvider.KeymapChanged -= updateKeyCombinationText;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -5,7 +5,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Localisation;
|
||||
@ -27,46 +26,83 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
|
||||
protected IEnumerable<KeyBinding> Defaults { get; init; } = Array.Empty<KeyBinding>();
|
||||
|
||||
[Resolved]
|
||||
private RealmAccess realm { get; set; } = null!;
|
||||
|
||||
protected KeyBindingsSubsection()
|
||||
{
|
||||
FlowContent.Spacing = new Vector2(0, 3);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RealmAccess realm)
|
||||
private void load()
|
||||
{
|
||||
var bindings = realm.Run(r => GetKeyBindings(r).Detach());
|
||||
var bindings = getAllBindings();
|
||||
|
||||
foreach (var defaultGroup in Defaults.GroupBy(d => d.Action))
|
||||
{
|
||||
int intKey = (int)defaultGroup.Key;
|
||||
|
||||
// one row per valid action.
|
||||
Add(CreateKeyBindingRow(
|
||||
defaultGroup.Key,
|
||||
bindings.Where(b => b.ActionInt.Equals(intKey)).ToList(),
|
||||
defaultGroup)
|
||||
.With(row => row.BindingUpdated = onBindingUpdated));
|
||||
var row = CreateKeyBindingRow(defaultGroup.Key, defaultGroup)
|
||||
.With(row =>
|
||||
{
|
||||
row.BindingUpdated = onBindingUpdated;
|
||||
row.GetAllSectionBindings = getAllBindings;
|
||||
});
|
||||
row.KeyBindings.AddRange(bindings.Where(b => b.ActionInt.Equals(intKey)));
|
||||
Add(row);
|
||||
}
|
||||
|
||||
Add(new ResetButton
|
||||
{
|
||||
Action = () => Children.OfType<KeyBindingRow>().ForEach(k => k.RestoreDefaults())
|
||||
Action = () =>
|
||||
{
|
||||
realm.Write(r =>
|
||||
{
|
||||
// can't use `RestoreDefaults()` for each key binding row here as it might trigger binding conflicts along the way.
|
||||
foreach (var row in Children.OfType<KeyBindingRow>())
|
||||
{
|
||||
foreach (var (currentBinding, defaultBinding) in row.KeyBindings.Zip(row.Defaults))
|
||||
r.Find<RealmKeyBinding>(currentBinding.ID)!.KeyCombinationString = defaultBinding.ToString();
|
||||
}
|
||||
});
|
||||
reloadAllBindings();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected abstract IEnumerable<RealmKeyBinding> GetKeyBindings(Realm realm);
|
||||
|
||||
protected virtual KeyBindingRow CreateKeyBindingRow(object action, IEnumerable<RealmKeyBinding> keyBindings, IEnumerable<KeyBinding> defaults)
|
||||
=> new KeyBindingRow(action, keyBindings.ToList())
|
||||
private List<RealmKeyBinding> getAllBindings() => realm.Run(r =>
|
||||
{
|
||||
r.Refresh();
|
||||
return GetKeyBindings(r).Detach();
|
||||
});
|
||||
|
||||
protected virtual KeyBindingRow CreateKeyBindingRow(object action, IEnumerable<KeyBinding> defaults)
|
||||
=> new KeyBindingRow(action)
|
||||
{
|
||||
AllowMainMouseButtons = false,
|
||||
Defaults = defaults.Select(d => d.KeyCombination),
|
||||
};
|
||||
|
||||
private void onBindingUpdated(KeyBindingRow sender)
|
||||
private void reloadAllBindings()
|
||||
{
|
||||
if (AutoAdvanceTarget)
|
||||
var bindings = getAllBindings();
|
||||
|
||||
foreach (var row in Children.OfType<KeyBindingRow>())
|
||||
{
|
||||
row.KeyBindings.Clear();
|
||||
row.KeyBindings.AddRange(bindings.Where(b => b.ActionInt.Equals((int)row.Action)));
|
||||
}
|
||||
}
|
||||
|
||||
private void onBindingUpdated(KeyBindingRow sender, KeyBindingRow.KeyBindingUpdatedEventArgs args)
|
||||
{
|
||||
if (args.BindingConflictResolved)
|
||||
reloadAllBindings();
|
||||
|
||||
if (AutoAdvanceTarget && args.CanAdvanceToNextBinding)
|
||||
{
|
||||
var next = Children.SkipWhile(c => c != sender).Skip(1).FirstOrDefault();
|
||||
if (next != null)
|
||||
|
@ -39,8 +39,8 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
||||
.Where(b => b.RulesetName == rulesetName && b.Variant == variant);
|
||||
}
|
||||
|
||||
protected override KeyBindingRow CreateKeyBindingRow(object action, IEnumerable<RealmKeyBinding> keyBindings, IEnumerable<KeyBinding> defaults)
|
||||
=> new KeyBindingRow(action, keyBindings.ToList())
|
||||
protected override KeyBindingRow CreateKeyBindingRow(object action, IEnumerable<KeyBinding> defaults)
|
||||
=> new KeyBindingRow(action)
|
||||
{
|
||||
AllowMainMouseButtons = true,
|
||||
Defaults = defaults.Select(d => d.KeyCombination),
|
||||
|
@ -14,6 +14,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -106,39 +107,43 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
};
|
||||
|
||||
Add(SectionsContainer = new SettingsSectionsContainer
|
||||
Add(new PopoverContainer
|
||||
{
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Colour = Color4.Black.Opacity(0),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Hollow = true,
|
||||
Radius = 10
|
||||
},
|
||||
MaskingSmoothness = 0,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ExpandableHeader = CreateHeader(),
|
||||
SelectedSection = { BindTarget = CurrentSection },
|
||||
FixedHeader = new Container
|
||||
Child = SectionsContainer = new SettingsSectionsContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Vertical = 20,
|
||||
Horizontal = CONTENT_MARGINS
|
||||
Colour = Color4.Black.Opacity(0),
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Hollow = true,
|
||||
Radius = 10
|
||||
},
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Child = searchTextBox = new SeekLimitedSearchTextBox
|
||||
MaskingSmoothness = 0,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ExpandableHeader = CreateHeader(),
|
||||
SelectedSection = { BindTarget = CurrentSection },
|
||||
FixedHeader = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Vertical = 20,
|
||||
Horizontal = CONTENT_MARGINS
|
||||
},
|
||||
Anchor = Anchor.TopCentre,
|
||||
}
|
||||
},
|
||||
Footer = CreateFooter().With(f => f.Alpha = 0)
|
||||
Origin = Anchor.TopCentre,
|
||||
Child = searchTextBox = new SeekLimitedSearchTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
}
|
||||
},
|
||||
Footer = CreateFooter().With(f => f.Alpha = 0)
|
||||
}
|
||||
});
|
||||
|
||||
if (showSidebar)
|
||||
|
Loading…
Reference in New Issue
Block a user