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Add length check for slider velocity
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@ -177,6 +177,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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AddHeader("Final velocity");
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AddValue($"{beatmapVelocity * current.Value:#,0.00}x");
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if (sliderVelocities.Length == 0) return;
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if (sliderVelocities.First() != sliderVelocities.Last())
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{
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AddHeader("Beatmap velocity range");
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