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2ebb3d6e0e
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late. |
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.. | ||
BreaksOverlay | ||
HUD | ||
ReplaySettings | ||
FailOverlay.cs | ||
GameplayMenuOverlay.cs | ||
HotkeyRetryOverlay.cs | ||
HUDOverlay.cs | ||
KeyCounter.cs | ||
KeyCounterAction.cs | ||
KeyCounterCollection.cs | ||
KeyCounterKeyboard.cs | ||
KeyCounterMouse.cs | ||
PauseContainer.cs | ||
Player.cs | ||
PlayerLoader.cs | ||
ReplayPlayer.cs | ||
SkipButton.cs | ||
SongProgress.cs | ||
SongProgressBar.cs | ||
SongProgressGraph.cs | ||
SongProgressInfo.cs | ||
SquareGraph.cs |