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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00

Use IsCurrentScreen instead of a bool for both checks now.

This commit is contained in:
Michael Manis 2018-01-21 22:27:15 -05:00
parent 964c6da9a4
commit 530e0afa2c

View File

@ -88,8 +88,6 @@ namespace osu.Game.Screens.Play
private bool loadedSuccessfully => RulesetContainer?.Objects.Any() == true;
private bool allowRestart = true;
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuConfigManager config, APIAccess api)
{
@ -210,7 +208,7 @@ namespace osu.Game.Screens.Play
new HotkeyRetryOverlay
{
Action = () => {
if (allowRestart) {
if (IsCurrentScreen) {
//we want to hide the hitrenderer immediately (looks better).
//we may be able to remove this once the mouse cursor trail is improved.
RulesetContainer?.Hide();
@ -294,8 +292,6 @@ namespace osu.Game.Screens.Play
{
if (IsCurrentScreen)
{
allowRestart = false;
var score = new Score
{
Beatmap = Beatmap.Value.BeatmapInfo,