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Rename dragBox to dragLayer
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@ -35,15 +35,15 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers
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selectionBox = composer.CreateSelectionBox(maskContainer);
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var dragBox = new DragLayer(maskContainer);
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dragBox.DragEnd += () => selectionBox.UpdateVisibility();
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var dragLayer = new DragLayer(maskContainer);
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dragLayer.DragEnd += () => selectionBox.UpdateVisibility();
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InternalChildren = new Drawable[]
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{
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dragBox,
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dragLayer,
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maskContainer,
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selectionBox,
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dragBox.CreateProxy()
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dragLayer.CreateProxy()
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};
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foreach (var obj in playfield.HitObjects.Objects)
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