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2ebb3d6e0e
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late. |
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.. | ||
Backgrounds | ||
Charts | ||
Direct | ||
Edit | ||
Menu | ||
Multiplayer | ||
Play | ||
Ranking | ||
Select | ||
Tournament | ||
BackgroundScreen.cs | ||
Loader.cs | ||
OsuScreen.cs | ||
ScreenWhiteBox.cs |