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mirror of https://github.com/ppy/osu.git synced 2024-09-22 10:07:36 +08:00
osu-lazer/osu.Game/Screens
Dean Herbert 798c2c6666 Add special logic to song select to avoid obvious clipping when notifications are displayed
Not sure if we will keep this going forward (there will likely be an opaque tab control on the notifications overlay similar to options) but let's go with this for now.
2017-12-26 02:52:43 +09:00
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Backgrounds Remove temporary variable in beatmap background update 2017-11-21 12:42:28 +09:00
Charts Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
Direct Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
Edit SoundControlPoint -> SampleControlPoint 2017-12-23 16:34:34 +09:00
Menu Don't play logo select sample when actions are playing their own 2017-11-26 17:17:47 +09:00
Multiplayer Added requested changes. Mainly changing lambdas to direct function references. 2017-11-22 21:41:50 +01:00
Play Remove unnecessary using 2017-12-21 23:20:11 +09:00
Ranking Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
Select Add special logic to song select to avoid obvious clipping when notifications are displayed 2017-12-26 02:52:43 +09:00
Tournament Make a base OsuButton class to handle default samples 2017-11-26 17:17:48 +09:00
BackgroundScreen.cs Update usages of IsAlive/IsLoaded in line with framework changes 2017-08-15 13:57:48 +09:00
Loader.cs Add shader precompile step 2017-12-05 17:41:47 +09:00
OsuScreen.cs Add keydown override 2017-12-04 11:30:25 +09:00
ScreenWhiteBox.cs Update in line with framework changes. 2017-09-07 22:46:21 +09:00