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mirror of https://github.com/ppy/osu.git synced 2024-11-18 16:32:55 +08:00
Commit Graph

21762 Commits

Author SHA1 Message Date
cadon0
6446074976 Fix paths for storyboard animation sprites 2020-11-10 23:52:37 +13:00
smoogipoo
45e9f16f6b Add initial DrawableRuleset interface 2020-11-10 19:27:08 +09:00
smoogipoo
757a4b5c31 Add hitobject lifetime model 2020-11-10 19:26:01 +09:00
smoogipoo
88112801eb Remove result storage from hitobject 2020-11-10 18:56:16 +09:00
Dan Balasescu
ef1036cef1
Merge pull request #10767 from peppy/fix-editor-crash-on-two-mouse-button-click
Fix BlueprintContainer triggering assert when left and right mouse button are pressed together
2020-11-10 18:41:58 +09:00
Dan Balasescu
d873229120
Merge pull request #10769 from peppy/fix-mod-select-keys-handle-control
Stop mod select overlay hotkeys handling input when control is pressed
2020-11-10 18:37:14 +09:00
smoogipoo
f5076fe3b8 Revert unnecessary change 2020-11-10 18:15:11 +09:00
Dan Balasescu
4e3f6f19f4
Merge pull request #10768 from bdach/force-import-standardised
Always store standardised score when populating ScoreInfo
2020-11-10 18:12:35 +09:00
Dean Herbert
833c0b223e Clamp index to valid bounds 2020-11-10 18:08:12 +09:00
Dean Herbert
2e3dc6fc46 Merge branch 'master' into fix-profile-graph-crash 2020-11-10 18:06:51 +09:00
Dean Herbert
28daff1716 Stop mod select overlay hotkeys handling input when control is pressed
Closes https://github.com/ppy/osu/issues/10766 in about the best way we
can for now.
2020-11-10 17:57:59 +09:00
Dan Balasescu
601cc477e5
Merge branch 'master' into fix-editor-crash-on-two-mouse-button-click 2020-11-10 17:42:25 +09:00
Dan Balasescu
86026ad98f
Merge pull request #10764 from peppy/fix-editor-quick-delete-via-left-mouse
Fix editor quick delete being triggerable from left mouse button
2020-11-10 17:42:12 +09:00
Dean Herbert
de6fcd1792 Fix BlueprintContainer triggering assert when left and right mouse button are pressed together 2020-11-10 17:16:28 +09:00
Dean Herbert
a012105dac Fix editor quick delete being triggerable from left mouse button
Closes https://github.com/ppy/osu/issues/10629.
2020-11-10 16:54:37 +09:00
Bartłomiej Dach
109abc0e29 Always store standardised score when populating ScoreInfo 2020-11-10 08:41:00 +01:00
Dean Herbert
5221a34929 Only handle keys which create characters 2020-11-10 16:32:58 +09:00
Dean Herbert
a2ef3aa21a Force beatmap listing overlay's textbox back on screen when a key is pressed
Not the cleanest solution, but works for now. Will eventually be
replaced after the header is updated to reflect the latest designs
(which keeps it on screen in all cases).

Closes https://github.com/ppy/osu/issues/10703.
2020-11-10 16:26:30 +09:00
Andrei Zavatski
e464e719ef Merge remote-tracking branch 'refs/remotes/ppy/master' into history-graph 2020-11-10 10:22:57 +03:00
Dean Herbert
6cc0bf17a9 Add explicit lock object and some xmldoc for clarity 2020-11-10 14:31:52 +09:00
Dean Herbert
dc21aebdc7 Merge branch 'master' into fix-bdc-threadsafety 2020-11-10 14:31:51 +09:00
Dean Herbert
85d641c630
Merge pull request #10740 from Game4all/add-multi-statuses 2020-11-10 14:23:26 +09:00
Dean Herbert
4855e43764
Merge pull request #10758 from nbvdkamp/rank-history-json-property-fix
Replace rankHistory in JsonProperty with rank_history for consistency
2020-11-10 14:05:25 +09:00
Dean Herbert
582b5454ed
Merge pull request #10759 from Joehuu/disable-watching-yourself 2020-11-10 13:10:54 +09:00
Dean Herbert
4af390a168 Move hierarchy init to load and remove unnecessary field storage 2020-11-10 12:33:07 +09:00
Dean Herbert
de554f9091
Merge pull request #10742 from Morilli/fix-ki-texture-positioning 2020-11-10 12:27:40 +09:00
Joehu
670d6d8719 Make button field readonly 2020-11-09 18:59:54 -08:00
Joehu
c671d97e6f Disable watch button on the local user 2020-11-09 18:39:35 -08:00
kamp
4303a24a6f Replace rankHistory in JsonProperty with rank_history 2020-11-10 00:53:24 +01:00
Dean Herbert
37feedae7a Fix potential crash due to stale index 2020-11-10 07:27:38 +09:00
Dean Herbert
1548c0dc25 Ensure graph hover state is updated after data changes 2020-11-10 07:27:27 +09:00
smoogipoo
0bab5605d1 Merge branch 'master' into dho-apply 2020-11-10 01:30:45 +09:00
smoogipoo
d4d3a6621e Disable automatic lifetime management 2020-11-10 01:30:25 +09:00
smoogipoo
66ea1572c7 Fix unsafe list manipulation in BeatmapDifficultyCache 2020-11-10 01:10:00 +09:00
smoogipoo
ac47399e6e Update state after OnApply() 2020-11-10 00:30:23 +09:00
smoogipoo
ec8b726ea8 Re-privatise start time bindable 2020-11-09 21:51:58 +09:00
Lucas A
b8c63e7944 Apply review suggestions. 2020-11-09 13:39:50 +01:00
Dean Herbert
ba137aadc8 Update framework 2020-11-09 20:44:12 +09:00
Dean Herbert
4d6f0a8ea7 Fix API request error handling 2020-11-09 19:42:00 +09:00
Dean Herbert
d99e1ba8dd Merge branch 'master' into efficient-user-retrieval 2020-11-09 19:41:44 +09:00
Dan Balasescu
33c3b07101
Fix events not being bound correctly
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-11-09 19:06:48 +09:00
Dan Balasescu
a2877fb00a
Merge pull request #10730 from peppy/fix-patcher-no-object-crash
Fix legacy patcher crash on no objects present
2020-11-09 18:51:00 +09:00
Morilli
7b0e387dfc apply different offset based on whether the marker is newStyle or not 2020-11-09 08:20:19 +01:00
Morilli
490fbd1dd8 Fix ki* textures having an incorrect vertical position 2020-11-09 05:54:48 +01:00
Dean Herbert
cfb42037cf Refactor request string logic to avoid linq usage 2020-11-09 12:23:29 +09:00
Dean Herbert
690e69bcc6 Reforamt for legibility 2020-11-09 12:22:54 +09:00
Dean Herbert
dc69eefa51 Use HashSet instead of ConcurentBag 2020-11-09 11:54:28 +09:00
Dean Herbert
90ce1bd5f0 Add missing async suffix 2020-11-09 10:40:16 +09:00
Lucas A
e44951969f Use ??= operator instead of null check. 2020-11-08 18:22:19 +01:00
Lucas A
d8d4022119 Precise XMLDoc 2020-11-08 14:39:56 +01:00
Lucas A
48fce8c4b9 Add user activities to multi subscreens. 2020-11-08 13:21:21 +01:00
Lucas A
89b98b5388 Make multiplayer screen handle user activity updates from subscreens. 2020-11-08 13:16:27 +01:00
Lucas A
55070556a7 Move activity setup to BDL. 2020-11-08 12:53:19 +01:00
Lucas A
790a2ca97d Extract UserActivity logic to OsuGame. 2020-11-08 12:29:52 +01:00
Dean Herbert
42e4df8cc8
Merge branch 'master' into efficient-user-retrieval 2020-11-08 14:35:40 +09:00
Dean Herbert
567cf932f1
Merge pull request #10732 from bdach/editor-exit-stack-overflow
Fix crash upon exiting the editor without saving from new beatmap
2020-11-08 12:12:24 +09:00
Bartłomiej Dach
6d4bb4316c Fix difficulty retrieval for online-sourced beatmaps 2020-11-08 00:12:25 +01:00
Bartłomiej Dach
ddbd6df24d Unbind bindable lists for general safety 2020-11-07 20:59:57 +01:00
Bartłomiej Dach
e078b78dcc Ensure callbacks don't fire when restoring default beatmap 2020-11-07 20:59:57 +01:00
Dean Herbert
b0052210b6 Add asserts of HitObjects indices 2020-11-08 00:18:38 +09:00
Dean Herbert
c5b6908e71 Always write [HitObjects] to file
I think this is expected. If not, there's an alternative solution.
2020-11-08 00:18:27 +09:00
Dean Herbert
d93cf08570
Merge branch 'master' into dho-apply 2020-11-07 01:18:46 +09:00
smoogipoo
91c627c22d Revert HOC changes 2020-11-07 00:57:33 +09:00
smoogipoo
b1e039bcec Prevent overrides from messing with application/freeing 2020-11-07 00:40:26 +09:00
smoogipoo
3a4bd73823 Fix DHOs being freed when not expected 2020-11-07 00:25:26 +09:00
Dean Herbert
f94ac1cbc7
Merge branch 'master' into efficient-user-retrieval 2020-11-07 00:07:29 +09:00
Dean Herbert
84e090583d
Merge pull request #10712 from peppy/move-cache-logic-to-base-impl
Move cache and lookup logic to base MemoryCachingComponent class
2020-11-07 00:06:43 +09:00
smoogipoo
7eceda242b Change derived class to use property 2020-11-06 23:04:28 +09:00
smoogipoo
2d892c7407 Allow Apply() to be called multiple times sequentially 2020-11-06 23:03:29 +09:00
smoogipoo
248d342a2f Initial Apply()/FreeAfterUse() DHO implementation 2020-11-06 23:02:37 +09:00
smoogipoo
2bef9312d9 Make SkinReloadableDrawable poolable 2020-11-06 22:15:06 +09:00
Dan Balasescu
f230250faf
Merge branch 'master' into editor-slider-control-point-quick-delete 2020-11-06 21:47:37 +09:00
Dean Herbert
4bbd3fe886 Handle null result 2020-11-06 18:37:27 +09:00
Dean Herbert
c3c288145a Ignore null results for now 2020-11-06 17:55:29 +09:00
Dean Herbert
1ca8b03aa5 Never disable pause button on now playing overlay 2020-11-06 17:26:23 +09:00
Dean Herbert
24be1e183b Merge branch 'move-cache-logic-to-base-impl' into efficient-user-retrieval 2020-11-06 17:24:36 +09:00
Dean Herbert
c1c3d37720 Remove non-null assert 2020-11-06 17:24:28 +09:00
Dean Herbert
c97c6bbf52 Add and consume user cache class 2020-11-06 17:00:29 +09:00
Dean Herbert
893979b3de Add exception if attempting to exceed the maximum supported lookup size for one request 2020-11-06 17:00:29 +09:00
Dean Herbert
2457083d8b Add padding to currently playing view 2020-11-06 17:00:29 +09:00
Dean Herbert
db039da668 Add and consume multi-lookup API endpoint 2020-11-06 17:00:29 +09:00
Dean Herbert
aa252d562a Rename top user request to make way for new type 2020-11-06 17:00:29 +09:00
Dean Herbert
f51cb0dd14 Add ruleset fallback logic into cache lookup class 2020-11-06 16:58:53 +09:00
Dean Herbert
d3a303e251 Use CheckExists function 2020-11-06 16:57:09 +09:00
Dean Herbert
9bb32f0914 Merge branch 'master' into move-cache-logic-to-base-impl 2020-11-06 16:56:35 +09:00
Dan Balasescu
44c6457c85
Merge branch 'master' into add-spinner-spin 2020-11-06 15:40:40 +09:00
Dean Herbert
c5b172d0dd Remove synchronous lookup path from BeatmapDifficultyCache 2020-11-06 14:53:15 +09:00
Dan Balasescu
972fc54c2d
Merge pull request #10710 from peppy/user-id-as-int
Use int instead of long for user_id fields for now
2020-11-06 14:35:14 +09:00
Dean Herbert
1dcbf15d81
Merge branch 'master' into move-cache-logic-to-base-impl 2020-11-06 14:35:06 +09:00
Dan Balasescu
9ec5f9bff8
Merge pull request #10711 from peppy/rename-cache-classes
Rename cache classes in line with their function (and share a base implementation)
2020-11-06 14:34:47 +09:00
Dean Herbert
b69ada64e8 Update BeatmapDifficultyCache to use base implementation logic 2020-11-06 14:31:21 +09:00
Dean Herbert
a2606d31c7 Move lookup/storage/compute logic to base class (and consume in ScorePerformanceCache) 2020-11-06 13:51:41 +09:00
Dean Herbert
517a656899 Move StarDifficulty to own file 2020-11-06 13:51:25 +09:00
Dean Herbert
74ca2faa31 Remove unused using 2020-11-06 13:48:06 +09:00
Dean Herbert
07166ec819 Fix a couple of remaining unnecessary casts 2020-11-06 13:29:47 +09:00
Dean Herbert
0103b12575 Add basic base class to begin to standardise function across caching components 2020-11-06 13:26:39 +09:00
Dan Balasescu
71a1165209
Merge branch 'master' into drawable-hit-object-hit-state-fix 2020-11-06 13:19:25 +09:00
Dean Herbert
14bb079feb Rename ScorePerformanceManager to ScorePerformanceCache 2020-11-06 13:15:33 +09:00
Dean Herbert
5113d4af8f Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
Dean Herbert
1e1569eb53 Use int instead of long for user_id fields for now 2020-11-06 12:59:46 +09:00
Dean Herbert
d774afd224 Update framework 2020-11-05 22:29:44 +09:00
Dean Herbert
309b1d6334
Merge pull request #10695 from peppy/fix-skinnable-test-scene
Fix SkinnableTestScene's autosize propagation
2020-11-05 20:48:36 +09:00
Dean Herbert
a0b3379909 Fix judgement offsets being zero when windows are empty 2020-11-05 18:58:37 +09:00
Dean Herbert
2bbdbfda5c
Merge pull request #10696 from smoogipoo/visibility-adjustment-mod 2020-11-05 18:18:57 +09:00
Dean Herbert
2d50a7b616
Fix a few xmldoc typos 2020-11-05 17:38:02 +09:00
Dean Herbert
019d286ce8 Merge branch 'drawable-hit-object-hit-state-fix' into add-spinner-glow 2020-11-05 17:27:38 +09:00
Dean Herbert
8aa0a698d9 Avoid errors due to second set 2020-11-05 17:26:41 +09:00
Dean Herbert
9c91f16e3a Update sizing as early as possible in addition to scheduling (to handle any dependent edge cases) 2020-11-05 17:24:59 +09:00
Dean Herbert
8293846afc Merge branch 'master' into fix-skinnable-test-scene 2020-11-05 17:24:24 +09:00
Dean Herbert
0cadb31947 Merge branch 'master' into drawable-hit-object-hit-state-fix 2020-11-05 17:07:52 +09:00
smoogipoo
9d5b1ec28c Add removal dates 2020-11-05 17:04:11 +09:00
Dean Herbert
2d0c62dce2 Fix SkinnableTestScene's autosize propagation
Regressed with recent DrawableHitObject changes (moving of
RelativeSizeAxes specifications out of constructors).
2020-11-05 16:37:48 +09:00
Dean Herbert
414daab1dc Fix paused samples potentially getting stuck in a playing state in rapid toggling
Closes #10693. Should be obvious why.
2020-11-05 16:14:23 +09:00
smoogipoo
cc518feca7 Make methods abstract 2020-11-05 16:03:10 +09:00
smoogipoo
a219aa7ba2 Add xmldoc 2020-11-05 15:53:35 +09:00
smoogipoo
628b8be15d Implement ModWithVisibilityAdjustment 2020-11-05 15:40:25 +09:00
smoogipoo
9a7fcadabc Use BDL for top-level osu! DHOs 2020-11-05 13:51:46 +09:00
Dan Balasescu
ea2fd831ab
Merge branch 'master' into editor-slider-control-point-quick-delete 2020-11-05 00:38:42 +09:00
Dean Herbert
d19b799f44 Invert boolean logic 2020-11-04 17:53:03 +09:00
Dean Herbert
68b7efe4d5 Change order of execution to be chronological 2020-11-04 17:14:23 +09:00
Dean Herbert
831325978a Always execute UpdateHitStateTransforms (even for idle) 2020-11-04 17:14:23 +09:00
Dean Herbert
3b6cf95f49 Remove parameter from StartTime method and add obsoleted previous version 2020-11-04 16:39:52 +09:00
Dean Herbert
7f30140b7e Add new method handling hit state specifically
Until now UpdateStateTransforms was applying results offsets to
StartTime. This didn't cover the case of a HitObject with duration,
where the call would be made with `StartTime + hitOffset` rather than
`EndTime + hitOffset`.

To resolve this, a new method has been added which should be used to
handle hit-specific state transforms.
2020-11-04 16:13:14 +09:00
Dan Balasescu
3322c2bbc5
Merge branch 'master' into ios-editor-crash-fix 2020-11-04 15:56:40 +09:00
Dean Herbert
487a5ecdba Replace all usage of IBindableList.GetBoundCopy 2020-11-04 15:29:14 +09:00
Dan Balasescu
42c543f5b9
Merge branch 'master' into fix-editor-play-after-drag 2020-11-04 14:45:20 +09:00
Dan Balasescu
98c992004b
Merge pull request #10660 from peppy/fix-song-select-first-track-looping
Fix looping mode not being set on first track after entering song select
2020-11-04 14:37:27 +09:00
Dan Balasescu
c6779b414e
Merge pull request #10611 from peppy/spectator-listing
Add "currently playing" player listing and spectator UI flow
2020-11-04 14:08:11 +09:00
Dean Herbert
cfe3218239 Move scheduler call to inside method itself for added safety 2020-11-04 10:23:06 +09:00
Dean Herbert
29e8e5ab94 Merge branch 'master' into fix-load-async-after-disposal-beatmap-wedge 2020-11-04 10:23:05 +09:00
Dean Herbert
9dc2ca666d
Merge branch 'master' into spectator-listing 2020-11-04 09:30:15 +09:00
Bartłomiej Dach
3bb86ce127
Merge branch 'master' into editor-waveform-opacity 2020-11-03 23:04:19 +01:00
Bartłomiej Dach
13f729916a
Merge branch 'master' into editor-timeline-scroll-mousewheel 2020-11-03 22:27:35 +01:00
Bartłomiej Dach
ddf0d75c38 Don't fall through to seek if handling zoom 2020-11-03 21:49:21 +01:00
Bartłomiej Dach
4b528e80d0 Use AltPressed shorthand 2020-11-03 21:49:04 +01:00
Bartłomiej Dach
211510fe9a Fix undesirable vertical spacing in currently playing display 2020-11-03 19:12:03 +01:00
Bartłomiej Dach
86d283ebf4 Adjust layout slightly to avoid specifying width twice 2020-11-03 19:03:48 +01:00
Bartłomiej Dach
18428dff8e Ensure hotkey actions are executable in handler 2020-11-03 18:01:12 +01:00
Dean Herbert
83c004bbde Add key bindings for flip and reverse patterns 2020-11-03 21:10:31 +09:00
Dean Herbert
9f333ac58a Add the ability to delete slider control points using shift+right click
Closes https://github.com/ppy/osu/issues/10672.

In two minds about how this should be implemented but went in this
direction initially. The other way would be to add local handling of
Shift-Right Click inside PathControlPointPiece (which is already doing
mouse handling itself).
2020-11-03 20:46:33 +09:00
Dean Herbert
1b2bd6a8c9 Remove redundant base call 2020-11-03 20:10:13 +09:00
Dean Herbert
3e29e468ea Ensure "start watching" button starts in a disabled state 2020-11-03 20:06:42 +09:00
Dean Herbert
a3c67aabe2 Merge branch 'master' into spectator-listing 2020-11-03 19:56:25 +09:00
Dean Herbert
d788931661 Fix LoadComponentAsync calls potentially occuring after beatmap wedge disposal
As seen in https://ci.appveyor.com/project/peppy/osu/builds/36109658/tests.

Also adds cancellation logic for good measure.
2020-11-03 19:53:45 +09:00
Dean Herbert
df9ff76f23 Reduce assert to guard in the outwards direction 2020-11-03 16:49:13 +09:00
Dean Herbert
f701a38e20 Merge branch 'master' into fix-song-select-first-track-looping 2020-11-03 16:48:20 +09:00
Dean Herbert
c2ffc18379 Change editor timeline mouse wheel handling to scroll by default (and zoom with alt held) 2020-11-03 16:30:11 +09:00
Dean Herbert
0dcb4ea441 Add handling of opacity to timeline waveform display 2020-11-03 16:07:01 +09:00
Dean Herbert
7e4314684b Add editor waveform opacity selection to menu 2020-11-03 16:01:14 +09:00
Dean Herbert
6bf35d5767 Fix editor menu not supporting stateful item drawables 2020-11-03 16:00:07 +09:00
Dean Herbert
34aa59f237 Fix editor clock not always remaining stopped when dragging timeline
Closes https://github.com/ppy/osu/issues/10461.
2020-11-03 15:00:01 +09:00
Bartłomiej Dach
b152514bc7
Merge branch 'master' into spectator-connection-logging 2020-11-02 20:21:45 +01:00
Dean Herbert
ab308d28d2 Debounce calls to UpdateTernaryStates
Just something I noticed in passing recently which may help with
reducing performance overhead of some batch operations.
2020-11-03 01:08:36 +09:00
Dean Herbert
d5c95a8b46 Centralise into methods and add assertions for safety 2020-11-03 00:45:55 +09:00
Dean Herbert
c3d3856a64 Fix looping mode not being set on first track after entering song select
Closes #10656.
2020-11-02 23:51:02 +09:00
Dean Herbert
c1d9a0c92c Move click action out of user panel 2020-11-02 21:09:47 +09:00
smoogipoo
3956a0669a Fix editor seek transform seeking too much 2020-11-02 21:08:58 +09:00
Dean Herbert
ed30756c19 Add test coverage for new display (and remove live version for now) 2020-11-02 20:41:14 +09:00
Dean Herbert
c6de0544d2 Disable display for not 2020-11-02 20:21:23 +09:00
Dean Herbert
5cbfaf3589 Revert "Add (temporary) local user cache to avoid re-querying API each display"
This reverts commit 4e17634ee2.
2020-11-02 20:19:38 +09:00
Dean Herbert
a89aeaf1ce Add very basic connection status logging for spectator streaming client 2020-11-02 17:32:10 +09:00
Dean Herbert
4e17634ee2 Add (temporary) local user cache to avoid re-querying API each display 2020-11-02 17:31:04 +09:00
smoogipoo
6f623d8cca Rename IsUserPaused -> UserPauseRequested 2020-11-02 16:08:59 +09:00
Dean Herbert
414f65c1ef Merge branch 'master' into spectator-listing 2020-11-02 15:48:21 +09:00
Dean Herbert
8adf146f53
Merge pull request #10640 from bdach/fix-music-paused-on-multi-exit 2020-11-02 15:46:19 +09:00
Dean Herbert
ab9e0aac58
Merge pull request #10258 from Game4all/results-dynamic-pp-calc 2020-11-02 15:40:55 +09:00
Dan Balasescu
2c51c24913
Merge pull request #10605 from peppy/spectator-replay-watcher
Add screen hierarchy for spectating another player
2020-11-02 15:29:59 +09:00
Dean Herbert
8f2cd0e8c5 Add matching requestedByUser parameter to Play method 2020-11-02 15:01:30 +09:00
Dean Herbert
d2f6303988 Change default value of requestedByUser to false 2020-11-02 14:56:50 +09:00
Dean Herbert
ecad85b5f5 Merge branch 'master' into fix-music-paused-on-multi-exit 2020-11-02 14:55:15 +09:00
Dan Balasescu
04178e9458
Merge branch 'master' into spectator-replay-watcher 2020-11-02 14:54:51 +09:00
Dean Herbert
7b320a991f Add note about missing expiration logic 2020-11-02 14:53:32 +09:00
Dean Herbert
d46f7535c9 Add xmldoc for new component 2020-11-02 14:50:44 +09:00
Dean Herbert
fb105a1e9c Remove unnecessary field storage 2020-11-02 14:49:25 +09:00
Dean Herbert
73b290aca3 Merge branch 'master' into results-dynamic-pp-calc 2020-11-02 14:47:33 +09:00
Dean Herbert
3adf451e82 Handle changes via SamplePoints list for simplicity 2020-11-02 14:40:40 +09:00
smoogipoo
bd7c3d0d9f Merge branch 'master' into results-screen-applause 2020-11-02 13:38:19 +09:00
Dan Balasescu
1b53e6c782
Merge branch 'master' into sample-lookup-improvements 2020-11-02 13:04:35 +09:00
Dan Balasescu
8a768669ad
Merge pull request #10606 from FamousPig/fix-timeline-drag-select-weirdness
Fix timeline zoom during drag-select causing unexpected behaviour
2020-11-02 13:04:26 +09:00
Dean Herbert
6cfaee0f0b
Merge pull request #10631 from bdach/shift-delete-all-selected 2020-11-02 12:04:58 +09:00
Dean Herbert
6e2d722b8a
Merge pull request #10649 from ppy/dependabot/nuget/Microsoft.CodeAnalysis.FxCopAnalyzers-3.3.1 2020-11-02 11:52:38 +09:00
Dan Balasescu
5ae3da9399
Merge branch 'master' into fix-timeline-drag-select-weirdness 2020-11-02 11:18:37 +09:00
Dean Herbert
61c9bb3245
Merge branch 'master' into dependabot/nuget/Microsoft.CodeAnalysis.FxCopAnalyzers-3.3.1 2020-11-02 10:56:09 +09:00
Dan Balasescu
b1b52f9073
Merge branch 'master' into fix-resume-beatmap-options-edit 2020-11-02 10:46:31 +09:00
Dan Balasescu
ba726c6291
Merge pull request #10623 from cadon0/fix-beatmap-details-metadata-bounce
Fix "bounce" when metadata container text is empty in song select
2020-11-02 10:45:14 +09:00
Joehu
71d55f16f3 Fix edit beatmap options button not resuming back to song select 2020-11-01 13:50:38 -08:00
Bartłomiej Dach
432282e8de Use alternative solution to avoid storing last zoom 2020-11-01 21:25:05 +01:00
Bartłomiej Dach
3090b6ccb5 Resolve CA2249 inspections
"Use `string.Contains` instead of `string.IndexOf` to improve
readability"
2020-11-01 18:54:44 +01:00
Bartłomiej Dach
89bf7b1bd6 Resolve CA1835 inspection
"Change the `ReadAsync` method call to use the
`Stream.ReadAsync(Memory<byte>, CancellationToken)` overload"
2020-11-01 18:51:39 +01:00
Bartłomiej Dach
ca5de22ca5 Resolve CA1834 inspection
"Use `StringBuilder.Append(char)` instead of
`StringBuilder.Append(string)` when the input is a constant unit string"
2020-11-01 18:50:13 +01:00
Bartłomiej Dach
2b0bea535e Resolve CA1805 inspections
"Member is explicitly initialized to its default value"
2020-11-01 18:47:40 +01:00
Bartłomiej Dach
716458344f Ensure spectator player is unsubscribed to prevent leak 2020-11-01 16:13:19 +01:00
Bartłomiej Dach
23d9fa4dfa Merge branch 'master' into spectator-replay-watcher 2020-11-01 15:53:37 +01:00
Bartłomiej Dach
b7696c85ad Add more xmldocs 2020-11-01 15:23:03 +01:00
Dean Herbert
1f8d627af4
Merge branch 'master' into shift-delete-all-selected 2020-11-01 23:03:01 +09:00
Dean Herbert
e1b8875553
Merge pull request #10634 from bdach/fix-leftover-selection-box-tooltip
Fix selection box action tooltips still being visible after object deletion
2020-11-01 23:02:29 +09:00
Bartłomiej Dach
5903c3be90 Fix inaccurate xmldoc 2020-11-01 14:39:10 +01:00
Lucas A
6bfff43634 Extract StatisticCounter to a separate class and use it instead. 2020-11-01 13:25:36 +01:00
Bartłomiej Dach
f3e0480e77
Merge branch 'master' into fix-beatmap-details-metadata-bounce 2020-10-31 17:36:40 +01:00
Bartłomiej Dach
79f47953a8 Migrate existing call to new flag parameter 2020-10-31 16:08:27 +01:00
Bartłomiej Dach
19023e7d43 Fix player restart invoking user-level pause 2020-10-31 16:08:15 +01:00
Bartłomiej Dach
941e8525af Add flag parameter to allow non-user-pause via music controller 2020-10-31 16:07:54 +01:00
Dean Herbert
a9a3489e92 Fix potential null reference when loading background
As seen in
https://discordapp.com/channels/188630481301012481/188630652340404224/772094427342569493.
Caused due to async load of the loader, which means it may not be ready
before Next() is called.
2020-10-31 22:51:35 +09:00
Bartłomiej Dach
007c27d3ff Schedule visibility update once per frame 2020-10-31 14:45:11 +01:00
Bartłomiej Dach
d74c19e2d7 Shorten show/hide code 2020-10-31 13:54:02 +01:00
Bartłomiej Dach
3322b8a7ea Run OnSelectionChanged() on each change 2020-10-31 13:54:02 +01:00
Bartłomiej Dach
003994ab75 Bind UpdateVisibility() directly to source of truth 2020-10-31 13:54:02 +01:00
Bartłomiej Dach
129b1bc6d3 Delete all selected objects if shift-clicked on one 2020-10-31 11:46:25 +01:00
Dean Herbert
6a293dd536 Add missing ctor parameters back 2020-10-31 18:56:30 +09:00
Dean Herbert
979eb1685b
Merge branch 'master' into results-screen-applause 2020-10-31 18:47:49 +09:00
Dean Herbert
f0b80d245e Merge branch 'master' into spectator-listing 2020-10-31 16:22:49 +09:00
Dean Herbert
a088151e58 Merge branch 'spectator-replay-watcher' into spectator-listing 2020-10-31 16:22:10 +09:00
Bartłomiej Dach
78842ab95a Improve look & behaviour of background transitions 2020-10-30 22:40:24 +01:00
Bartłomiej Dach
391dd73843 Fix typo in comment 2020-10-30 22:39:34 +01:00
Bartłomiej Dach
38cf90a69b Change background to seasonal right after login 2020-10-30 22:03:26 +01:00
Bartłomiej Dach
29ad099902 Allow to fetch if going online after launch 2020-10-30 21:49:14 +01:00
Bartłomiej Dach
67a325f47d Move config setting logic to background loader 2020-10-30 21:22:22 +01:00
Bartłomiej Dach
cf0e8e0a62 Document nullability of seasonal backgrounds 2020-10-30 20:00:59 +01:00
Bartłomiej Dach
aeab2be5d1 Add xmldoc to SeasonalBackgroundMode 2020-10-30 19:56:52 +01:00
Bartłomiej Dach
20c27c6943 Rename lookup & field 2020-10-30 19:55:22 +01:00
Bartłomiej Dach
82ef85569b Fix nullref when querying IsInSeason before request completion 2020-10-30 19:35:08 +01:00
Max Hübner
d5dfd1dffe Insert optional parentheses 2020-10-30 18:07:07 +01:00
Max Hübner
51a58269ad Fix nullref in case of successfull request but no backgrounds available 2020-10-30 17:57:29 +01:00
Max Hübner
0b46c19b23 Move seasonalBackgroundMode check up and early return if available 2020-10-30 17:16:51 +01:00
Max Hübner
f6eb5680ec Save full api response in SessionStatics 2020-10-30 16:43:18 +01:00
Max Hübner
6f6a8e2a8f Convert switch to if 2020-10-30 16:06:48 +01:00
Max Hübner
d19dd4eef6 IsInSeason() -> IsInSeason 2020-10-30 15:56:19 +01:00
Max Hübner
4e3fb615d2 Rename "SeasonalBackgrounds" to "SeasonalBackgroundMode" 2020-10-30 15:54:10 +01:00
Dean Herbert
1db8dfd03e
Merge branch 'master' into seasonal-backgrounds 2020-10-30 22:53:51 +09:00
Dean Herbert
bc69ed3870 Simplify sample lookup 2020-10-30 22:33:27 +09:00
cadon0
a1fa6588f6 Fix "bounce" when metadata container text is empty 2020-10-31 01:06:19 +13:00
Dean Herbert
b4e5311014 Move initial state set inside updateClock 2020-10-30 20:39:25 +09:00
Dean Herbert
1bd461f229 Move clock logic back to inside updateClock method 2020-10-30 20:21:14 +09:00
Max Hübner
f27ce7521d Make "Sometimes" setting depend on season end date, rather than chance 2020-10-30 10:27:43 +01:00
Dean Herbert
79aecc9a98
Merge branch 'master' into spectator-replay-watcher 2020-10-30 16:31:24 +09:00
Dean Herbert
32e68a6a3c Fix FramedReplayInputHandler incorrectly blocking in streaming mode when time requested is before the first frame
Most of this is just tidying up the logic to (hopefully) be better to
follow, again (again (again)).

The actual fix is that we now allow interpolation/playback when the
incoming time is less than the first frame's time, regardless of
receiving status.
2020-10-30 16:09:03 +09:00
Dan Balasescu
0ef1459f4b
Merge pull request #10621 from peppy/hud-momentary-visibility
Add momentary HUD toggle
2020-10-30 15:40:54 +09:00
Dean Herbert
0f997386ae Fix direction and IsRunning not updating on first frame after becoming valid
The parent clock will not unpause until WaitingForFrames becomes false,
so I've moved the set of that before we start to propagate its values
across. Doesn't fix any visible issue but should make propagation one
game loop faster.
2020-10-30 15:26:23 +09:00
Dean Herbert
326fd03525 Fix loop not exiting after first valid frame 2020-10-30 15:25:53 +09:00
Dan Balasescu
b14291a312
Merge branch 'master' into tracked-hud-visibility-settings 2020-10-30 14:58:45 +09:00
Dan Balasescu
8be16bd4ed
Merge pull request #10370 from peppy/fix-test-beatmap-virtual-clock
Ensure virtual track time is long enough for test beatmaps
2020-10-30 14:23:06 +09:00
Dan Balasescu
45b8af5391
Merge pull request #10614 from peppy/results-screen-animate-once
Only play results panel animation once (and only for the local user)
2020-10-30 14:21:05 +09:00
Dean Herbert
8928aa6d92 Add key binding to show HUD while held 2020-10-30 14:19:40 +09:00
Dean Herbert
b4eda65383 Commit missing pieces 2020-10-30 13:53:51 +09:00
Dean Herbert
c72017a7db Remove "hide during breaks" option
Probably wouldn't be used anyway.
2020-10-30 13:49:45 +09:00
Dean Herbert
f58f8e0f93 Update resources 2020-10-30 13:46:54 +09:00
Dean Herbert
9bb86ccb83 Change shift-tab to cycle available HUD visibility modes 2020-10-30 13:09:22 +09:00
Dean Herbert
18f92818da Show current HUD visibility mode as a tracked setting 2020-10-30 13:09:13 +09:00
Dean Herbert
46d89d55f4 Add note about ScheduleAfterChildren requirement 2020-10-30 12:47:04 +09:00
Dean Herbert
8e6c803900 Avoid running full updateClock loop when waiting on frames 2020-10-30 12:39:11 +09:00
Dean Herbert
8dbaca341e Merge branch 'sample-lookup-improvements' into results-screen-applause 2020-10-30 12:28:48 +09:00
Dean Herbert
b906736b85 Remove redundant initialisation 2020-10-30 12:28:40 +09:00
Dean Herbert
823230f06a Merge branch 'sample-lookup-improvements' into results-screen-applause 2020-10-30 12:17:36 +09:00
Dean Herbert
2ea4aa0a37 Fix incorrect specification on some sample lookups 2020-10-30 11:59:41 +09:00
Dean Herbert
d319b27b3d Run sample lookup logic through getFallbackNames 2020-10-30 11:59:41 +09:00
Dean Herbert
0b28cca7e6 Don't force Gameplay prefix on all skin sample lookups 2020-10-30 11:59:40 +09:00
Dean Herbert
c9a85587fb Allow SampleInfo to specify fallback sample lookup names 2020-10-30 11:59:29 +09:00
Dean Herbert
0c1d12460f Remove unused parameter 2020-10-30 10:30:11 +09:00
Max Hübner
fb1e09b3e7 Load seasonal backgrounds according to setting 2020-10-29 18:04:48 +01:00
Max Hübner
d9846fad37 Remove fallback texture parameter
When there isn't a seasonal event, we don't want to fall back to the basic background here, but rather to the user selected background source.
2020-10-29 18:03:36 +01:00
Max Hübner
34371b8888 Show next Background on showSeasonalBackgrounds.ValueChanged 2020-10-29 17:44:23 +01:00
Max Hübner
bf4d99dfe7 Load SeasonalBackgroundLoader asynchronously 2020-10-29 17:43:10 +01:00
Max Hübner
907e1921c7 Make SeasonalBackgroundLoader read from SessionStatics 2020-10-29 17:31:42 +01:00
Max Hübner
76c0a790b4 Add separate Seasonal Backgrounds setting (Always, Sometimes, Never) 2020-10-29 17:28:04 +01:00
Dean Herbert
87be7d162b
Merge branch 'master' into spectator-replay-watcher 2020-10-30 00:25:17 +09:00
Max Hübner
b189e0b7cf Revert "Load SeasonalBackgroundLoader asynchronously"
This reverts commit 81ebcd8796.
2020-10-29 16:01:22 +01:00
Max Hübner
7d523fee28 Revert "Set BackgroundSource.Seasonal as default setting"
This reverts commit cdb2d23578.
2020-10-29 14:31:07 +01:00
Max Hübner
0c540537c9 Revert "Add BackgroundSource.Seasonal"
This reverts commit 2871001cc2.
2020-10-29 14:30:50 +01:00
Dean Herbert
1c353b4745 Update framework 2020-10-29 20:38:28 +09:00
Dean Herbert
17ea06f793 Merge branch 'results-screen-animate-once' into results-screen-applause 2020-10-29 20:23:25 +09:00
Dean Herbert
7be4dfabd8 Revert "Update namespace references"
This reverts commit d69d78ab5d.
2020-10-29 20:23:15 +09:00
Dean Herbert
404885af89 Merge branch 'results-screen-animate-once' into results-screen-applause 2020-10-29 18:52:54 +09:00
Dean Herbert
3491dea9e2 Fix scroll logic running before children may be alive in flow 2020-10-29 18:51:54 +09:00
Dean Herbert
d69d78ab5d Update namespace references 2020-10-29 18:45:18 +09:00
Dean Herbert
f1b8a8f7f5 Remove unused using 2020-10-29 18:16:04 +09:00
Dean Herbert
335d150a13 Fix aim time being mutated inside update loop 2020-10-29 18:11:50 +09:00
Dean Herbert
4dec46b33e Attempt to fix in a less destructive way for now 2020-10-29 17:52:58 +09:00
Dean Herbert
7bef695072 Merge branch 'master' into fix-test-beatmap-virtual-clock 2020-10-29 17:51:15 +09:00
Dean Herbert
0a0239a7c7 Only play results panel animation once (and only for the local user) 2020-10-29 17:08:59 +09:00
Dean Herbert
11f85779d5 Fix panel expanded state being updated multiple times unnecessarily 2020-10-29 17:08:59 +09:00
Dean Herbert
71e373ff51 Make results panels aware of whether they are a local score that has just been set 2020-10-29 17:08:59 +09:00
Dean Herbert
4a26084df8 Only play results panel animation once (and only for the local user) 2020-10-29 17:04:33 +09:00
Dean Herbert
f1ce09930e Fix panel expanded state being updated multiple times unnecessarily 2020-10-29 17:03:45 +09:00
Dean Herbert
5d5b0221e5 Add skinning support for legacy applause playback 2020-10-29 16:32:29 +09:00
Dean Herbert
c863341ca1 Don't force Gameplay prefix on all skin sample lookups 2020-10-29 16:32:20 +09:00
Dean Herbert
b49a579411 Allow SampleInfo to specify fallback sample lookup names 2020-10-29 16:32:03 +09:00
Dean Herbert
fb82c043a5 Add rank appear sound (new default) 2020-10-29 16:11:37 +09:00
Dean Herbert
a8e9c62583 Make results panels aware of whether they are a local score that has just been set 2020-10-29 16:11:25 +09:00
Dean Herbert
6e630e8c88 Merge branch 'spectator-replay-watcher' into spectator-listing 2020-10-29 15:33:43 +09:00
Dean Herbert
2671d371da Move clock retrieval to new correct location 2020-10-29 15:28:39 +09:00
Dean Herbert
3ea27e23e8 Update namespace references 2020-10-29 15:20:10 +09:00
Dean Herbert
3751c357a3 Update framework 2020-10-29 15:19:05 +09:00
Dean Herbert
0818835b16 Merge branch 'spectator-replay-watcher' into spectator-listing 2020-10-29 15:13:21 +09:00
Dean Herbert
db2b00068f Avoid sourcing parent clock when in a paused state 2020-10-29 14:48:56 +09:00
Dean Herbert
d91456dc29 Move initial validity check out of loop for clarity 2020-10-29 14:25:47 +09:00
Dean Herbert
2e5a8b2287 Fix xmldoc to read better in new context 2020-10-29 13:16:31 +09:00
Dan Balasescu
a022b869eb
Merge branch 'master' into frame-stability-clean-up 2020-10-29 13:02:17 +09:00
Dan Balasescu
4a264bc173
Merge branch 'master' into beatmap-listing-search-options 2020-10-29 12:04:40 +09:00
Dan Balasescu
8ccc3c2ec8
Merge pull request #10596 from charlie-gray/right-click-circle-delete
Add support for deleting objects when Shift is held down
2020-10-29 11:37:22 +09:00
Bartłomiej Dach
1313ab89e7 Add xmldoc to multiple selection row 2020-10-28 23:37:21 +01:00
Bartłomiej Dach
016e920aa9 Move filter tab item hierarchy construction to BDL 2020-10-28 23:14:52 +01:00
Bartłomiej Dach
a8cefb0d4c Rename method 2020-10-28 23:12:28 +01:00
Bartłomiej Dach
f5aedc96c4 Rework multiple selection filter 2020-10-28 23:07:54 +01:00
Bartłomiej Dach
e77049eae3 Use discard-like lambda parameter names 2020-10-28 22:58:51 +01:00
Bartłomiej Dach
fa53549ed2 Mark request fields as possibly-null 2020-10-28 22:57:03 +01:00
Bartłomiej Dach
a1696942f0 Merge branch 'master' into right-click-circle-delete 2020-10-28 22:12:14 +01:00
Bartłomiej Dach
202fe09306 Group selection actions back up in SelectionHandler 2020-10-28 22:06:48 +01:00
Andrei Zavatski
5c2c5f2000 Use existing ScoreRank for rank filter 2020-10-28 23:35:08 +03:00
Andrei Zavatski
4f6081c7f3 Use BindableList<T> 2020-10-28 19:44:13 +03:00
Dean Herbert
bca317b151 Remove excess using statement 2020-10-28 23:43:16 +09:00
Dean Herbert
e1bf751dac Merge branch 'spectator-replay-watcher' into spectator-listing 2020-10-28 23:17:50 +09:00
Dean Herbert
5d02de29ca Fix attempt to change ruleset/beatmap bindables while screen is not active 2020-10-28 22:50:45 +09:00
Dean Herbert
25ab3a5fea Construct replay after being sure a ruleset is available to avoid nullrefs 2020-10-28 22:10:37 +09:00
Dean Herbert
dd2f44f393 Add basic "currently watching" text to player to signify that spectator is active 2020-10-28 19:43:06 +09:00
Dean Herbert
93fd913876 Add setting to allow automatically downloading during a spectating session 2020-10-28 19:43:06 +09:00
Dean Herbert
9807089834 Fix screen exit potentially occuring during transition 2020-10-28 19:43:06 +09:00
Dean Herbert
4df8119852 Add missing schedule 2020-10-28 19:43:06 +09:00
Dean Herbert
93e3e1a4db Don't inherit ReplayPlayer to make results screen work correctly 2020-10-28 19:02:38 +09:00
Dean Herbert
344ff8f4bc "Improve" visuals of spectator screen 2020-10-28 19:02:38 +09:00
Dean Herbert
2d73dfbe39 Add more safety around beatmap panel and button display logic 2020-10-28 19:02:38 +09:00
Dean Herbert
c97feb09bf Allow continuing to automatically spectate user from results screen 2020-10-28 19:02:38 +09:00
Dean Herbert
16b0a7b33e Add button flow to allow resuming watching after exiting manually 2020-10-28 19:02:38 +09:00
Dean Herbert
84d854e231 Avoid having the user profile show when clicking a spectator panel 2020-10-28 19:02:38 +09:00
Dean Herbert
32becb6882 Add simple listing of currently playing users 2020-10-28 19:02:38 +09:00
Dean Herbert
ce9dd0c920 Fix enum descriptions not being displayed in OverlayHeaderTabControl 2020-10-28 17:44:15 +09:00
Dean Herbert
6169349f7c Fix switching to new beatmap not working correctly 2020-10-28 17:44:11 +09:00
Dean Herbert
730cc645fb Avoid reconstructing ruleset for each frame bundle 2020-10-28 16:33:52 +09:00
Dean Herbert
48b0357e7d Fix "finished playing" events handled for potentially incorrect user 2020-10-28 16:11:14 +09:00
Dean Herbert
6eddd76bdc Simplify FramedReplayInputHandler's SetFrame implementation 2020-10-28 16:03:23 +09:00
Dean Herbert
09da75b143 Merge branch 'frame-stability-clean-up' into spectator-replay-watcher 2020-10-28 15:34:46 +09:00
Dean Herbert
2b1e79a4e8 Simplify state changes further 2020-10-28 15:32:20 +09:00
Dean Herbert
c9515653b3 Restore previous directionality logic to avoid logic differences 2020-10-28 15:31:57 +09:00
Dean Herbert
77d807d0f5 Merge branch 'frame-stability-clean-up' into spectator-replay-watcher 2020-10-28 15:26:02 +09:00
Dean Herbert
59e9c2639a Remove try-finally 2020-10-28 15:16:56 +09:00
Dean Herbert
a06516c900 Extract out frame stability state into enum for (hopefully) better clarity 2020-10-28 15:15:15 +09:00
Dean Herbert
8c9bda2ded Split out replay update method 2020-10-28 15:14:06 +09:00
Dean Herbert
9b9a41596f Split out frame stability calculation to own method 2020-10-28 15:14:06 +09:00
Dean Herbert
3e5322541d Make direction setting more clear 2020-10-28 14:35:42 +09:00
Dean Herbert
351acce698 Merge branch 'master' into fix-editor-bindable-crash 2020-10-28 13:34:54 +09:00
Dean Herbert
01b576c861 Fix editor crash on exit when forcing exit twice in a row 2020-10-28 13:32:39 +09:00
Andrei Zavatski
914bd53788 Add missing blank line 2020-10-28 02:39:51 +03:00
Andrei Zavatski
6fd3686c4d Use IReadOnlyCollection instead of List in SearchBeatmapSetsRequest 2020-10-28 02:36:35 +03:00
Andrei Zavatski
03c5057a92 Simplify BeatmapSearchMultipleSelectionFilterRow 2020-10-28 02:28:31 +03:00
Andrei Zavatski
fd11346a28 Update button colours 2020-10-28 01:48:24 +03:00
Andrei Zavatski
b4ec3b9fef Simplify MultipleSelectionFilterTabItem state changes 2020-10-28 01:41:46 +03:00
Dean Herbert
0a7f3dc19b
Avoid null reference on finalization
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-10-28 07:29:07 +09:00
Andrei Zavatski
c4efceceb2 Use char instead of sting for request parameter creation 2020-10-27 23:57:11 +03:00
Andrei Zavatski
008d1d697c Implement filtering by rank achieved 2020-10-27 23:14:48 +03:00
Andrei Zavatski
1710b396e7 Implement BeatmapSearchMultipleSelectionFilterRow 2020-10-27 22:27:29 +03:00
Andrei Zavatski
1b40b56d41 Add ability to search by play criteria 2020-10-27 21:30:53 +03:00
Andrei Zavatski
26a60d898c Implement BeatmapSearchExtraFilterRow 2020-10-27 21:22:20 +03:00
Andrei Zavatski
742a96484b Add ability to set extra parameters to SearchBeatmapSetsRequest 2020-10-27 20:13:18 +03:00
Leon Gebler
0ddf840a63 Merge branch 'master' into fix-timeline-drag-select-weirdness 2020-10-27 15:31:55 +01:00
Leon Gebler
983a2774e8 Code Formatting 2020-10-27 15:09:10 +01:00
Leon Gebler
064c50c3ac Expose currentZoom to fix selection box wiggle 2020-10-27 14:38:35 +01:00
Dean Herbert
d5e0fa322b Fix a couple of inspections 2020-10-27 22:30:45 +09:00
Lucas A
a96c067bea Remove uncessary async-await state machine level. 2020-10-27 13:45:21 +01:00
Dan Balasescu
26a7545534
Merge branch 'master' into fix-editor-samples-not-pausing-screen-swap 2020-10-27 21:29:16 +09:00
Dean Herbert
2cacdaa11b Add basic beatmap download and play flow 2020-10-27 19:28:34 +09:00
Dean Herbert
42b3aa3359 Fix spectating when starting from a point that isn't at the beginning of the beatmap 2020-10-27 18:58:37 +09:00
Dean Herbert
b3d793a505 Fix gameplay proceeding when no frames have been received yet 2020-10-27 18:58:37 +09:00
Dean Herbert
851d45d2eb Add sane pausing logic 2020-10-27 18:58:37 +09:00
Dean Herbert
9e6b0a42ec Allow FrameStabilityContainer to handle waiting-for-data state better (and pause outwards) 2020-10-27 18:58:37 +09:00
Dean Herbert
3ec3321a3d Add missing space 2020-10-27 18:58:37 +09:00
Dean Herbert
b737a8bf6e Add field to Replay denoting whether the full replay have been received or not 2020-10-27 18:58:37 +09:00
Dean Herbert
c1e7cd6e47 Stop replay playback when frames are starved 2020-10-27 18:58:37 +09:00
Dean Herbert
9bac8f3792 Add null check on replay as safety measure 2020-10-27 18:58:37 +09:00
Dean Herbert
400542bc0b Ensure frames arrive 2020-10-27 18:58:37 +09:00
Dean Herbert
ac4671c594 Add basic implementation of spectator screen 2020-10-27 18:58:37 +09:00
Dean Herbert
154ccf1b49 Expose events from streaming client 2020-10-27 18:58:37 +09:00
Dean Herbert
5fd97bd043 Add basic spectator screen 2020-10-27 18:58:37 +09:00
Dean Herbert
df5348cd93
Merge pull request #10601 from peppy/move-sample-pause-logic 2020-10-27 17:49:32 +09:00
Dean Herbert
b8beac27ce Use previous logic for catching-up mode 2020-10-27 17:14:41 +09:00
Dean Herbert
e0ad005cc1 Move editor sample disabling logic to editor class (and support screen switching) 2020-10-27 14:33:44 +09:00
Dean Herbert
09087faf3b Fix non-matching filename 2020-10-27 14:23:24 +09:00
Dean Herbert
9cfb81589e Use bindable flow instead 2020-10-27 14:10:12 +09:00
Dean Herbert
6853da459d Move sample pausing logic out of FrameStabilityContainer 2020-10-27 13:54:33 +09:00
Dean Herbert
3c2e2f29bc Remove unused using statement 2020-10-27 13:17:44 +09:00
Dean Herbert
27c1a4c4d3 Move right-click deletion logic to be handled at a SelectionBlueprint level 2020-10-27 12:53:54 +09:00
Dean Herbert
e1f578c590 Change editor timing screen seek behaviour to only occur on clicking table rows
Previously it would react to any selection changed event, which could in
lude time changes (which is done by removing then adding the
ControlPointGroup).

Closes #10590.
2020-10-27 12:28:12 +09:00
Dean Herbert
266596d404
Merge branch 'master' into right-click-circle-delete 2020-10-27 12:02:29 +09:00
Dean Herbert
68719bb23d Rename other variables to match 2020-10-27 10:59:24 +09:00
Bartłomiej Dach
7392876b5f Fix mania crashing due to spectator client handling frames with unconverted beatmap 2020-10-27 00:35:25 +01:00
Bartłomiej Dach
3f8c4c57d0 Fix code style issues & restructure 2020-10-26 22:16:28 +01:00
Charlie
255bb9d100 fixed issue with returns 2020-10-26 14:52:59 -05:00
Charlie
ccaf6560ec formatting 2020-10-26 14:30:37 -05:00
Charlie
1239670566 moved right click shift delete functionality to HandleSelectionRequested + reduced func size 2020-10-26 14:28:53 -05:00
Charlie
ead3c19567 added function so circle is deleted when shift+right click 2020-10-26 13:40:42 -05:00
Leon Gebler
704f8cc4f2 Fix selection box wandering off into the distance 2020-10-26 18:45:03 +01:00
Dean Herbert
dfe07271de Add very basic latency handling to spectator test 2020-10-26 16:31:39 +09:00
Dean Herbert
b86347dc81 Merge branch 'master' into spectator 2020-10-26 13:39:07 +09:00
Dean Herbert
9caa7ff64d Remove debug endpoint 2020-10-26 13:38:05 +09:00
Dean Herbert
431054377a
Merge branch 'master' into epilepsy-warning-volume-restoration 2020-10-25 22:22:11 +09:00
Bartłomiej Dach
0542a45c43 Change to manual adjustment add/remove 2020-10-25 12:33:35 +01:00
Dean Herbert
8b04cd2cb0 Fix a potential null reference when loading carousel difficulties 2020-10-25 20:28:24 +09:00
Bartłomiej Dach
85e14f3f0c Shorten fade duration to make fade out snappier 2020-10-25 00:40:11 +02:00
Bartłomiej Dach
e101ba5cba Move volume manipulations to player loader 2020-10-25 00:40:11 +02:00
Bartłomiej Dach
73174961f0 Rework animation sequence for readability 2020-10-24 22:30:08 +02:00
Max Hübner
81ebcd8796 Load SeasonalBackgroundLoader asynchronously 2020-10-23 13:41:00 +02:00
Max Hübner
c1d03a5bac Add SeasonalBackgroundLoader and SeasonalBackground 2020-10-23 13:40:13 +02:00
Dean Herbert
e20a986401 Add ruleset to state 2020-10-23 17:24:19 +09:00
Dean Herbert
89797d7a57
Merge pull request #9786 from Wieku/storyboard-skin-sprites
Allow storyboard elements to load textures from skins
2020-10-23 17:16:55 +09:00
Dean Herbert
4f746792fb Fix regression causing storyboard sprites to have incorrect origin support 2020-10-23 15:46:24 +09:00
Dean Herbert
8232bf1957
Merge pull request #10576 from Game4all/song-select-wedge-dynamic-star-rating 2020-10-23 15:39:02 +09:00
Dean Herbert
1b84402b96 Centralise and share logic for storyboard frame lookup method 2020-10-23 15:34:00 +09:00
Dean Herbert
9141f48b04 Remove beatmap-based ctor to promote single flow 2020-10-23 14:57:27 +09:00
Dean Herbert
4fca7675b0 Don't send spectate data when an autoplay mod is active 2020-10-23 14:47:21 +09:00
Dean Herbert
e99cf369fa Don't worry about EndPlaying being invoked when not playing 2020-10-23 13:33:23 +09:00
Dean Herbert
f11bcfcb8f
Remove unnecessary public specification in interface
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-10-23 10:03:33 +09:00
Max Hübner
09d49aa0f7 Add GetSeasonalBackgroundsRequest 2020-10-22 18:25:01 +02:00
Max Hübner
cdb2d23578 Set BackgroundSource.Seasonal as default setting 2020-10-22 18:23:03 +02:00
Max Hübner
2871001cc2 Add BackgroundSource.Seasonal 2020-10-22 18:21:28 +02:00
Dean Herbert
54d666604b Fix incorrect order of flag settings 2020-10-22 22:56:23 +09:00
Dean Herbert
9f2f8d8cc7 Fix missing licence headers 2020-10-22 19:41:10 +09:00
Dean Herbert
147d502da1 Fix initial play state not being kept locally if not connected 2020-10-22 19:30:07 +09:00
Dean Herbert
ee2513bf4b Add batch sending 2020-10-22 19:17:19 +09:00
Dean Herbert
823d717a7d Reduce the serialised size of LegacyReplayFrame 2020-10-22 19:17:10 +09:00
Dean Herbert
34e889e66e Don't watch every user in normal gameplay (but allow so in test) 2020-10-22 18:38:03 +09:00
Dean Herbert
1ab6f41b3b Add basic send and receive test 2020-10-22 18:10:27 +09:00
Dean Herbert
c834aa6051 Use APIMod for mod serialization 2020-10-22 17:48:15 +09:00
Dean Herbert
0611b30258 Drop webpack 2020-10-22 17:48:15 +09:00
Dean Herbert
05697dfe68 Add spectator state object support 2020-10-22 17:48:15 +09:00
Dean Herbert
2021945a8c Add retry/error handling logic 2020-10-22 17:48:15 +09:00
Dean Herbert
96049c39c9 Add begin/end session logic 2020-10-22 17:48:15 +09:00
Dean Herbert
4788b4a643 Expose oauth access token via api interface 2020-10-22 17:48:15 +09:00
Dean Herbert
175fd512b0 Send frames to streaming client from replay recorder 2020-10-22 17:48:15 +09:00
Dean Herbert
93db75bd41 Begin shaping the spectator streaming component 2020-10-22 17:48:15 +09:00
Dean Herbert
c6db832efa Add xmldoc notes about thread safety of api bindables 2020-10-22 14:56:20 +09:00
Dean Herbert
5a00a05a95 Add missing schedule call 2020-10-22 14:49:48 +09:00
Dean Herbert
db4dd3182b Add xmldoc to spectator interfaces 2020-10-22 14:46:21 +09:00
Dean Herbert
b39a4da6bc Add initial classes for spectator support 2020-10-22 14:46:21 +09:00
Dean Herbert
da573c7487 Remove unused usings 2020-10-22 14:44:10 +09:00
Dean Herbert
3fe6f77444 Fix cases of multiple bdl methods 2020-10-22 14:30:49 +09:00
Dean Herbert
303975ccb1 Remove unnecessary permitNulls 2020-10-22 14:27:49 +09:00
Dean Herbert
9753dab93b Remove IOnlineComponent and change existing components to use bindable flow 2020-10-22 14:19:12 +09:00
Lucas A
cf69eacae9 Make StarRatingDisplay dynamic. 2020-10-21 19:05:14 +02:00
Lucas A
670775cecb Make beatmap wedge difficulty indicator color update dynamically. 2020-10-21 18:57:48 +02:00
Bartłomiej Dach
58c9e57a68 Fix comment 2020-10-21 17:17:23 +02:00
Dean Herbert
22112e4303 Fix ISourcedFromTouch events being blocked by LoadingLayer 2020-10-21 23:11:51 +09:00
Bartłomiej Dach
e2552d4c36 Merge branch 'master' into storyboard-skin-sprites 2020-10-20 23:01:54 +02:00
Bartłomiej Dach
58a54c5b6c Utilise UseSkinSprites value in storyboard sprite logic 2020-10-20 23:01:25 +02:00
Bartłomiej Dach
cdd56ece87 Read UseSkinSprites when decoding storyboards 2020-10-20 22:49:56 +02:00
Bartłomiej Dach
e54836a63e Use SkinnableSprite to avoid unnecessary reloads 2020-10-20 22:49:56 +02:00
Dean Herbert
8273715bde
Merge pull request #9484 from FlashyReese/visible-playfield-boundary 2020-10-20 19:43:41 +09:00
Dan Balasescu
bd4e0e1a60
Merge branch 'master' into epilepsy-warning 2020-10-20 17:43:37 +09:00
Dan Balasescu
5fe38533e2
Merge branch 'master' into hide-hud-during-break-time 2020-10-20 15:39:35 +09:00
Dean Herbert
55d08fad5c Remove unused field 2020-10-20 15:18:15 +09:00
Dean Herbert
411ae38605 Remove unused using 2020-10-20 15:06:31 +09:00
Dean Herbert
7a68636f71 Adjust fade sequence and durations to feel better 2020-10-20 15:03:33 +09:00
Dean Herbert
4e57751ca1 Fix background dim application to avoid overdraw, transition smoother 2020-10-20 15:03:12 +09:00
Dan Balasescu
1fe987d4b3
Merge pull request #10497 from peppy/beatmap-carousel-less-diffcalc-stutter
Disable difficulty calculation for set-level difficulty icons
2020-10-20 14:57:34 +09:00
Dan Balasescu
976f96b51d
Merge branch 'master' into beatmap-carousel-refactor-less-alloc-overhead 2020-10-20 14:26:23 +09:00
Dan Balasescu
13060b8575
Merge branch 'master' into beatmap-carousel-less-diffcalc-stutter 2020-10-20 14:26:16 +09:00
Dan Balasescu
f35611b452
Merge pull request #10494 from peppy/beatmap-carousel-refactor
Add beatmap set level pooling to beatmap carousel
2020-10-20 14:25:56 +09:00
Dean Herbert
4f8a755518 Add "hide during gameplay" mode 2020-10-20 14:20:44 +09:00
Dean Herbert
024009e174 Change default to "always visible" 2020-10-20 14:19:15 +09:00
Dean Herbert
80b1f816c7 Merge branch 'master' into hide-hud-during-break-time 2020-10-20 14:19:04 +09:00
Dean Herbert
267b399f9f Add some simple border styles 2020-10-20 13:59:03 +09:00
Dean Herbert
c57fecd1fc Update comment to make it clear this is a hack 2020-10-20 12:43:57 +09:00
Bartłomiej Dach
fd4bab85cf Merge branch 'master' into epilepsy-warning 2020-10-20 01:06:46 +02:00
Bartłomiej Dach
05251c646e Fade volume back up on pop out 2020-10-20 01:06:20 +02:00
Bartłomiej Dach
1fc22bdbff Only show warning once on given map 2020-10-20 00:59:36 +02:00
Bartłomiej Dach
a164d330e5 Improve feel of transition 2020-10-20 00:51:31 +02:00
Bartłomiej Dach
1238e6c30f Add flag value to database
Unfortunately required, as loadBeatmaps() refreshes the decoded beatmap
with the database-stored values, which can end up overwriting the
decoded ones.
2020-10-20 00:46:08 +02:00
Bartłomiej Dach
6e50ae0458 Reformulate push sequence code 2020-10-20 00:22:30 +02:00
Bartłomiej Dach
8505903041 Move warning construction to load() 2020-10-20 00:08:05 +02:00
Bartłomiej Dach
a9f27a71a2 Fix code formatting issues 2020-10-19 23:53:41 +02:00
Bartłomiej Dach
aeca61eb3e Split warning to separate file 2020-10-19 23:48:02 +02:00
Bartłomiej Dach
44279ed347 Remove unused using directive 2020-10-19 23:46:09 +02:00
Salman Ahmed
6e4b28ed1e Different version of epilepsy warning display 2020-10-20 00:32:44 +03:00
Bartłomiej Dach
ba818e3ae0
Merge branch 'master' into results-dynamic-pp-calc 2020-10-19 21:41:07 +02:00
Joehu
fef6e55b39 Remove unused using and field 2020-10-19 12:32:16 -07:00
Bartłomiej Dach
7c388f1132 Move editor playfield border locally to osu! composer 2020-10-19 21:20:13 +02:00
Bartłomiej Dach
bca0539735 Move setting to osu! ruleset subsection 2020-10-19 21:05:21 +02:00
Joehu
dbda18acea Fix autoplay/replay settings going off screen on some legacy skins 2020-10-19 12:04:23 -07:00
Bartłomiej Dach
4267d23d59 Move border to more appropriate namespace 2020-10-19 20:56:34 +02:00
Bartłomiej Dach
4af3fd1ed6 Allow toggling border on & off during gameplay 2020-10-19 20:41:45 +02:00
Bartłomiej Dach
053c7a69a6 Fix code style issues & compilation failures 2020-10-19 20:22:48 +02:00
Dean Herbert
85790d8569
Merge branch 'master' into beatmap-carousel-refactor 2020-10-19 20:46:55 +09:00
Dan Balasescu
b9c1d21743
Merge pull request #10559 from peppy/fix-migration-test-failures
Fix migration test failures due to finalizer disposal of LocalConfigManager
2020-10-19 20:26:20 +09:00
Dean Herbert
d5940193a2 Ensure visible items is greater than zero before trying to display a range 2020-10-19 19:55:20 +09:00
Dean Herbert
9106e97c37 Ensure max value in clamp is at least zero 2020-10-19 19:10:01 +09:00
Dan Balasescu
534088c66b
Merge branch 'master' into fix-legacy-score-display-fixed-width 2020-10-19 19:04:20 +09:00
Dean Herbert
28eae5d26b Fix migration test failures due to finalizer disposal of LocalConfigManager 2020-10-19 19:03:22 +09:00
Dean Herbert
002ade51fc
Merge pull request #9816 from voidedWarranties/duplicate-multi-room 2020-10-19 19:02:03 +09:00
Dean Herbert
9792ac2fbd Merge branch 'master' into beatmap-carousel-refactor 2020-10-19 18:44:07 +09:00
Dean Herbert
46d17d3857 Merge branch 'master' into beatmap-carousel-refactor 2020-10-19 18:43:17 +09:00
Dean Herbert
51e9a91343
Merge pull request #10493 from peppy/update-framework 2020-10-19 18:42:55 +09:00
Dean Herbert
1c2185e969 Replace comment with link to issue 2020-10-19 18:41:28 +09:00
Dean Herbert
044622a7a6 Fix out of bounds issues 2020-10-19 18:41:17 +09:00
Dean Herbert
22bde43106
Merge branch 'master' into visible-playfield-boundary 2020-10-19 18:05:28 +09:00
Dean Herbert
b940a7cee2
Merge pull request #10235 from Joehuu/fix-tournament-ruleset-dropdown-anchor 2020-10-19 17:46:15 +09:00
Dean Herbert
d1eafc9934
Merge pull request #8136 from Game4all/fix-login-placeholder-inheritance 2020-10-19 17:45:54 +09:00
Dean Herbert
437ca91b94 Use DI to open the copy rather than passing in an ugly action 2020-10-19 17:23:04 +09:00
Dean Herbert
6d22f0e196 Use existing copy method and update xmldoc 2020-10-19 17:15:13 +09:00
Dan Balasescu
5333319482
Merge pull request #10401 from LittleEndu/score-test
Expand ScoreProcessor tests
2020-10-19 17:03:59 +09:00
Dean Herbert
61a43770bd Merge branch 'master' into duplicate-multi-room 2020-10-19 16:58:45 +09:00
Dean Herbert
79a17b2371 Reapply waveform colour fix 2020-10-19 16:57:08 +09:00
Dean Herbert
401dd2db37 Update framework 2020-10-19 16:55:00 +09:00
Dean Herbert
ca1c287664
Merge pull request #9256 from MiraiSubject/tourney-asset-refactor 2020-10-19 16:42:09 +09:00
Dean Herbert
d6efa3069a Merge branch 'master' into fix-login-placeholder-inheritance 2020-10-19 16:25:44 +09:00
Dean Herbert
f597572d73 Add comment with reasoning for TopRight anchor 2020-10-19 16:02:39 +09:00
Dean Herbert
03f336feb5 Merge branch 'master' into fix-tournament-ruleset-dropdown-anchor 2020-10-19 15:57:19 +09:00
Dan Balasescu
fe51236c00
Merge branch 'master' into score-test 2020-10-19 15:55:52 +09:00
Dan Balasescu
b5cadd6a2c
Merge pull request #10555 from peppy/fix-score-display-zero-padding
Fix incorrect zero padding for classic scoring mode
2020-10-19 15:54:12 +09:00
Dean Herbert
31f6051db9 Add missing xmldoc 2020-10-19 15:36:27 +09:00
Dean Herbert
39cf27637e Update to use virtual methods instead of reconstructing TextBuilder 2020-10-19 14:59:03 +09:00
Dean Herbert
f218a32e5f Merge branch 'master' into tourney-asset-refactor 2020-10-19 14:42:52 +09:00
Dean Herbert
ba99c5c134 Remove rolling delay on default combo counter 2020-10-19 14:39:02 +09:00
Dean Herbert
cdb649476b Allow legacy text to display fixed width correctly 2020-10-19 14:33:53 +09:00
Dean Herbert
e3b47083fc Add "scoring" as keyword to more easily find score display mode setting 2020-10-19 14:05:41 +09:00
Dean Herbert
cb1784a846 Fix score displays using non-matching zero padding depending on user score display mode 2020-10-19 14:05:28 +09:00
Dan Balasescu
408183fdf9
Merge pull request #10553 from bdach/fix-key-counter-order
Fix key counter actions displaying out of order
2020-10-19 13:44:08 +09:00
Dean Herbert
467bb9b96f
Merge branch 'master' into beatmap-carousel-refactor 2020-10-19 13:17:11 +09:00
Dean Herbert
bff3856c83 Account for panel height when removing as off-screen 2020-10-19 13:13:32 +09:00
Dean Herbert
ee0efa0b4c Fix off-by-one in display range retrieval logic 2020-10-19 13:05:42 +09:00
Dean Herbert
4590d9b93b Remove outdated comment logic 2020-10-19 13:04:12 +09:00
Bartłomiej Dach
5b96f01564 Fix key counter actions displaying out of order 2020-10-18 19:21:36 +02:00
Bartłomiej Dach
a5b0307cfb Apply same fix to legacy accuracy counter 2020-10-17 15:39:26 +02:00
Bartłomiej Dach
0acc86f757 Split line for readability 2020-10-17 15:39:25 +02:00
unknown
bba9a0b2fe set sprite text anchor and origin to top right 2020-10-17 00:25:16 +08:00
Dean Herbert
daa0a05d9e
Merge pull request #10534 from smoogipoo/fix-ef-ordinal-warning
Silence EF warning due to ordinal being unsupported
2020-10-17 00:19:42 +09:00
Dan Balasescu
dff2ba6e5d
Merge pull request #10531 from peppy/fix-accuracy-scale
Adjust accuracy display to match stable
2020-10-16 23:52:30 +09:00
Dan Balasescu
b7c12ff61e
Merge pull request #10530 from peppy/fix-catch-dual-combo-counter
Fix osu!catch showing two combo counters for legacy skins
2020-10-16 23:52:14 +09:00
smoogipoo
6385d5f369 Replace with local tolist 2020-10-16 23:40:44 +09:00
smoogipoo
81cc5e1c42 Silence EF warning due to ordinal being unsupported 2020-10-16 23:31:37 +09:00
smoogipoo
2586990301 Update resources 2020-10-16 23:19:34 +09:00
smoogipoo
dfbc0965e4 Merge branch 'master' into peppy/skinnable-health-display 2020-10-16 23:17:17 +09:00
Dean Herbert
e87f515a4f
Merge pull request #10522 from Morilli/legacyskin-fixes
Add support for ScorePrefix and ScoreOverlap values in legacy skins
2020-10-16 20:54:03 +09:00
Berkan Diler
fe3a23750c Use char overloads for string methods 2020-10-16 11:52:29 +02:00
Dean Herbert
2ba8bc45fd Also add slight adjustment to score display 2020-10-16 18:37:24 +09:00
Dean Herbert
cbaad4eb56 Adjust accuracy display to match stable 2020-10-16 18:34:14 +09:00
Berkan Diler
cc11283143 Use string.Starts-/EndsWith char overloads 2020-10-16 11:27:02 +02:00
Dean Herbert
8a3bce3cc3 Fix osu!catch showing two combo counters for legacy skins 2020-10-16 18:20:17 +09:00
Dean Herbert
a774de2270 Also add support in LegacyComboCounter 2020-10-16 17:52:22 +09:00
Dean Herbert
24b0a1b84b Switch to direct casts (we can be sure LegacySpriteText is present at this point) 2020-10-16 17:40:07 +09:00
Dean Herbert
3ce6d1fea1 Remove unnecessary AccuracyText enum
All elements use "score" regardless.
2020-10-16 17:36:54 +09:00
Dean Herbert
e9c4b67cf4 Inline variable 2020-10-16 17:35:35 +09:00
Dean Herbert
05f1017c28 Fix lookup check not being updated to use prefix 2020-10-16 17:35:21 +09:00
Dean Herbert
a1892aa0a7 Only additive flash explosions over the epic cutoff 2020-10-16 17:25:55 +09:00
Dean Herbert
77bf050a80 Ignore IgnoreHits for flashiness 2020-10-16 17:24:43 +09:00
Dean Herbert
9572260e6d Add bulge and explode support 2020-10-16 17:09:00 +09:00
Dean Herbert
8104bd0f74 Add fill colour changes 2020-10-16 17:08:46 +09:00
Dean Herbert
5803c72b4c Add support for old marker style danger textures 2020-10-16 17:08:46 +09:00
Dean Herbert
f0b15813e2 Add support for both legacy styles 2020-10-16 17:08:46 +09:00
Dean Herbert
bdebf2f1a4 Fix skinnable test scene still not working with dynamic compilation 2020-10-16 17:08:46 +09:00
Dean Herbert
6d3a106a86 Simplify texture lookups 2020-10-16 17:08:46 +09:00
Dean Herbert
f28bcabae7 Avoid transforms per hp change 2020-10-16 17:08:46 +09:00
Dean Herbert
a810f56ec8 Move "flash on hit only" logic to binding 2020-10-16 17:08:46 +09:00
Dean Herbert
5be9e30cd0 Add legacy implementation 2020-10-16 17:08:46 +09:00