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mirror of https://github.com/ppy/osu.git synced 2024-11-18 22:52:57 +08:00
Commit Graph

2834 Commits

Author SHA1 Message Date
Dean Herbert
24b9a8c983 Allow HitObjectMasks to handle drag events directly 2018-04-06 10:29:34 +09:00
Dean Herbert
5749e71560 Apply review fixes 2018-04-05 21:06:48 +09:00
Dean Herbert
345cfb077d No need to sort list any more 2018-04-05 21:03:39 +09:00
smoogipoo
d9e795fb9f TimelineContainer -> TimelineArea 2018-04-05 19:40:03 +09:00
smoogipoo
a84536d343 ScrollingTimelineContainer -> Timeline 2018-04-05 19:33:47 +09:00
smoogipoo
f41d31e1db ScrollableTimeline -> TimelineContainer 2018-04-05 19:33:25 +09:00
smoogipoo
9a9ed1d630 Encapsulate zoom logic into a separate class 2018-04-05 19:30:54 +09:00
smoogipoo
0141cbebba waveformContainer -> zoomedContent 2018-04-05 19:08:10 +09:00
smoogipoo
8da3c2c52a Expose zoom publicly again, re-enable zoom buttons 2018-04-05 19:05:19 +09:00
smoogipoo
35e116cb12 Reduce ctor arguments 2018-04-05 19:04:07 +09:00
smoogipoo
eff5eddbe9 Make zoom an int again 2018-04-05 18:41:22 +09:00
smoogipoo
074dee3a83 Re-implement mousewheel zoom 2018-04-05 18:37:51 +09:00
smoogipoo
e3af32ad2f A bit of cleanup 2018-04-05 17:07:41 +09:00
smoogipoo
9bb3e56bb3 Implement half-width overflows 2018-04-05 17:07:00 +09:00
smoogipoo
e7aa1d9c38 Temporarily remove zoom levels, simplify scrollingtimelinecontainer 2018-04-05 16:12:21 +09:00
smoogipoo
870ce8868c Make scrollabletimeline use gridcontainer 2018-04-05 16:07:33 +09:00
naoey
7482d5986a
Add a loading state to BeatmapSetOverlay.
- Handle null value in header and info sections
- Add item to context menu for carousel beatmaps to show details
2018-04-04 21:46:31 +05:30
Dean Herbert
216c4629e0 Fix dragging backwards not deselecting pending selection 2018-04-04 20:44:22 +09:00
Dean Herbert
b7325d73e8 Don't inherit VisbilityContainer 2018-04-04 20:44:11 +09:00
Dean Herbert
94c3f38541 Pass down input state instead of parent lookup 2018-04-04 20:06:45 +09:00
Dean Herbert
2b15555ede Remove MaskContainer dependency in MaskSelection 2018-04-04 20:05:01 +09:00
Dean Herbert
5c036b966b Formatting fixes 2018-04-04 20:04:54 +09:00
Dean Herbert
31a7db0a35 Fix drag mishaps 2018-04-04 19:42:59 +09:00
Dean Herbert
bce114a37b Make AliveMasks private 2018-04-04 18:55:17 +09:00
Dean Herbert
4d71f2084c Move individual mask selection logic out of MaskSelection 2018-04-04 18:29:53 +09:00
Dean Herbert
b6b8c51657 Remove DragLayer dependency on MaskContainer 2018-04-04 18:20:32 +09:00
Dean Herbert
c2d371797e Fix unbind failure 2018-04-04 17:38:34 +09:00
Dean Herbert
c712b29b5b Rename dragBox to dragLayer 2018-04-04 16:24:27 +09:00
Dean Herbert
4196bb8c24 Move selection logic to MaskContainer 2018-04-04 16:24:13 +09:00
Dean Herbert
d453c2589a Add an explanatory comment for weird override 2018-04-04 16:02:20 +09:00
Dean Herbert
788bfde002
Merge branch 'master' into selectionlayer-rewrite 2018-04-04 15:38:27 +09:00
smoogipoo
4f19059e55 DragBox -> DragLayer 2018-04-03 21:29:49 +09:00
Dean Herbert
ddba7254ca Merge remote-tracking branch 'upstream/master' into linq 2018-04-03 13:05:08 +09:00
Dean Herbert
57b4cdaf85
Merge branch 'master' into selectionlayer-rewrite 2018-04-03 03:05:42 +09:00
smoogipoo
69e2d4fd22 Make CarouselRoot a nested class 2018-04-02 15:24:08 +09:00
Dan Balasescu
6f88a80bde
Merge branch 'master' into alt-eagerselect 2018-04-02 15:18:22 +09:00
smoogipoo
82a847b820 Extract random selection logic into CarouselRoot 2018-04-02 15:16:10 +09:00
Dan Balasescu
32832304a7
Merge branch 'master' into fix-songselect-exit-notimplemented 2018-04-02 13:53:41 +09:00
Huo Yaoyuan
b842f682eb Use Linq.Append and Prepend. 2018-04-02 12:06:34 +08:00
Endrik Tombak
7e30375443 Use selectNextRandom instead 2018-03-30 10:46:46 +03:00
smoogipoo
f1f7d978ec Add some comments 2018-03-30 16:28:59 +09:00
smoogipoo
69a7ddbf1e Fix ordering of display/input of HitObjectMasks 2018-03-30 16:28:49 +09:00
smoogipoo
53541a5c8d Add license header 2018-03-30 15:53:31 +09:00
smoogipoo
5d0a636cc4 Rename SelectionBox -> Selection 2018-03-30 15:51:38 +09:00
smoogipoo
1dca1663c3 Handle all selection events within SelectionBox (incl. single-mask) 2018-03-30 15:50:55 +09:00
smoogipoo
082e5e4949 Reduce iterations of DragBox 2018-03-30 15:06:52 +09:00
Dean Herbert
31ade986a7 Scren async changes in line with framework changes
Makes editor not stutter on load, amongst other screens.
2018-03-30 14:58:11 +09:00
Endrik Tombak
3f65e3a7e3 Make selection at random when last was null 2018-03-30 00:15:32 +03:00
smoogipoo
6b2ca36657 Add license header 2018-03-29 22:52:42 +09:00
smoogipoo
d9c5a0c6d1 Fix position editing not working 2018-03-29 22:38:44 +09:00
smoogipoo
4446aeaa0d Commenting + cleanup of HitObjectMask/HitObjectMaskLayer 2018-03-29 22:38:28 +09:00
smoogipoo
d8f26f2260 Make HitObjectMaskLayer not iterate through all masks when deselecting 2018-03-29 22:22:42 +09:00
smoogipoo
1018711cc9 Cleanup SelectionBox 2018-03-29 22:20:56 +09:00
smoogipoo
346de77776 Cleanup DragBox 2018-03-29 22:13:28 +09:00
smoogipoo
04874bcda4 "overlay" -> "mask" 2018-03-29 22:09:22 +09:00
smoogipoo
6d4f94756e Rewrite the way drag + click selections happen
The general idea here is that we need the masks to handle mouse down events, as they need to handle the drag (mousedown -> drag immediately).

I've rewritten the editor selections to use events, as there are some 3 different components that handle/trigger selections in different ways.

1. All selections/deselections now propagate through `HitObjectMask.Select()`/`HitObjectMask.Deselect()`.
2. Components that react to changes in the selection bind to the masks' `Selected`/`Deselected` events, and track them/change their states locally.
3. Masks provide a `SingleSelectionRequested` event which is invoked on the mouse-down event. Various components bind to this event to perform state changes locally in this scenario.
4. `DragBox` now handles all drag input locally. It triggers `Select`/`Deselect` on the masks it needs to.
5. `SelectionBox` handles the display of itself locally.
6. `SelectionBox` handles movement of groups of masks locally.
7. `HitObjectMasks` handles movement of itself locally.
2018-03-29 22:07:23 +09:00
smoogipoo
6314694557 Make HitObjectMaskLayer always create masks for all objects 2018-03-29 17:13:45 +09:00
FreezyLemon
46d859a660 exit player earlier if a dummy map is loaded 2018-03-25 13:25:48 +02:00
smoogipoo
097ab66182 Fix resharper error 2018-03-25 01:54:25 +09:00
Dean Herbert
0e669c9a3f Fix many warnings 2018-03-24 18:23:22 +09:00
smoogipoo
ffa712dccb Fix post-merge issues 2018-03-24 15:19:45 +09:00
smoogipoo
c29f7a4333 Merge remote-tracking branch 'origin/master' into netstandard 2018-03-24 14:49:46 +09:00
Dean Herbert
e47aa0edc0
Merge branch 'master' into fix-background-fade 2018-03-24 03:40:13 +09:00
Dan Balasescu
9ab3610b95
Merge branch 'master' into fix-player-disposal 2018-03-23 20:45:42 +09:00
smoogipoo
afdab7895a Fix beatmap background fade not being updated on retry
Fixes #2287
2018-03-23 20:41:38 +09:00
Dean Herbert
b56eee1927 Fix background loaded player never being disposed if early exit occurs 2018-03-23 15:04:40 +09:00
Dean Herbert
d4aeb3d00b Fix BeatmapCarousel's flush not correctly applying selection changes
They may have been delayed until the next Update, which is too late in this case.
2018-03-23 12:10:13 +09:00
FreezyLemon
a3d8048aca abort loading and exit player for dummy maps 2018-03-22 21:46:35 +01:00
Dean Herbert
92d8781bf0
Merge branch 'master' into beat-snap-divisor 2018-03-22 20:14:50 +09:00
smoogipoo
2b7d22c4ea Very slightly reduce size of slider bar to increase bottom padding 2018-03-22 20:11:55 +09:00
smoogipoo
090c78bf10 Merge remote-tracking branch 'origin/master' into fix-player-loader 2018-03-22 20:00:21 +09:00
Dan Balasescu
ab9505652b Merge branch 'master' into skin--completion 2018-03-22 16:44:00 +09:00
Dean Herbert
dade52d15d Fix vertical padding 2018-03-22 16:15:14 +09:00
Dean Herbert
a4804f47a9 Merge branch 'master' into beat-snap-divisor 2018-03-22 16:06:26 +09:00
Dean Herbert
5f1bb8d753
Merge branch 'master' into fix-player-loader 2018-03-22 15:46:37 +09:00
Dan Balasescu
13a3c728dc
Merge branch 'master' into fix-dummy-ruleset 2018-03-22 15:29:43 +09:00
smoogipoo
3f3f57e51e Use cached vertexbatch add delegate 2018-03-22 15:13:38 +09:00
Dean Herbert
917334a39a Move cancel code to exit paths for screen 2018-03-22 13:01:40 +09:00
Dean Herbert
e0b74a357a Fix osu! logo making hover beat sounds when not visible 2018-03-22 03:31:14 +09:00
Dean Herbert
8f71d53c17 Fix retry not allowing continuing beyond PlayerLoader
Resolves #2265.
2018-03-22 02:10:31 +09:00
Dean Herbert
62229300c4 Fix DummyRuleset getting selected
Resolves #2261.
2018-03-22 00:26:48 +09:00
Dean Herbert
271c082606 Adjust colour assignment 2018-03-21 16:25:32 +09:00
Dean Herbert
48142602ea Adjust text size to match design 2018-03-21 16:04:43 +09:00
Dean Herbert
63f0419d6a Apply minor fixes 2018-03-21 15:40:43 +09:00
Dean Herbert
8ac660b0c6 Fixes for keyboard handling and general code quality 2018-03-20 22:25:15 +09:00
Dean Herbert
aa8b0d017c Adjust colours and spacing 2018-03-20 21:59:56 +09:00
Dean Herbert
dac1ba21db Make keyboard control work 2018-03-20 21:38:22 +09:00
Dean Herbert
045610dbfe Adjust styling and colours 2018-03-20 21:31:17 +09:00
Dean Herbert
c2eb32c0e9 DrawableBeatDivisor -> BeatDivisorControl 2018-03-20 20:10:27 +09:00
Dean Herbert
6fd650777c Move value change logic to bindable
Also add drag support
2018-03-20 20:09:55 +09:00
Dean Herbert
9ad4e9284a Add skin source fallback chain 2018-03-20 16:40:11 +09:00
smoogipoo
50192b21e3 Give DrawableBeatDivisor a ctor 2018-03-20 13:57:25 +09:00
smoogipoo
b1d09500f2 Integrate beat snap divisor into editor seeking 2018-03-19 20:42:06 +09:00
smoogipoo
c5eab7a227 Actually rename to DrawableBeatDivisor... 2018-03-19 20:34:24 +09:00
smoogipoo
5ecbc5612c Integrate with dependency injection 2018-03-19 20:33:58 +09:00
smoogipoo
4c0ccffe08 Merge remote-tracking branch 'origin/master' into beat-snap-divisor 2018-03-19 20:23:15 +09:00
smoogipoo
df0b8a24c5 Rename + renamespace 2018-03-19 20:21:19 +09:00
smoogipoo
879dbc75b5 Nest TickContainer in BeatSnapVisualiser 2018-03-19 20:20:29 +09:00
smoogipoo
b25c564ecb Integrate into editor's compose screen 2018-03-19 20:14:58 +09:00
smoogipoo
32fecc6ff4 Adjust icon scale + text 2018-03-19 20:14:34 +09:00
smoogipoo
e96dad441d Offset the icon buttons a little bit to look a bit more centered
Maybe it's just me, but this is really triggering me.
2018-03-19 20:14:13 +09:00
smoogipoo
c86ddb7ee3 Add slight easing to marker movements 2018-03-19 19:57:02 +09:00
smoogipoo
fbc92bfa01 Add previous/next divisor button actions 2018-03-19 19:55:49 +09:00
smoogipoo
070db63157 Privatise tick to TickContainer 2018-03-19 19:52:22 +09:00
smoogipoo
7182442b21 Add divisor text 2018-03-19 19:49:57 +09:00
smoogipoo
6b035e8c53 Add basic structure/layout for the beat snap visualiser 2018-03-19 19:46:26 +09:00
Dean Herbert
4b812279bb
Merge branch 'master' into fix-editor-clocks 2018-03-19 19:06:38 +09:00
smoogipoo
8d4c9eda48 Fix attempting to add selection boxes with no selection
E.g. because DrawableSpinner doesn't (currently) create an overlay, SelectionBox was being constructed with 0 hitobjects and then calculating a non-finite size for itself.
2018-03-19 18:00:11 +09:00
smoogipoo
e25d1f6982 Pass down editor clocks through DI 2018-03-19 16:27:52 +09:00
Dean Herbert
4b83278cf4
Merge branch 'master' into fix-editor-clocks 2018-03-16 23:32:54 +09:00
Dean Herbert
4411758ff7
Merge branch 'master' into fix-autoplay-button-deselect 2018-03-16 17:31:14 +09:00
smoogipoo
b27b6c7eb7 Merge branch 'master' into cursor-trail 2018-03-16 14:43:27 +09:00
smoogipoo
d05947ef48 Pass adjustable clocks to components, rather than relying on the track 2018-03-15 18:19:28 +09:00
smoogipoo
c8f6a6980b Move clock construction to Editor 2018-03-15 17:27:37 +09:00
smoogipoo
5e742eb466 Move editor constructions to BDL load 2018-03-15 17:10:08 +09:00
Dean Herbert
cdf435aedd
Merge branch 'master' into DoNotMoveToPlayerWhileDragging 2018-03-15 11:14:30 +09:00
Dean Herbert
8d433cb4bf
Merge branch 'master' into cursor-trail 2018-03-15 11:14:21 +09:00
Dean Herbert
551b67ac16
Merge branch 'master' into fix-autoplay-button-deselect 2018-03-14 21:46:19 +09:00
Dean Herbert
a0691168cb Merge remote-tracking branch 'upstream/master' into editor-hitobject-movement 2018-03-14 15:35:24 +09:00
Dean Herbert
81f82d98a1 Rework a lot of naming and structure 2018-03-14 15:18:21 +09:00
Dean Herbert
ea649f9650 Avoid scheduling during non-current screen 2018-03-14 12:09:19 +09:00
Dean Herbert
ef8d595914 Apply formatting changes 2018-03-14 11:44:19 +09:00
Dean Herbert
c3a3d76b88 Merge remote-tracking branch 'upstream/master' into DoNotMoveToPlayerWhileDragging 2018-03-14 11:43:33 +09:00
Dean Herbert
13f64a1d12
Merge branch 'master' into cursor-trail 2018-03-14 11:42:40 +09:00
FreezyLemon
95c84ea7fe remove (now) unnecessary line 2018-03-12 23:00:06 +01:00
FreezyLemon
ddc1f03a96 deselect autoplay button after ctrl-enter play
before, the mod was removed, but the button was still active
2018-03-12 22:35:45 +01:00
smoogipoo
33c721bcbb Fix post-merge errors 2018-03-12 09:51:32 +09:00
smoogipoo
6e51b74890 Merge remote-tracking branch 'origin/master' into rewrite-break-overlay 2018-03-12 09:47:05 +09:00
Dean Herbert
487a03d0d7
Merge branch 'master' into cursor-trail 2018-03-11 02:07:05 +09:00
Dean Herbert
db2a663234 Use private instead of protected 2018-03-11 01:26:03 +09:00
naoey
56730247e3
Merge branch 'fix-unplayable-beatmaps' of github.com:naoey/osu into fix-unplayable-beatmaps 2018-03-09 19:40:00 +05:30
naoey
2c0488b1f1
Invert bool, add test, and handle ruleset change. 2018-03-09 19:39:28 +05:30
Dean Herbert
9ad9fc5aa9
Merge branch 'master' into fix-unplayable-beatmaps 2018-03-09 21:39:48 +09:00
naoey
d04f47718f
Make song select choose random when initial selection fails.
- Revert TestCasePlaySongSelect to master
2018-03-09 17:36:55 +05:30
naoey
25fb527cc7
Remove previous fix and move filtered logic to carousel.
- Add an optional bool parameter to SelectBeatmap to skip selecting
filtered maps
2018-03-09 15:51:00 +05:30
Dean Herbert
6d91889ca6 Move player-specific configuration bindables back to player 2018-03-08 22:16:47 +09:00
Dean Herbert
94ed4ab01b Add debouncing to player loading
Allows the mouse to temporarily exit and re-enter overlay elements without triggering a load
2018-03-08 20:28:55 +09:00
Dean Herbert
d3e91024a7 Block player enter when a drag initiates from an overlaying container 2018-03-08 18:16:23 +09:00
TocoToucan
2cb197d0c4 Replace ConfigureBackgroundUpdate with OnEntering 2018-03-08 11:35:00 +03:00
Dean Herbert
8f3f886805
Merge branch 'master' into PlayerBase 2018-03-08 16:12:12 +09:00
Dean Herbert
81c1ec2005
Merge branch 'master' into fix-unplayable-beatmaps 2018-03-08 13:02:57 +09:00
Dean Herbert
91c984ed97
Merge branch 'master' into rewrite-break-overlay 2018-03-08 09:31:59 +09:00
Dean Herbert
81b778fdcf
Merge branch 'master' into cursor-trail 2018-03-08 09:31:42 +09:00
pdrapoport
3731cbe5eb Removing "mouse wheel disabled" checkbox from visual settings gameplay menu 2018-03-07 14:20:59 +01:00
Dean Herbert
6a768e378a
Merge branch 'master' into rewrite-break-overlay 2018-03-07 17:00:34 +09:00
smoogipoo
78d73d4c11 Additional fixes for flow ordering after framework changes 2018-03-06 17:20:58 +09:00
smoogipoo
148551afa2 osu!-side changes in-line with framework layout changes 2018-03-06 14:12:37 +09:00
TocoToucan
697ad63d72 Resolve merge conflicts 2018-03-05 22:24:25 +03:00
Dean Herbert
4aafc2228e Improve skip button behaviour when mouse buttons are down 2018-03-06 00:53:40 +09:00
Dean Herbert
d115c56742 Avoid using input blocking 2018-03-06 00:27:55 +09:00
Dean Herbert
792a3ac469 SkipButton -> SkipOverlay 2018-03-06 00:10:53 +09:00
Dean Herbert
53edfedfc8 Remove unneeded HighFrequencyMousePosition from GameplayMenuOverlay 2018-03-05 19:43:57 +09:00
Dean Herbert
7d11e55d06 Only block mouse input when the shaded portion of the SkipButton is hovered 2018-03-05 19:43:33 +09:00
Dean Herbert
c6c55c40ed Rewrite BreakOverlay
No longer relies on Schedule calls (could not be rewound).
Also no longer sucks.
2018-03-04 00:51:24 +09:00
naoey
a57dc154f9
More specific tests. 2018-03-03 20:34:29 +05:30
naoey
307147a8a3
Merge remote-tracking branch 'upstream/master' into fix-unplayable-beatmaps 2018-03-03 16:10:22 +05:30
naoey
fb724ca8a7
Make song select ensure current beatmap is always playable in the active ruleset.
- Add a to TestCasePlaySongSelect testing this scenario
2018-03-03 16:09:24 +05:30
Dean Herbert
bd510e5356 Merge remote-tracking branch 'upstream/master' into clock-fixes 2018-03-02 21:01:53 +09:00
Dean Herbert
6dc9411a90 Don't use BufferedContainer for OsuLogo
Minor performance improvement. Not sure why this was done but it's not required any more.
2018-03-01 16:01:42 +09:00
Dean Herbert
bda673e6fe
Merge branch 'master' into player-reduced-parallax 2018-02-28 23:15:25 +09:00
Dan Balasescu
33a64cb497
Merge branch 'master' into fix-multiple-tracks-playing 2018-02-28 22:53:02 +09:00
Dan Balasescu
25c748ed45
Merge branch 'master' into fix-player-exit 2018-02-28 22:05:44 +09:00
Dean Herbert
f9faf8e3d8 Localise offset clock usage out of Player as much as possible 2018-02-28 22:01:52 +09:00
Dean Herbert
01fcf9c813 Update in line with framework changes 2018-02-28 22:01:48 +09:00
Dan Balasescu
b898226a91
Merge branch 'master' into fix-mod-select 2018-02-28 21:52:07 +09:00
Dan Balasescu
a3d26d7d55
Merge branch 'master' into fix-song-select-iteration 2018-02-28 21:40:25 +09:00
Dean Herbert
08497427fd
Merge branch 'master' into fix-multiple-tracks-playing 2018-02-28 15:32:16 +09:00
Dean Herbert
bc0bbd2e3b
Merge branch 'master' into reduce-transforms 2018-02-28 14:39:31 +09:00
Dean Herbert
4a52db14d1 Fix depth of already-visible panels not being updates after a sorting change 2018-02-28 14:18:25 +09:00
Dean Herbert
dd6cf1379e Reduce parallax effect during gameplay
This also cleans up some shared code in OsuScreen.
2018-02-28 11:42:47 +09:00
Dean Herbert
0cd049c6b0 Rely less on zero-duration transform helpers
They have huge overheads.

See ppy/osu-framework#1411.
2018-02-28 11:00:54 +09:00
Dean Herbert
510ecd7c87 Ensure selection is finalised before exiting song select
Resolves #2080.
2018-02-28 00:07:28 +09:00
Dean Herbert
f64afc738d Fix incorrect exit block conditional
Resolves #2130.
2018-02-27 23:59:34 +09:00
Dean Herbert
84a8fbe0b3 Fix null ref 2018-02-27 21:26:06 +09:00
Dean Herbert
034875be47 Fix bindings not being unbound on ModSelect
Resolves #2018.
Closes #2079.
2018-02-27 20:45:32 +09:00
Dean Herbert
9b44f447ca Fix song select iteration when all panels are filtered
Resolves #2069.
2018-02-27 17:52:12 +09:00
Dean Herbert
cff17f1864 Update in line with inverse ShoudProcessClock default 2018-02-27 17:23:38 +09:00
Dean Herbert
8e78a7b114 Fix HUD using incorrect clock for time display 2018-02-27 17:23:38 +09:00
Dean Herbert
37d2a2c3cc Rename clock types to match across classes 2018-02-27 17:23:38 +09:00
Dean Herbert
3d52ead213 Rename sourceClock 2018-02-27 17:23:38 +09:00
Dean Herbert
fee258f2f2 Rework PauseContainer to better pause 2018-02-27 17:23:38 +09:00
Dean Herbert
d4f1723ae6 Remove unnecessary secondary argument from HUDOverlay 2018-02-27 17:23:38 +09:00
Dean Herbert
0635ae2293 Include missing offset 2018-02-27 17:23:38 +09:00
Dean Herbert
9c0dfb7c8c Avoid creating an extra framed clock in SkipButton 2018-02-27 17:23:38 +09:00
Dean Herbert
c0d983bbdf
Merge branch 'master' into PlayerBase 2018-02-23 13:51:11 +09:00
Dean Herbert
f2b3d9a0e8 Change some missed instances 2018-02-22 14:17:35 +09:00
Dan Balasescu
34f76a4136
Merge branch 'master' into storyboard-improvements 2018-02-19 15:40:09 +09:00
Dan Balasescu
5401b0dfcd
Merge branch 'master' into abstract-model-managers 2018-02-19 14:56:21 +09:00
Dean Herbert
7c43a3b4c0
Merge branch 'master' into storyboard-improvements 2018-02-19 14:54:12 +09:00
Dean Herbert
e0faf14a3e Actually consume ReplacesBackground 2018-02-19 12:33:07 +09:00
Dean Herbert
29adedfa96 Collapse visual settings by default in player 2018-02-16 12:47:32 +09:00
Dean Herbert
9760f30ce9 Tidy things up to make more sense 2018-02-16 12:08:36 +09:00
Dean Herbert
f22f9b5de0
Merge branch 'master' into PlayerBase 2018-02-16 11:26:57 +09:00
Dean Herbert
ddf49c2e65 Fix intro not being replaced by a playable song when entering song select 2018-02-16 10:45:15 +09:00
TocoToucan
c57e8785e2 Move all storyboard loading to Player itself 2018-02-15 23:57:53 +03:00
Dean Herbert
d340509b1d Move ArchiveReaders to a more global namespace
Also moves delete and action logic to a shared implementation
2018-02-15 14:22:39 +09:00
Dean Herbert
6ff63c2f0c Move deletion to ArchiveModelImportManager 2018-02-15 14:22:39 +09:00
Dean Herbert
d8f84fcca3 Give ArchiveReader a filename 2018-02-15 14:22:39 +09:00
Dean Herbert
6f29cd35af
Merge branch 'master' into PlayerResumeHotfix 2018-02-13 20:21:45 +09:00
Shane Woolcock
d603d032d5 Inlined delete beatmap dialog 2018-02-13 16:26:05 +10:30
Shane Woolcock
8d313486b3 Add a confirmation dialog to the Delete option in the beatmap context menu 2018-02-13 00:40:34 +10:30
TocoToucan
86f200e257 Fix possible nullref 2018-02-09 22:04:39 +03:00
TocoToucan
a86a4f49cf Resolve "Pressing escape on continuing causes the game to return to song select" problem without removing Delay 2018-02-09 21:20:49 +03:00
TocoToucan
4535e09607 Add missing license header 2018-02-09 00:36:31 +03:00
TocoToucan
a860dd7208 Preview visual settings at the “loading” screen 2018-02-09 00:06:24 +03:00
TocoToucan
d437c1d7ec Introduce PlayerBase class 2018-02-08 23:28:42 +03:00
TocoToucan
77a8b36529 Schedule Resume method call without delay 2018-02-08 22:30:15 +03:00
smoogipoo
b500b76407 Merge branch 'master' into update-branch 2018-02-08 23:35:48 +09:00
Dean Herbert
a70989cb70 Rely on bindable's formatting rather than setting a default 2018-02-08 11:12:05 +09:00
Dean Herbert
7e83aedb86
Merge branch 'master' into slider-tooltip-precision 2018-02-08 11:00:46 +09:00
Dean Herbert
647cc4bdad Remove in-between properties 2018-02-07 18:04:32 +09:00
smoogipoo
8e280b6b0c Use 0.1 precision for playback speed 2018-02-07 13:28:10 +09:00
smoogipoo
bd5db6fc8d Make playback speed sliderbar use the tooltip text as its display 2018-02-07 13:26:41 +09:00
Dean Herbert
9bfec9b233 Tidy up state change logic 2018-02-06 14:30:01 +09:00
Dean Herbert
dd8955cd90 Fix skip button not receiving screen-wide input 2018-02-06 14:29:03 +09:00
tgi74000
b0fbae9dfc Fix PlayerSettingsOverlay not reappearing when Hidden 2018-02-01 16:07:49 +01:00
Dan Balasescu
c1d5a68e4d
Merge branch 'master' into VisualSettingsOverlay 2018-02-01 16:37:04 +09:00
Dean Herbert
df65443f07 Merge branch 'master'
Conflicts:
	osu-framework
	osu.Game/Screens/Play/Player.cs
2018-01-30 18:31:03 +09:00
Dan Balasescu
2bae22999d
Merge branch 'master' into global-mod-binding 2018-01-29 15:18:11 +09:00
Dean Herbert
6e0cb1adb3 Remove redundant arguments 2018-01-29 15:05:07 +09:00
TocoToucan
ce4122b3c4 Display visual settings overlay on PlayerLoader screen 2018-01-26 23:29:54 +03:00
TocoToucan
d82835107c Remove autohide and clock related logic from Visual settings overlay 2018-01-26 22:20:24 +03:00
TocoToucan
615c831069 Merge from ppy/master 2018-01-26 21:56:17 +03:00
Dean Herbert
7852015db3 Remember mod selection when re-entering song select
Removes mod application when exiting back to main menu.

Alternative to #1968.
Closes #1961.
2018-01-26 19:32:57 +09:00
smoogipoo
5742e61e68 Merge remote-tracking branch 'origin/master' into ruleset-configs 2018-01-26 15:39:09 +09:00
smoogipoo
8d11596b2f Minor cleanups 2018-01-24 17:48:42 +09:00
Dean Herbert
5a00ae36d1 Add database-based configuration for rulesets 2018-01-24 17:45:28 +09:00
smoogipoo
7f299b2533 Merge remote-tracking branch 'origin/master' into RefactorPlayerOverlaysInitialization 2018-01-24 17:44:28 +09:00
Dan Balasescu
fcea12f83d
Merge branch 'master' into allow-quick-retry-key 2018-01-23 14:59:15 +09:00
Dean Herbert
fa1f4304f6 Remove usings 2018-01-23 13:24:04 +09:00
Dean Herbert
f823650b10 Allow user choice of the quick retry hotkey 2018-01-23 13:05:07 +09:00
Michael Manis
794ae5380a Intverted conditionals. 2018-01-22 01:06:27 -05:00
smoogipoo
b4e1872322 osu!-side changes in-line with framework BDL cache changes 2018-01-22 12:56:30 +09:00
Michael Manis
530e0afa2c Use IsCurrentScreen instead of a bool for both checks now. 2018-01-21 22:27:15 -05:00
Michael Manis
964c6da9a4 Use IsCurrentScreen instead of a bool 2018-01-21 22:00:18 -05:00
Michael Manis
806da21760 Removed rreduntant initialization. 2018-01-21 20:24:19 -05:00
Michael Manis
ad2df8d8df Fixed tilde-key crash at end of beatmap. 2018-01-21 20:09:44 -05:00
TocoToucan
e88f514cf4 Resolve merge conflicts 2018-01-21 18:32:21 +03:00
TocoToucan
4875443e12 Resolve merge conflicts 2018-01-21 18:11:43 +03:00
smoogipoo
a05032779f Remove unneeded event binding 2018-01-18 00:04:33 +09:00
smoogipoo
c79603290d Move TriggerChange to LoadComplete() 2018-01-17 21:52:57 +09:00
Dan Balasescu
be225eff90
Merge branch 'master' into fix-replays 2018-01-17 18:01:41 +09:00
smoogipoo
2ebb3d6e0e Fix ReplayLoader not being treated as having a replay loaded
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late.
2018-01-17 17:37:14 +09:00
Dean Herbert
5e1cd8ddc4 Apply conditionals directly rather than using an in-between property 2018-01-16 20:34:40 +09:00
Dean Herbert
e7a0a02466 Don't limit keyboard input based on menu button scale 2018-01-16 20:34:40 +09:00
Dean Herbert
39af9321cf Remove unnecessary overrides 2018-01-16 20:34:40 +09:00
Dean Herbert
9b33499fe7 Merge remote-tracking branch 'upstream/master' into RefactorInputQueues 2018-01-16 20:04:34 +09:00
TocoToucan
c3ca40dcff Local functions related CI fixes 2018-01-15 23:27:00 +03:00
TocoToucan
3c11978cfa Use local functions 2018-01-15 21:42:17 +03:00
TocoToucan
a81f32a388 PlayerGroup -> PlayerSettingsGroup 2018-01-15 20:52:52 +03:00
Dean Herbert
0796d33e66
Merge branch 'master' into fix-skipbutton-ordering 2018-01-15 15:54:18 +09:00
smoogipoo
7c41925144 ProvidesUserCursor -> ProvidingUserCursor, and update xmldoc 2018-01-15 14:07:09 +09:00
TocoToucan
d3afbdaac6 Resolve merge conflict 2018-01-13 22:32:56 +03:00
TocoToucan
43d2ae348a Rename ReplaySomething -> PlayerSomething 2018-01-13 22:25:09 +03:00
TocoToucan
0c4fcdf6d8 Remove not used breakOverlay field 2018-01-12 23:59:36 +03:00
TocoToucan
3795411fd1 Do not assign hudOverlay's and breakOverlay's members in Player class 2018-01-12 23:33:24 +03:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
smoogipoo
d0b177e233 Proxying isn't needed anymore 2018-01-12 19:50:09 +09:00
smoogipoo
16d739580b IProvideLocalCursor -> IProvideCursor 2018-01-12 19:37:03 +09:00
smoogipoo
620e125fad Fix cursor being displayed on intro/disclaimer 2018-01-12 19:34:55 +09:00
Dean Herbert
188b26472c Merge remote-tracking branch 'upstream/master' into sliderbar-tooltip-precision 2018-01-12 18:54:36 +09:00
smoogipoo
a6c6523a86 Make SkipButton an OverlayContainer to use the menu cursor 2018-01-12 18:21:17 +09:00
smoogipoo
512e4d2c9f Rewrite the way that cursor overrides are done game-wide 2018-01-12 18:13:17 +09:00
james58899
f83c84a0a6
keep BlurTo 2018-01-12 14:24:42 +08:00
james58899
61c8fd4ab9
useless using 2018-01-12 12:39:32 +08:00
smoogipoo
2e235660ad Fix skip button appearing below osu!mania's stage 2018-01-12 13:25:49 +09:00
james58899
1985e5bdb2
fix background dim 2018-01-12 12:21:37 +08:00
TocoToucan
affbb7a847 Fix license header 2018-01-12 00:37:28 +03:00
TocoToucan
c1f756b16e Support background blur in visual settings 2018-01-12 00:03:55 +03:00
TocoToucan
3ec93966a0 Implement VisualSettings autohiding 2018-01-11 23:39:23 +03:00
TocoToucan
98851e4a78 Stop time whenever visual settings are expanded 2018-01-11 01:24:34 +03:00
smoogipoo
d147683361 Cleanup 2018-01-10 17:39:15 +09:00
smoogipoo
c010b48b29 Remove number format specified from OsuSliderBar, override ToolTipText
Better/cleaner solution.
2018-01-10 17:29:16 +09:00
smoogipoo
17e7f75aca More osu!-side bindable fixes 2018-01-10 15:41:13 +09:00
Dean Herbert
9ec8f130a6 Ensure changes are only applied when we are the current screen 2018-01-10 13:24:26 +09:00
TocoToucan
c48c7b085c Visual settings initial commit 2018-01-10 02:24:51 +03:00
Dean Herbert
fcb197f7b6 Simplify logic 2018-01-09 22:21:15 +09:00
Dean Herbert
2518d16a77 Denote unused variable 2018-01-09 21:34:31 +09:00
Dean Herbert
c2fadcfc1f
Merge branch 'master' into background-blur 2018-01-09 21:20:05 +09:00
Dean Herbert
a3f05ca9ec Avoid unnecessary use of linq 2018-01-09 12:43:10 +09:00
Dean Herbert
b90b1e326e
Merge branch 'master' into fix-randomizer 2018-01-09 12:00:21 +09:00
Aergwyn
f6c168be27 add skip cutscene as "in game" keybinding 2018-01-08 18:22:43 +01:00
Dean Herbert
9eb4eb4b36
Merge branch 'master' into sliderbar-tooltip-precision 2018-01-08 22:51:16 +09:00
TocoToucan
ae032cbf23 Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties 2018-01-07 23:40:00 +03:00
Aergwyn
140a09ba3d fix requests not cancelling properly + formatting 2018-01-05 19:13:54 +01:00
Dean Herbert
a1d94d7adf
Merge branch 'master' into sliderbar-tooltip-precision 2018-01-05 20:48:30 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
1571c10c42 Fix up replay settings sliderbar formatting 2018-01-05 14:37:32 +09:00
smoogipoo
af86220dcc Merge remote-tracking branch 'origin/master' into update-branch 2018-01-05 12:08:50 +09:00
smoogipoo
5eb2dc3d64 Cleanup some possible CI errors
Not sure why these aren't being detected on master right now - they should be...
2018-01-05 01:20:24 +09:00
smoogipoo
36e9232472 Merge master into netstandard 2018-01-05 00:42:48 +09:00
Dean Herbert
9bce322682
Merge branch 'master' into wedge-unicode 2018-01-04 15:09:31 +09:00
Endrik Tombak
ce156098f6 Merge branch 'fix-randomizer' of https://github.com/LittleEndu/osu into fix-randomizer 2018-01-03 12:33:43 +02:00
Endrik Tombak
969fa65c42 Merge branch 'master' of https://github.com/ppy/osu into fix-randomizer 2018-01-03 12:31:59 +02:00
Endrik
35af5d1ce6
Merge branch 'master' into fix-randomizer 2018-01-03 12:25:07 +02:00
Dan Balasescu
2a6068f8e7
Merge branch 'master' into fix-play-song-select-tests 2018-01-03 14:12:49 +09:00
Dan Balasescu
262a7f7d19
Merge branch 'master' into large-texture-store 2018-01-03 13:56:39 +09:00
Dan Balasescu
d167663340
Merge branch 'master' into large-texture-store 2018-01-03 13:50:49 +09:00
Dean Herbert
2291053205
Merge branch 'master' into wedge-unicode 2018-01-03 13:12:42 +09:00
Dean Herbert
1c3541f18e Merge remote-tracking branch 'upstream/master' into disable-unimplemented-mods 2018-01-02 16:58:28 +09:00
Dean Herbert
c0dd812a4c Merge remote-tracking branch 'upstream/master' into disable-unimplemented-mods 2018-01-02 15:33:08 +09:00
Dean Herbert
4f8a830fbf Fix potential race condition with score retrieval 2018-01-02 15:30:29 +09:00
Dean Herbert
161e8d44b4
Merge branch 'master' into supporter-leaderboards 2018-01-02 15:09:52 +09:00
Dan Balasescu
91c49913c9
Merge branch 'master' into focused-overlay-improvements 2018-01-02 12:44:09 +09:00
Felix Ang
755befdf84 Check for supporter before displaying loading spinner 2018-01-01 14:30:53 +01:00
Endrik Tombak
5abf93038b Reset only visible sets for more randomized feel 2017-12-31 14:47:27 +02:00
Dean Herbert
2079b7239c
Merge branch 'master' into result-page-date-order 2017-12-31 13:11:55 +09:00
Dean Herbert
77f6f25ad3
Merge branch 'master' into wedge-unicode 2017-12-31 13:09:41 +09:00
Dean Herbert
dfee8e911f Fix dummy beatmap selection not propagating to song select components 2017-12-31 12:55:53 +09:00
Dean Herbert
02514d4228 Update tests to account for correct beatmap displaying on details area 2017-12-31 12:54:27 +09:00
Endrik Tombak
987a6403da Faster count for AppVeyor 2017-12-31 03:25:43 +02:00
Endrik Tombak
d032790e19 Doesn't allow randomizer to select invisible maps 2017-12-31 03:10:54 +02:00
Dean Herbert
f2d302f8dc Create a LargeTextureStore for cached (but not atlased) global textures
Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
2017-12-31 07:05:04 +09:00
Aergwyn
3d66b879a7 use ToShortTimeString to create a time depending on current culture 2017-12-30 22:45:28 +01:00
Aergwyn
2a0699f13c use ToShortDateString to create a date depending on current culture 2017-12-30 22:41:01 +01:00
Aergwyn
0dad9cbe53 change date to be more friendly to read 2017-12-30 21:49:05 +01:00
Aergwyn
d6af8ad748 swap date and time in ResultsPageScore 2017-12-30 21:48:49 +01:00
Aergwyn
61bbb66996 sort resultpage hitresults descending
HitCount was good to bad but HitResult is the opposite. To account for this just descending order on the result page.
2017-12-30 21:27:15 +01:00
Aergwyn
ccb69d16d9 move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
ColdVolcano
13900d6130 Use LocalisationEngine on BeatmapInfoWedge 2017-12-30 14:12:47 -06:00
Dean Herbert
c002d4e1d2
Merge branch 'master' into result-page-sorting 2017-12-31 04:34:48 +09:00
Dean Herbert
d9a80dae5d Male NoFail use an applicable interface 2017-12-31 04:10:29 +09:00
Aergwyn
1ef4ff6776 order statistics before adding to resultpage 2017-12-30 18:07:53 +01:00
Aergwyn
138d78309f add HitCount enum and replace string usage with enum 2017-12-30 18:07:30 +01:00
Dean Herbert
c8bab7d983
Merge branch 'master' into fix-push-disabled-crash 2017-12-31 01:27:41 +09:00
Aergwyn
f7fe083018 add tooltip to country flags 2017-12-30 14:59:35 +01:00
Dean Herbert
442a649c63 Make all FocusedOverlays hide on clicks outside of themselves
Also allows wheel events to pass through around them.
2017-12-30 20:45:41 +09:00
Dean Herbert
ef683a60f5 Merge branch 'master' into fix-push-disabled-crash 2017-12-30 18:59:59 +09:00
ColdVolcano
df62ca14b7 Don't unbind when not necessary 2017-12-29 23:41:36 -06:00
ColdVolcano
3845c7ac7d Remove bluring of storyboard 2017-12-28 14:31:34 -06:00
Dean Herbert
0cea018576 Use a more suiting (?) icon for import dialog
Closes #1763.
2017-12-28 21:24:40 +09:00
Dean Herbert
e0f23a056a Fix crash from being able to perform selection after entering play mode
Closes #1757
2017-12-28 21:07:19 +09:00
Dean Herbert
e77dc368ba
Merge branch 'master' into fix-pause-overlay-selection 2017-12-28 14:01:36 +09:00
Dean Herbert
e4a8402d3c Use better logic
We need to still perform selection if selectedBeatmap itself is null
2017-12-28 12:38:40 +09:00
FreezyLemon
33480b85c8 fix for Drawables being empty crashing 2017-12-28 03:35:53 +01:00
FreezyLemon
998f9c090d select pause buttons after mouse move only 2017-12-28 01:56:10 +01:00
Dan Balasescu
dcd994e65b
Merge branch 'master' into better-notification-delays 2017-12-27 23:58:04 +09:00
Dan Balasescu
3bfa6bd9fd
Merge branch 'master' into better-notification-delays 2017-12-27 23:26:57 +09:00
Dan Balasescu
3a2dadc9d3
Fix spelling error 2017-12-27 23:14:48 +09:00
Dean Herbert
07e0c423f5
Merge branch 'master' into fix-beatmap-wedge-appear 2017-12-27 22:58:50 +09:00
smoogipoo
7a793eaded Merge master into netstandard 2017-12-27 20:48:53 +09:00
Dean Herbert
324a7d6377 Merge remote-tracking branch 'upstream/master' into better-testcase-player 2017-12-27 20:26:38 +09:00
Dan Balasescu
1af7f71c97
Merge branch 'master' into notification-verbosity 2017-12-27 15:01:28 +09:00
Dean Herbert
18d2be75d5 Fix random selection happening more than once on quick imports 2017-12-27 13:04:50 +09:00
Dean Herbert
cf9a9762f7 Fix beatmap wedge appearing with incorrect info on entering song select
Closes #1762
2017-12-27 13:02:21 +09:00
Dean Herbert
ae9f08f387 Fix crash in editor when trying to seek on a virtual track 2017-12-27 11:47:04 +09:00
Dean Herbert
d17f6cb564 Fix crash when starting play mode with no beatmap
Closes #1767
2017-12-27 11:46:44 +09:00
Dean Herbert
94449ed597
Merge branch 'master' into notification-verbosity 2017-12-26 20:48:59 +09:00
Dean Herbert
35ae5173cd
Merge branch 'master' into better-notification-delays 2017-12-26 20:48:41 +09:00
Dean Herbert
3182c22c7d Merge remote-tracking branch 'upstream/master' into hide-useless-beatmap-info 2017-12-26 20:36:22 +09:00
Dean Herbert
7504cd589d Move alpha handling to state 2017-12-26 20:18:47 +09:00
Dean Herbert
ee67e7119d Merge remote-tracking branch 'upstream/master' into fix-info-wedge 2017-12-26 19:44:28 +09:00
Aergwyn
44fbe7859a move anchor and origin so metadata doesn't move if it's partially empty 2017-12-26 11:34:26 +01:00
Dan Balasescu
11542b697c
Merge branch 'master' into improve-screen-offset 2017-12-26 17:53:13 +09:00
Dean Herbert
ab6c93fba4
Merge branch 'master' into notification-verbosity 2017-12-26 16:14:24 +09:00
Dean Herbert
3524ad3dc2 Merge remote-tracking branch 'upstream/master' into better-notification-delays 2017-12-26 16:10:57 +09:00
Dan Balasescu
f7a54a203b
Merge branch 'master' into beatmap-import-prompt 2017-12-26 16:00:37 +09:00
Dan Balasescu
d089e27cad
Merge branch 'master' into osu-prefixed-text 2017-12-26 15:40:29 +09:00
Dean Herbert
9ccc49c9b5 Make selection triggering more liberal 2017-12-26 15:32:39 +09:00
Dean Herbert
ed7ae4e956
Merge branch 'master' into fix-info-wedge 2017-12-26 15:08:52 +09:00
Dean Herbert
9fb958eadc Make TestCasePlayer more usable
No results screen crash, no unnecessary leadin time.
2017-12-26 14:23:14 +09:00
Dean Herbert
09ce24a7db Switch to a better way of deciding on null selection
This avoids `SelectionChanged` potentially being invoked multiple times after `selectedBeatmapSet` is already `null`.
2017-12-26 13:41:02 +09:00
ColdVolcano
044e4d0acd Add blur to background in Player 2017-12-25 19:11:49 -06:00
FreezyLemon
c737e5245e Removed unnecessary SelectNext() call and change to dummy map when no items present 2017-12-26 01:50:05 +01:00
Dean Herbert
798c2c6666 Add special logic to song select to avoid obvious clipping when notifications are displayed
Not sure if we will keep this going forward (there will likely be an opaque tab control on the notifications overlay similar to options) but let's go with this for now.
2017-12-26 02:52:43 +09:00
Dean Herbert
3c8d30f8e6 Add a dialog offering to import beatmaps from stable 2017-12-26 00:52:11 +09:00
Dean Herbert
3c1654e5e4 Fix many instances of non-osu-prefixed text classes being used
Results in incorrect default formatting.
2017-12-26 00:44:35 +09:00
Dean Herbert
71a94d6b44 Add a bindable Enabled flag to NotificationManager
Also better handles delays before notifications are displayed.
2017-12-25 20:53:23 +09:00
Dean Herbert
6f5f4f76e5 Use Logger.Error when exceptions are involved 2017-12-25 18:21:15 +09:00
Dean Herbert
482e10966c Ensure a selection is made on entering song select if no selection is current 2017-12-24 17:02:56 +09:00
Dean Herbert
cf316b3c51 Add tests for initial load states of PlaySongSelect 2017-12-24 15:39:25 +09:00
Dean Herbert
8e644e878a Merge remote-tracking branch 'upstream/master' into fix-info-wedge 2017-12-23 21:40:27 +09:00
Aergwyn
1d67746d32 fix crash in SongSelect when traversing while zero beatmaps are loaded 2017-12-23 12:53:11 +01:00
Dean Herbert
117b744e37 Merge branch 'master' into fix-info-wedge 2017-12-23 20:36:24 +09:00
Dan Balasescu
7ec4d230b9
Merge branch 'master' into fix-leaderboard-placeholder 2017-12-23 20:04:05 +09:00
Dean Herbert
5026c7a95e SoundControlPoint -> SampleControlPoint 2017-12-23 16:34:34 +09:00
Dean Herbert
77f1b59853
Merge branch 'master' into fix-info-wedge 2017-12-23 04:04:18 +09:00
Aergwyn
6a8fd74e05 fix failing tests
1) waiting for loading to finish so Drawables are all present to do asserts on
2) fix NullRef in ResultPage because of removed line in DummyWorkingBeatmap (author one)
2017-12-22 17:38:22 +01:00
Dean Herbert
bdda1570d1 Move Placeholder classes to own files 2017-12-22 22:44:18 +09:00
Dean Herbert
26bb3715fe Improve state and feel of leaderboard placeholders
Closes #1721.
2017-12-22 22:42:23 +09:00
Dean Herbert
2313ff0ddb Fix beatmap info wedge not showing up when zero beatmaps are loaded
Closes #1722.
2017-12-22 22:19:11 +09:00
Aergwyn
ed827d5424 more visual tests for BeatmapInfoWedge
also fix Author showing when not wanted
2017-12-22 12:33:52 +01:00
Aergwyn
07f55a2a60 remove references to DummyWorkingBeatmap
determine content by data that is present instead
2017-12-22 10:18:25 +01:00
Dan Balasescu
a3d947301b
Merge branch 'master' into beatmap-serialization 2017-12-22 07:38:05 +09:00
Aergwyn
214154c512 hide unnecessary lines on empty BeatmapInfoWedge
adding back deleted line

ooops
meh
2017-12-21 20:23:10 +01:00
Dean Herbert
aa388885b7 Adjust animation slightly 2017-12-22 00:53:34 +09:00
Dean Herbert
5c9d484395 Adjust debounce a bit 2017-12-22 00:50:32 +09:00
Dean Herbert
40ceaf12f2
Merge branch 'master' into leaderboard-scopes 2017-12-22 00:44:24 +09:00
Dean Herbert
57fdbda16d Remove unnecessary IsLoaded check
We are always loaded at this point.
2017-12-21 23:48:48 +09:00
Dean Herbert
65e6206d06 Use local bindable 2017-12-21 23:48:35 +09:00
Dean Herbert
13fee5402a Remove unnecessary using
visual studio doesn't save
2017-12-21 23:20:11 +09:00
Dean Herbert
87e790080b Remove manual audio thread synchronisation logic
No longer required as calls are blocking.
2017-12-21 22:22:28 +09:00
smoogipoo
790aa8be2a Merge master into beatmap-serialization 2017-12-21 22:13:53 +09:00
Dean Herbert
4bd2c7e95f Fix minor formatting issue 2017-12-21 21:54:46 +09:00
Dean Herbert
abe465358c Fix formatting 2017-12-21 21:46:57 +09:00
naoey
644aaa8167 Unsubscribe from API state change event. 2017-12-21 18:00:10 +05:30
Dean Herbert
63f2436220
Merge branch 'master' into leaderboard-scopes 2017-12-21 21:18:56 +09:00
Dean Herbert
5b596765c8
Merge branch 'master' into dev-overlay-counter 2017-12-21 21:09:40 +09:00
Seokho Song
6fbd06f967 Fix Not update retry counter on PauseOverlay
I've find "You've retried xx time(s)" message that something weird.
That is not displayed pause overlay and only see count on FailOverlay
I change code that PauseContainer.Retries property can be set call-back function.

Signed-off-by: Seokho Song <0xdevssh@gmail.com>
2017-12-21 20:40:31 +09:00
smoogipoo
d80079a73a Merge remote-tracking branch 'origin/master' into beatmap-serialization 2017-12-21 20:15:01 +09:00
Dan Balasescu
50afc6e9c9
Merge branch 'master' into fix-gameplay-menu-blocking 2017-12-21 20:07:14 +09:00
smoogipoo
2fb8895e66 Add spacer to menu 2017-12-21 19:57:09 +09:00
smoogipoo
b2c0b013aa Remove migration setting in favour of export option in the editor 2017-12-21 19:56:12 +09:00
Dean Herbert
052badc1bd Add a right-click context option to carousel panels to view online beatmap details 2017-12-21 19:42:44 +09:00
Dean Herbert
b6fd5b0f17 Fix keyboard and mouse input not properly getting blocked by GameplayMenuOverlay 2017-12-21 19:19:08 +09:00
naoey
01c4b1e544 Maintain a placeholder state and add tests showing all the states.
- Also don't replace placeholder if new one is same as old
2017-12-21 15:27:20 +05:30
Dean Herbert
afcb9912e4 Reorder API / logged in checks to make more sense 2017-12-21 03:11:44 +09:00
Dean Herbert
2ff351c6cb Show retrieval failure when OnlineBeatmapID is missing 2017-12-21 03:10:09 +09:00
naoey
85dee3abac Increase GetScoresRequest timeout & leave existing scores when API dies. 2017-12-20 20:48:30 +05:30
naoey
8d24a04641 Remove unused usings. 2017-12-20 20:26:59 +05:30
naoey
c8c8b6810a Kill ugly retry button bounce. 2017-12-20 20:11:48 +05:30
naoey
23f4799840 Create placeholder classes instead of changing Children.
- Add MessagePlaceholder
- Use MessagePlacholder for when API is offline/user isn't a supporter
- Remove unnecessary placeholderFlow field
- Hook into API state changes
2017-12-20 20:00:52 +05:30
Dean Herbert
6d471da459 Remove unnecessary workaround 2017-12-20 21:52:03 +09:00
Dean Herbert
3292ef33fd Fix test edge cases 2017-12-20 21:16:19 +09:00
Dean Herbert
1b91f24044 Simplify scope logic 2017-12-20 20:33:16 +09:00
Dean Herbert
21829ba37b
Merge branch 'master' into leaderboard-scopes 2017-12-20 20:17:11 +09:00
smoogipoo
5e111e14db Make it possible to change the overlay actions beyond instantiation 2017-12-18 19:13:25 +09:00
smoogipoo
a17b2e4c18 Expose buttons for test cases 2017-12-18 19:13:08 +09:00
smoogipoo
918e7c9a4b MenuOverlay -> GameplayMenuOverlay 2017-12-18 16:40:50 +09:00
smoogipoo
5f538f03ea Comments 2017-12-18 16:34:25 +09:00
smoogipoo
59365bbdce Make MenuOverlay support key selections 2017-12-18 16:34:17 +09:00
smoogipoo
f3a5258c5b Reorder file (ctor + bdl) 2017-12-18 14:05:12 +09:00
Dean Herbert
6121cd3b67 Remove animating skipping and reorder file a bit 2017-12-18 12:30:39 +09:00
Dean Herbert
23e014b52d Simplify drawable removal logic 2017-12-18 12:05:49 +09:00
Dean Herbert
b2cd32eb95 Move children to CarouselGroup 2017-12-18 11:57:13 +09:00
Dean Herbert
7173829896 Add filter checks to difficulty selection 2017-12-18 11:43:10 +09:00
Dean Herbert
4c1f00567b Fix incorrect flush logic when starting play from non-selected difficulty using context menu 2017-12-18 11:31:38 +09:00
Dean Herbert
4e46565f6e Remove todo 2017-12-18 11:25:02 +09:00
Dean Herbert
5bfb6d1f58 Remove unused variable 2017-12-18 11:13:51 +09:00
Dean Herbert
b21c22085d Make more things private 2017-12-18 11:13:16 +09:00
Dean Herbert
954bc77a71 Indicate unused variable 2017-12-18 08:05:57 +09:00
Dean Herbert
dfd7787b15 Move more overhead from ctor to BDL 2017-12-18 07:58:48 +09:00
Dean Herbert
c10288541c Avoid redundant IndexOf calls 2017-12-18 07:58:34 +09:00
Dean Herbert
482941b333 Preload drawables to force asynchronous construction 2017-12-18 06:59:32 +09:00
Dean Herbert
30a15729ec Fix event handling from outside carousel being scheduled at the wrong level
Was causing BeatmapSet's Set to run *after* newer events were received.
2017-12-18 02:46:53 +09:00
Dean Herbert
942054a30f Re-fix null selection 2017-12-18 02:26:40 +09:00
Dean Herbert
19643ba5e6 Resolve scroll animation/position issues 2017-12-18 02:23:03 +09:00
Dean Herbert
54cc6fadf9 Greatly improve performance when many hidden panels are on-screen 2017-12-17 05:57:50 +09:00
Dean Herbert
5d7413f19c Improve performance with large numbers of panels visible 2017-12-17 04:30:56 +09:00
Dean Herbert
c02ce16f47 Remove unnecessary capture 2017-12-17 03:04:57 +09:00
Dean Herbert
d27047f94d Remove logging 2017-12-17 03:04:37 +09:00
Dean Herbert
e2710a309c Fix panel animation and depth 2017-12-17 02:43:24 +09:00
Dean Herbert
29a8ade59f Rename "Hidden" to "Collapsed" 2017-12-16 23:56:14 +09:00
Dean Herbert
da0940ae0b Only apply criteria if there are items populated in the carousel 2017-12-16 23:55:55 +09:00
Dean Herbert
33f8c8419a Fix initial beatmap selection potentially being incorrect 2017-12-16 21:25:54 +09:00
Dean Herbert
bd9056c709 Better choose new selection when multiple items are removed including current 2017-12-16 17:32:21 +09:00
Dean Herbert
59dbca2612 Fix ScrollToSelected being called in too many cases 2017-12-16 16:44:42 +09:00
Dean Herbert
df7e795aa3 Simplify and rename filter methods 2017-12-16 16:27:39 +09:00
Dean Herbert
3c406662ed Ensure correct selection after deletion of currently selected
Also fixes a lot of bad interactions and simplifies further.
2017-12-16 16:18:44 +09:00
Dean Herbert
a8a2c233a0 Add tests for (and fix) removal of last item in carousel 2017-12-16 00:33:09 +09:00