mirror of
https://github.com/ppy/osu.git
synced 2025-01-28 09:02:58 +08:00
Move "general" to top for key binding compatibility
This commit is contained in:
parent
84d8d33ad7
commit
4cd4eb3b0a
@ -50,24 +50,20 @@ namespace osu.Game.Screens.Select.FooterV2
|
||||
|
||||
beatmapWhenOpening = beatmap.Value;
|
||||
|
||||
addHeader("For all difficulties", beatmapWhenOpening.BeatmapSetInfo.ToString());
|
||||
addHeader("General");
|
||||
addButton(@"Manage collections", FontAwesome.Solid.Book, () => manageCollectionsDialog?.Show());
|
||||
|
||||
addHeader("For all difficulties", beatmapWhenOpening.BeatmapSetInfo.ToString());
|
||||
addButton(@"Delete beatmap", FontAwesome.Solid.Trash, () => songSelect?.DeleteBeatmap(), colours.Red1);
|
||||
|
||||
addHeader("For selected difficulty", beatmapWhenOpening.BeatmapInfo.DifficultyName);
|
||||
|
||||
// TODO: make work, and make show "unplayed" or "played" based on status.
|
||||
addButton(@"Mark as played", FontAwesome.Regular.TimesCircle, null);
|
||||
|
||||
addButton(@"Hide", FontAwesome.Solid.Magic, null);
|
||||
addButton(@"Clear all local scores", FontAwesome.Solid.Eraser, () => songSelect?.ClearScores(), colours.Red1);
|
||||
|
||||
if (songSelect != null && songSelect.AllowEditing)
|
||||
addButton(@"Edit beatmap", FontAwesome.Solid.PencilAlt, () => songSelect.Edit());
|
||||
|
||||
addHeader("General");
|
||||
|
||||
addButton(@"Manage collections", FontAwesome.Solid.Book, () => manageCollectionsDialog?.Show());
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
Loading…
Reference in New Issue
Block a user