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osu-lazer/osu.Game/Screens/Play
smoogipoo 2ebb3d6e0e Fix ReplayLoader not being treated as having a replay loaded
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late.
2018-01-17 17:37:14 +09:00
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BreaksOverlay Update licence headers 2018-01-05 20:21:19 +09:00
HUD Update licence headers 2018-01-05 20:21:19 +09:00
ReplaySettings Cleanup 2018-01-10 17:39:15 +09:00
FailOverlay.cs Update licence headers 2018-01-05 20:21:19 +09:00
GameplayMenuOverlay.cs Update licence headers 2018-01-05 20:21:19 +09:00
HotkeyRetryOverlay.cs Update licence headers 2018-01-05 20:21:19 +09:00
HUDOverlay.cs Fix ReplayLoader not being treated as having a replay loaded 2018-01-17 17:37:14 +09:00
KeyCounter.cs Update licence headers 2018-01-05 20:21:19 +09:00
KeyCounterAction.cs Update licence headers 2018-01-05 20:21:19 +09:00
KeyCounterCollection.cs Update licence headers 2018-01-05 20:21:19 +09:00
KeyCounterKeyboard.cs Update licence headers 2018-01-05 20:21:19 +09:00
KeyCounterMouse.cs Update licence headers 2018-01-05 20:21:19 +09:00
PauseContainer.cs Update licence headers 2018-01-05 20:21:19 +09:00
Player.cs Fix ReplayLoader not being treated as having a replay loaded 2018-01-17 17:37:14 +09:00
PlayerLoader.cs Update licence headers 2018-01-05 20:21:19 +09:00
ReplayPlayer.cs Update licence headers 2018-01-05 20:21:19 +09:00
SkipButton.cs Make SkipButton an OverlayContainer to use the menu cursor 2018-01-12 18:21:17 +09:00
SongProgress.cs Fix ReplayLoader not being treated as having a replay loaded 2018-01-17 17:37:14 +09:00
SongProgressBar.cs Update licence headers 2018-01-05 20:21:19 +09:00
SongProgressGraph.cs Update licence headers 2018-01-05 20:21:19 +09:00
SongProgressInfo.cs Update licence headers 2018-01-05 20:21:19 +09:00
SquareGraph.cs Update licence headers 2018-01-05 20:21:19 +09:00