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Remove precision limitations of SliderVelocity
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@ -136,7 +136,6 @@ namespace osu.Game.Rulesets.Osu.Objects
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public BindableNumber<double> SliderVelocityMultiplierBindable { get; } = new BindableDouble(1)
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{
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Precision = 0.01,
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MinValue = 0.1,
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MaxValue = 10
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};
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@ -23,7 +23,6 @@ namespace osu.Game.Beatmaps.ControlPoints
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/// </summary>
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public readonly BindableDouble SliderVelocityBindable = new BindableDouble(1)
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{
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Precision = 0.01,
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MinValue = 0.1,
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MaxValue = 10
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};
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