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Use existing localisations in BeatmapInfoWedge
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commit
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@ -30,6 +30,7 @@ using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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using osu.Game.Graphics.Containers;
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using osu.Game.Resources.Localisation.Web;
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namespace osu.Game.Screens.Select
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{
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@ -371,7 +372,7 @@ namespace osu.Game.Screens.Select
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{
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new InfoLabel(new BeatmapStatistic
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{
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Name = $"Length (Drain: {playableBeatmap.CalculateDrainLength().ToFormattedDuration().ToString()})",
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Name = BeatmapsetsStrings.ShowStatsTotalLength(playableBeatmap.CalculateDrainLength().ToFormattedDuration()),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Length),
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Content = working.BeatmapInfo.Length.ToFormattedDuration().ToString(),
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}),
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@ -415,7 +416,7 @@ namespace osu.Game.Screens.Select
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bpmLabelContainer.Child = new InfoLabel(new BeatmapStatistic
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{
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Name = "BPM",
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Name = BeatmapsetsStrings.ShowStatsBpm,
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Bpm),
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Content = labelText
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});
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